ok, found the game. I guess guys usually send me a chat that they started up the game, but anyway, how do you personally have it set up to get notification?
…and yes pls only scramble Scotland
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 destroyers and 8 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
2 submarines moved from 92 Sea Zone to 93 Sea Zone
6 bombers moved from United Kingdom to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 99 Sea Zone
Combat - Americans
Battle in 99 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 93 Sea Zone
Americans attack with 6 bombers and 2 submarines
Germans defend with 1 carrier and 1 fighter; Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 6 bombers in 93 Sea Zone, round 2 : 6/6 hits, 4,00 expected hits
Germans roll dice for 1 carrier, 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
1 destroyer owned by the Italians, 1 fighter owned by the Germans and 1 carrier owned by the Germans lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Neutral with 6 bombers and 2 submarines remaining. Battle score for attacker is 34
Casualties for Germans: 1 carrier and 1 fighter
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
6 bombers moved from 93 Sea Zone to Gibraltar
9 fighters moved from Eastern United States to Gibraltar
1 submarine moved from 92 Sea Zone to 103 Sea Zone
1 submarine moved from 92 Sea Zone to 108 Sea Zone
4 armour and 4 fighters moved from Trans-Jordan to Egypt
1 carrier moved from 30 Sea Zone to 33 Sea Zone
1 transport moved from 33 Sea Zone to 54 Sea Zone
Place Units - Americans
1 destroyer placed in 101 Sea Zone
2 fighters placed in Western United States
6 fighters placed in Eastern United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans : -1,33
Americans : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 destroyers and 8 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
2 submarines moved from 92 Sea Zone to 93 Sea Zone
6 bombers moved from United Kingdom to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 99 Sea Zone
Combat - Americans
Battle in 99 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 93 Sea Zone
Americans attack with 6 bombers and 2 submarines
Germans defend with 1 carrier and 1 fighter; Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 6 bombers in 93 Sea Zone, round 2 : 6/6 hits, 4,00 expected hits
Germans roll dice for 1 carrier, 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
1 destroyer owned by the Italians, 1 fighter owned by the Germans and 1 carrier owned by the Germans lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Neutral with 6 bombers and 2 submarines remaining. Battle score for attacker is 34
Casualties for Germans: 1 carrier and 1 fighter
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
6 bombers moved from 93 Sea Zone to Gibraltar
9 fighters moved from Eastern United States to Gibraltar
1 submarine moved from 92 Sea Zone to 103 Sea Zone
1 submarine moved from 92 Sea Zone to 108 Sea Zone
4 armour and 4 fighters moved from Trans-Jordan to Egypt
1 carrier moved from 30 Sea Zone to 33 Sea Zone
1 transport moved from 33 Sea Zone to 54 Sea Zone
Place Units - Americans
1 destroyer placed in 101 Sea Zone
2 fighters placed in Western United States
6 fighters placed in Eastern United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 3 fighters and 3 infantry; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 fighters moved from Union of South Africa to Egypt
6 artilleries, 21 infantry and 5 mech_infantrys moved from Trans-Jordan to Egypt
1 infantry moved from Tobruk to Alexandria
2 cruisers and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
Combat - British
Non Combat Move - British
Place Units - British
3 infantry placed in Egypt
3 fighters placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2,5,6,6,3,1,6
British collect 28 PUs (6 lost to blockades); end with 32 PUs
Place Units - UK_Pacific
1 fighter and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 1 fighter and 2 infantry
Combat Hit Differential Summary :
Germans : -1,33
Americans : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 6 PUs;
Combat Move - Italians
1 armour moved from Persia to Eastern Persia
Italians take Eastern Persia from British
1 armour moved from Eastern Persia to Persia
Combat - Italians
Non Combat Move - Italians
3 infantry moved from Caucasus to Northwest Persia
Place Units - Italians
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Celebes
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
Combat - ANZAC
Battle in Paulau Island
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in New South Wales
1 artillery and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Celebes
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
Combat - ANZAC
Battle in Paulau Island
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in New South Wales
1 artillery and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour and 4 bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Russia to Tambov
Germans take Bryansk from Russians
6 armour, 12 infantry and 54 mech_infantrys moved from Russia to Tambov
1 armour moved from Iraq to Trans-Jordan
Germans take Syria from British
Germans take Trans-Jordan from British
Combat - Germans
Battle in Tambov
Germans attack with 7 armour, 12 infantry and 54 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 7 armour, 12 infantry and 54 mech_infantrys in Tambov, round 2 : 15/73 hits, 14.50 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 7 armour, 11 infantry and 54 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 mech_infantrys moved from Caucasus to Iraq
7 armour moved from Volgograd to Northwest Persia
6 armour and 2 mech_infantrys moved from Northwest Persia to Trans-Jordan
2 aaGuns moved from Northwest Persia to Iraq
3 armour moved from Persia to Trans-Jordan
17 armour, 25 artilleries and 25 infantry moved from Iraq to Trans-Jordan
5 fighters moved from Southern Italy to Iraq
4 fighters moved from Southern Italy to Persia
6 artilleries and 4 infantry moved from Eastern Poland to Western Ukraine
5 mech_infantrys moved from Poland to Western Ukraine
1 artillery and 3 infantry moved from Novgorod to Belarus
14 artilleries and 9 infantry moved from Poland to Eastern Poland
1 infantry moved from Vologda to Russia
2 submarines moved from 104 Sea Zone to 109 Sea Zone
Place Units - Germans
3 armour placed in Russia
3 armour placed in Persia
3 armour placed in Iraq
4 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6,1,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2
Germans collect 69 PUs (5 lost to blockades); end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
Combat Hit Differential Summary :
Germans : 0.50
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Combat Move - Russians
1 infantry moved from Ukraine to Rostov
1 armour, 18 artilleries, 46 infantry and 11 mech_infantrys moved from Rostov to Caucasus
Russians take Caucasus from Italians
Combat - Russians
Non Combat Move - Russians
4 aaGuns moved from Rostov to Caucasus
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Combat Move - Russians
1 infantry moved from Ukraine to Rostov
1 armour, 18 artilleries, 46 infantry and 11 mech_infantrys moved from Rostov to Caucasus
Russians take Caucasus from Italians
Combat - Russians
Non Combat Move - Russians
4 aaGuns moved from Rostov to Caucasus
Turn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 1 aaGun
EDIT: Adding units owned by Russians to Rostov: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 fighters and 3 infantry; Remaining resources: 7 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Philippines to 34 Sea Zone
3 carriers, 1 destroyer and 4 fighters moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Kiangsu to 36 Sea Zone
2 fighters moved from Japan to 36 Sea Zone
Combat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 3 carriers, 1 destroyer, 6 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 3 carriers, 1 destroyer, 6 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 6/8 hits, 4.00 expected hits
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from ANZAC with 3 carriers, 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
3 mech_infantrys moved from French Indo China to Burma
1 infantry moved from Shan State to Burma
4 artilleries and 1 infantry moved from Yunnan to Burma
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kweichow to Yunnan
1 artillery moved from Anhwe to Kweichow
1 artillery, 1 infantry and 1 mech_infantry moved from Korea to Manchuria
2 infantry moved from Buryatia to Amur
1 armour moved from Soviet Far East to Amur
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 bomber moved from 34 Sea Zone to Philippines
1 fighter moved from Japan to French Indo China
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 armour, 1 artillery and 1 infantry placed in French Indo China
2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
Japanese collect 52 PUs (3 lost to blockades); end with 59 PUs
Combat Hit Differential Summary :
ANZAC : -0.17
Japanese : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 fighters and 3 infantry; Remaining resources: 7 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Philippines to 34 Sea Zone
3 carriers, 1 destroyer and 4 fighters moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Kiangsu to 36 Sea Zone
2 fighters moved from Japan to 36 Sea Zone
Combat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 3 carriers, 1 destroyer, 6 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 3 carriers, 1 destroyer, 6 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 6/8 hits, 4.00 expected hits
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from ANZAC with 3 carriers, 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
3 mech_infantrys moved from French Indo China to Burma
1 infantry moved from Shan State to Burma
4 artilleries and 1 infantry moved from Yunnan to Burma
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kweichow to Yunnan
1 artillery moved from Anhwe to Kweichow
1 artillery, 1 infantry and 1 mech_infantry moved from Korea to Manchuria
2 infantry moved from Buryatia to Amur
1 armour moved from Soviet Far East to Amur
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 bomber moved from 34 Sea Zone to Philippines
1 fighter moved from Japan to French Indo China
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 armour, 1 artillery and 1 infantry placed in French Indo China
2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
Japanese collect 52 PUs (3 lost to blockades); end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Northwest Persia: 1 mech_infantry
EDIT: Adding units owned by Japanese to Persia: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0.17
Japanese : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 5 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 5 PUs;
Combat Move - Americans
16 fighters moved from Gibraltar to Egypt
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
6 fighters moved from Eastern United States to Gibraltar
1 destroyer moved from 101 Sea Zone to 88 Sea Zone
Combat - Americans
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Malaya from Japanese to UK_Pacific
EDIT: Turning off Edit Mode
2 fighters moved from Western United States to Midway
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
Place Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
5 fighters placed in Eastern United States
1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 5 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 5 PUs;
Combat Move - Americans
16 fighters moved from Gibraltar to Egypt
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
6 fighters moved from Eastern United States to Gibraltar
1 destroyer moved from 101 Sea Zone to 88 Sea Zone
Combat - Americans
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Malaya from Japanese to UK_Pacific
EDIT: Turning off Edit Mode
2 fighters moved from Western United States to Midway
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
Place Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
5 fighters placed in Eastern United States
1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer and 2 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Alexandria to Egypt
3 fighters moved from Union of South Africa to Egypt
Non Combat Move - British
Place Units - British
1 artillery and 2 fighters placed in Egypt
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3,4,4,6,6,4,3,5,5,1,1
British collect 24 PUs (8 lost to blockades); end with 24 PUs
Place Units - UK_Pacific
1 fighter and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in India change ownership: 1 fighter and 2 infantry
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 8 PUs;
Combat Move - Italians
1 mech_infantry moved from Persia to West India
Italians take West India from UK_Pacific
Combat - Italians
Non Combat Move - Italians
2 infantry moved from Northwest Persia to Iraq
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,1,5,6
Italians collect 9 PUs (4 lost to blockades); end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
ANZAC take 20 Sea Zone from Japanese
1 artillery and 1 infantry moved from New South Wales to Queensland
Combat - ANZAC
Battle in Shan State
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
ANZAC take 20 Sea Zone from Japanese
1 artillery and 1 infantry moved from New South Wales to Queensland
Combat - ANZAC
Battle in Shan State
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 3 bombers, 2 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
4 fighters moved from Persia to Iraq
3 armour, 9 fighters and 3 mech_infantrys moved from Iraq to Egypt
27 armour, 25 artilleries, 25 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt
3 bombers and 2 tactical_bombers moved from Southern Italy to Egypt
4 bombers moved from Western Germany to Egypt
1 armour moved from Russia to Rostov
1 mech_infantry moved from Western Ukraine to Rostov
1 infantry moved from Tambov to Rostov
6 artilleries and 4 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
Combat - Germans
Battle in Rostov
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 aaGun and 1 infantry
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Rostov, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Russians lost in Rostov
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Rostov, round 4 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 aaGun and 1 infantry
Battle in Egypt
Germans attack with 30 armour, 25 artilleries, 7 bombers, 9 fighters, 25 infantry, 5 mech_infantrys and 2 tactical_bombers
British defend with 3 armour, 7 artilleries, 1 bomber, 1 factory_minor, 8 fighters, 1 harbour, 32 infantry and 5 mech_infantrys; Americans defend with 4 armour and 26 fighters; ANZAC defend with 1 infantry; Russians defend with 5 fighters and 1 tactical_bomber
Germans roll dice for 30 armour, 25 artilleries, 7 bombers, 9 fighters, 25 infantry, 5 mech_infantrys and 2 tactical_bombers in Egypt, round 2 : 35/103 hits, 43.00 expected hits
British roll dice for 7 armour, 7 artilleries, 1 bomber, 39 fighters, 33 infantry, 5 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 42/93 hits, 45.17 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the ANZAC, 17 artilleries owned by the Germans, 25 infantry owned by the Germans, 1 bomber owned by the British and 32 infantry owned by the British lost in Egypt
Germans roll dice for 30 armour, 8 artilleries, 7 bombers, 9 fighters, 5 mech_infantrys and 2 tactical_bombers in Egypt, round 3 : 29/61 hits, 29.83 expected hits
British roll dice for 7 armour, 7 artilleries, 39 fighters, 4 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 37/58 hits, 33.67 expected hits
1 tactical_bomber owned by the Russians, 4 fighters owned by the Russians, 4 mech_infantrys owned by the British, 8 artilleries owned by the Germans, 24 armour owned by the Germans, 4 armour owned by the Americans, 6 fighters owned by the Americans, 7 artilleries owned by the British, 5 mech_infantrys owned by the Germans and 3 armour owned by the British lost in Egypt
6 armour owned by the Germans retreated to Trans-Jordan
British win with 29 fighters remaining. Battle score for attacker is -27
Casualties for Germans: 24 armour, 25 artilleries, 25 infantry and 5 mech_infantrys
Casualties for ANZAC: 1 infantry
Casualties for British: 3 armour, 7 artilleries, 1 bomber, 32 infantry and 5 mech_infantrys
Casualties for Americans: 4 armour and 6 fighters
Casualties for Russians: 4 fighters and 1 tactical_bomber
Non Combat Move - Germans
9 fighters moved from Egypt to Trans-Jordan
7 bombers and 2 tactical_bombers moved from Egypt to Trans-Jordan
3 armour moved from Persia to Trans-Jordan
7 armour moved from Northwest Persia to Trans-Jordan
2 fighters moved from Western Germany to Trans-Jordan
4 mech_infantrys moved from Western Ukraine to Tambov
1 aaGun, 2 armour and 1 infantry moved from Russia to Tambov
9 armour, 10 infantry and 54 mech_infantrys moved from Tambov to Volgograd
1 artillery and 3 infantry moved from Belarus to Bryansk
14 artilleries and 9 infantry moved from Eastern Poland to Western Ukraine
1 submarine moved from 109 Sea Zone to 119 Sea Zone
4 submarines moved from 109 Sea Zone to 112 Sea Zone
3 artilleries and 1 infantry moved from Germany to Poland
Place Units - Germans
3 artilleries placed in Iraq
3 artilleries placed in Persia
3 mech_infantrys placed in Volgograd
1 submarine placed in 112 Sea Zone
3 bombers and 2 fighters placed in Western Germany
Germans undo move 3.
Germans undo move 1.
3 mech_infantrys placed in Iraq
3 artilleries placed in Volgograd
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,2,3,2
Germans collect 74 PUs (4 lost to blockades); end with 74 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
Combat Hit Differential Summary :
Germans : -8.33
British : 0.17
Russians : -1.00
Not exactly what I wanted.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Combat Move - Russians
1 armour, 18 artilleries, 46 infantry and 11 mech_infantrys moved from Caucasus to Northwest Persia
Combat - Russians
Battle in Northwest Persia
Russians attack with 1 armour, 18 artilleries, 46 infantry and 11 mech_infantrys
Italians defend with 1 infantry
Russians roll dice for 1 armour, 18 artilleries, 46 infantry and 11 mech_infantrys in Northwest Persia, round 2 : 22/76 hits, 19,00 expected hits
Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Northwest Persia
Russians win, taking Northwest Persia from Italians with 1 armour, 18 artilleries, 46 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
3 aaGuns moved from Caucasus to Northwest Persia
Turn Complete - Russians
Combat Hit Differential Summary :
Italians : -0,33
Russians : 3,00
I miscalculated that…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 1 fighter, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 fighter moved from Philippines to 37 Sea Zone
4 bombers moved from Philippines to India
1 armour and 1 infantry moved from 39 Sea Zone to India
13 artilleries, 1 fighter, 15 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Burma to India
1 fighter and 1 tactical_bomber moved from French Indo China to India
2 artilleries and 1 infantry moved from French Indo China to Shan State
2 infantry moved from Yunnan to Shan State
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport; ANZAC defend with 1 transport
1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 37 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 1 transport
Casualties for ANZAC: 1 transport
Battle in India
Japanese attack with 1 armour, 13 artilleries, 4 bombers, 2 fighters, 16 infantry, 3 mech_infantrys and 2 tactical_bombers
British defend with 2 armour, 8 fighters, 4 infantry and 11 mech_infantrys; Americans defend with 1 armour and 7 fighters; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 armour, 13 artilleries, 4 bombers, 2 fighters, 16 infantry, 3 mech_infantrys and 2 tactical_bombers in India, round 2 : 20/41 hits, 15.17 expected hits
UK_Pacific roll dice for 3 armour, 15 fighters, 4 infantry and 11 mech_infantrys in India, round 2 : 21/33 hits, 16.50 expected hits
16 infantry owned by the Japanese, 5 artilleries owned by the Japanese, 11 mech_infantrys owned by the British, 1 armour owned by the Americans, 2 fighters owned by the Americans, 4 infantry owned by the British and 2 armour owned by the British lost in India
Japanese roll dice for 1 armour, 8 artilleries, 4 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in India, round 3 : 6/20 hits, 9.17 expected hits
UK_Pacific roll dice for 13 fighters in India, round 3 : 9/13 hits, 8.67 expected hits
7 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese, 3 fighters owned by the Americans and 3 fighters owned by the British lost in India
Japanese roll dice for 1 armour, 1 artillery, 4 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers in India, round 4 : 6/11 hits, 6.17 expected hits
UK_Pacific roll dice for 7 fighters in India, round 4 : 4/7 hits, 4.67 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 fighters owned by the Americans and 4 fighters owned by the British lost in India
Japanese roll dice for 1 armour, 4 bombers, 1 fighter and 1 tactical_bomber in India, round 5 : 5/7 hits, 4.33 expected hits
UK_Pacific roll dice for 1 fighter in India, round 5 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the British lost in India
Japanese destroys 19PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 armour, 4 bombers and 1 tactical_bomber remaining. Battle score for attacker is 81
Casualties for Japanese: 13 artilleries, 2 fighters, 16 infantry, 3 mech_infantrys and 1 tactical_bomber
Casualties for Americans: 1 armour and 7 fighters
Casualties for British: 2 armour, 8 fighters, 4 infantry and 11 mech_infantrys
Battle in Shan State
Japanese attack with 2 artilleries and 3 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries and 3 infantry in Shan State, round 2 : 2/5 hits, 1.50 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Burma to Shan State
1 fighter moved from 37 Sea Zone to French Indo China
1 tactical_bomber moved from India to Shan State
2 carriers and 4 fighters moved from 36 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Manchuria to Chahar
1 infantry moved from Chahar to Hopei
1 infantry moved from Hopei to Kweichow
1 artillery moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
4 bombers moved from India to Burma
1 mech_infantry moved from Persia to West India
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 tactical_bomber moved from Shan State to French Indo China
1 armour and 2 infantry moved from Amur to Manchuria
1 fighter moved from 6 Sea Zone to Japan
Place Units - Japanese
2 destroyers, 1 fighter, 1 submarine and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
UK_Pacific : 3.83
Japanese : 2.67