trulpen (Axis) vs crockett36 (Allies) OOB, no bid, #1

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 4 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 tactical_bomber moved from Eastern United States to 102 Sea Zone
            1 tactical_bomber moved from Central United States to 102 Sea Zone
            1 fighter moved from Western United States to 102 Sea Zone
            1 fighter moved from Wake Island to Hawaiian Islands
            1 fighter moved from Midway to Hawaiian Islands
            1 tactical_bomber moved from Midway to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 destroyer moved from 15 Sea Zone to 4 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 102 Sea Zone
    
        Non Combat Move - Americans
            1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 aaGun moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            2 tactical_bombers placed in Eastern United States
            2 transports placed in 101 Sea Zone
            1 infantry placed in Eastern United States
            1 infantry placed in Central United States
            1 artillery and 2 infantry placed in Western United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '19 '18

  • 2024 2023 '22 '19 '18

    sorry about the lack of the readout. I did the American turn and then went away. When I returned I didn’t know that it was the pbf game. I thought it was a local test round. Fortunately I saved it. Here it is.


  • @crockett36 No worries. Lucky save! :)


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Morocco
            1 artillery and 1 infantry moved from Algeria to Morocco
    
        Combat - Italians
            Battle in Morocco
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                French defend with 2 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 2 : 2/3 hits, 1,33 expected hits
                    French roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco
                Italians win, taking Morocco from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for French: 2 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Changing ownership of Western Ukraine from Russians to Italians
            EDIT: Turning off Edit Mode
            1 bomber moved from Morocco to Southern France
            2 infantry moved from Northern Italy to Southern France
            1 artillery moved from Northern Italy to Southern Italy
            1 artillery and 3 infantry moved from Greece to Bulgaria
            1 armour moved from Romania to Western Ukraine
            1 armour moved from Yugoslavia to Southern Italy
    
        Place Units - Italians
            1 infantry placed in Southern France
            2 fighters placed in Southern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 97 Sea Zone: 1 fighter
            EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
            EDIT: Turning off Edit Mode
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,67
    French : 0,33
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Malaya to Shan State
            3 fighters moved from Malaya to Shan State
            1 destroyer moved from 56 Sea Zone to 60 Sea Zone
            1 cruiser moved from 62 Sea Zone to 60 Sea Zone
            1 destroyer moved from 60 Sea Zone to 59 Sea Zone
            1 submarine moved from 62 Sea Zone to 61 Sea Zone
            1 submarine moved from 61 Sea Zone to 56 Sea Zone
            1 artillery moved from New South Wales to South Australia
    
        Combat - ANZAC
            Battle in Shan State
                ANZAC attack with 3 fighters and 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 3 fighters and 2 infantry in Shan State, round 2 : 2/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State
                ANZAC win, taking Shan State from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            3 fighters moved from Shan State to Sikang
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 artillery and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.17
    Japanese : 0.67
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Malaya to Shan State
            3 fighters moved from Malaya to Shan State
            1 destroyer moved from 56 Sea Zone to 60 Sea Zone
            1 cruiser moved from 62 Sea Zone to 60 Sea Zone
            1 destroyer moved from 60 Sea Zone to 59 Sea Zone
            1 submarine moved from 62 Sea Zone to 61 Sea Zone
            1 submarine moved from 61 Sea Zone to 56 Sea Zone
            1 artillery moved from New South Wales to South Australia
    
        Combat - ANZAC
            Battle in Shan State
                ANZAC attack with 3 fighters and 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 3 fighters and 2 infantry in Shan State, round 2 : 2/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State
                ANZAC win, taking Shan State from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            3 fighters moved from Shan State to Sikang
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 artillery and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                  French take 98 Sea Zone from Italians
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            1 destroyer moved from 96 Sea Zone to 94 Sea Zone
            1 infantry moved from Iraq to Northwest Persia
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.17
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 bomber, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            1 transport moved from 112 Sea Zone to 114 Sea Zone
            2 infantry moved from Poland to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            2 artilleries moved from Poland to Baltic States
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            3 infantry moved from Eastern Poland to Belarus
            4 infantry moved from Poland to Baltic States
            1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
            3 bombers moved from Western Germany to 91 Sea Zone
            1 tactical_bomber moved from Germany to Baltic States
            2 armour moved from Eastern Poland to Baltic States
            1 infantry moved from Poland to Baltic States
            1 infantry moved from Eastern Poland to Belarus
    
        Combat - Germans
            Battle in Novgorod
            Battle in 109 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 109 Sea Zone
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Germans win, taking Novgorod from Russians, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 91 Sea Zone
                Germans attack with 3 bombers
                British defend with 1 battleship and 1 transport
                    Germans roll dice for 3 bombers in 91 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits
                    British roll dice for 1 battleship and 1 transport in 91 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    1 battleship owned by the British lost in 91 Sea Zone
                    1 transport owned by the British lost in 91 Sea Zone
                Germans win with 3 bombers remaining. Battle score for attacker is 27
                Casualties for British: 1 battleship and 1 transport
            Battle in Belarus
                Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Russians defend with 3 infantry
                    Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 1/6 hits, 1,83 expected hits
                    Russians roll dice for 3 infantry in Belarus, round 2 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 2/4 hits, 1,50 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 3 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 3 infantry
                Casualties for Russians: 3 infantry
            Battle in Baltic States
                Germans attack with 2 armour, 2 artilleries, 5 infantry and 1 tactical_bomber
                Russians defend with 3 infantry
                    Germans roll dice for 2 armour, 2 artilleries, 5 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/10 hits, 3,50 expected hits
                    Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 2 armour, 2 artilleries, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
            4 aaGuns, 10 armour, 3 artilleries, 10 infantry and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
            3 bombers moved from 91 Sea Zone to Southern France
            1 mech_infantry moved from Northern Italy to Romania
            2 artilleries and 11 infantry moved from Bessarabia to Western Ukraine
            2 mech_infantrys moved from Germany to Eastern Poland
            1 battleship moved from 113 Sea Zone to 115 Sea Zone
            1 carrier moved from 112 Sea Zone to 115 Sea Zone
            1 tactical_bomber moved from Baltic States to 115 Sea Zone
            1 cruiser moved from 125 Sea Zone to 113 Sea Zone
            2 transports moved from 112 Sea Zone to 113 Sea Zone
            1 transport moved from 113 Sea Zone to 114 Sea Zone
            1 artillery moved from Poland to 114 Sea Zone
            1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from Germany to 113 Sea Zone
            2 artilleries and 2 infantry moved from 113 Sea Zone to Norway
    
        Place Units - Germans
            1 artillery and 4 infantry placed in Germany
            1 bomber and 2 fighters placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,17
    British : -0,67
    Russians : 1,33
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 armour and 8 infantry; Remaining resources: 5 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Ukraine
            2 infantry moved from Bryansk to Belarus
            1 fighter moved from Bryansk to Belarus
            1 tactical_bomber moved from Bryansk to Belarus
            1 fighter moved from Bryansk to Ukraine
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
                  Russians take 93 Sea Zone from Italians
            2 infantry moved from Central Mongolia to Chahar
            1 infantry moved from Tsagaan Olom to Dzavhan
            1 infantry moved from Tsagaan Olom to Kansu
            1 artillery, 16 infantry and 1 mech_infantry moved from Finland to Karelia
            1 mech_infantry moved from Northwest Persia to Trans-Jordan
    
        Combat - Russians
            Battle in Chahar
                Russians attack with 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Chahar
                    Russians roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Chahar
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
            Battle in Ukraine
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Belarus to Russia
            1 tactical_bomber moved from Belarus to Russia
            1 fighter moved from Ukraine to Russia
            3 aaGuns, 6 armour, 2 artilleries, 12 infantry and 3 mech_infantrys moved from Bryansk to Russia
            2 aaGuns moved from Finland to Karelia
    
        Place Units - Russians
            2 armour and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 34 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : -2.17
    Japanese : 1.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 armour moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 armour moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            2 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Kweichow to Szechwan
            1 artillery moved from Kweichow to Yunnan
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            1 destroyer moved from 43 Sea Zone to 56 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            4 artilleries and 4 mech_infantrys moved from Kweichow to Szechwan
            1 fighter and 1 tactical_bomber moved from Hopei to Shensi
            2 fighters and 2 tactical_bombers moved from Hopei to Szechwan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
            1 bomber moved from Kwangsi to Shensi
            1 bomber moved from Kwangsi to Szechwan
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
            1 destroyer moved from 41 Sea Zone to 39 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
            1 battleship and 1 cruiser moved from 41 Sea Zone to 60 Sea Zone
            1 cruiser moved from 43 Sea Zone to 35 Sea Zone
            1 submarine moved from 43 Sea Zone to 56 Sea Zone
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Philippines
    
        Combat - Japanese
            Battle in Java
            Battle in Celebes
            Battle in Malaya
            Battle in 56 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the ANZAC lost in 56 Sea Zone
                Japanese win, taking Java from Dutch, taking Celebes from Dutch, taking Malaya from UK_Pacific with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 60 Sea Zone
                Japanese attack with 1 battleship and 1 cruiser
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 battleship and 1 cruiser in 60 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    ANZAC roll dice for 1 cruiser in 60 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the ANZAC lost in 60 Sea Zone
                Japanese win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 12
                Casualties for ANZAC: 1 cruiser
            Battle in 39 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Americans roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 39 Sea Zone
                Japanese win, taking 39 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in Philippines
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 cruiser in Philippines, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 4/6 hits, 3,00 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Yunnan, round 2 : 0/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                 retreated to Yunnan
                Chinese win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery
            Battle in Szechwan
                Japanese attack with 4 artilleries, 1 bomber, 3 fighters, 1 infantry, 4 mech_infantrys and 3 tactical_bombers
                Chinese defend with 1 fighter and 8 infantry
                    Japanese roll dice for 4 artilleries, 1 bomber, 3 fighters, 1 infantry, 4 mech_infantrys and 3 tactical_bombers in Szechwan, round 2 : 6/16 hits, 7,00 expected hits
                    Chinese roll dice for 1 fighter and 8 infantry in Szechwan, round 2 : 7/9 hits, 3,33 expected hits
                    1 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 3 mech_infantrys owned by the Japanese and 6 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Szechwan, round 3 : 3/9 hits, 4,83 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 2/3 hits, 1,33 expected hits
                    1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Szechwan
                Japanese win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 4 artilleries, 1 infantry and 4 mech_infantrys
                Casualties for Chinese: 1 fighter and 8 infantry
            Battle in Shensi
                Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 1/5 hits, 2,17 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 3 : 2/4 hits, 2,00 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
            2 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Chahar to Suiyuyan
            1 artillery moved from Amur to Manchuria
            3 transports moved from 5 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Philippines to 44 Sea Zone
            1 fighter moved from Philippines to 44 Sea Zone
            1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 fighter moved from Philippines to 35 Sea Zone
            1 carrier moved from 41 Sea Zone to 42 Sea Zone
            1 carrier moved from 43 Sea Zone to 44 Sea Zone
            1 carrier moved from 33 Sea Zone to 35 Sea Zone
            1 destroyer moved from 33 Sea Zone to 44 Sea Zone
            1 destroyer moved from 43 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
            1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
            1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
            1 bomber moved from Szechwan to Suiyuyan
            1 bomber moved from Shensi to Suiyuyan
            1 fighter and 1 tactical_bomber moved from Szechwan to Suiyuyan
            1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
            1 battleship moved from 43 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            2 carriers placed in 6 Sea Zone
            5 infantry placed in Japan
            3 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,50
    Americans : -0,17
    Chinese : 6,00
    Japanese : -4,33
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 4 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            2 fighters and 2 tactical_bombers moved from 102 Sea Zone to Morocco
            1 artillery, 1 battleship, 3 carriers, 3 cruisers, 3 infantry, 2 mech_infantrys and 3 transports moved from 102 Sea Zone to 91 Sea Zone
            1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            2 fighters moved from 102 Sea Zone to United Kingdom
            1 infantry moved from Central United States to 101 Sea Zone
            2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            2 tactical_bombers moved from Eastern United States to 91 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            3 fighters moved from Midway to Hawaiian Islands
            1 tactical_bomber moved from Hawaiian Islands to Southeast Mexico
            1 bomber moved from Midway to Eastern United States
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Western United States to British Columbia
            1 destroyer moved from 4 Sea Zone to 3 Sea Zone
            1 submarine moved from 7 Sea Zone to 4 Sea Zone
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 1 artillery, 2 fighters, 5 infantry, 4 mech_infantrys and 2 tactical_bombers
                Italians defend with 1 artillery
                    Americans roll dice for 1 battleship and 3 cruisers in Morocco, round 2 : 4/4 hits, 2.17 expected hits
                    Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 1 artillery, 2 fighters, 5 infantry, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Americans
            2 fighters moved from Morocco to 91 Sea Zone
            2 tactical_bombers moved from Morocco to 91 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 infantry placed in Western United States
            3 fighters placed in Eastern United States
            1 fighter and 4 infantry placed in Central United States
            2 transports placed in 101 Sea Zone
            Americans undo move 3.
            1 fighter placed in Eastern United States
            4 infantry placed in Central United States
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Americans : 1.83
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Hunan
                  Chinese take Hunan from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Yunnan
            1 infantry placed in Szechwan
            1 infantry placed in Shensi
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Manual Gamesave Post: British round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Combat Move - British
            2 destroyers moved from 81 Sea Zone to 97 Sea Zone
            1 cruiser moved from 81 Sea Zone to 97 Sea Zone
            1 bomber moved from Iraq to 97 Sea Zone
            1 battleship moved from 81 Sea Zone to 97 Sea Zone
            1 mech_infantry moved from Egypt to 81 Sea Zone
            1 mech_infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
            1 mech_infantry moved from 97 Sea Zone to Northern Italy
            1 mech_infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            2 mech_infantrys moved from Belgian Congo to Egypt
            1 armour moved from Egypt to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 transport moved from 76 Sea Zone to 72 Sea Zone
            2 infantry moved from Kenya to 72 Sea Zone
            2 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
            3 artilleries moved from Egypt to Trans-Jordan
            2 mech_infantrys moved from Iraq to Eastern Persia
            3 mech_infantrys moved from Kazakhstan to Russia
            3 mech_infantrys moved from Eastern Persia to Kazakhstan
            1 armour moved from India to Eastern Persia
            2 mech_infantrys moved from India to Eastern Persia
            1 armour moved from Iraq to Eastern Persia
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '19 '18

    scramble?


  • TripleA Manual Gamesave Post: British round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Combat Move - British
            2 destroyers moved from 81 Sea Zone to 97 Sea Zone
            1 cruiser moved from 81 Sea Zone to 97 Sea Zone
            1 bomber moved from Iraq to 97 Sea Zone
            1 battleship moved from 81 Sea Zone to 97 Sea Zone
            1 mech_infantry moved from Egypt to 81 Sea Zone
            1 mech_infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
            1 mech_infantry moved from 97 Sea Zone to Northern Italy
            1 mech_infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            2 mech_infantrys moved from Belgian Congo to Egypt
            1 armour moved from Egypt to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 transport moved from 76 Sea Zone to 72 Sea Zone
            2 infantry moved from Kenya to 72 Sea Zone
            2 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
            3 artilleries moved from Egypt to Trans-Jordan
            2 mech_infantrys moved from Iraq to Eastern Persia
            3 mech_infantrys moved from Kazakhstan to Russia
            3 mech_infantrys moved from Eastern Persia to Kazakhstan
            1 armour moved from India to Eastern Persia
            2 mech_infantrys moved from India to Eastern Persia
            1 armour moved from Iraq to Eastern Persia
    
        Combat - British
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • @crockett36 yes, I guess I have to scramble. OOL = 1) des - 2) ac - 3) fig.

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 4 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            2 fighters and 2 tactical_bombers moved from 102 Sea Zone to Morocco
            1 artillery, 1 battleship, 3 carriers, 3 cruisers, 3 infantry, 2 mech_infantrys and 3 transports moved from 102 Sea Zone to 91 Sea Zone
            1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            2 fighters moved from 102 Sea Zone to United Kingdom
            1 infantry moved from Central United States to 101 Sea Zone
            2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            2 tactical_bombers moved from Eastern United States to 91 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            3 fighters moved from Midway to Hawaiian Islands
            1 tactical_bomber moved from Hawaiian Islands to Southeast Mexico
            1 bomber moved from Midway to Eastern United States
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Western United States to British Columbia
            1 destroyer moved from 4 Sea Zone to 3 Sea Zone
            1 submarine moved from 7 Sea Zone to 4 Sea Zone
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 1 artillery, 2 fighters, 5 infantry, 4 mech_infantrys and 2 tactical_bombers
                Italians defend with 1 artillery
                    Americans roll dice for 1 battleship and 3 cruisers in Morocco, round 2 : 4/4 hits, 2.17 expected hits
                    Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 1 artillery, 2 fighters, 5 infantry, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Americans
            2 fighters moved from Morocco to 91 Sea Zone
            2 tactical_bombers moved from Morocco to 91 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 infantry placed in Western United States
            3 fighters placed in Eastern United States
            1 fighter and 4 infantry placed in Central United States
            2 transports placed in 101 Sea Zone
            Americans undo move 3.
            1 fighter placed in Eastern United States
            4 infantry placed in Central United States
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Hunan
                  Chinese take Hunan from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Yunnan
            1 infantry placed in Szechwan
            1 infantry placed in Shensi
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
    
        Purchase Units - British
            British repair damage of 1x factory_major; Remaining resources: 33 PUs; 
            British buy 1 armour, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 destroyers moved from 81 Sea Zone to 97 Sea Zone
            1 cruiser moved from 81 Sea Zone to 97 Sea Zone
            1 bomber moved from Iraq to 97 Sea Zone
            1 battleship moved from 81 Sea Zone to 97 Sea Zone
            1 mech_infantry moved from Egypt to 81 Sea Zone
            1 mech_infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
            1 mech_infantry moved from 97 Sea Zone to Northern Italy
            1 mech_infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            2 mech_infantrys moved from Belgian Congo to Egypt
            1 armour moved from Egypt to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 transport moved from 76 Sea Zone to 72 Sea Zone
            2 infantry moved from Kenya to 72 Sea Zone
            2 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
            3 artilleries moved from Egypt to Trans-Jordan
            2 mech_infantrys moved from Iraq to Eastern Persia
            3 mech_infantrys moved from Kazakhstan to Russia
            3 mech_infantrys moved from Eastern Persia to Kazakhstan
            1 armour moved from India to Eastern Persia
            2 mech_infantrys moved from India to Eastern Persia
            1 armour moved from Iraq to Eastern Persia
    
        Combat - British
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 97 Sea Zone
                British attack with 1 battleship, 1 bomber, 1 cruiser, 2 destroyers and 1 transport
                Italians defend with 1 carrier, 1 destroyer and 3 fighters
                    British roll dice for 1 battleship, 1 bomber, 1 cruiser, 2 destroyers and 1 transport in 97 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    Italians roll dice for 1 carrier, 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                Units damaged: 1 battleship owned by the British
                    1 destroyer owned by the Italians, 2 destroyers owned by the British and 1 carrier owned by the Italians lost in 97 Sea Zone
                    British roll dice for 1 battleship, 1 bomber, 1 cruiser and 1 transport in 97 Sea Zone, round 3 : 1/3 hits, 1.83 expected hits
                    Italians roll dice for 3 fighters in 97 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits
                    1 cruiser owned by the British, 1 bomber owned by the British, 1 fighter owned by the Italians and 1 battleship owned by the British lost in 97 Sea Zone
                    Italians roll dice for 2 fighters in 97 Sea Zone, round 4 : 0/2 hits, 1.33 expected hits
                    Italians roll dice for 2 fighters in 97 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits
                    1 transport owned by the British lost in 97 Sea Zone
                    1 mech_infantry owned by the British lost in Northern Italy
                Italians win with 2 fighters remaining. Battle score for attacker is -33
                Casualties for British: 1 battleship, 1 bomber, 1 cruiser, 2 destroyers and 1 transport
                Casualties for Italians: 1 carrier, 1 destroyer and 1 fighter
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Iraq to Kazakhstan
    
        Place Units - British
            1 destroyer placed in 110 Sea Zone
            1 fighter placed in United Kingdom
            1 armour and 2 mech_infantrys placed in Iraq
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2
            British collect 29 PUs (5 lost to blockades); end with 30 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 armour placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
            UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
            Some Units in India change ownership: 1 armour
    

    Combat Hit Differential Summary :

    Italians : -0.67
    British : -0.33
    Americans : 1.83
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 fighters moved from Southern Italy to 94 Sea Zone
            1 bomber moved from Southern France to 94 Sea Zone
            1 armour moved from Western Ukraine to Bryansk
                  Italians take Bryansk from Russians
            1 armour moved from Bryansk to Rostov
                  Italians take Rostov from Russians
    
        Combat - Italians
            Battle in 94 Sea Zone
                Italians attack with 1 bomber and 2 fighters
                French defend with 1 destroyer
                    Italians roll dice for 1 bomber and 2 fighters in 94 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    French roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the French lost in 94 Sea Zone
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
    
        Non Combat Move - Italians
            3 infantry moved from Southern France to Northern Italy
            1 artillery moved from Bulgaria to Yugoslavia
            3 infantry moved from Bulgaria to Yugoslavia
            1 bomber and 2 fighters moved from 94 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern Italy
            4 infantry placed in Northern Italy
            1 destroyer placed in 95 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
            Italians collect 19 PUs (3 lost to blockades); end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,33
    French : -0,33
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 submarines; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 59 Sea Zone to 73 Sea Zone
            1 artillery moved from New South Wales to South Australia
            1 fighter moved from New South Wales to South Australia
            1 infantry moved from Shan State to Burma
            3 fighters moved from Sikang to Rostov
    
        Combat - ANZAC
            Battle in Rostov
                ANZAC attack with 3 fighters
                Italians defend with 1 armour
                    ANZAC roll dice for 3 fighters in Rostov, round 2 : 1/3 hits, 1.50 expected hits
                    Italians roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Rostov
                ANZAC win with 3 fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
    
        Non Combat Move - ANZAC
            3 fighters moved from Rostov to Volgograd
    
        Place Units - ANZAC
            1 armour placed in New South Wales
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    ANZAC : -0.50
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 submarines; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 59 Sea Zone to 73 Sea Zone
            1 artillery moved from New South Wales to South Australia
            1 fighter moved from New South Wales to South Australia
            1 infantry moved from Shan State to Burma
            3 fighters moved from Sikang to Rostov
    
        Combat - ANZAC
            Battle in Rostov
                ANZAC attack with 3 fighters
                Italians defend with 1 armour
                    ANZAC roll dice for 3 fighters in Rostov, round 2 : 1/3 hits, 1.50 expected hits
                    Italians roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Rostov
                ANZAC win with 3 fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
    
        Non Combat Move - ANZAC
            3 fighters moved from Rostov to Volgograd
    
        Place Units - ANZAC
            1 armour placed in New South Wales
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
    
        Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Northwest Persia to Caucasus
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : -0.50
    ANZAC : -0.50
    

    Savegame

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