FMErwinRommel (X) vs Wizmark (L+16) BM3

  • '20 '19

    TripleA Move Summary: Americans round 22

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 22
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 bombers, 1 destroyer, 2 fighters, 5 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Northern Territory to 55 Sea Zone
            1 artillery and 1 transport moved from 55 Sea Zone to 21 Sea Zone
            1 artillery moved from 21 Sea Zone to Guam
            1 bomber moved from Burma to French Indo China
            1 bomber moved from Burma to Anhwe
            1 bomber moved from Caucasus to Tsinghai
            1 destroyer moved from 110 Sea Zone to 105 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            5 bombers moved from United Kingdom to 112 Sea Zone
            1 fighter moved from 110 Sea Zone to 105 Sea Zone
            1 fighter moved from 110 Sea Zone to 112 Sea Zone
    

    Savegame

  • '20 '19

    @FMErwinRommel I feel I ought to ask for a scramble here in sz112…dont want to assume you wont as it is rather critical…

  • 2024 2023 '22 '21 '20 '19

    No scramble. I was out shredding leaves and didn’t expect you to move so fast. But you saw Germany empty.

  • 2024 2023 '22 '21 '20 '19

    I was thinking you couldn’t defeat my subs in sz113. But fatal flaw, can you ignore them if I scramble and force a sea battle?

  • 2024 2023 '22 '21 '20 '19

    I see my mistake. You win.

  • 2024 2023 '22 '21 '20 '19

    Last time you were in the Channel, I garrisoned Germ with troops and planes for scramble and defense. This time I overlooked that you can bypass my first line of defense and so I still needed to garrison my capital. U.S. could sink any surface ship in sz113, so that was no solution. Its been so long since I’ve faced this situation, playing only a game or two at a time. I could have garrisoned Berlin by putting my builds there. But that would have put me behind in Russian front. And Japan can’t continue to hold off the Allies with 44 income. So just as well not drag this out.

  • '20 '19

    @FMErwinRommel I almost went for it last time…but I would have needed the whole uk fleet and army to do it, and the ipc gain would have been lost by the cost of the sunk ships and planes…this timethe cost to uk was only 10 so very much worth it.

    Im tending to find if the axis dont win in the first 7/8 turns the US just ends up steam rollering one theatre or the other…G has an enormous coast to defend…J has vulnerable islands and a long coast as well and eventually the US has enough basic material to buy the expensive bombers and planes that win the war…unless of course J can outbuild the US pac fleet

  • '20 '19

    @FMErwinRommel Good game though! I thought I had it won a few turns before and then you smashed the chinese presence and took moscow making things touch and go for a bit!

  • 2024 2023 '22 '21 '20 '19

    I concede the game. The poor Italian start offset the Japanese fleet victory. Germany took far too long to take Moscow because UK was not challenged in the Med. Without the defeat of the U.S. fleet, Japan would have been overwhelmed much sooner. Although, if I had remembered to save a DD, ANZ wouldn’t have sunk my CVs. Okay, let’s see if my Allies can defeat you as Axis.

  • '20 '19

    @FMErwinRommel 16ipcs for you to spend…how do you want them? Its late here now so I will get the game set up tomorrow :+1:

  • 2024 2023 '22 '21 '20 '19

    I’ll post my bid later.

  • '20 '19

    @FMErwinRommel Cool…my engine is updated to 2.2.2 so might be wise if you update as well…dont know if you are aware but there is a bug with subs and fleet battle calcs if the players engines arent the same!

  • 2024 2023 '22 '21 '20 '19

    I’m already using 2.2.20868. Just got notice that newer version 2.5.2294 is available. Will stay with 2.2.2 unless you change.

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