L20 #1 trulpen (X) vs WindowWasher (A+18) BM3


  • A better way is to just add 2 IPC by edit for every bomber built.

  • '21 '20

    even if i can kill it, which i easily can, i need to beef up the Atlantic fleet with US money since the UK needs to go 100% into middle east


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 2x factory_minor; Remaining resources: 59 PUs; 
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Germans buy 3 artilleries, 1 fighter, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Eastern Poland to Russia
            2 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Ukraine to Rostov
            1 fighter moved from Western Germany to Western Ukraine
            7 infantry moved from Vyborg to Novgorod
            1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            1 tactical_bomber moved from Southern Italy to Rostov
            1 infantry moved from Ukraine to Rostov
            1 tactical_bomber moved from Southern Italy to Rostov
            1 fighter moved from Western Germany to 115 Sea Zone
    
        Combat - Germans
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
                Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Russia causes 6 damage total. 
            Battle in 115 Sea Zone
                Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 115 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 submarine owned by the Russians lost in 115 Sea Zone
                    Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 115 Sea Zone, round 3 : 1/4 hits, 2,00 expected hits
                    Russians roll dice for 1 cruiser in 115 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    1 destroyer owned by the Germans and 1 cruiser owned by the Russians lost in 115 Sea Zone
                Germans win with 1 battleship, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 10
                Casualties for Russians: 1 cruiser and 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in Novgorod
                Germans attack with 1 artillery and 8 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery and 8 infantry in Novgorod, round 2 : 2/9 hits, 1,83 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 artillery and 7 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 2 tactical_bombers in Rostov, round 2 : 1/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 tactical_bombers moved from Rostov to Ukraine
            1 fighter moved from Western Ukraine to Ukraine
            1 bomber moved from Russia to Ukraine
            1 aaGun moved from Vyborg to Novgorod
            2 tactical_bombers moved from Southern Italy to Western Germany
            1 submarine moved from 125 Sea Zone to 113 Sea Zone
            1 fighter moved from 115 Sea Zone to Eastern Poland
            2 fighters moved from Southern Italy to 95 Sea Zone
            1 mech_infantry moved from Baltic States to Archangel
            3 armour and 3 mech_infantrys moved from Eastern Poland to Archangel
            9 armour moved from Eastern Poland to Ukraine
            20 mech_infantrys moved from Eastern Poland to Ukraine
            4 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Southern France to Yugoslavia
            1 aaGun moved from Western Germany to France
            1 mech_infantry moved from Eastern Poland to Belarus
            2 mech_infantrys moved from Eastern Poland to Ukraine
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            1 fighter and 3 infantry placed in Western Germany
            1 infantry placed in France
            3 infantry and 4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1,83
    Germans regular : -1,00
    Russians AA : -0,17
    

    Savegame


  • @WindowWasher said in L20 #1 trulpen (X) vs WindowWasher (A+18) BM3:

    even if i can kill it, which i easily can, i need to beef up the Atlantic fleet with US money since the UK needs to go 100% into middle east

    Maybe I missed something, but I don’t think it’s easy to sink that fleet.

    Hmm, wait, I need to check the security of Rome.


  • Should be safe. Russia may go.

  • '21 '20

    @trulpen said in L20 #1 trulpen (X) vs WindowWasher (A+18) BM3:

    I can bring the British fleet from outside Gibraltar, and the british fleet outside of egypt, the question is how much do i bring, do i take an 80% chance or 100%

  • '21 '20

    oh wait nvm

  • '21 '20

    disregard that, forgot you had german stuff to land on the carrier and to scramble…


  • @WindowWasher said in L20 #1 trulpen (X) vs WindowWasher (A+18) BM3:

    @trulpen said in L20 #1 trulpen (X) vs WindowWasher (A+18) BM3:

    I can bring the British fleet from outside Gibraltar, and the british fleet outside of egypt, the question is how much do i bring, do i take an 80% chance or 100%

    I know, but only 3 air. What I could see Itay rather have 80 % on defence with a max effort by UK.

  • '21 '20

    ive got it as a 65 % chance, ive got 5 air due to american carrier


  • Ah, yes, I think I calculated that before. Likely heavy causalties on both sides. Especially with a german air-strike follow-up.

  • '21 '20

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 5x factory_major; Remaining resources: 34 PUs; 
            Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
            1 artillery and 1 infantry moved from Volgograd to Rostov
            1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
            1 fighter moved from Bryansk to Rostov
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Rostov
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Rostov to Russia
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
            3 aaGuns, 2 armour and 2 mech_infantrys moved from Bryansk to Russia
            18 infantry moved from Bryansk to Russia
            1 aaGun, 14 artilleries and 23 infantry moved from Bryansk to Tambov
            1 infantry moved from Volgograd to Tambov
            2 aaGuns and 18 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            1 fighter and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 1.17
    

    Savegame


  • Screwed up things by Java. Was supposed to bring in another pair of fig & tac and missed to land the 3 inf. Started the battle, and the 1 fig, 1 tac hit 1 . Will roll the other dice manually here.


  • Tac

    [dice 1d6]


  • 1d6: 4


  • Ok, no need to roll more then, but I’ll just do it for show.

    Fig

    [dice 1d6]

    3 inf

    [dice 3d6]


  • 1d6: 5
    3d6: 5, 5, 1


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 9 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from Japan to 6 Sea Zone
            1 battleship and 1 marine moved from 6 Sea Zone to 25 Sea Zone
            1 marine moved from 25 Sea Zone to Midway
            3 infantry moved from Sumatra to 41 Sea Zone
            3 infantry and 2 transports moved from 41 Sea Zone to 42 Sea Zone
            1 battleship and 2 destroyers moved from 6 Sea Zone to 25 Sea Zone
            2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 cruiser moved from 6 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java
            1 fighter moved from 35 Sea Zone to 21 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            2 artilleries and 2 infantry moved from Shensi to Sikang
            3 artilleries moved from Kweichow to Szechwan
            2 infantry moved from Dutch New Guinea to New Guinea
            1 armour and 1 mech_infantry moved from Yunnan to Szechwan
            1 bomber moved from Kweichow to Sikang
            1 artillery moved from Shensi to Tsinghai
            1 infantry moved from Shensi to Sikang
            1 artillery moved from Shensi to Sikang
            1 bomber moved from Kweichow to Sikang
            1 infantry moved from Shensi to Sikang
            2 artilleries moved from Yunnan to Szechwan
            1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 3 infantry and 2 transports
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 46 Sea Zone
                Japanese attack with 3 fighters and 3 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits
                    ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 tactical_bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 tactical_bomber
                Casualties for ANZAC: 1 destroyer
            Battle in 25 Sea Zone
                Japanese attack with 2 battleships, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 battleships, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 6/9 hits, 4,83 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 2 battleships, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Java
                Japanese attack with 1 fighter and 1 tactical_bomber
                Americans defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Java, round 2 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Java
                 retreated to Java
                Americans win with 1 mech_infantry remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 infantry
            Battle in New Guinea
                Japanese attack with 2 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 infantry in New Guinea, round 2 : 0/2 hits, 0,33 expected hits
                    ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 infantry in New Guinea, round 3 : 0/2 hits, 0,33 expected hits
                    ANZAC roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 infantry in New Guinea, round 4 : 0/2 hits, 0,33 expected hits
                    ANZAC roll dice for 1 infantry in New Guinea, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in New Guinea
                1 infantry owned by the Japanese retreated to Dutch New Guinea
                ANZAC win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 armour, 5 artilleries, 1 infantry and 1 mech_infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 5 artilleries, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 4/8 hits, 2,83 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 armour, 5 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Tsinghai
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Midway
            Battle in Sikang
                Japanese attack with 3 artilleries, 2 bombers and 4 infantry
                Chinese defend with 1 fighter and 3 infantry
                    Japanese roll dice for 3 artilleries, 2 bombers and 4 infantry in Sikang, round 2 : 4/9 hits, 3,50 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 2/4 hits, 1,67 expected hits
                    2 infantry owned by the Japanese, 3 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Sikang
                Japanese win, taking Midway from Americans, taking Sikang from Chinese with 3 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 13
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 fighter and 3 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 carrier and 1 cruiser moved from 41 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Java to 42 Sea Zone
            EDIT: 3 infantry moved from 42 Sea Zone to Java
            3 fighters and 2 tactical_bombers moved from 46 Sea Zone to 42 Sea Zone
            4 carriers, 1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
            2 transports moved from 35 Sea Zone to 6 Sea Zone
            1 artillery and 3 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 25 Sea Zone
            1 artillery and 3 infantry moved from 25 Sea Zone to Midway
            1 fighter moved from 21 Sea Zone to 42 Sea Zone
            1 fighter moved from Philippines to 42 Sea Zone
            1 tactical_bomber moved from Philippines to 42 Sea Zone
            1 tactical_bomber moved from Philippines to Japan
            2 carriers moved from 6 Sea Zone to 25 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Chahar
            3 infantry moved from Kiangsu to Anhwe
            2 infantry moved from Kwangsi to Yunnan
            2 bombers moved from Sikang to French Indo China
            1 aaGun moved from Yunnan to French Indo China
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Java: 1 mech_infantry
            EDIT: Removing units owned by Japanese from Java: 1 infantry
            EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 fighter
            EDIT: Changing ownership of Java from Americans to Japanese
            EDIT: Turning off Edit Mode
            1 factory_minor placed in Malaya
            3 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            1 artillery and 3 infantry placed in Japan
            1 carrier and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Americans regular : 0,00
    Japanese regular : 2,17
    ANZAC regular : 0,67
    

    Savegame


  • Now it will be exciting to see if you go for it! 😁

  • '21 '20

    i really want to, I think ill hit it with the us cruiser and fighter, then go on the 80% if i get a hit

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