Started it up - let me know your scramble instruction for G1
L25 G40 OOB Gamerman01 (x) v VictoryFirst (+50)
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I fell off the conveyor belt this week, more strenuous work week than usual.
I didn’t forget, will try to make the move today or tomorrow I hope -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 7 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 submarine moved from 123 Sea Zone to 118 Sea Zone 1 bomber moved from Western Germany to 118 Sea Zone 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 1 tactical_bomber moved from Romania to Belarus 1 fighter moved from Romania to Belarus 1 infantry moved from Eastern Poland to Belarus 2 bombers moved from Western Germany to 115 Sea Zone Combat - Germans Battle in 118 Sea Zone Germans attack with 1 bomber and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 118 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 118 Sea Zone Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 115 Sea Zone Germans attack with 2 bombers and 1 destroyer Russians defend with 1 submarine Germans roll dice for 2 bombers and 1 destroyer in 115 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Belarus Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 6 infantry moved from Karelia to Novgorod 1 aaGun moved from Finland to Vyborg 2 bombers moved from 115 Sea Zone to Western Germany 1 bomber moved from 118 Sea Zone to Normandy Bordeaux 1 submarine moved from 112 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland 1 armour moved from Eastern Poland to Novgorod 2 artilleries and 10 infantry moved from Romania to Bessarabia 3 aaGuns, 3 artilleries and 12 infantry moved from Eastern Poland to Bessarabia 1 aaGun moved from Poland to Eastern Poland 4 armour and 11 mech_infantrys moved from Germany to Eastern Poland 2 armour and 2 mech_infantrys moved from Yugoslavia to Bessarabia 1 armour moved from Eastern Poland to Bessarabia 1 artillery and 1 infantry moved from Western Germany to Germany 1 aaGun moved from France to Normandy Bordeaux 1 artillery moved from France to Western Germany 1 artillery moved from Holland Belgium to Western Germany 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Western Germany to Southern Italy 1 tactical_bomber moved from Western Germany to Southern Italy Place Units - Germans 3 infantry and 7 mech_infantrys placed in Germany 4 infantry placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -0.50 Germans regular : -0.33
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 2 infantry moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 3 fighters and 1 tactical_bomber moved from Caucasus to Iraq 1 mech_infantry moved from Northwest Persia to Iraq 1 armour moved from Caucasus to Iraq Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Iraq Russians attack with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry Russians roll dice for 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 2,83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the Russians lost in Iraq 2 infantry owned by the Neutral_Axis lost in Iraq Russians roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Iraq, round 3 : 4/5 hits, 2,67 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq Russians win, taking Iraq from Neutral_Axis with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 mech_infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Iraq to Caucasus 2 infantry moved from Volgograd to Rostov 9 infantry moved from Russia to Bryansk 1 aaGun and 6 infantry moved from Smolensk to Bryansk 1 aaGun and 4 infantry moved from Archangel to Vologda 1 mech_infantry moved from Tambov to Russia 1 fighter moved from Yunnan to Caucasus 1 armour and 1 mech_infantry moved from Yunnan to Sikang 1 infantry moved from Caucasus to Rostov 2 aaGuns and 17 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Buryatia to Yakut S.S.R. 1 fighter and 1 tactical_bomber moved from Ukraine to Russia Place Units - Russians 1 armour, 8 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : 0,67 Russians regular : 1,00 Neutral_Axis regular : -0,33
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 factory_minor, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands 1 artillery moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry and 1 mech_infantry moved from Suiyuyan to Hopei 1 tactical_bomber moved from Anhwe to Hopei 1 fighter moved from Anhwe to Hopei 1 armour moved from Malaya to French Indo China Japanese take Shan State from UK_Pacific 2 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 transport moved from 37 Sea Zone to 43 Sea Zone 2 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 3 infantry moved from 42 Sea Zone to Java 1 battleship and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone Japanese take 43 Sea Zone from UK_Pacific 4 artilleries and 6 infantry moved from Kiangsi to Hunan 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 4 infantry moved from Anhwe to Hunan 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone Combat - Japanese Battle in Aleutian Islands Battle in Sumatra Battle in Celebes Battle in Java Japanese attack with 1 artillery and 3 infantry ANZAC defend with 1 aaGun and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java Japanese win, taking Aleutian Islands from Americans, taking Sumatra from Dutch, taking Celebes from Dutch, taking Java from ANZAC with 1 artillery and 3 infantry remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 aaGun and 1 infantry Battle in Hunan Japanese attack with 4 artilleries and 10 infantry British defend with 1 infantry Japanese roll dice for 4 artilleries and 10 infantry in Hunan, round 2 : 5/14 hits, 3.67 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Hunan Japanese win, taking Hunan from Chinese with 4 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Hopei Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 16 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan 2 bombers moved from French Indo China to Caroline Islands 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from French Indo China to 33 Sea Zone 1 fighter moved from 35 Sea Zone to Caroline Islands 1 fighter moved from 35 Sea Zone to 33 Sea Zone 2 destroyers moved from 35 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 3 infantry moved from Jehol to Chahar 1 aaGun moved from Anhwe to Hunan 1 carrier moved from 37 Sea Zone to 20 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Hopei to Anhwe 1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe 1 fighter moved from Japan to Anhwe 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Anhwe to Hunan 1 artillery moved from Anhwe to Hunan 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 aaGun and 1 infantry moved from 19 Sea Zone to Jehol 1 infantry moved from Manchuria to Jehol 1 submarine moved from 37 Sea Zone to 35 Sea Zone Place Units - Japanese 1 submarine placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 1 factory_minor placed in Malaya 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.33 Japanese regular : 1.67 ANZAC regular : -0.33
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Hi gamerman, sorry for the delay. Just like you, I’ve fallen of the conveyor belt. (as a non-native English speaker, I didn’t know this expression before. I thought at first you actually fell off a conveyor belt 😂). I’ve been more busy than ever with work and other non A&A-related things. I also need to practice for a music competition I am having on March 23rd. I have neglected to practice for a long time and now I need to regain the focus. The 9 A&A games I am playing make this period more stressful than it needs to be.
I assume you are still busy as well, so are you OK if we put this game on hold until my competition is over? I think this will benefit both of us.
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Is fine, yes I have 4 going which is more than I’ve had for years, and springtime with 2 acres in town is going to take a lot of my time
Interesting timing - elche just gave up in the Classic tournament so now I have another game to play
I hope you don’t have to resign other games after biting off too much,
Music is great!
Take care of yourself and watch those priorities! I’ll be here waiting
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Oop! That also means you have a Classic game to play vs elche
Their 20+ rounder is over so we’re up -
Still super busy? I still have enough games of A&A going that I am not going to pressure you to play yet, just curious how life’s going
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I will wait a long time (weeks or more) without claiming it over, so do not stress about me,
Hope life is good
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Has been more than 3 months, do you still intend to come back to this one?