@GeneralDisarray said in OOB: GeneralDisarray (X) vs GovZ (L+42):
@GovZ Submerge and scramble request? tJ1 scramble and submerge request.tsvg
Submerge the sub. No scramble in 35.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 4 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 submarines moved from 33 Sea Zone to 35 Sea Zone
3 submarines moved from 54 Sea Zone to 35 Sea Zone
2 carriers, 1 cruiser and 4 fighters moved from 21 Sea Zone to 35 Sea Zone
2 fighters moved from Guam to Philippines
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Iraq to Trans-Jordan
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 2 submarines placed in 54 Sea Zone
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2
ANZAC collect 17 PUs (4 lost to blockades); end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 4 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 submarines moved from 33 Sea Zone to 35 Sea Zone
3 submarines moved from 54 Sea Zone to 35 Sea Zone
2 carriers, 1 cruiser and 4 fighters moved from 21 Sea Zone to 35 Sea Zone
2 fighters moved from Guam to Philippines
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Iraq to Trans-Jordan
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 2 submarines placed in 54 Sea Zone
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2
ANZAC collect 17 PUs (4 lost to blockades); end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
1 fighter moved from Egypt to 99 Sea Zone
Combat - French
Battle in 99 Sea Zone
French attack with 1 fighter
Germans defend with 1 infantry; Italians defend with 1 transport
1 transport owned by the Italians and 1 infantry owned by the Germans lost in 99 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 10
Casualties for Italians: 1 transport
Casualties for Germans: 1 infantry
Non Combat Move - French
1 fighter moved from 99 Sea Zone to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 4 fighters, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Northwest Persia to Persia
1 infantry moved from Northwest Persia to Iraq
Germans take Iraq from British
1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
1 bomber moved from Northwest Persia to Kazakhstan
1 fighter and 1 tactical_bomber moved from Caucasus to Kazakhstan
1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
1 mech_infantry moved from Caucasus to Kazakhstan
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
Combat - Germans
Battle in Persia
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Persia, round 2 : 3/6 hits, 2.67 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
3 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 95 Sea Zone to 93 Sea Zone
5 fighters moved from Gibraltar to 93 Sea Zone
2 aaGuns, 36 artilleries and 24 infantry moved from Northwest Persia to Iraq
1 bomber moved from Kazakhstan to Volgograd
1 infantry moved from Rostov to Tambov
10 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
3 aaGuns, 1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
3 artilleries moved from Ukraine to Bryansk
2 fighters and 2 tactical_bombers moved from Caucasus to Bryansk
1 mech_infantry moved from Germany to Eastern Poland
9 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Yugoslavia to Bulgaria
2 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from France to Southern France
3 mech_infantrys moved from Western Germany to Yugoslavia
1 mech_infantry moved from France to Yugoslavia
1 fighter and 1 tactical_bomber moved from Kazakhstan to Bryansk
2 fighters and 2 tactical_bombers moved from Persia to Volgograd
5 armour and 5 mech_infantrys moved from Caucasus to Bryansk
1 mech_infantry moved from Caucasus to Volgograd
3 mech_infantrys moved from Caucasus to Bryansk
15 armour and 48 mech_infantrys moved from Northwest Persia to Iraq
12 armour and 11 mech_infantrys moved from Caucasus to Iraq
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
Place Units - Germans
2 fighters and 1 transport placed in 93 Sea Zone
3 armour placed in Volgograd
3 armour placed in Ukraine
2 fighters and 1 mech_infantry placed in Novgorod
2 mech_infantrys placed in Germany
Germans undo move 1.
Germans undo move 3.
1 fighter and 1 transport placed in 93 Sea Zone
3 fighters placed in Novgorod
Germans undo move 3.
3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 71 PUs; end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 0.33
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Russians
Russians buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 armour and 19 mech_infantrys moved from Trans-Jordan to Egypt
Non Combat Move - Russians
Place Units - Russians
1 aaGun and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 3 fighters and 3 transports; Remaining resources: 9 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
1 infantry and 1 mech_infantry moved from Shan State to 37 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Shan State to 37 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Sumatra
2 fighters moved from India to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Manchuria to Korea
Japanese take Korea from Americans
1 mech_infantry moved from Amur to Siberia
Japanese take Siberia from Russians
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 2 fighters and 2 tactical_bombers in Java, round 2 : 2/4 hits, 2.33 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Sumatra
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Sumatra, round 2 : 3/6 hits, 2.67 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Java to 57 Sea Zone
2 fighters and 2 tactical_bombers moved from Sumatra to 57 Sea Zone
2 fighters moved from 42 Sea Zone to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
10 carriers, 2 destroyers and 2 submarines moved from 37 Sea Zone to 57 Sea Zone
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 0.67
ANZAC regular : 0.00
I forgot to unload my INF+M.INF in my attack of Java.
I cleared it with my FTRs without loss, but will reroll using the correct attack (1 INF+1 M.INF + 2 FTR +2t.FTR) if OK with you.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 3 fighters and 3 transports; Remaining resources: 9 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry and 1 mech_infantry moved from Shan State to 37 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Shan State to 37 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Sumatra
2 fighters moved from India to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Manchuria to Korea
Japanese take Korea from Americans
1 mech_infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
Combat - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 42 Sea Zone: 1 destroyer
EDIT: Removing units owned by ANZAC from Sumatra: 1 artillery and 1 infantry
EDIT: Removing units owned by Japanese from Sumatra: 1 infantry
EDIT: Turning off Edit Mode
Battle in 42 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 transport
Battle in Sumatra
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Battle in Java
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Java, round 2 : 3/6 hits, 2.67 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese winJapanese winJapanese win, taking 42 Sea Zone from ANZAC with 2 fighters, 1 submarine and 1 transport remaining, taking Sumatra from ANZAC with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining, taking Java from ANZAC with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Java to 57 Sea Zone
2 fighters and 2 tactical_bombers moved from Sumatra to 57 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Buyant-Uhaa to Amur
1 armour moved from Jehol to Amur
11 fighters moved from Jehol to Yunnan
2 fighters moved from Buyant-Uhaa to Yunnan
1 tactical_bomber moved from Buyant-Uhaa to Yunnan
3 armour and 6 mech_infantrys moved from Kweichow to Tsinghai
1 mech_infantry moved from Jehol to Suiyuyan
1 infantry moved from Jehol to Anhwe
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Jehol to Anhwe
1 infantry moved from Chahar to Hopei
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Hopei to Shensi
1 armour and 3 mech_infantrys moved from Shan State to Szechwan
1 artillery moved from Hunan to Yunnan
3 mech_infantrys moved from Hunan to Szechwan
2 fighters moved from Sakha to Timguska
1 fighter moved from Japan to Hunan
1 destroyer moved from 39 Sea Zone to 57 Sea Zone
2 fighters moved from 42 Sea Zone to 39 Sea Zone
9 carriers, 2 destroyers and 2 submarines moved from 37 Sea Zone to 57 Sea Zone
1 mech_infantry moved from Amur to Sakha
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 57 Sea Zone
Place Units - Japanese
3 transports placed in 39 Sea Zone
3 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,6,3
Japanese collect 67 PUs (5 lost to blockades); end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : -0.33
Please note that I redid combat of Java after initial forgetting to unload the TRN (and winning the battle without loss) which moved to z42.
If not OK, please let me know and I will adjust back
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 6 bombers, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
5 carriers, 3 destroyers and 6 submarines moved from 101 Sea Zone to 91 Sea Zone
7 bombers moved from United Kingdom to Gibraltar
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Morocco to 91 Sea Zone
2 battleships, 9 carriers, 4 cruisers, 3 destroyers, 9 fighters, 9 submarines and 7 tactical_bombers moved from 35 Sea Zone to 57 Sea Zone
2 fighters moved from Philippines to 57 Sea Zone
1 artillery and 1 infantry moved from Alexandria to Egypt
1 battleship and 1 cruiser moved from 26 Sea Zone to 64 Sea Zone
Combat Hit Differential Summary :
@ghostglider Scramble? OOL in 57 or do you want me to ask after 1st attack
max defense, thanks
no scramble to z91, thanks
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 6 bombers, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
5 carriers, 3 destroyers and 6 submarines moved from 101 Sea Zone to 91 Sea Zone
7 bombers moved from United Kingdom to Gibraltar
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Morocco to 91 Sea Zone
2 battleships, 9 carriers, 4 cruisers, 3 destroyers, 9 fighters, 9 submarines and 7 tactical_bombers moved from 35 Sea Zone to 57 Sea Zone
2 fighters moved from Philippines to 57 Sea Zone
1 artillery and 1 infantry moved from Alexandria to Egypt
1 battleship and 1 cruiser moved from 26 Sea Zone to 64 Sea Zone
Combat - Americans
Battle in 91 Sea Zone
Americans attack with 5 carriers, 3 destroyers, 2 fighters, 6 submarines and 1 transport
Italians defend with 1 submarine
Americans roll dice for 6 submarines in 91 Sea Zone, round 2 : 0/6 hits, 2,00 expected hits
Americans roll dice for 5 carriers, 3 destroyers, 2 fighters and 1 transport in 91 Sea Zone, round 2 : 2/5 hits, 2,00 expected hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Italians lost in 91 Sea Zone
Americans win with 5 carriers, 3 destroyers, 2 fighters, 6 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Gibraltar
Americans attack with 7 bombers, 1 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; Italians defend with 2 fighters
Americans roll dice for 7 bombers, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/9 hits, 5,00 expected hits
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 2/4 hits, 2,00 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 bombers owned by the Americans lost in Gibraltar
Americans roll dice for 5 bombers, 1 infantry and 1 mech_infantry in Gibraltar, round 3 : 4/7 hits, 3,67 expected hits
Germans roll dice for 2 fighters in Gibraltar, round 3 : 1/2 hits, 1,33 expected hits
1 infantry owned by the Americans and 2 fighters owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Germans with 5 bombers and 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Americans: 2 bombers and 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Italians: 2 fighters
Battle in 57 Sea Zone
Americans attack with 2 battleships, 9 carriers, 4 cruisers, 3 destroyers, 11 fighters, 9 submarines and 7 tactical_bombers
Japanese defend with 10 carriers, 3 destroyers, 4 fighters, 2 submarines and 4 tactical_bombers
Americans roll dice for 9 submarines in 57 Sea Zone, round 2 : 1/9 hits, 3,00 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 2 battleships, 9 carriers, 4 cruisers, 3 destroyers, 11 fighters and 7 tactical_bombers in 57 Sea Zone, round 2 : 15/27 hits, 14,50 expected hits
Combat Hit Differential Summary :
Americans regular : -6,17
Italians regular : -0,17
Germans regular : -0,33
@giallo Better to let you choose your casualties, If i do max defense I can retreat. If I retreat I will retreat to sz44
15 hits: 2 SUB, kill 6 AC, 1 AC hit, thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 6 bombers, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
5 carriers, 3 destroyers and 6 submarines moved from 101 Sea Zone to 91 Sea Zone
7 bombers moved from United Kingdom to Gibraltar
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Morocco to 91 Sea Zone
2 battleships, 9 carriers, 4 cruisers, 3 destroyers, 9 fighters, 9 submarines and 7 tactical_bombers moved from 35 Sea Zone to 57 Sea Zone
2 fighters moved from Philippines to 57 Sea Zone
1 artillery and 1 infantry moved from Alexandria to Egypt
1 battleship and 1 cruiser moved from 26 Sea Zone to 64 Sea Zone
Combat - Americans
Battle in 91 Sea Zone
Americans attack with 5 carriers, 3 destroyers, 2 fighters, 6 submarines and 1 transport
Italians defend with 1 submarine
Americans roll dice for 6 submarines in 91 Sea Zone, round 2 : 0/6 hits, 2,00 expected hits
Americans roll dice for 5 carriers, 3 destroyers, 2 fighters and 1 transport in 91 Sea Zone, round 2 : 2/5 hits, 2,00 expected hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Italians lost in 91 Sea Zone
Americans win with 5 carriers, 3 destroyers, 2 fighters, 6 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Gibraltar
Americans attack with 7 bombers, 1 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; Italians defend with 2 fighters
Americans roll dice for 7 bombers, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/9 hits, 5,00 expected hits
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 2/4 hits, 2,00 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 bombers owned by the Americans lost in Gibraltar
Americans roll dice for 5 bombers, 1 infantry and 1 mech_infantry in Gibraltar, round 3 : 4/7 hits, 3,67 expected hits
Germans roll dice for 2 fighters in Gibraltar, round 3 : 1/2 hits, 1,33 expected hits
1 infantry owned by the Americans and 2 fighters owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Germans with 5 bombers and 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Americans: 2 bombers and 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Italians: 2 fighters
Battle in 57 Sea Zone
Americans attack with 2 battleships, 9 carriers, 4 cruisers, 3 destroyers, 11 fighters, 9 submarines and 7 tactical_bombers
Japanese defend with 10 carriers, 3 destroyers, 4 fighters, 2 submarines and 4 tactical_bombers
Americans roll dice for 9 submarines in 57 Sea Zone, round 2 : 1/9 hits, 3,00 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 2 battleships, 9 carriers, 4 cruisers, 3 destroyers, 11 fighters and 7 tactical_bombers in 57 Sea Zone, round 2 : 15/27 hits, 14,50 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 submarines in 57 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 10 carriers, 3 destroyers, 4 fighters and 4 tactical_bombers in 57 Sea Zone, round 2 : 11/21 hits, 9,00 expected hits
Units damaged: 2 battleships owned by the Americans
4 submarines owned by the Americans, 6 carriers owned by the Japanese, 2 submarines owned by the Japanese and 3 carriers owned by the Americans lost in 57 Sea Zone
Americans roll dice for 5 submarines in 57 Sea Zone, round 3 : 4/5 hits, 1,67 expected hits
Americans roll dice for 2 battleships, 6 carriers, 4 cruisers, 3 destroyers, 11 fighters and 7 tactical_bombers in 57 Sea Zone, round 3 : 16/27 hits, 14,50 expected hits
Japanese roll dice for 4 carriers, 3 destroyers, 4 fighters and 4 tactical_bombers in 57 Sea Zone, round 3 : 6/15 hits, 7,00 expected hits
4 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 4 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 3 destroyers owned by the Japanese and 5 fighters owned by the Americans lost in 57 Sea Zone
Americans win with 2 battleships, 6 carriers, 4 cruisers, 3 destroyers, 6 fighters, 5 submarines and 6 tactical_bombers remaining. Battle score for attacker is 147
Casualties for Americans: 3 carriers, 5 fighters, 4 submarines and 1 tactical_bomber
Casualties for Japanese: 10 carriers, 3 destroyers, 4 fighters, 2 submarines and 4 tactical_bombers
Non Combat Move - Americans
5 bombers moved from Gibraltar to French West Africa
Place Units - Americans
1 transport placed in 101 Sea Zone
1 artillery, 6 bombers and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Combat Hit Differential Summary :
Americans regular : -2,33
Japanese regular : 1,67
Italians regular : -0,17
Germans regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 6 bombers, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
5 carriers, 3 destroyers and 6 submarines moved from 101 Sea Zone to 91 Sea Zone
7 bombers moved from United Kingdom to Gibraltar
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Morocco to 91 Sea Zone
2 battleships, 9 carriers, 4 cruisers, 3 destroyers, 9 fighters, 9 submarines and 7 tactical_bombers moved from 35 Sea Zone to 57 Sea Zone
2 fighters moved from Philippines to 57 Sea Zone
1 artillery and 1 infantry moved from Alexandria to Egypt
1 battleship and 1 cruiser moved from 26 Sea Zone to 64 Sea Zone
Combat - Americans
Battle in 91 Sea Zone
Americans attack with 5 carriers, 3 destroyers, 2 fighters, 6 submarines and 1 transport
Italians defend with 1 submarine
Americans roll dice for 6 submarines in 91 Sea Zone, round 2 : 0/6 hits, 2,00 expected hits
Americans roll dice for 5 carriers, 3 destroyers, 2 fighters and 1 transport in 91 Sea Zone, round 2 : 2/5 hits, 2,00 expected hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Italians lost in 91 Sea Zone
Americans win with 5 carriers, 3 destroyers, 2 fighters, 6 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Gibraltar
Americans attack with 7 bombers, 1 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; Italians defend with 2 fighters
Americans roll dice for 7 bombers, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/9 hits, 5,00 expected hits
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 2/4 hits, 2,00 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 bombers owned by the Americans lost in Gibraltar
Americans roll dice for 5 bombers, 1 infantry and 1 mech_infantry in Gibraltar, round 3 : 4/7 hits, 3,67 expected hits
Germans roll dice for 2 fighters in Gibraltar, round 3 : 1/2 hits, 1,33 expected hits
1 infantry owned by the Americans and 2 fighters owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Germans with 5 bombers and 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Americans: 2 bombers and 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Italians: 2 fighters
Battle in 57 Sea Zone
Americans attack with 2 battleships, 9 carriers, 4 cruisers, 3 destroyers, 11 fighters, 9 submarines and 7 tactical_bombers
Japanese defend with 10 carriers, 3 destroyers, 4 fighters, 2 submarines and 4 tactical_bombers
Americans roll dice for 9 submarines in 57 Sea Zone, round 2 : 1/9 hits, 3,00 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 2 battleships, 9 carriers, 4 cruisers, 3 destroyers, 11 fighters and 7 tactical_bombers in 57 Sea Zone, round 2 : 15/27 hits, 14,50 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 submarines in 57 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 10 carriers, 3 destroyers, 4 fighters and 4 tactical_bombers in 57 Sea Zone, round 2 : 11/21 hits, 9,00 expected hits
Units damaged: 2 battleships owned by the Americans
4 submarines owned by the Americans, 6 carriers owned by the Japanese, 2 submarines owned by the Japanese and 3 carriers owned by the Americans lost in 57 Sea Zone
Americans roll dice for 5 submarines in 57 Sea Zone, round 3 : 4/5 hits, 1,67 expected hits
Americans roll dice for 2 battleships, 6 carriers, 4 cruisers, 3 destroyers, 11 fighters and 7 tactical_bombers in 57 Sea Zone, round 3 : 16/27 hits, 14,50 expected hits
Japanese roll dice for 4 carriers, 3 destroyers, 4 fighters and 4 tactical_bombers in 57 Sea Zone, round 3 : 6/15 hits, 7,00 expected hits
4 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 4 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 3 destroyers owned by the Japanese and 5 fighters owned by the Americans lost in 57 Sea Zone
Americans win with 2 battleships, 6 carriers, 4 cruisers, 3 destroyers, 6 fighters, 5 submarines and 6 tactical_bombers remaining. Battle score for attacker is 147
Casualties for Americans: 3 carriers, 5 fighters, 4 submarines and 1 tactical_bomber
Casualties for Japanese: 10 carriers, 3 destroyers, 4 fighters, 2 submarines and 4 tactical_bombers
Non Combat Move - Americans
5 bombers moved from Gibraltar to French West Africa
Place Units - Americans
1 transport placed in 101 Sea Zone
1 artillery, 6 bombers and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from French West Africa: 5 bombers
EDIT: Adding units owned by Americans to Gibraltar: 5 bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -2,33
Japanese regular : 1,67
Italians regular : -0,17
Germans regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 6 bombers, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
5 carriers, 3 destroyers and 6 submarines moved from 101 Sea Zone to 91 Sea Zone
7 bombers moved from United Kingdom to Gibraltar
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Morocco to 91 Sea Zone
2 battleships, 9 carriers, 4 cruisers, 3 destroyers, 9 fighters, 9 submarines and 7 tactical_bombers moved from 35 Sea Zone to 57 Sea Zone
2 fighters moved from Philippines to 57 Sea Zone
1 artillery and 1 infantry moved from Alexandria to Egypt
1 battleship and 1 cruiser moved from 26 Sea Zone to 64 Sea Zone
Combat - Americans
Battle in 91 Sea Zone
Americans attack with 5 carriers, 3 destroyers, 2 fighters, 6 submarines and 1 transport
Italians defend with 1 submarine
Americans roll dice for 6 submarines in 91 Sea Zone, round 2 : 0/6 hits, 2,00 expected hits
Americans roll dice for 5 carriers, 3 destroyers, 2 fighters and 1 transport in 91 Sea Zone, round 2 : 2/5 hits, 2,00 expected hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Italians lost in 91 Sea Zone
Americans win with 5 carriers, 3 destroyers, 2 fighters, 6 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Gibraltar
Americans attack with 7 bombers, 1 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; Italians defend with 2 fighters
Americans roll dice for 7 bombers, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/9 hits, 5,00 expected hits
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 2/4 hits, 2,00 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 bombers owned by the Americans lost in Gibraltar
Americans roll dice for 5 bombers, 1 infantry and 1 mech_infantry in Gibraltar, round 3 : 4/7 hits, 3,67 expected hits
Germans roll dice for 2 fighters in Gibraltar, round 3 : 1/2 hits, 1,33 expected hits
1 infantry owned by the Americans and 2 fighters owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Germans with 5 bombers and 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Americans: 2 bombers and 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Italians: 2 fighters
Battle in 57 Sea Zone
Americans attack with 2 battleships, 9 carriers, 4 cruisers, 3 destroyers, 11 fighters, 9 submarines and 7 tactical_bombers
Japanese defend with 10 carriers, 3 destroyers, 4 fighters, 2 submarines and 4 tactical_bombers
Americans roll dice for 9 submarines in 57 Sea Zone, round 2 : 1/9 hits, 3,00 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 2 battleships, 9 carriers, 4 cruisers, 3 destroyers, 11 fighters and 7 tactical_bombers in 57 Sea Zone, round 2 : 15/27 hits, 14,50 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 submarines in 57 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 10 carriers, 3 destroyers, 4 fighters and 4 tactical_bombers in 57 Sea Zone, round 2 : 11/21 hits, 9,00 expected hits
Units damaged: 2 battleships owned by the Americans
4 submarines owned by the Americans, 6 carriers owned by the Japanese, 2 submarines owned by the Japanese and 3 carriers owned by the Americans lost in 57 Sea Zone
Americans roll dice for 5 submarines in 57 Sea Zone, round 3 : 4/5 hits, 1,67 expected hits
Americans roll dice for 2 battleships, 6 carriers, 4 cruisers, 3 destroyers, 11 fighters and 7 tactical_bombers in 57 Sea Zone, round 3 : 16/27 hits, 14,50 expected hits
Japanese roll dice for 4 carriers, 3 destroyers, 4 fighters and 4 tactical_bombers in 57 Sea Zone, round 3 : 6/15 hits, 7,00 expected hits
4 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 4 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 3 destroyers owned by the Japanese and 5 fighters owned by the Americans lost in 57 Sea Zone
Americans win with 2 battleships, 6 carriers, 4 cruisers, 3 destroyers, 6 fighters, 5 submarines and 6 tactical_bombers remaining. Battle score for attacker is 147
Casualties for Americans: 3 carriers, 5 fighters, 4 submarines and 1 tactical_bomber
Casualties for Japanese: 10 carriers, 3 destroyers, 4 fighters, 2 submarines and 4 tactical_bombers
Non Combat Move - Americans
5 bombers moved from Gibraltar to French West Africa
Place Units - Americans
1 transport placed in 101 Sea Zone
1 artillery, 6 bombers and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from French West Africa: 5 bombers
EDIT: Adding units owned by Americans to Gibraltar: 5 bombers
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 2 armour, 3 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
8 artilleries and 15 infantry moved from Turkmenistan to Kazakhstan
1 battleship moved from 35 Sea Zone to 57 Sea Zone
3 mech_infantrys moved from Belgian Congo to Egypt
Combat - British
Battle in Kazakhstan
British attack with 8 artilleries and 15 infantry
Germans defend with 1 mech_infantry
British roll dice for 8 artilleries and 15 infantry in Kazakhstan, round 2 : 5/23 hits, 6,50 expected hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
British win, taking Kazakhstan from Germans with 8 artilleries and 15 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
3 aaGuns moved from Turkmenistan to Kazakhstan
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
10 armour, 24 artilleries, 1 bomber, 5 fighters, 27 infantry, 15 mech_infantrys and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
11 fighters moved from United Kingdom to Gibraltar
Place Units - British
2 armour and 1 infantry placed in Egypt
3 fighters placed in Union of South Africa
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -2,33
Japanese regular : 1,67
Italians regular : -0,17
Germans regular : -0,67
British regular : -1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 fighter moved from Yugoslavia to Southern Italy
2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
2 submarines moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine and 1 transport
ANZAC roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Non Combat Move - ANZAC
2 carriers moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from Philippines to Guam
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Japanese regular : -0,17
ANZAC regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
2 submarines moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine and 1 transport
ANZAC roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Non Combat Move - ANZAC
2 carriers moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from Philippines to Guam
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,17
ANZAC regular : 0,17