forum save gave me an error, not surprising, my laptop is OLD and cranky.
On top to that, this was the worst turn one for UK you can imagine.
tanios (x) vs OwenToo (l) PTV
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 16 Purchase Units - Japanese Japanese buy 2 destroyers, 2 fighters, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 mech_infantrys moved from Northern Manchuria to Buryatia 1 infantry moved from Inner Mongolia to Kansu Japanese take Kansu from Chinese 1 infantry moved from Tsinghai to Eastern Sinkiang Japanese take Eastern Sinkiang from Chinese 1 fighter and 1 tactical_bomber moved from Inner Mongolia to Buryatia 1 infantry moved from Eastern India to Central India Japanese take Central India from UK_Pacific 1 infantry moved from Eastern India to Western India Japanese take Western India from UK_Pacific 1 submarine moved from 40 Sea Zone to 82 Sea Zone Japanese take 82 Sea Zone from British 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 1 destroyer moved from 7 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Okinawa 1 fighter and 1 tactical_bomber moved from Japan to Okinawa 2 fighters moved from Japan to Okinawa 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 infantry moved from Burma to 39 Sea Zone 1 infantry moved from Burma to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Java 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 infantry moved from Borneo to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Celebes 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 20 Sea Zone Combat - Japanese Battle in Java Battle in Celebes Battle in 20 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport in 20 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 transport owned by the Americans lost in 20 Sea Zone Japanese win, taking Java from ANZAC, taking Celebes from ANZAC, taking 20 Sea Zone from Americans with 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 12 Casualties for Americans: 1 submarine and 1 transport Battle in Okinawa Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Okinawa, round 2 : 3/6 hits, 2.50 expected hits Americans roll dice for 1 infantry in Okinawa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Okinawa Japanese win, taking Okinawa from Americans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Buryatia Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 2 infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Buryatia, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Buryatia, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Buryatia Japanese win, taking Buryatia from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 2 infantry Non Combat Move - Japanese 1 infantry moved from Szechwan to Tsinghai 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hopei to Tsinghai 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Kiangsu to Kiangsi 1 artillery moved from Anhwe to Honan 1 infantry moved from Honan to Shansi 1 armour moved from Shansi to Southern Manchuria 1 infantry moved from Kiangsu to Anhwe 3 fighters moved from Shan State to Eastern India 1 armour and 1 mech_infantry moved from Eastern India to Western India 1 artillery and 1 marine moved from Eastern India to Central India 1 armour moved from Eastern India to Central India 1 marine moved from Eastern India to Western India 1 fighter moved from Inner Mongolia to Shan State 1 tactical_bomber moved from Shan State to 7 Sea Zone 1 fighter moved from 37 Sea Zone to Shan State 1 infantry moved from Yunnan to Shan State 1 bomber moved from Yunnan to Japan 1 destroyer moved from 36 Sea Zone to 56 Sea Zone 1 submarine moved from 36 Sea Zone to 132 Sea Zone 1 submarine moved from 37 Sea Zone to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 20 Sea Zone 5 carriers moved from 37 Sea Zone to 7 Sea Zone 3 fighters, 1 submarine and 3 tactical_bombers moved from 20 Sea Zone to 7 Sea Zone 3 fighters and 1 tactical_bomber moved from Okinawa to 7 Sea Zone 1 submarine moved from 37 Sea Zone to 7 Sea Zone 3 carriers moved from 37 Sea Zone to 44 Sea Zone 1 cruiser moved from 37 Sea Zone to 44 Sea Zone 1 submarine moved from 37 Sea Zone to 44 Sea Zone 1 battleship moved from 37 Sea Zone to 44 Sea Zone 1 fighter moved from 37 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from Inner Mongolia to 7 Sea Zone 1 destroyer moved from 21 Sea Zone to 44 Sea Zone 1 fighter moved from Shan State to 44 Sea Zone 1 fighter moved from Shan State to 44 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 destroyer moved from 17 Sea Zone to 7 Sea Zone 1 fighter and 1 tactical_bomber moved from Buryatia to Northern Manchuria Place Units - Japanese 1 destroyer placed in 37 Sea Zone 2 infantry placed in French Indo China 2 infantry placed in Eastern India 3 infantry placed in Kiangsu 2 fighters placed in Japan 1 destroyer, 1 submarine and 1 transport placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : 1.17 Russians regular : 0.33
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TripleA Manual Gamesave Post: Americans round 16
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 16 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 2 fighters, 5 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 18 Sea Zone to 20 Sea Zone 1 submarine moved from 19 Sea Zone to 20 Sea Zone 3 fighters moved from 18 Sea Zone to 20 Sea Zone 1 bomber moved from Wake Island to 20 Sea Zone 1 fighter moved from 55 Sea Zone to 43 Sea Zone 1 fighter moved from 55 Sea Zone to 45 Sea Zone 6 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport moved from 55 Sea Zone to 56 Sea Zone 1 submarine moved from 93 Sea Zone to 108 Sea Zone 1 submarine moved from 94 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 113 Sea Zone 2 fighters moved from Gibraltar to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 113 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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Carrier scramble to 20 ? (3 max)
Carrier scramble to 113 ? (3 max)
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No scrambles
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TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 16 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 2 fighters, 5 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 18 Sea Zone to 20 Sea Zone 1 submarine moved from 19 Sea Zone to 20 Sea Zone 3 fighters moved from 18 Sea Zone to 20 Sea Zone 1 bomber moved from Wake Island to 20 Sea Zone 1 fighter moved from 55 Sea Zone to 43 Sea Zone 1 fighter moved from 55 Sea Zone to 45 Sea Zone 6 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport moved from 55 Sea Zone to 56 Sea Zone 1 submarine moved from 93 Sea Zone to 108 Sea Zone 1 submarine moved from 94 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 113 Sea Zone 2 fighters moved from Gibraltar to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 113 Sea Zone Combat - Americans Battle in 45 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 43 Sea Zone Americans attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 56 Sea Zone Americans attack with 6 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 6 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport in 56 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 56 Sea Zone Americans win with 6 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 20 Sea Zone Americans attack with 1 bomber, 3 fighters and 2 submarines Japanese defend with 1 destroyer and 1 transport Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 bomber and 3 fighters in 20 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone Americans win, taking 20 Sea Zone from Japanese with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 transport Battle in 113 Sea Zone Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers Germans defend with 1 destroyer Americans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 2 tactical_bombers in 113 Sea Zone, round 2 : 5/6 hits, 3.33 expected hits Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 113 Sea Zone Americans win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 carrier, 1 cruiser, 3 destroyers, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 104 Sea Zone to 93 Sea Zone 1 fighter moved from 113 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from 113 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from 113 Sea Zone to United Kingdom 1 fighter moved from 113 Sea Zone to 93 Sea Zone 1 fighter moved from 113 Sea Zone to 93 Sea Zone 1 fighter moved from 113 Sea Zone to United Kingdom 4 infantry moved from Central United States to 104 Sea Zone 4 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 4 infantry moved from 93 Sea Zone to Morocco 1 transport moved from 93 Sea Zone to 104 Sea Zone 1 armour and 1 mech_infantry moved from Northwest Persia to Baluchistan 3 fighters moved from 20 Sea Zone to Guam 1 bomber moved from 20 Sea Zone to Guam 1 artillery moved from Iwo Jima to 18 Sea Zone 1 infantry moved from Iwo Jima to 18 Sea Zone 1 transport moved from 32 Sea Zone to 28 Sea Zone 1 marine moved from Western United States to 11 Sea Zone 1 infantry moved from Western United States to 11 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 11 Sea Zone to 32 Sea Zone 1 destroyer moved from 18 Sea Zone to 17 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 2 transports moved from 18 Sea Zone to 32 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to 32 Sea Zone 1 transport moved from 28 Sea Zone to 11 Sea Zone 2 infantry moved from 32 Sea Zone to Wake Island 1 artillery moved from 32 Sea Zone to Wake Island 1 marine moved from 32 Sea Zone to Wake Island 1 fighter moved from Hawaiian Islands to 56 Sea Zone 1 fighter moved from 45 Sea Zone to 56 Sea Zone 1 fighter moved from 43 Sea Zone to 56 Sea Zone 1 mech_infantry moved from Queensland to Northern Australia 2 marines moved from Queensland to Northern Australia Place Units - Americans 1 infantry and 1 marine placed in Western United States 4 infantry placed in Central United States 1 transport placed in 104 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 32 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to Gibraltar: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 1 fighter EDIT: Adding units owned by Americans to 93 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 2 fighters and 1 tactical_bomber placed in Western United States 1 carrier, 3 destroyers and 1 submarine placed in 11 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 5,3,6,1,6,5,6,2,2,4,3,1,2,2,4,5,3,3,1,5,2,3,2,2,1,6,3,5,5,1,5,1,3,6,3 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4 Americans collect 59 PUs (3 lost to blockades); end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Japanese regular : 0.33 Germans regular : -0.33
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TripleA Turn Summary: Chinese round 16
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 16 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Trigger Chinese Guerilla Inner Mongolia: Chinese has 1 infantry placed in Inner Mongolia 1 infantry moved from Northern Sinkiang to Eastern Sinkiang 1 infantry moved from Western Sinkiang to Eastern Sinkiang Combat - Chinese Chinese creates battle in territory Inner Mongolia Chinese creates battle in territory Yunnan Battle in Eastern Sinkiang Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Eastern Sinkiang, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Eastern Sinkiang, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Eastern Sinkiang, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Eastern Sinkiang, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Eastern Sinkiang, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Eastern Sinkiang Chinese win, taking Inner Mongolia from Japanese, taking Yunnan from Japanese, taking Eastern Sinkiang from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Northern Sinkiang Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -1.00
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TripleA Manual Gamesave Post: British round 16
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 16 Purchase Units - British British buy 2 armour, 1 destroyer, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - British 2 destroyers moved from 94 Sea Zone to 99 Sea Zone 4 submarines moved from 83 Sea Zone to 99 Sea Zone British take 101 Sea Zone from Italians 1 fighter moved from Malta to 99 Sea Zone 2 infantry moved from Gibraltar to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 101 Sea Zone 2 infantry moved from 101 Sea Zone to Greece 1 destroyer moved from 83 Sea Zone to 82 Sea Zone 2 fighters moved from Baluchistan to 82 Sea Zone 1 fighter and 1 tactical_bomber moved from Trans-Jordan to 82 Sea Zone 1 battleship moved from 55 Sea Zone to 56 Sea Zone Combat - British
Combat Hit Differential Summary :
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Scramble Italian Fighters into SZ 99 ?
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@owentoo yes max scramble
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 16 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 2 fighters, 5 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 18 Sea Zone to 20 Sea Zone 1 submarine moved from 19 Sea Zone to 20 Sea Zone 3 fighters moved from 18 Sea Zone to 20 Sea Zone 1 bomber moved from Wake Island to 20 Sea Zone 1 fighter moved from 55 Sea Zone to 43 Sea Zone 1 fighter moved from 55 Sea Zone to 45 Sea Zone 6 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport moved from 55 Sea Zone to 56 Sea Zone 1 submarine moved from 93 Sea Zone to 108 Sea Zone 1 submarine moved from 94 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 113 Sea Zone 2 fighters moved from Gibraltar to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 113 Sea Zone Combat - Americans Battle in 45 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 43 Sea Zone Americans attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 56 Sea Zone Americans attack with 6 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 6 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport in 56 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 56 Sea Zone Americans win with 6 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 20 Sea Zone Americans attack with 1 bomber, 3 fighters and 2 submarines Japanese defend with 1 destroyer and 1 transport Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 bomber and 3 fighters in 20 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone Americans win, taking 20 Sea Zone from Japanese with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 transport Battle in 113 Sea Zone Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers Germans defend with 1 destroyer Americans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 2 tactical_bombers in 113 Sea Zone, round 2 : 5/6 hits, 3.33 expected hits Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 113 Sea Zone Americans win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 carrier, 1 cruiser, 3 destroyers, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 104 Sea Zone to 93 Sea Zone 1 fighter moved from 113 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from 113 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from 113 Sea Zone to United Kingdom 1 fighter moved from 113 Sea Zone to 93 Sea Zone 1 fighter moved from 113 Sea Zone to 93 Sea Zone 1 fighter moved from 113 Sea Zone to United Kingdom 4 infantry moved from Central United States to 104 Sea Zone 4 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 4 infantry moved from 93 Sea Zone to Morocco 1 transport moved from 93 Sea Zone to 104 Sea Zone 1 armour and 1 mech_infantry moved from Northwest Persia to Baluchistan 3 fighters moved from 20 Sea Zone to Guam 1 bomber moved from 20 Sea Zone to Guam 1 artillery moved from Iwo Jima to 18 Sea Zone 1 infantry moved from Iwo Jima to 18 Sea Zone 1 transport moved from 32 Sea Zone to 28 Sea Zone 1 marine moved from Western United States to 11 Sea Zone 1 infantry moved from Western United States to 11 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 11 Sea Zone to 32 Sea Zone 1 destroyer moved from 18 Sea Zone to 17 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 2 transports moved from 18 Sea Zone to 32 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to 32 Sea Zone 1 transport moved from 28 Sea Zone to 11 Sea Zone 2 infantry moved from 32 Sea Zone to Wake Island 1 artillery moved from 32 Sea Zone to Wake Island 1 marine moved from 32 Sea Zone to Wake Island 1 fighter moved from Hawaiian Islands to 56 Sea Zone 1 fighter moved from 45 Sea Zone to 56 Sea Zone 1 fighter moved from 43 Sea Zone to 56 Sea Zone 1 mech_infantry moved from Queensland to Northern Australia 2 marines moved from Queensland to Northern Australia Place Units - Americans 1 infantry and 1 marine placed in Western United States 4 infantry placed in Central United States 1 transport placed in 104 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 32 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to Gibraltar: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 1 fighter EDIT: Adding units owned by Americans to 93 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 2 fighters and 1 tactical_bomber placed in Western United States 1 carrier, 3 destroyers and 1 submarine placed in 11 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 5,3,6,1,6,5,6,2,2,4,3,1,2,2,4,5,3,3,1,5,2,3,2,2,1,6,3,5,5,1,5,1,3,6,3 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4 Americans collect 59 PUs (3 lost to blockades); end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Trigger Chinese Guerilla Inner Mongolia: Chinese has 1 infantry placed in Inner Mongolia 1 infantry moved from Northern Sinkiang to Eastern Sinkiang 1 infantry moved from Western Sinkiang to Eastern Sinkiang Combat - Chinese Chinese creates battle in territory Inner Mongolia Chinese creates battle in territory Yunnan Battle in Eastern Sinkiang Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Eastern Sinkiang, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Eastern Sinkiang, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Eastern Sinkiang, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Eastern Sinkiang, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Eastern Sinkiang, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Eastern Sinkiang Chinese win, taking Inner Mongolia from Japanese, taking Yunnan from Japanese, taking Eastern Sinkiang from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Northern Sinkiang Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 2 armour, 1 destroyer, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - British 2 destroyers moved from 94 Sea Zone to 99 Sea Zone 4 submarines moved from 83 Sea Zone to 99 Sea Zone British take 101 Sea Zone from Italians 1 fighter moved from Malta to 99 Sea Zone 2 infantry moved from Gibraltar to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 101 Sea Zone 2 infantry moved from 101 Sea Zone to Greece 1 destroyer moved from 83 Sea Zone to 82 Sea Zone 2 fighters moved from Baluchistan to 82 Sea Zone 1 fighter and 1 tactical_bomber moved from Trans-Jordan to 82 Sea Zone 1 battleship moved from 55 Sea Zone to 56 Sea Zone Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 99 Sea Zone Battle in Greece Battle in 82 Sea Zone British attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 submarine British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 82 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Japanese roll dice for 1 submarine in 82 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 82 Sea Zone British win, taking Greece from Germans, taking 82 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 99 Sea Zone British attack with 2 destroyers, 1 fighter and 4 submarines Italians defend with 1 destroyer and 3 fighters British roll dice for 4 submarines in 99 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 2 destroyers and 1 fighter in 99 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 destroyer and 3 fighters in 99 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits 1 destroyer owned by the Italians, 2 destroyers owned by the British, 1 fighter owned by the Italians and 1 submarine owned by the British lost in 99 Sea Zone 1 fighter owned by the British retreated 3 submarines owned by the British retreated to 97 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is -4 Casualties for British: 2 destroyers and 1 submarine Casualties for Italians: 1 destroyer and 1 fighter Moving scrambled unit from 99 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 99 Sea Zone back to originating territory: Southern Italy Non Combat Move - British 1 fighter moved from United Kingdom to Gibraltar 3 fighters and 1 tactical_bomber moved from 82 Sea Zone to Baluchistan 1 fighter moved from 99 Sea Zone to Iraq 1 armour moved from Iraq to Baluchistan 1 mech_infantry moved from Iraq to Baluchistan 1 artillery and 8 infantry moved from Southern Persia to Baluchistan 1 artillery and 3 infantry moved from Iraq to Southern Persia 1 infantry moved from Iraq to Southern Persia Place Units - British 2 armour and 1 mech_infantry placed in Iraq 1 destroyer placed in 100 Sea Zone 1 transport placed in 83 Sea Zone 1 mech_infantry placed in Egypt 1 transport placed in 73 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 0.50 Italians regular : 0.67 Japanese regular : -0.83 Germans regular : -0.33 British regular : 1.00
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 16 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 101 Sea Zone Combat - Italians Battle in 101 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 101 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 transport Non Combat Move - Italians 1 fighter moved from 101 Sea Zone to Southern Italy 1 mech_infantry moved from Northern Italy to Slovakia Hungary 2 artilleries moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Romania to Bessarabia Place Units - Italians 1 destroyer placed in 99 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,1 Italians collect 8 PUs (3 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 armour moved from Queensland to 55 Sea Zone 1 armour, 1 marine and 1 transport moved from 55 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Celebes 1 armour moved from 45 Sea Zone to Celebes 1 fighter moved from 56 Sea Zone to Celebes Combat - ANZAC Battle in Celebes ANZAC attack with 1 armour, 1 fighter and 1 marine Japanese defend with 1 infantry ANZAC roll dice for 1 armour, 1 fighter and 1 marine in Celebes, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 marine owned by the ANZAC lost in Celebes ANZAC win, taking Celebes from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 marine Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 carrier, 2 fighters and 2 submarines moved from 55 Sea Zone to 56 Sea Zone 1 aaGun moved from Queensland to Northern Australia 1 artillery moved from South Australia to Northern Australia 1 infantry moved from New South Wales to Queensland 1 mech_infantry moved from New South Wales to Queensland 1 bomber moved from New South Wales to Queensland 1 fighter moved from Celebes to 56 Sea Zone Place Units - ANZAC 1 infantry placed in Queensland 1 destroyer and 1 transport placed in 55 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.67
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 destroyer, 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 10 artilleries, 1 fighter and 7 infantry moved from Baltic States to Leningrad 3 infantry moved from Vyborg to Leningrad 1 infantry moved from Northern Belarus to Leningrad 1 armour moved from Eastern Poland to Leningrad 1 infantry moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 1 bomber moved from Germany to Leningrad 5 fighters and 8 tactical_bombers moved from Western Germany to Leningrad 1 fighter moved from France to Greece 1 artillery and 1 infantry moved from Bulgaria to Greece 1 fighter moved from France to Greece 5 transports moved from 115 Sea Zone to 116 Sea Zone 1 armour and 2 artilleries moved from Germany to 116 Sea Zone 1 armour moved from Western Germany to 116 Sea Zone 5 infantry moved from Western Germany to 116 Sea Zone 2 armour, 2 artilleries, 5 infantry and 5 transports moved from 116 Sea Zone to 117 Sea Zone 1 artillery moved from Poland to 117 Sea Zone 2 armour, 3 artilleries, 5 infantry and 5 transports moved from 117 Sea Zone to 118 Sea Zone 2 armour, 3 artilleries and 5 infantry moved from 118 Sea Zone to Leningrad Combat - Germans Battle in Greece Germans attack with 1 artillery, 2 fighters and 1 infantry British defend with 2 infantry Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Greece, round 2 : 4/4 hits, 1.67 expected hits British roll dice for 2 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Greece Germans win, taking Greece from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Leningrad Germans attack with 3 armour, 13 artilleries, 1 bomber, 6 fighters, 16 infantry and 8 tactical_bombers Russians defend with 2 aaGuns, 1 airfield, 6 armour, 13 artilleries, 1 factory_minor, 1 harbour, 14 infantry and 6 mech_infantrys Russians roll AA dice in Leningrad : 1/6 hits, 1.00 expected hits 1 fighter owned by the Germans lost in Leningrad Germans roll dice for 3 armour, 13 artilleries, 1 bomber, 5 fighters, 16 infantry and 8 tactical_bombers in Leningrad, round 2 : 18/46 hits, 19.00 expected hits Russians roll dice for 2 aaGuns, 6 armour, 13 artilleries, 14 infantry and 6 mech_infantrys in Leningrad, round 2 : 19/39 hits, 15.00 expected hits 14 infantry owned by the Russians, 2 artilleries owned by the Russians, 3 artilleries owned by the Germans, 16 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Leningrad Germans roll dice for 3 armour, 10 artilleries, 1 bomber, 5 fighters and 8 tactical_bombers in Leningrad, round 3 : 9/27 hits, 13.17 expected hits Russians roll dice for 6 armour, 11 artilleries and 6 mech_infantrys in Leningrad, round 3 : 9/23 hits, 9.67 expected hits 9 artilleries owned by the Russians and 9 artilleries owned by the Germans lost in Leningrad Germans roll dice for 3 armour, 1 artillery, 1 bomber, 5 fighters and 8 tactical_bombers in Leningrad, round 4 : 9/18 hits, 10.17 expected hits Russians roll dice for 6 armour, 2 artilleries and 6 mech_infantrys in Leningrad, round 4 : 8/14 hits, 6.67 expected hits 6 mech_infantrys owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Russians, 1 artillery owned by the Germans, 2 fighters owned by the Germans, 2 armour owned by the Germans and 3 tactical_bombers owned by the Germans lost in Leningrad Germans roll dice for 1 armour, 1 bomber, 3 fighters and 5 tactical_bombers in Leningrad, round 5 : 6/10 hits, 5.67 expected hits Russians roll dice for 5 armour in Leningrad, round 5 : 2/5 hits, 2.50 expected hits 5 armour owned by the Russians, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in Leningrad Germans win, taking Leningrad from Russians with 1 armour, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -24 Casualties for Germans: 2 armour, 13 artilleries, 1 bomber, 3 fighters, 16 infantry and 4 tactical_bombers Casualties for Russians: 2 aaGuns, 6 armour, 13 artilleries, 14 infantry and 6 mech_infantrys Non Combat Move - Germans 3 fighters and 4 tactical_bombers moved from Leningrad to Baltic States 2 fighters moved from Greece to Bulgaria 1 mech_infantry moved from Bessarabia to Northern Belarus 1 aaGun moved from Baltic States to Eastern Poland 5 artilleries moved from Poland to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 1 infantry moved from Karelia to Vyborg 2 artilleries and 2 infantry moved from Norway to Finland 1 artillery and 1 infantry moved from Austria to Yugoslavia 1 fighter moved from France to Southern Italy 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 115 Sea Zone to 116 Sea Zone 1 mech_infantry moved from Western Germany to Poland 1 destroyer moved from 116 Sea Zone to 115 Sea Zone 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from France to Western Germany 1 infantry moved from France to Western Germany Place Units - Germans 3 fighters placed in France 2 artilleries, 3 infantry and 2 mech_infantrys placed in Western Germany Germans undo move 2. 2 artilleries and 3 infantry placed in Germany 2 mech_infantrys placed in Western Germany 1 destroyer placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 5,2 Germans collect 50 PUs (2 lost to blockades); end with 50 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : 4.17 Germans regular : -3.67 Russians AA : 0.00 British regular : 0.33
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 17 Purchase Units - Russians Russians buy 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Archangel to Leningrad 1 armour moved from Vologda to Leningrad 1 tactical_bomber moved from Russia to Leningrad 2 fighters moved from Russia to Leningrad 2 infantry moved from Southern Belarus to Northern Belarus 2 fighters moved from Russia to Northern Belarus 2 armour, 2 artilleries and 2 mech_infantrys moved from Kursk to Ukraine 3 infantry moved from Rostov to Ukraine 1 armour and 1 mech_infantry moved from Stalingrad to Ukraine Combat - Russians Battle in Ukraine Russians attack with 3 armour, 2 artilleries, 3 infantry and 3 mech_infantrys Germans defend with 1 infantry Russians roll dice for 3 armour, 2 artilleries, 3 infantry and 3 mech_infantrys in Ukraine, round 2 : 4/11 hits, 4.00 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 3 armour, 2 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Northern Belarus Russians attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Northern Belarus, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northern Belarus Russians win, taking Northern Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Battle in Leningrad Russians attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Russians roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Leningrad, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 armour in Leningrad, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 2 fighters moved from Northern Belarus to Novgorod 1 tactical_bomber moved from Leningrad to Novgorod 2 fighters moved from Leningrad to Novgorod 2 armour, 3 infantry and 2 mech_infantrys moved from Smolensk to Novgorod 2 infantry moved from Russia to Yaroslavl 1 armour and 1 mech_infantry moved from Yaroslavl to Novgorod 2 mech_infantrys moved from Vologda to Novgorod 1 armour moved from Vologda to Novgorod 1 artillery and 2 infantry moved from Russia to Yaroslavl 2 armour and 2 mech_infantrys moved from Russia to Novgorod 3 infantry moved from Olgiy to Yenisey 2 infantry moved from Timguska to Yenisey 1 armour moved from Timguska to Yenisey 1 tactical_bomber moved from Russia to Yenisey 1 infantry moved from Stalingrad to Rostov Place Units - Russians 1 infantry and 1 mech_infantry placed in Urals 1 artillery and 2 infantry placed in Stalingrad 1 armour, 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 44 PUs; end with 44 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans regular : -0.17 Russians regular : -0.67
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TripleA Manual Gamesave Post: Japanese round 17
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 17 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 1 fighter, 10 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Japan to 7 Sea Zone 1 infantry moved from Kyushu to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Guam 3 fighters and 4 tactical_bombers moved from 7 Sea Zone to Guam 1 bomber moved from Japan to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Guam 1 battleship moved from 7 Sea Zone to 22 Sea Zone Japanese take 22 Sea Zone from Americans 4 carriers moved from 7 Sea Zone to 22 Sea Zone 1 carrier moved from 7 Sea Zone to 22 Sea Zone 1 submarine moved from 7 Sea Zone to 17 Sea Zone 1 submarine moved from 7 Sea Zone to 18 Sea Zone 1 fighter moved from 7 Sea Zone to 18 Sea Zone 1 tactical_bomber moved from 7 Sea Zone to 17 Sea Zone 1 fighter moved from 7 Sea Zone to 17 Sea Zone 1 fighter moved from Japan to 18 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 22 Sea Zone 1 fighter moved from Japan to 22 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 22 Sea Zone 1 fighter moved from 44 Sea Zone to 45 Sea Zone 1 armour moved from Malaya to Yunnan 1 tactical_bomber moved from Shan State to Yunnan 1 infantry moved from Kweichow to Yunnan 1 fighter moved from Shan State to Yunnan 2 fighters moved from Eastern India to Yunnan 1 mech_infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Chahar to Inner Mongolia 1 tactical_bomber moved from Northern Manchuria to Inner Mongolia 1 fighter moved from Northern Manchuria to Inner Mongolia 1 fighter moved from 44 Sea Zone to 22 Sea Zone Combat - Japanese
Combat Hit Differential Summary :
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Scramble to sz 22?
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No scramble, thanks!
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 17 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 1 fighter, 10 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Japan to 7 Sea Zone 1 infantry moved from Kyushu to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Guam 3 fighters and 4 tactical_bombers moved from 7 Sea Zone to Guam 1 bomber moved from Japan to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Guam 1 battleship moved from 7 Sea Zone to 22 Sea Zone Japanese take 22 Sea Zone from Americans 4 carriers moved from 7 Sea Zone to 22 Sea Zone 1 carrier moved from 7 Sea Zone to 22 Sea Zone 1 submarine moved from 7 Sea Zone to 17 Sea Zone 1 submarine moved from 7 Sea Zone to 18 Sea Zone 1 fighter moved from 7 Sea Zone to 18 Sea Zone 1 tactical_bomber moved from 7 Sea Zone to 17 Sea Zone 1 fighter moved from 7 Sea Zone to 17 Sea Zone 1 fighter moved from Japan to 18 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 22 Sea Zone 1 fighter moved from Japan to 22 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 22 Sea Zone 1 fighter moved from 44 Sea Zone to 45 Sea Zone 1 armour moved from Malaya to Yunnan 1 tactical_bomber moved from Shan State to Yunnan 1 infantry moved from Kweichow to Yunnan 1 fighter moved from Shan State to Yunnan 2 fighters moved from Eastern India to Yunnan 1 mech_infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Chahar to Inner Mongolia 1 tactical_bomber moved from Northern Manchuria to Inner Mongolia 1 fighter moved from Northern Manchuria to Inner Mongolia 1 fighter moved from 44 Sea Zone to 22 Sea Zone Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in 17 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 18 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 18 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Inner Mongolia Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Inner Mongolia, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Japanese roll dice for 1 fighter and 1 tactical_bomber in Inner Mongolia, round 3 : 2/2 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/6 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Guam Japanese attack with 4 fighters, 2 infantry and 5 tactical_bombers Americans defend with 1 airfield, 1 bomber and 3 fighters; ANZAC defend with 2 infantry Japanese roll dice for 1 battleship in Guam, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 4 fighters, 2 infantry and 5 tactical_bombers in Guam, round 2 : 4/11 hits, 5.50 expected hits Americans roll dice for 1 bomber, 3 fighters and 2 infantry in Guam, round 2 : 3/6 hits, 2.83 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 2 infantry owned by the ANZAC, 2 fighters owned by the Americans and 1 bomber owned by the Americans lost in Guam Japanese roll dice for 3 fighters, 1 infantry and 4 tactical_bombers in Guam, round 3 : 5/8 hits, 4.17 expected hits Americans roll dice for 1 fighter in Guam, round 3 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Japanese: 1 fighter, 1 infantry and 2 tactical_bombers Casualties for Americans: 1 bomber and 3 fighters Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from Guam to 22 Sea Zone 1 bomber moved from 22 Sea Zone to Japan 1 armour and 1 artillery moved from Central India to Eastern India 1 marine moved from Central India to Eastern India 1 mech_infantry moved from Western India to Eastern India 1 armour and 1 marine moved from Western India to Eastern India 2 fighters moved from Yunnan to Eastern India 1 tactical_bomber moved from Yunnan to Kwangsi 1 battleship, 3 carriers, 1 cruiser, 1 fighter and 1 submarine moved from 44 Sea Zone to 37 Sea Zone 1 destroyer moved from 7 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 1 destroyer moved from 44 Sea Zone to 45 Sea Zone 1 fighter moved from 45 Sea Zone to 37 Sea Zone 1 fighter moved from Yunnan to Shan State 1 infantry moved from Shan State to Malaya 2 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from Inner Mongolia to Chahar 1 infantry moved from Shansi to Chahar 1 infantry moved from Anhwe to Shansi 1 infantry moved from Kiangsu to Anhwe 1 armour moved from Southern Manchuria to Buryatia 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to Japan 2 fighters moved from 18 Sea Zone to 7 Sea Zone 1 submarine moved from 132 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 22 Sea Zone 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 fighter moved from Shan State to 37 Sea Zone 1 destroyer moved from 7 Sea Zone to 36 Sea Zone 1 fighter moved from Eastern India to Kwangsi 1 infantry moved from Western India to Eastern India 1 infantry moved from Central India to Eastern India 1 tactical_bomber moved from Kwangsi to Shan State 1 fighter moved from Kwangsi to Shan State 1 fighter moved from 22 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 37 Sea Zone 1 fighter moved from 7 Sea Zone to 22 Sea Zone 1 fighter moved from 7 Sea Zone to 22 Sea Zone 1 carrier moved from 7 Sea Zone to 37 Sea Zone 2 submarines moved from 7 Sea Zone to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 22 Sea Zone Place Units - Japanese 1 destroyer placed in 37 Sea Zone 1 artillery and 2 infantry placed in Eastern India 3 infantry placed in Kiangsu 1 fighter and 1 infantry placed in French Indo China 4 infantry placed in Japan 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6 Japanese collect 65 PUs; end with 65 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 0.83 Japanese regular : 1.67
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TripleA Turn Summary: Americans round 17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 17 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 1 marine, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Northern Australia to 56 Sea Zone 1 mech_infantry moved from Northern Australia to 56 Sea Zone 1 marine, 1 mech_infantry and 1 transport moved from 56 Sea Zone to 59 Sea Zone 1 marine moved from 59 Sea Zone to Java 1 mech_infantry moved from 59 Sea Zone to Java 1 fighter moved from 56 Sea Zone to Java 1 tactical_bomber moved from 56 Sea Zone to Java 2 fighters moved from 56 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 56 Sea Zone to 43 Sea Zone 3 fighters moved from 56 Sea Zone to 45 Sea Zone 1 destroyer moved from 32 Sea Zone to 17 Sea Zone 1 fighter and 1 tactical_bomber moved from 32 Sea Zone to 17 Sea Zone 1 armour moved from Baluchistan to Central India Americans take Central India from Japanese 1 armour moved from Central India to Western India Americans take Western India from Japanese 1 submarine moved from 113 Sea Zone to 128 Sea Zone Americans take 128 Sea Zone from Germans 1 submarine moved from 93 Sea Zone to 113 Sea Zone 2 infantry moved from Morocco to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Southern France 1 carrier moved from 93 Sea Zone to 98 Sea Zone 1 carrier moved from 93 Sea Zone to 95 Sea Zone 2 fighters moved from 93 Sea Zone to 95 Sea Zone 2 fighters and 1 tactical_bomber moved from 93 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from United Kingdom to 113 Sea Zone 1 destroyer moved from 93 Sea Zone to 95 Sea Zone 1 destroyer moved from 93 Sea Zone to 98 Sea Zone Combat - Americans Battle in Southern France Battle in 43 Sea Zone Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win, taking Southern France from Italians with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Java Americans attack with 1 fighter, 1 marine, 1 mech_infantry and 1 tactical_bomber Japanese defend with 2 infantry Americans roll dice for 1 fighter, 1 marine, 1 mech_infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Java Americans roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Java, round 3 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java Americans win, taking Java from Japanese with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 2 infantry Battle in 45 Sea Zone Americans attack with 3 fighters Japanese defend with 1 destroyer Americans roll dice for 3 fighters in 45 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 17 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 17 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 113 Sea Zone Americans attack with 3 fighters, 1 submarine and 2 tactical_bombers Germans defend with 1 destroyer Americans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 2 tactical_bombers in 113 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 113 Sea Zone Americans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Non Combat Move - Americans 2 fighters moved from 113 Sea Zone to United Kingdom 1 fighter moved from 113 Sea Zone to 93 Sea Zone 2 tactical_bombers moved from 113 Sea Zone to 93 Sea Zone 1 mech_infantry moved from Baluchistan to Central India 2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 56 Sea Zone 3 fighters moved from 45 Sea Zone to 56 Sea Zone 3 fighters moved from Wake Island to 56 Sea Zone 1 marine moved from Wake Island to 32 Sea Zone 1 armour moved from Wake Island to 32 Sea Zone 1 artillery moved from Wake Island to 32 Sea Zone 4 infantry moved from Wake Island to 32 Sea Zone 1 armour, 1 artillery, 1 battleship, 4 carriers, 3 destroyers, 3 fighters, 4 infantry, 1 marine, 4 submarines and 3 transports moved from 32 Sea Zone to 50 Sea Zone 1 marine moved from 50 Sea Zone to Solomon Islands 1 armour moved from 50 Sea Zone to Solomon Islands 1 artillery moved from 50 Sea Zone to Solomon Islands 4 infantry moved from 50 Sea Zone to Solomon Islands 1 carrier moved from 11 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 27 Sea Zone 1 infantry and 1 marine moved from Western United States to 11 Sea Zone 1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands 3 destroyers moved from 11 Sea Zone to 27 Sea Zone 1 submarine moved from 11 Sea Zone to 27 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to 50 Sea Zone 4 infantry moved from Central United States to 104 Sea Zone 4 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 4 infantry moved from 93 Sea Zone to Morocco 1 cruiser moved from 93 Sea Zone to 94 Sea Zone 2 transports moved from 93 Sea Zone to 94 Sea Zone 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 tactical_bomber moved from 93 Sea Zone to Gibraltar 1 transport moved from 28 Sea Zone to 11 Sea Zone 1 cruiser moved from 56 Sea Zone to 43 Sea Zone 1 destroyer moved from 56 Sea Zone to 45 Sea Zone Place Units - Americans 1 destroyer and 1 submarine placed in 104 Sea Zone 2 transports placed in 104 Sea Zone 1 carrier, 1 destroyer and 2 submarines placed in 11 Sea Zone 2 fighters, 1 infantry and 1 marine placed in Eastern United States Americans undo move 4. 2 fighters, 1 infantry and 1 marine placed in Western United States 3 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6 Americans collect 71 PUs; end with 71 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Combat Hit Differential Summary :
Americans regular : -4.67 Japanese regular : -1.17 Germans regular : 0.67
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TripleA Turn Summary: Chinese round 17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 17 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Eastern Sinkiang to Kansu Combat - Chinese Battle in Kansu Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu 1 infantry owned by the Chinese retreated to Eastern Sinkiang Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Inner Mongolia 1 infantry placed in Western Sinkiang Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 0.67