L19 BM Sovietishcat (L) vs AetV (X) Game# 3

  • '19

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 infantry placed in Queensland
            1 submarine and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            1 destroyer moved from 98 Sea Zone to 99 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            14 armour, 6 artilleries, 21 infantry and 9 mech_infantrys moved from Western Ukraine to Ukraine
            1 mech_infantry moved from Eastern Poland to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Vologda to Nenetsia
                  Germans take Nenetsia from Russians
            1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
            2 bombers moved from Western Germany to Ukraine
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 15 armour, 6 artilleries, 2 bombers, 21 infantry and 11 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 15 armour, 6 artilleries, 2 bombers, 21 infantry and 11 mech_infantrys in Ukraine, round 2 : 22/55 hits, 17,17 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 15 armour, 6 artilleries, 2 bombers, 21 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Ukraine to Romania
            3 aaGuns moved from Western Ukraine to Ukraine
            1 infantry moved from Baltic States to Belarus
            6 mech_infantrys moved from Germany to Eastern Poland
            3 mech_infantrys moved from Germany to Romania
            4 mech_infantrys moved from Northern Italy to Romania
            2 infantry moved from Northern Italy to Southern Italy
            2 mech_infantrys moved from Southern Italy to Northern Italy
            1 infantry moved from Western Germany to Northern Italy
            2 mech_infantrys moved from Western Germany to Slovakia Hungary
            1 infantry moved from Southern France to Normandy Bordeaux
            1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            1 submarine placed in 113 Sea Zone
            2 infantry placed in Western Germany
            3 mech_infantrys placed in Novgorod
            2 mech_infantrys placed in Western Germany
            2 armour and 5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Germans : 4,83
    Russians : -0,33
    

    Savegame

  • '19

    TripleA Move Summary: Russians round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 8 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Novosibirsk to Vologda
                  Russians take Vologda from Germans
            1 infantry moved from Novosibirsk to Urals
            1 fighter moved from Bryansk to Smolensk
            3 infantry moved from Tambov to Bryansk
            8 infantry moved from Russia to Bryansk
            4 infantry moved from Novosibirsk to Samara
            1 infantry moved from Bryansk to Smolensk
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Bryansk to Smolensk
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 8 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Novosibirsk to Vologda
                  Russians take Vologda from Germans
            1 infantry moved from Novosibirsk to Urals
            1 fighter moved from Bryansk to Smolensk
            3 infantry moved from Tambov to Bryansk
            8 infantry moved from Russia to Bryansk
            4 infantry moved from Novosibirsk to Samara
            1 infantry moved from Bryansk to Smolensk
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Bryansk to Smolensk
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 3 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 3 fighters and 2 infantry in Smolensk, round 2 : 1/5 hits, 1,83 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            3 fighters moved from Smolensk to Bryansk
            2 infantry moved from Volgograd to Rostov
    
        Place Units - Russians
            8 artilleries and 1 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns and 12 infantry
            EDIT: Removing units owned by Russians from Amur: 2 aaGuns and 12 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : -0,83
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 1 factory_minor, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 armour moved from Kweichow to Kansu
                  Japanese take Shensi from Chinese
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Solomon Islands
            1 destroyer moved from 5 Sea Zone to 8 Sea Zone
            2 fighters moved from Japan to 8 Sea Zone
            1 infantry moved from Yunnan to Burma
            1 infantry moved from Shan State to Burma
            1 bomber moved from Philippines to Java
            2 tactical_bombers moved from French Indo China to Burma
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Solomon Islands
            Battle in Java
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 0/3 hits, 1,33 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Java
                    Japanese roll dice for 1 artillery and 1 bomber in Java, round 3 : 0/2 hits, 1,00 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 1 bomber in Java, round 4 : 0/2 hits, 1,00 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Solomon Islands from ANZAC with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 artillery and 1 infantry
                1 bomber owned by the Japanese retreated
            Battle in Kansu
                Japanese attack with 2 armour
                Chinese defend with 1 fighter
                    Japanese roll dice for 2 armour in Kansu, round 2 : 2/2 hits, 1,00 expected hits
                    Chinese roll dice for 1 fighter in Kansu, round 2 : 1/1 hits, 0,67 expected hits
                    1 armour owned by the Japanese and 1 fighter owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 armour
                Casualties for Chinese: 1 fighter
            Battle in Burma
                Japanese attack with 2 infantry and 2 tactical_bombers
                British defend with 3 infantry
                    Japanese roll dice for 2 infantry and 2 tactical_bombers in Burma, round 2 : 1/4 hits, 1,33 expected hits
                    UK_Pacific roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the British lost in Burma
                    Japanese roll dice for 2 infantry and 2 tactical_bombers in Burma, round 3 : 1/4 hits, 1,33 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese roll dice for 1 infantry and 2 tactical_bombers in Burma, round 4 : 2/3 hits, 1,17 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 3 infantry
                Casualties for Japanese: 1 infantry
            Battle in 8 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 2 fighters in 8 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 8 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            2 fighters moved from 8 Sea Zone to 6 Sea Zone
            1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 armour moved from Philippines to 35 Sea Zone
            1 armour and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 armour moved from 36 Sea Zone to French Indo China
            1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
            1 bomber moved from Java to Shan State
            1 artillery and 3 infantry moved from French Indo China to Yunnan
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Anhwe to Kweichow
            1 armour moved from Kweichow to Yunnan
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Shantung to Anhwe
            2 artilleries moved from Manchuria to 19 Sea Zone
            2 infantry moved from Manchuria to 19 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
            2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
            2 tactical_bombers moved from Burma to French Indo China
            4 infantry moved from Manchuria to Jehol
            2 artilleries moved from Manchuria to Jehol
            1 fighter and 1 tactical_bomber moved from Manchuria to Japan
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            3 infantry placed in Manchuria
            2 mech_infantrys placed in French Indo China
            1 destroyer placed in 36 Sea Zone
            1 factory_minor placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : 1,00
    Americans : 0,83
    Chinese : 0,33
    UK_Pacific : -1,00
    Japanese : -1,50
    

    Savegame

  • '19

    TripleA Move Summary: Americans round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
            3 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 49 Sea Zone
            1 marine moved from Greece to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Crete
            1 fighter moved from 99 Sea Zone to Crete
            1 bomber moved from Egypt to Crete
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 armour and 1 infantry moved from 8 Sea Zone to Aleutian Islands
            1 destroyer moved from 96 Sea Zone to 99 Sea Zone
    

    Savegame

  • '19

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
            3 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 49 Sea Zone
            1 marine moved from Greece to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Crete
            1 fighter moved from 99 Sea Zone to Crete
            1 bomber moved from Egypt to Crete
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 armour and 1 infantry moved from 8 Sea Zone to Aleutian Islands
            1 destroyer moved from 96 Sea Zone to 99 Sea Zone
    
        Combat - Americans
            Battle in Celebes
            Battle in 49 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 49 Sea Zone
                Americans win, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Crete
                Americans attack with 1 bomber, 1 fighter and 1 marine
                Germans defend with 1 infantry
                    Americans roll dice for 1 cruiser in Crete, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 bomber, 1 fighter and 1 marine in Crete, round 2 : 3/3 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Crete
                Americans win, taking Crete from Germans with 1 bomber, 1 fighter and 1 marine remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Aleutian Islands
                Americans attack with 1 armour and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour and 1 infantry in Aleutian Islands, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
                Americans win, taking Aleutian Islands from Japanese with 1 armour remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 55 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            4 fighters moved from Western United States to Hawaiian Islands
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Eastern United States to Gibraltar
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 marine moved from French Central Africa to French Equatorial Africa
            1 infantry moved from French Equatorial Africa to 82 Sea Zone
            1 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone
            1 infantry moved from 71 Sea Zone to Union of South Africa
            1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 bomber moved from Crete to Egypt
            1 fighter moved from Crete to Syria
            1 fighter moved from 49 Sea Zone to 54 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            1 destroyer, 1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
            4 infantry placed in Central United States
            2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,3,1,5
            Americans collect 61 PUs (2 lost to blockades); end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Americans : -0,17
    Japanese : 0,33
    

    Savegame

  • '19

    TripleA Move Summary: Chinese round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            15 infantry moved from Hopei to Shensi
            4 infantry moved from Hopei to Shensi
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            15 infantry moved from Hopei to Shensi
            4 infantry moved from Hopei to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 19 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 19 infantry in Shensi, round 2 : 3/19 hits, 3,17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 19 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,17
    Japanese : -0,33
    

    Savegame

  • '19

    TripleA Move Summary: British round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Combat Move - British
            1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
                  British take Kenya from Italians
            1 armour and 1 infantry moved from Greece to 99 Sea Zone
            1 armour and 1 infantry moved from 99 Sea Zone to Cyprus
            1 artillery and 1 infantry moved from Greece to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
            1 fighter moved from Greece to Cyprus
            3 artilleries and 3 infantry moved from Egypt to Alexandria
            1 fighter moved from Egypt to Alexandria
            1 armour and 2 mech_infantrys moved from Egypt to Alexandria
            3 fighters moved from 99 Sea Zone to Alexandria
            2 infantry moved from India to Burma
            1 fighter moved from India to Burma
            1 fighter moved from Syria to Alexandria
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
            3 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 49 Sea Zone
            1 marine moved from Greece to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Crete
            1 fighter moved from 99 Sea Zone to Crete
            1 bomber moved from Egypt to Crete
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 armour and 1 infantry moved from 8 Sea Zone to Aleutian Islands
            1 destroyer moved from 96 Sea Zone to 99 Sea Zone
    
        Combat - Americans
            Battle in Celebes
            Battle in 49 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 49 Sea Zone
                Americans win, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Crete
                Americans attack with 1 bomber, 1 fighter and 1 marine
                Germans defend with 1 infantry
                    Americans roll dice for 1 cruiser in Crete, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 bomber, 1 fighter and 1 marine in Crete, round 2 : 3/3 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Crete
                Americans win, taking Crete from Germans with 1 bomber, 1 fighter and 1 marine remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Aleutian Islands
                Americans attack with 1 armour and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour and 1 infantry in Aleutian Islands, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
                Americans win, taking Aleutian Islands from Japanese with 1 armour remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 55 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            4 fighters moved from Western United States to Hawaiian Islands
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Eastern United States to Gibraltar
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 marine moved from French Central Africa to French Equatorial Africa
            1 infantry moved from French Equatorial Africa to 82 Sea Zone
            1 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone
            1 infantry moved from 71 Sea Zone to Union of South Africa
            1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 bomber moved from Crete to Egypt
            1 fighter moved from Crete to Syria
            1 fighter moved from 49 Sea Zone to 54 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            1 destroyer, 1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
            4 infantry placed in Central United States
            2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,3,1,5
            Americans collect 61 PUs (2 lost to blockades); end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            15 infantry moved from Hopei to Shensi
            4 infantry moved from Hopei to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 19 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 19 infantry in Shensi, round 2 : 3/19 hits, 3,17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 19 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 harbour, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
                  British take Kenya from Italians
            1 armour and 1 infantry moved from Greece to 99 Sea Zone
            1 armour and 1 infantry moved from 99 Sea Zone to Cyprus
            1 artillery and 1 infantry moved from Greece to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
            1 fighter moved from Greece to Cyprus
            3 artilleries and 3 infantry moved from Egypt to Alexandria
            1 fighter moved from Egypt to Alexandria
            1 armour and 2 mech_infantrys moved from Egypt to Alexandria
            3 fighters moved from 99 Sea Zone to Alexandria
            2 infantry moved from India to Burma
            1 fighter moved from India to Burma
            1 fighter moved from Syria to Alexandria
    
        Combat - British
            Battle in Cyprus
                British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 2 cruisers in Cyprus, round 2 : 1/2 hits, 1,00 expected hits
                    Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Cyprus
                British win, taking Cyprus from Italians with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Alexandria
                British attack with 1 armour, 3 artilleries, 5 fighters, 3 infantry and 2 mech_infantrys
                Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    British roll dice for 1 armour, 3 artilleries, 5 fighters, 3 infantry and 2 mech_infantrys in Alexandria, round 2 : 3/14 hits, 5,33 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 4/8 hits, 2,83 expected hits
                    1 artillery owned by the British, 3 infantry owned by the Italians and 3 infantry owned by the British lost in Alexandria
                    British roll dice for 1 armour, 2 artilleries, 5 fighters and 2 mech_infantrys in Alexandria, round 3 : 4/10 hits, 4,33 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Alexandria, round 3 : 3/5 hits, 1,83 expected hits
                    1 mech_infantry owned by the Italians, 2 mech_infantrys owned by the British, 2 artilleries owned by the Italians, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Alexandria
                    British roll dice for 1 armour, 1 artillery and 5 fighters in Alexandria, round 4 : 4/7 hits, 3,33 expected hits
                    Italians roll dice for 1 armour in Alexandria, round 4 : 1/1 hits, 0,50 expected hits
                    1 artillery owned by the British and 1 armour owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 armour and 5 fighters remaining. Battle score for attacker is 1
                Casualties for British: 3 artilleries, 3 infantry and 2 mech_infantrys
                Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
            Battle in Burma
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter and 2 infantry in Burma, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                    British roll dice for 1 fighter and 1 infantry in Burma, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 infantry remaining. Battle score for attacker is -10
                Casualties for British: 1 fighter and 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Alexandria to Syria
            3 fighters moved from Alexandria to 99 Sea Zone
            1 aaGun moved from Greece to 99 Sea Zone
            1 aaGun moved from 99 Sea Zone to Crete
            3 infantry moved from Persia to Northwest Persia
            1 destroyer moved from 99 Sea Zone to 96 Sea Zone
            2 infantry moved from Trans-Jordan to Iraq
            1 fighter moved from Cyprus to 99 Sea Zone
    
        Place Units - British
            1 transport placed in 106 Sea Zone
            1 harbour placed in Syria
            3 infantry placed in Persia
            1 mech_infantry placed in Egypt
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -0,33
    British : -3,33
    Italians : 2,50
    Americans : -0,17
    Chinese : -0,17
    Japanese : 1,00
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 mech_infantrys moved from Bessarabia to Rostov
            1 bomber moved from Romania to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 bomber and 2 mech_infantrys
                Russians defend with 2 infantry
                    Italians roll dice for 1 bomber and 2 mech_infantrys in Rostov, round 2 : 2/3 hits, 1,00 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Rostov to Ukraine
            1 mech_infantry moved from Romania to Ukraine
            2 armour moved from Bessarabia to Ukraine
            1 mech_infantry moved from Northern Italy to Romania
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,00
    Russians : -0,67
    

    Savegame

  • '19

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Malaya
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 destroyer, 9 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Romania to Russia
            1 mech_infantry moved from Ukraine to Tambov
                  Germans take Tambov from Russians
            1 mech_infantry moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 mech_infantry moved from Romania to Greece
                  Germans take Greece from Americans
    
        Combat - Germans
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/2 hits, 0,33 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in Russia causes 5 damage total. 
    
        Non Combat Move - Germans
            1 bomber moved from Russia to Ukraine
            6 mech_infantrys moved from Romania to Ukraine
            2 mech_infantrys moved from Slovakia Hungary to Romania
            2 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            1 artillery, 3 infantry and 3 mech_infantrys moved from Novgorod to Archangel
            1 armour moved from Nenetsia to Archangel
            1 infantry moved from Belarus to Archangel
            1 mech_infantry moved from Eastern Poland to Belarus
            5 mech_infantrys moved from Eastern Poland to Ukraine
            1 fighter moved from Western Germany to Archangel
            1 destroyer moved from 113 Sea Zone to 104 Sea Zone
            2 infantry moved from Western Germany to Northern Italy
            2 mech_infantrys moved from Western Germany to Northern Italy
            3 tactical_bombers moved from Northern Italy to Ukraine
            1 tactical_bomber moved from Southern Italy to Ukraine
            5 armour and 5 mech_infantrys moved from Ukraine to Volgograd
    
        Place Units - Germans
            1 destroyer placed in 113 Sea Zone
            1 submarine placed in 93 Sea Zone
            3 artilleries placed in Ukraine
            3 mech_infantrys placed in Novgorod
            6 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,6,6,3,2,4,1,2,3,1,2,5,6,2,1,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
            Germans collect 53 PUs (5 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0,67
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 destroyer, 9 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Romania to Russia
            1 mech_infantry moved from Ukraine to Tambov
                  Germans take Tambov from Russians
            1 mech_infantry moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 mech_infantry moved from Romania to Greece
                  Germans take Greece from Americans
    
        Combat - Germans
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/2 hits, 0,33 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in Russia causes 5 damage total. 
    
        Non Combat Move - Germans
            1 bomber moved from Russia to Ukraine
            6 mech_infantrys moved from Romania to Ukraine
            2 mech_infantrys moved from Slovakia Hungary to Romania
            2 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            1 artillery, 3 infantry and 3 mech_infantrys moved from Novgorod to Archangel
            1 armour moved from Nenetsia to Archangel
            1 infantry moved from Belarus to Archangel
            1 mech_infantry moved from Eastern Poland to Belarus
            5 mech_infantrys moved from Eastern Poland to Ukraine
            1 fighter moved from Western Germany to Archangel
            1 destroyer moved from 113 Sea Zone to 104 Sea Zone
            2 infantry moved from Western Germany to Northern Italy
            2 mech_infantrys moved from Western Germany to Northern Italy
            3 tactical_bombers moved from Northern Italy to Ukraine
            1 tactical_bomber moved from Southern Italy to Ukraine
            5 armour and 5 mech_infantrys moved from Ukraine to Volgograd
    
        Place Units - Germans
            1 destroyer placed in 113 Sea Zone
            1 submarine placed in 93 Sea Zone
            3 artilleries placed in Ukraine
            3 mech_infantrys placed in Novgorod
            6 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,6,6,3,2,4,1,2,3,1,2,5,6,2,1,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
            Germans collect 53 PUs (5 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to France: 1 aaGun, 2 artilleries and 5 infantry
            EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 aaGun, 2 artilleries and 5 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0,67
    

    Savegame


  • @Sovietishcat, please use 2nd post.
    Thank you.

  • '19

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians repair damage of 5x factory_major; Remaining resources: 28 PUs; 
            Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Bryansk to Rostov
            3 fighters moved from Bryansk to Rostov
            1 infantry moved from Samara to Kazakhstan
            1 infantry moved from Samara to Novosibirsk
            1 infantry moved from Urals to Timguska
            1 infantry moved from Vologda to Urals
            1 infantry moved from Samara to Vologda
            2 infantry moved from Bryansk to Tambov
            1 artillery moved from Bryansk to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Rostov
                Russians attack with 3 fighters and 3 infantry
                Italians defend with 2 mech_infantrys
                    Russians roll dice for 3 fighters and 3 infantry in Rostov, round 2 : 2/6 hits, 2,00 expected hits
                    Italians roll dice for 2 mech_infantrys in Rostov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Italians: 2 mech_infantrys
    
        Non Combat Move - Russians
            2 armour and 2 mech_infantrys moved from Bryansk to Russia
            2 artilleries moved from Bryansk to Russia
            57 infantry moved from Bryansk to Russia
            4 aaGuns moved from Bryansk to Russia
            1 infantry moved from Smolensk to Russia
            3 fighters moved from Rostov to Russia
    
        Place Units - Russians
            1 artillery and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Italians : 0,33
    Russians : 1,17
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Russians round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians repair damage of 5x factory_major; Remaining resources: 28 PUs; 
            Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Bryansk to Rostov
            3 fighters moved from Bryansk to Rostov
            1 infantry moved from Samara to Kazakhstan
            1 infantry moved from Samara to Novosibirsk
            1 infantry moved from Urals to Timguska
            1 infantry moved from Vologda to Urals
            1 infantry moved from Samara to Vologda
            2 infantry moved from Bryansk to Tambov
            1 artillery moved from Bryansk to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Rostov
                Russians attack with 3 fighters and 3 infantry
                Italians defend with 2 mech_infantrys
                    Russians roll dice for 3 fighters and 3 infantry in Rostov, round 2 : 2/6 hits, 2,00 expected hits
                    Italians roll dice for 2 mech_infantrys in Rostov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Italians: 2 mech_infantrys
    
        Non Combat Move - Russians
            2 armour and 2 mech_infantrys moved from Bryansk to Russia
            2 artilleries moved from Bryansk to Russia
            57 infantry moved from Bryansk to Russia
            4 aaGuns moved from Bryansk to Russia
            1 infantry moved from Smolensk to Russia
            3 fighters moved from Rostov to Russia
    
        Place Units - Russians
            1 artillery and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns and 12 infantry
            EDIT: Adding units owned by Russians to Amur: 2 aaGuns and 12 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Italians : 0,33
    Russians : 1,17
    

    Savegame

  • '19

    @aequitas-et-veritas Please use last post, I had to make a non combat move.


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 1 destroyer, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 bomber moved from Shan State to Java
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 armour and 2 mech_infantrys moved from French Indo China to Malaya
            1 artillery moved from Shan State to Malaya
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 marine moved from Philippines to 35 Sea Zone
            1 battleship and 1 marine moved from 35 Sea Zone to 44 Sea Zone
            1 marine moved from 44 Sea Zone to Celebes
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
            1 fighter moved from Philippines to 44 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
            2 infantry moved from Yunnan to Burma
            2 tactical_bombers moved from French Indo China to Burma
            1 armour moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 armour moved from Tsinghai to Kazakhstan
            1 infantry moved from Sikang to Kazakhstan
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 fighter moved from 6 Sea Zone to 8 Sea Zone
    
        Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 battleship, 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Neutral with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 8 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 8 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits, 1,33 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Celebes
                Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers
                Americans defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Celebes, round 2 : 4/7 hits, 3,33 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Malaya
                Japanese attack with 1 armour, 1 artillery and 2 mech_infantrys
                ANZAC defend with 2 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Malaya, round 2 : 2/4 hits, 1,33 expected hits
                    UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Burma
                Japanese attack with 2 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/4 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Kazakhstan
                Japanese attack with 1 armour and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            1 aaGun moved from Shan State to Malaya
            1 bomber moved from Java to Shan State
            2 tactical_bombers moved from Burma to Shan State
            1 infantry moved from Yunnan to Shan State
            1 infantry moved from Jehol to Manchuria
            1 aaGun and 6 infantry moved from Shantung to Anhwe
            1 tactical_bomber moved from Japan to Manchuria
            1 fighter moved from Japan to Manchuria
            1 fighter moved from 8 Sea Zone to 6 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from Philippines to 36 Sea Zone
            1 fighter moved from Philippines to 36 Sea Zone
            1 battleship, 4 carriers, 1 cruiser and 1 submarine moved from 35 Sea Zone to 44 Sea Zone
            2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 44 Sea Zone
            2 fighters and 2 tactical_bombers moved from Celebes to 44 Sea Zone
            1 fighter moved from 44 Sea Zone to 36 Sea Zone
            1 fighter moved from 36 Sea Zone to French Indo China
            1 artillery moved from Jehol to Manchuria
            1 artillery and 2 infantry moved from Jehol to Anhwe
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 artillery moved from Yunnan to French Indo China
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
            1 infantry and 2 mech_infantrys placed in French Indo China
            1 armour, 1 infantry and 1 mech_infantry placed in Manchuria
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,4
            Japanese collect 63 PUs (1 lost to blockades); end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    Americans : 1,17
    UK_Pacific : 0,00
    Russians : -0,33
    Japanese : 2,00
    

    Savegame

Suggested Topics

  • 24
  • 18
  • 18
  • 171
  • 138
  • 172
  • 275
  • 4.2k
Axis & Allies Boardgaming Custom Painted Miniatures

51

Online

17.8k

Users

40.6k

Topics

1.8m

Posts