L21 #2 Martin (X) vs trulpen (A+30) OOB


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from India to Malaya
            1 infantry moved from Shan State to Malaya
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            3 submarines moved from 62 Sea Zone to 45 Sea Zone
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 4 submarines
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 4 submarines in 45 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 4 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Malaya
                ANZAC attack with 3 fighters and 1 infantry
                Japanese defend with 1 harbour and 2 infantry
                    ANZAC roll dice for 3 fighters and 1 infantry in Malaya, round 2 : 2/4 hits, 1,67 expected hits
                    Japanese roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Malaya
                ANZAC win, taking Malaya from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            3 fighters moved from Malaya to Burma
            2 infantry moved from Egypt to Alexandria
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1,00
    ANZAC regular : 1,00
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from India to Malaya
            1 infantry moved from Shan State to Malaya
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            3 submarines moved from 62 Sea Zone to 45 Sea Zone
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 4 submarines
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 4 submarines in 45 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 4 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Malaya
                ANZAC attack with 3 fighters and 1 infantry
                Japanese defend with 1 harbour and 2 infantry
                    ANZAC roll dice for 3 fighters and 1 infantry in Malaya, round 2 : 2/4 hits, 1,67 expected hits
                    Japanese roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Malaya
                ANZAC win, taking Malaya from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            3 fighters moved from Malaya to Burma
            2 infantry moved from Egypt to Alexandria
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from 81 Sea Zone: 1 destroyer
            EDIT: Adding units owned by French to 80 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -1,00
    ANZAC regular : 1,00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            4 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Vyborg to Novgorod
            1 armour moved from Romania to Ukraine
            2 mech_infantrys moved from Romania to Ukraine
            9 armour, 5 artilleries, 17 infantry and 10 mech_infantrys moved from Western Ukraine to Ukraine
            1 destroyer moved from 112 Sea Zone to 104 Sea Zone
            2 fighters moved from 112 Sea Zone to 104 Sea Zone
            2 bombers moved from Germany to United Kingdom
            2 mech_infantrys moved from Eastern Poland to Ukraine
            1 infantry moved from Northern Italy to Western Germany
            1 infantry moved from Northern Italy to Western Germany
            2 infantry moved from Denmark to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
            2 infantry moved from 111 Sea Zone to Scotland
            1 mech_infantry moved from Baltic States to Belarus
            2 fighters and 5 tactical_bombers moved from Western Ukraine to Belarus
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 1/2 hits, 0,33 expected hits
                1 bomber killed by AA
                Bombing raid in United Kingdom rolls: 7 and causes: 6 damage to unit: harbour
                Bombing raid in United Kingdom causes 6 damage total. 
            Battle in Scotland
            Battle in 104 Sea Zone
                Germans attack with 1 destroyer and 2 fighters
                Americans defend with 1 submarine
                    Germans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 104 Sea Zone
                Germans win, taking Scotland from British with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Ukraine
                Germans attack with 10 armour, 5 artilleries, 17 infantry and 14 mech_infantrys
                Russians defend with 2 artilleries, 1 factory_minor and 2 infantry
                    Germans roll dice for 10 armour, 5 artilleries, 17 infantry and 14 mech_infantrys in Ukraine, round 2 : 13/46 hits, 12,67 expected hits
                    Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 2 : 3/4 hits, 1,33 expected hits
                    2 infantry owned by the Russians, 2 artilleries owned by the Russians and 3 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 10 armour, 5 artilleries, 14 infantry and 14 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Germans: 3 infantry
                Casualties for Russians: 2 artilleries and 2 infantry
            Battle in Belarus
                Germans attack with 2 fighters, 1 mech_infantry and 5 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 1 mech_infantry and 5 tactical_bombers in Belarus, round 2 : 4/8 hits, 4,00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 2 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from United Kingdom to Holland Belgium
            1 infantry moved from France to Holland Belgium
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            1 fighter moved from Southern Italy to 110 Sea Zone
            2 fighters moved from 104 Sea Zone to 112 Sea Zone
            1 fighter moved from 110 Sea Zone to Holland Belgium
            1 artillery and 1 infantry moved from France to Holland Belgium
            1 aaGun moved from Western Germany to Holland Belgium
            1 aaGun moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to 112 Sea Zone
            2 mech_infantrys moved from Baltic States to Bessarabia
            1 aaGun moved from Western Ukraine to Ukraine
            1 artillery moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from Belarus to Slovakia Hungary
            1 fighter moved from Belarus to Slovakia Hungary
            1 fighter and 4 tactical_bombers moved from Belarus to Romania
            1 cruiser moved from 112 Sea Zone to 125 Sea Zone
            2 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            1 destroyer placed in 110 Sea Zone
            1 destroyer placed in 112 Sea Zone
            8 mech_infantrys and 1 tactical_bomber placed in Romania
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,17
    British AA : 0,67
    Russians regular : 1,33
    Germans regular : 1,00
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
            1 fighter moved from Volgograd to Belarus
            2 infantry moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 armour
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1,50 expected hits
                    Italians roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine
                Russians win, taking Western Ukraine from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour
            Battle in Belarus
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Belarus to Bryansk
            1 artillery moved from Smolensk to Bryansk
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
            4 infantry moved from Novosibirsk to Vologda
            1 infantry moved from Novosibirsk to Kazakhstan
            7 artilleries moved from Russia to Bryansk
            3 infantry moved from Russia to Bryansk
            1 infantry moved from Smolensk to Bryansk
            1 infantry moved from Iraq to 80 Sea Zone
            1 armour and 1 mech_infantry moved from Iraq to Egypt
            1 infantry moved from Iraq to Trans-Jordan
            1 cruiser moved from 114 Sea Zone to 115 Sea Zone
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Bryansk to Rostov
            1 aaGun moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Rostov
            6 infantry moved from Soviet Far East to Siberia
            1 aaGun moved from Amur to Siberia
            1 submarine moved from 92 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            3 infantry placed in Volgograd
            3 artilleries and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,50
    Germans regular : 0,67
    Russians regular : 0,67
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 3 destroyers, 1 factory_minor, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            1 infantry moved from Hopei to Shensi
            1 artillery moved from Kweichow to Shensi
            1 mech_infantry moved from Yunnan to Szechwan
            1 artillery moved from Kweichow to Szechwan
            1 mech_infantry moved from Yunnan to Shan State
                  Japanese take Shan State from UK_Pacific
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            2 carriers moved from 39 Sea Zone to 37 Sea Zone
            4 fighters moved from 39 Sea Zone to 37 Sea Zone
            2 bombers moved from Kwangsi to India
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            1 artillery moved from Hunan to Yunnan
            3 mech_infantrys moved from Kwangsi to Shan State
            3 mech_infantrys moved from Kiangsu to Hunan
            4 fighters moved from 37 Sea Zone to Malaya
    
        Combat - Japanese
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 0/2 hits, 0,33 expected hits
                Bombing raid in India rolls: 4,4 and causes: 8 damage to unit: factory_major
                Bombing raid in India causes 8 damage total. 
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 34 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in Szechwan
                Japanese attack with 1 artillery and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Malaya
                Japanese attack with 1 artillery, 4 fighters and 1 infantry
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Malaya, round 2 : 2/6 hits, 2,67 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            4 fighters moved from Malaya to 37 Sea Zone
            3 fighters moved from Kwangsi to 35 Sea Zone
            1 tactical_bomber moved from Kwangsi to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
            2 bombers moved from India to Kwangsi
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 destroyer placed in 6 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung
            1 transport placed in 19 Sea Zone
            1 infantry and 1 mech_infantry placed in Kiangsu
            2 destroyers placed in 6 Sea Zone
            1 infantry and 1 mech_infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Americans regular : 0,67
    Japanese regular : 2,00
    UK_Pacific AA : -0,33
    UK_Pacific regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
            1 submarine moved from 101 Sea Zone to 104 Sea Zone
            2 fighters moved from 91 Sea Zone to 110 Sea Zone
            2 submarines moved from 91 Sea Zone to 104 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 artillery and 3 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits
                    Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 4 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in 110 Sea Zone
                Americans attack with 2 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 2 fighters in 110 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in 110 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 104 Sea Zone
                Americans attack with 3 submarines
                Germans defend with 1 destroyer
                    Americans roll dice for 3 submarines in 104 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 104 Sea Zone
                    Americans roll dice for 2 submarines in 104 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 2 submarines remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            2 carriers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            2 carriers and 4 destroyers moved from 54 Sea Zone to 33 Sea Zone
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
            1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            3 fighters moved from 26 Sea Zone to 33 Sea Zone
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 fighter placed in Western United States
            3 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2,00
    Japanese regular : -0,33
    Germans regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Tsinghai to Shensi
            4 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 8 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 8 infantry in Shensi, round 2 : 2/8 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 7 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    Japanese regular : 0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
            1 submarine moved from 101 Sea Zone to 104 Sea Zone
            2 fighters moved from 91 Sea Zone to 110 Sea Zone
            2 submarines moved from 91 Sea Zone to 104 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 artillery and 3 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits
                    Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 4 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in 110 Sea Zone
                Americans attack with 2 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 2 fighters in 110 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in 110 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 104 Sea Zone
                Americans attack with 3 submarines
                Germans defend with 1 destroyer
                    Americans roll dice for 3 submarines in 104 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 104 Sea Zone
                    Americans roll dice for 2 submarines in 104 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 2 submarines remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            2 carriers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            2 carriers and 4 destroyers moved from 54 Sea Zone to 33 Sea Zone
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
            1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            3 fighters moved from 26 Sea Zone to 33 Sea Zone
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 fighter placed in Western United States
            3 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Tsinghai to Shensi
            4 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 8 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 8 infantry in Shensi, round 2 : 2/8 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 7 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - British
            2 infantry moved from United Kingdom to Scotland
            1 fighter moved from 91 Sea Zone to Scotland
            3 fighters moved from Gibraltar to Scotland
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer and 1 fighter moved from 91 Sea Zone to 109 Sea Zone
            1 submarine moved from 91 Sea Zone to 109 Sea Zone
            1 armour moved from Algeria to Tunisia
                  British take Tunisia from Italians
            1 armour moved from Tunisia to Algeria
            3 infantry moved from Burma to Shan State
            1 infantry moved from Burma to Shan State
            1 fighter moved from Burma to Shan State
    
        Combat - British
            Battle in Normandy Bordeaux
            Battle in Scotland
                British attack with 4 fighters and 2 infantry
                Germans defend with 1 airfield and 2 infantry
                    British roll dice for 4 fighters and 2 infantry in Scotland, round 2 : 1/6 hits, 2,33 expected hits
                    Germans roll dice for 2 infantry in Scotland, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
                    British roll dice for 4 fighters and 1 infantry in Scotland, round 3 : 2/5 hits, 2,17 expected hits
                    Germans roll dice for 1 infantry in Scotland, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Scotland
                British win, taking Normandy Bordeaux from Germans, taking Scotland from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in 109 Sea Zone
                British attack with 1 destroyer, 1 fighter and 1 submarine
                Germans defend with 1 submarine
                    British roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                British win, taking 109 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Shan State
                British attack with 1 fighter and 4 infantry
                Japanese defend with 4 mech_infantrys
                    British roll dice for 1 fighter and 4 infantry in Shan State, round 2 : 1/5 hits, 1,17 expected hits
                    Japanese roll dice for 4 mech_infantrys in Shan State, round 2 : 2/4 hits, 1,33 expected hits
                    1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                    British roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 3 mech_infantrys in Shan State, round 3 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the British lost in Shan State
                1 fighter owned by the British retreated
                1 infantry owned by the British retreated to Burma
                Japanese win with 3 mech_infantrys remaining. Battle score for attacker is -5
                Casualties for British: 3 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 76 Sea Zone
            1 destroyer moved from 80 Sea Zone to 76 Sea Zone
            1 fighter moved from 80 Sea Zone to India
            1 tactical_bomber moved from Persia to India
            3 infantry moved from Anglo Egyptian Sudan to Egypt
            3 infantry moved from Persia to Eastern Persia
            1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
            3 infantry moved from Morocco to Algeria
            2 infantry moved from Quebec to 106 Sea Zone
            2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from Scotland to United Kingdom
            1 fighter moved from 109 Sea Zone to 110 Sea Zone
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Scotland to United Kingdom
            1 fighter moved from Scotland to United Kingdom
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
            1 tactical_bomber moved from Persia to Trans-Jordan
            1 fighter moved from 80 Sea Zone to Trans-Jordan
            5 infantry moved from India to Burma
            1 aaGun moved from India to Burma
            1 fighter moved from Shan State to India
    
        Place Units - British
            1 artillery and 2 infantry placed in Persia
            3 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            2 infantry placed in Quebec
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    Americans regular : -2,00
    Japanese regular : 0,67
    Germans regular : -0,33
    British regular : -1,83
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: Italians round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Libya to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
            1 artillery and 1 mech_infantry moved from Libya to Tobruk
            1 cruiser moved from 97 Sea Zone to 99 Sea Zone
            1 submarine moved from 97 Sea Zone to 92 Sea Zone
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
            1 battleship moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Cyprus
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            1 fighter moved from Southern Italy to 92 Sea Zone
            1 armour moved from Northern Italy to Normandy Bordeaux
            1 destroyer moved from 97 Sea Zone to 99 Sea Zone
    
        Combat - Italians
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    @martin good morning Trulpen, do you scramble from Gibraltar?


  • @martin said in L21 #2 Martin (X) vs trulpen (A+30) OOB:

    @martin good morning Trulpen, do you scramble from Gibraltar?

    Not if there’s a lot of overforce and bad odds, but can look at it in a little while.


  • A pretty close call, but I won’t scramble.

  • 2024 '23 '22 '21

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Libya to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
            1 artillery and 1 mech_infantry moved from Libya to Tobruk
            1 cruiser moved from 97 Sea Zone to 99 Sea Zone
            1 submarine moved from 97 Sea Zone to 92 Sea Zone
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
            1 battleship moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Cyprus
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            1 fighter moved from Southern Italy to 92 Sea Zone
            1 armour moved from Northern Italy to Normandy Bordeaux
            1 destroyer moved from 97 Sea Zone to 99 Sea Zone
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 1 armour
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 armour in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the Italians lost in Normandy Bordeaux
                British win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Italians: 1 armour
            Battle in Cyprus
                Italians attack with 1 artillery and 3 infantry
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 artillery and 3 infantry in Cyprus, round 2 : 1/4 hits, 1,00 expected hits
                    British roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Cyprus
                    Italians roll dice for 1 artillery and 2 infantry in Cyprus, round 3 : 2/3 hits, 0,83 expected hits
                    British roll dice for 1 artillery in Cyprus, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Cyprus
                Italians win, taking Cyprus from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in 92 Sea Zone
                Italians attack with 1 destroyer, 1 fighter and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Italians lost in 92 Sea Zone
                    Italians roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
                    British roll dice for 1 destroyer in 92 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 92 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is -6
                Casualties for Italians: 1 destroyer and 1 submarine
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            1 fighter moved from 92 Sea Zone to Southern France
            1 artillery moved from Northern Italy to Southern France
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 artillery and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    British regular : 2,00
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            4 submarines moved from 45 Sea Zone to 37 Sea Zone
    
        Combat - ANZAC
            Battle in 37 Sea Zone
                ANZAC attack with 4 submarines
                Japanese defend with 2 carriers, 4 fighters, 1 submarine and 1 transport
                    ANZAC roll dice for 4 submarines in 37 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 2 carriers and 1 transport in 37 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 4 submarines in 37 Sea Zone, round 3 : 2/4 hits, 1,33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 37 Sea Zone
                    Japanese roll dice for 2 carriers and 1 transport in 37 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 4 submarines in 37 Sea Zone, round 4 : 0/4 hits, 1,33 expected hits
                    Japanese roll dice for 2 carriers and 1 transport in 37 Sea Zone, round 4 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 4 submarines in 37 Sea Zone, round 5 : 1/4 hits, 1,33 expected hits
                    1 carrier owned by the Japanese lost in 37 Sea Zone
                    Japanese roll dice for 1 carrier and 1 transport in 37 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 4 submarines in 37 Sea Zone, round 6 : 2/4 hits, 1,33 expected hits
                    1 transport owned by the Japanese and 1 carrier owned by the Japanese lost in 37 Sea Zone
                Japanese and ANZAC reach a stalemate
                . Battle score for attacker is 45
                Casualties for Japanese: 2 carriers, 1 submarine and 1 transport
                4 fighters owned by the Japanese forced to land in Malaya
    
        Non Combat Move - ANZAC
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Dutch New Guinea to New Guinea
            1 fighter moved from New South Wales to 33 Sea Zone
            1 artillery moved from 33 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
            1 fighter moved from Gibraltar to 111 Sea Zone
    
        Combat - French
            Battle in 111 Sea Zone
                French attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 111 Sea Zone
                French win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
    
        Non Combat Move - French
            1 fighter moved from 111 Sea Zone to 110 Sea Zone
            1 infantry moved from Egypt to Alexandria
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -2,67
    ANZAC regular : -0,67
    

    Savegame


  • Assumed that the sub would fight, doing it’s best to save the carriers. That’s what I would’ve chosen anyway on defence, without a doubt.

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 59 PUs; 
            Germans buy 4 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            4 infantry moved from Novgorod to Belarus
            2 mech_infantrys moved from Bessarabia to Ukraine
            8 mech_infantrys moved from Romania to Ukraine
            5 tactical_bombers moved from Romania to Ukraine
            1 fighter moved from Romania to Ukraine
            2 mech_infantrys moved from Eastern Poland to Ukraine
            1 bomber moved from Holland Belgium to Ukraine
            2 infantry moved from Holland Belgium to Normandy Bordeaux
            1 fighter moved from Holland Belgium to Normandy Bordeaux
            2 artilleries moved from Holland Belgium to Western Germany
            1 cruiser moved from 125 Sea Zone to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Belarus
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 fighter and 2 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Belarus
                Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 1/6 hits, 1,83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
            1 fighter moved from Normandy Bordeaux to Western Germany
            2 aaGuns moved from Holland Belgium to Western Germany
            1 aaGun moved from Northern Italy to Western Germany
    
        Place Units - Germans
            2 armour and 1 tactical_bomber placed in Novgorod
            2 armour and 1 infantry placed in Ukraine
            2 mech_infantrys placed in Romania
            1 artillery and 1 infantry placed in France
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,67
    Germans regular : -1,33
    British regular : 0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Egypt to Ethiopia
                  Russians take Ethiopia from Italians
            1 infantry moved from 76 Sea Zone to Italian Somaliland
            2 infantry moved from Vologda to Archangel
            1 tactical_bomber moved from Russia to Belarus
            1 fighter moved from Bryansk to Belarus
            3 infantry moved from Bryansk to Belarus
            1 fighter moved from Russia to Archangel
            2 infantry moved from Vologda to Archangel
            1 infantry moved from Western Ukraine to Eastern Poland
                  Russians take Eastern Poland from Italians
    
        Combat - Russians
            Battle in Italian Somaliland
            Battle in Archangel
                Russians attack with 1 fighter and 4 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 4 infantry in Archangel, round 2 : 2/5 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Italian Somaliland from Italians, taking Archangel from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 3 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 3/5 hits, 1,67 expected hits
                    Germans roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Belarus to Bryansk
            1 fighter moved from Belarus to Russia
            1 fighter moved from Archangel to Russia
            3 artilleries and 7 infantry moved from Russia to Bryansk
            1 infantry moved from Kazakhstan to Caucasus
            1 aaGun and 3 infantry moved from Rostov to Bryansk
            2 infantry moved from Volgograd to Rostov
            1 infantry moved from Volgograd to Kazakhstan
            1 infantry moved from Trans-Jordan to Egypt
            1 armour moved from Egypt to Alexandria
    
        Place Units - Russians
            3 infantry placed in Volgograd
            2 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,33
    Russians regular : 2,17
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Egypt to Ethiopia
                  Russians take Ethiopia from Italians
            1 infantry moved from 76 Sea Zone to Italian Somaliland
            2 infantry moved from Vologda to Archangel
            1 tactical_bomber moved from Russia to Belarus
            1 fighter moved from Bryansk to Belarus
            3 infantry moved from Bryansk to Belarus
            1 fighter moved from Russia to Archangel
            2 infantry moved from Vologda to Archangel
            1 infantry moved from Western Ukraine to Eastern Poland
                  Russians take Eastern Poland from Italians
    
        Combat - Russians
            Battle in Italian Somaliland
            Battle in Archangel
                Russians attack with 1 fighter and 4 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 4 infantry in Archangel, round 2 : 2/5 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Italian Somaliland from Italians, taking Archangel from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 3 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 3/5 hits, 1,67 expected hits
                    Germans roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Belarus to Bryansk
            1 fighter moved from Belarus to Russia
            1 fighter moved from Archangel to Russia
            3 artilleries and 7 infantry moved from Russia to Bryansk
            1 infantry moved from Kazakhstan to Caucasus
            1 aaGun and 3 infantry moved from Rostov to Bryansk
            2 infantry moved from Volgograd to Rostov
            1 infantry moved from Volgograd to Kazakhstan
            1 infantry moved from Trans-Jordan to Egypt
            1 armour moved from Egypt to Alexandria
    
        Place Units - Russians
            3 infantry placed in Volgograd
            2 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 48 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -0,33
    Russians regular : 2,17
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Egypt to Ethiopia
                  Russians take Ethiopia from Italians
            1 infantry moved from 76 Sea Zone to Italian Somaliland
            2 infantry moved from Vologda to Archangel
            1 tactical_bomber moved from Russia to Belarus
            1 fighter moved from Bryansk to Belarus
            3 infantry moved from Bryansk to Belarus
            1 fighter moved from Russia to Archangel
            2 infantry moved from Vologda to Archangel
            1 infantry moved from Western Ukraine to Eastern Poland
                  Russians take Eastern Poland from Italians
    
        Combat - Russians
            Battle in Italian Somaliland
            Battle in Archangel
                Russians attack with 1 fighter and 4 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 4 infantry in Archangel, round 2 : 2/5 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Italian Somaliland from Italians, taking Archangel from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 3 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 3/5 hits, 1,67 expected hits
                    Germans roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Belarus to Bryansk
            1 fighter moved from Belarus to Russia
            1 fighter moved from Archangel to Russia
            3 artilleries and 7 infantry moved from Russia to Bryansk
            1 infantry moved from Kazakhstan to Caucasus
            1 aaGun and 3 infantry moved from Rostov to Bryansk
            2 infantry moved from Volgograd to Rostov
            1 infantry moved from Volgograd to Kazakhstan
            1 infantry moved from Trans-Jordan to Egypt
            1 armour moved from Egypt to Alexandria
    
        Place Units - Russians
            3 infantry placed in Volgograd
            2 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 48 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Kazakhstan: 1 infantry
            EDIT: Adding units owned by Russians to Tambov: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -0,33
    Russians regular : 2,17
    

    Savegame


  • Changed 2 NCM.

    1 inf to Tambov instead of Kaz.

    1 sub to z92.

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