@VictoryFirst
Game History
Round: 7
Purchase Units - Japanese
Trigger JapaneseTotalWarArty: buyTotalWar_Arty added to productionJapanese
Trigger JapaneseTotalWarMechInf: buyTotalWarMechInf added to productionJapanese
Trigger JapaneseTotalWarAirTrprt: buyTotalWarAirTrprt added to productionJapanese
Trigger JapaneseTotalWarTank: buyTotalWar_Tank added to productionJapanese
Trigger JapaneseTotalWarInf: buyTotalWar_Inf added to productionJapanese
Trigger JapaneseTotalWarNavyFighter: buyTotalWarNavyFtr added to productionJapanese
Trigger JapaneseTotalWar Bomber: buyTotalWar_Bomber added to productionJapanese
Trigger JapaneseTotalWarTacBmbr: buyTotalWarTacBmbr added to productionJapanese
Trigger JapaneseTotalWarFighter: buyTotalWarFighter added to productionJapanese
Japanese buy 4 TotalWarFighters, 2 armour, 1 elite and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Banzai: Japanese has 1 Banzai placed in Japan
Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 armour moved from Hunan to Kwangsi
2 infantry moved from Kwangtung to Kwangsi
2 bombers moved from Japan to 3 Sea Zone
EDIT: 1 Banzai, 1 Japanese_LCV and 1 elite moved from Japan to Soviet Far East
1 infantry moved from Siberia to Soviet Far East
Combat - Japanese
Battle in Kwangsi
Japanese attack with 1 armour and 2 infantry
British defend with 1 uk_armour
Japanese roll dice for 1 armour and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 uk_armour in Kwangsi, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour and 2 infantry in Kwangsi, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 uk_armour in Kwangsi, round 3 : 0/1 hits, 0.50 expected hits
1 uk_armour owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 uk_armour
Battle in Yunnan
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
British defend with 1 uk_armour
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 uk_armour in Yunnan, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese lost in Yunnan
1 uk_armour owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for British: 1 uk_armour
Battle in 3 Sea Zone
Japanese attack with 2 bombers
Americans defend with 1 destroyer and 2 transports
Japanese roll dice for 2 bombers in 3 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Americans roll dice for 1 destroyer and 2 transports in 3 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits
1 bomber owned by the Japanese lost in 3 Sea Zone
1 destroyer owned by the Americans lost in 3 Sea Zone
Japanese roll dice for 1 bomber in 3 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Americans roll dice for 2 transports in 3 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits
1 bomber owned by the Japanese lost in 3 Sea Zone
1 transport owned by the Americans lost in 3 Sea Zone
Americans win with 1 transport remaining. Battle score for attacker is -11
Casualties for Japanese: 2 bombers
Casualties for Americans: 1 destroyer and 1 transport
Battle in Soviet Far East
Japanese attack with 1 Banzai, 1 Japanese_LCV, 1 elite and 1 infantry
Americans defend with 1 artillery, 1 infantry and 1 marine
Japanese roll dice for 1 Banzai, 1 Japanese_LCV, 1 elite and 1 infantry in Soviet Far East, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 artillery, 1 infantry and 1 marine in Soviet Far East, round 2 : 1/3 hits, 1.00 expected hits
1 Japanese_LCV owned by the Japanese lost in Soviet Far East
1 infantry owned by the Americans lost in Soviet Far East
Japanese roll dice for 1 Banzai, 1 elite and 1 infantry in Soviet Far East, round 3 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 artillery and 1 marine in Soviet Far East, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Soviet Far East
Japanese roll dice for 1 Banzai and 1 elite in Soviet Far East, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery and 1 marine in Soviet Far East, round 4 : 0/2 hits, 0.67 expected hits
1 marine owned by the Americans lost in Soviet Far East
Japanese roll dice for 1 Banzai and 1 elite in Soviet Far East, round 5 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Soviet Far East, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 Banzai and 1 elite in Soviet Far East, round 6 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Soviet Far East, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 Banzai and 1 elite in Soviet Far East, round 7 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Soviet Far East, round 7 : 1/1 hits, 0.33 expected hits
1 elite owned by the Japanese lost in Soviet Far East
1 artillery owned by the Americans lost in Soviet Far East
Japanese win with 1 Banzai remaining. Battle score for attacker is 2
Casualties for Japanese: 1 Japanese_LCV, 1 elite and 1 infantry
Casualties for Americans: 1 artillery, 1 infantry and 1 marine
Non Combat Move - Japanese
Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Soviet Far East
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Yakut S.S.R.
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Chahar
1 Rail moved from Kiangsu to Korea
1 Rail and 1 elite moved from Korea to Yakut S.S.R.
1 aaGun moved from Sakha to Siberia
1 aaGun moved from Buryatia to Sakha
1 aaGun moved from Yakut S.S.R. to Buryatia
EDIT: 1 Japanese_LCV and 2 infantry moved from Korea to Japan
1 infantry moved from Amur to Manchuria
1 infantry moved from Anhwe to Kweichow
1 Rail moved from Kiangsu to Shantung
1 Rail and 1 infantry moved from Shantung to Chahar
1 infantry moved from Kiangsi to Kwangtung
1 armour moved from Hunan to Kwangtung
Place Units - Japanese
4 TotalWarFighters, 1 elite and 2 infantry placed in Japan
1 armour and 1 infantry placed in Kiangsu
1 armour and 1 infantry placed in Shantung
Trigger JapaneseTotalWarFighterPlaceJapan4: has removed 4 TotalWarFighters owned by Japanese in Japan
Trigger JapaneseTotalWarFighterPlaceJapan4: Japanese has 4 fighters placed in Japan
Turn Complete - Japanese
Note to players Japanese: It is Early 1943 and Our Shipyards are Hard at Work. We will soon Launch 1 new Battleship and 1 new Transport. They may only Operate in the Pacific and Indian Oceans.
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,3,1,2,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6,5,5,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,5,5,3,4,6,6,3,4,4,2
Japanese collect 25 PUs (15 lost to blockades); end with 25 PUs
Trigger Japan Liberates Formosa Turn7: Japanese met a national objective for an additional 1 PUs; end with 26 PUs
Trigger Japan Loses Okinawa Turn7: Japanese met a national objective for an additional -1 PUs; end with 25 PUs
Trigger Japan Loses IwoJima Turn7: Japanese met a national objective for an additional -1 PUs; end with 24 PUs
Trigger Japan Loses Marianas Turn7: Japanese met a national objective for an additional -1 PUs; end with 23 PUs
Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 31 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50
Americans regular : 1.00
Japanese regular : -2.17
Russians regular : -0.33
EXP Game 4 Victory J 7.tsvg
I moved the DD and AirTrprt. Also tidied up 2nd Tank for the soviets.
The Hiding continues for Nippon. :) They lost another Army lol. Need jerry to pull a rabbit out of his hat :)