ksmckay (Allies+6) vs Simon33 (Axis) BM3

  • '19

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 bomber moved from Celebes to Java
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 artillery moved from New South Wales to Queensland
            1 infantry moved from New South Wales to South Australia
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 destroyer moved from 45 Sea Zone to 54 Sea Zone
            2 submarines moved from 54 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Caucasus to Rostov
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x airfield; Remaining resources: 79 PUs; 
            Germans buy 3 artilleries, 3 fighters, 4 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Afghanistan to Volgograd
                  Germans take Kazakhstan from British
            1 infantry moved from Volgograd to Rostov
            1 fighter and 2 tactical_bombers moved from Ukraine to Rostov
            1 infantry moved from Holland Belgium to Normandy Bordeaux
                  Germans take Normandy Bordeaux from Americans
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
                French defend with 1 fighter
                    Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Rostov, round 2 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 1 fighter in Rostov, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 fighter owned by the French lost in Rostov
                Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for French: 1 fighter
    
        Non Combat Move - Germans
            3 mech_infantrys moved from Vologda to Volgograd
            3 mech_infantrys moved from Novgorod to Vologda
            2 tactical_bombers moved from Rostov to Ukraine
            1 fighter moved from Rostov to Volgograd
            2 fighters moved from Ukraine to Southern Italy
            1 fighter moved from 112 Sea Zone to Southern Italy
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Western Germany
            1 artillery moved from Germany to Western Germany
            2 aaGuns, 5 artilleries and 1 infantry moved from France to Western Germany
    
        Place Units - Germans
            3 fighters placed in 112 Sea Zone
            3 mech_infantrys placed in Ukraine
            3 artilleries placed in Volgograd
            3 mech_infantrys placed in Novgorod
            4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,1,3,1,3,6,2,5
            Germans collect 60 PUs (2 lost to blockades); end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Russians : 0.33
    

    Savegame

  • '19 '17 '16

    I’ll assume you’ll just move back the Chinese force.

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 armour moved from Afghanistan to Sikang
                  Japanese take Sikang from Chinese
            1 armour moved from Afghanistan to Turkmenistan
                  Japanese take Turkmenistan from Russians
            1 armour moved from Turkmenistan to Afghanistan
            1 armour moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
            1 armour moved from Eastern Persia to West India
            2 fighters moved from India to 80 Sea Zone
            1 destroyer moved from 39 Sea Zone to 80 Sea Zone
            1 bomber and 3 tactical_bombers moved from French Indo China to 35 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 2 infantry, 6 submarines, 2 tactical_bombers and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
    
        Combat - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 80 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 1 bomber, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 6 submarines, 5 tactical_bombers and 2 transports
                Americans defend with 1 submarine
                    Japanese roll dice for 6 submarines in 35 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits
                    1 submarine owned by the Americans lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 1 bomber, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 6 submarines, 5 tactical_bombers and 2 transports remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Philippines
    
        Non Combat Move - Japanese
            3 tactical_bombers moved from 35 Sea Zone to French Indo China
            1 fighter moved from Japan to 35 Sea Zone
            1 aaGun, 4 artilleries and 7 infantry moved from Hopei to Shensi
            1 armour moved from Afghanistan to Sikang
            1 artillery moved from Szechwan to Shensi
            1 mech_infantry moved from Kweichow to Szechwan
            1 artillery and 1 infantry moved from Kweichow to Shensi
            1 artillery moved from Yunnan to Kweichow
            1 infantry moved from French Indo China to Yunnan
            2 mech_infantrys moved from French Indo China to Kweichow
            3 artilleries and 3 infantry moved from Jehol to Anhwe
            2 mech_infantrys moved from Kiangsu to Kweichow
            2 artilleries and 2 infantry moved from Anhwe to Kiangsu
            1 artillery and 1 infantry moved from Anhwe to Hopei
            2 fighters moved from 80 Sea Zone to 39 Sea Zone
            1 bomber moved from 35 Sea Zone to French Indo China
            1 tactical_bomber moved from Kiangsu to Japan
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 transport placed in 39 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
            3 artilleries and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1
            Japanese collect 59 PUs (7 lost to blockades); end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Japanese : 0.00
    

    Savegame

  • '19 '17 '16

    There was some misclick. A previous battle killed the SZ80 sub so I reinstated that.

  • '19

    Got a minor Russian NCM. That I will edit in.

    USA turn to come later.

  • '19

    TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 6 armour, 1 artillery, 2 bombers, 1 factory_minor, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
                Americans converts factory_major into different units
            2 infantry moved from Spain to Normandy Bordeaux
            2 fighters moved from Spain to Normandy Bordeaux
            2 fighters moved from United Kingdom to Normandy Bordeaux
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 submarine moved from 91 Sea Zone to 96 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 7 transports moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Southern France to Northern Italy
                  Americans take Northern Italy from Italians
            1 infantry moved from Greece to Albania
                  Americans take Albania from Italians
            1 bomber, 4 fighters and 1 tactical_bomber moved from Southern France to Southern Italy
            1 submarine moved from 92 Sea Zone to 96 Sea Zone
    
        Combat - Americans
            Air Battle in Southern Italy
                Americans attacks with 6 units heading to Southern Italy
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Southern Italy
                    AA fire in Southern Italy : 0/1 hits, 0.17 expected hits
                    AA fire in Southern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern Italy rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Southern Italy rolls: 6 and causes: 6 damage to unit: airfield
                Bombing raid in Southern Italy causes 10 damage total.  Damaged units is as follows: factory_minor = 4, airfield = 6
            Battle in Normandy Bordeaux
                Americans attack with 4 fighters and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 4 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 bomber, 4 fighters and 1 tactical_bomber moved from Southern Italy to Southern France
            1 bomber moved from Southern France to Spain
            1 bomber moved from Southern France to Spain
            2 fighters moved from Normandy Bordeaux to United Kingdom
            2 fighters moved from Normandy Bordeaux to Spain
            2 artilleries and 2 infantry moved from Greece to Bulgaria
            1 armour and 2 mech_infantrys moved from Turkey to Bulgaria
            1 armour and 1 mech_infantry moved from Saudi Arabia to Turkey
            1 bomber moved from Caucasus to Bulgaria
            1 destroyer and 7 submarines moved from 10 Sea Zone to 31 Sea Zone
            1 destroyer moved from 25 Sea Zone to 31 Sea Zone
            2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 battleship, 5 carriers, 1 cruiser, 5 destroyers, 7 fighters, 10 submarines and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 54 Sea Zone
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 20 Sea Zone to 19 Sea Zone
            1 infantry moved from Spain to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Morocco
    
        Place Units - Americans
            2 bombers, 1 fighter and 1 tactical_bomber placed in Eastern United States
            1 factory_minor placed in Saudi Arabia
            1 artillery and 2 infantry placed in Southern France
            3 mech_infantrys placed in Turkey
            3 armour placed in Greece
            3 armour placed in Spain
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Spain: 5 artilleries, 4 infantry and 2 mech_infantrys
            EDIT: Adding units owned by Americans to Southern France: 5 artilleries, 4 infantry and 2 mech_infantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2
            Americans collect 76 PUs (2 lost to blockades); end with 76 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 106 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 111 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 116 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    AA fire in Southern Italy : : -0.33
    Americans : -1.33
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            17 infantry moved from Kansu to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 6 armour, 1 artillery, 2 bombers, 1 factory_minor, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
                Americans converts factory_major into different units
            2 infantry moved from Spain to Normandy Bordeaux
            2 fighters moved from Spain to Normandy Bordeaux
            2 fighters moved from United Kingdom to Normandy Bordeaux
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 submarine moved from 91 Sea Zone to 96 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 7 transports moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Southern France to Northern Italy
                  Americans take Northern Italy from Italians
            1 infantry moved from Greece to Albania
                  Americans take Albania from Italians
            1 bomber, 4 fighters and 1 tactical_bomber moved from Southern France to Southern Italy
            1 submarine moved from 92 Sea Zone to 96 Sea Zone
    
        Combat - Americans
            Air Battle in Southern Italy
                Americans attacks with 6 units heading to Southern Italy
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Southern Italy
                    AA fire in Southern Italy : 0/1 hits, 0.17 expected hits
                    AA fire in Southern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern Italy rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Southern Italy rolls: 6 and causes: 6 damage to unit: airfield
                Bombing raid in Southern Italy causes 10 damage total.  Damaged units is as follows: factory_minor = 4, airfield = 6
            Battle in Normandy Bordeaux
                Americans attack with 4 fighters and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 4 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 bomber, 4 fighters and 1 tactical_bomber moved from Southern Italy to Southern France
            1 bomber moved from Southern France to Spain
            1 bomber moved from Southern France to Spain
            2 fighters moved from Normandy Bordeaux to United Kingdom
            2 fighters moved from Normandy Bordeaux to Spain
            2 artilleries and 2 infantry moved from Greece to Bulgaria
            1 armour and 2 mech_infantrys moved from Turkey to Bulgaria
            1 armour and 1 mech_infantry moved from Saudi Arabia to Turkey
            1 bomber moved from Caucasus to Bulgaria
            1 destroyer and 7 submarines moved from 10 Sea Zone to 31 Sea Zone
            1 destroyer moved from 25 Sea Zone to 31 Sea Zone
            2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 battleship, 5 carriers, 1 cruiser, 5 destroyers, 7 fighters, 10 submarines and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 54 Sea Zone
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 20 Sea Zone to 19 Sea Zone
            1 infantry moved from Spain to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Morocco
    
        Place Units - Americans
            2 bombers, 1 fighter and 1 tactical_bomber placed in Eastern United States
            1 factory_minor placed in Saudi Arabia
            1 artillery and 2 infantry placed in Southern France
            3 mech_infantrys placed in Turkey
            3 armour placed in Greece
            3 armour placed in Spain
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Spain: 5 artilleries, 4 infantry and 2 mech_infantrys
            EDIT: Adding units owned by Americans to Southern France: 5 artilleries, 4 infantry and 2 mech_infantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2
            Americans collect 76 PUs (2 lost to blockades); end with 76 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 106 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 111 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 116 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            17 infantry moved from Kansu to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer, 2 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Caucasus to Kazakhstan
                  British take Kazakhstan from Germans
            1 armour moved from Kazakhstan to Caucasus
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            1 bomber and 1 tactical_bomber moved from Caucasus to 80 Sea Zone
            1 tactical_bomber moved from Caucasus to 80 Sea Zone
            1 mech_infantry moved from Spain to Holland Belgium
                  British take Holland Belgium from Germans
    
        Combat - British
            Battle in 80 Sea Zone
                British attack with 1 bomber, 1 destroyer and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    British roll dice for 1 bomber, 1 destroyer and 2 tactical_bombers in 80 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 80 Sea Zone
                British win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for British: 1 destroyer
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - British
            1 bomber and 2 tactical_bombers moved from 80 Sea Zone to Persia
            1 bomber moved from Persia to Caucasus
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            3 armour and 3 mech_infantrys moved from Iraq to Caucasus
            6 mech_infantrys moved from Persia to Caucasus
            2 infantry moved from Northwest Persia to Caucasus
            1 artillery and 2 infantry moved from Persia to Northwest Persia
            3 mech_infantrys moved from Egypt to Iraq
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
            1 destroyer and 1 transport moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - British
            2 infantry and 1 mech_infantry placed in Persia
            1 armour and 2 mech_infantrys placed in Iraq
            3 mech_infantrys placed in Egypt
            1 destroyer and 1 submarine placed in 71 Sea Zone
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 0.00
    AA fire in Southern Italy : : -0.33
    Americans : -1.33
    Japanese : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 6 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Southern Italy to Northern Italy
            1 bomber moved from Ukraine to Turkey
            3 fighters moved from Western Germany to Northern Italy
    
        Combat - Italians
            Strategic bombing raid in Turkey
                    AA fire in Turkey : 0/1 hits, 0.17 expected hits
                Bombing raid in Turkey rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Turkey causes 6 damage total. 
            Battle in Northern Italy
                Italians attack with 3 fighters and 1 infantry
                Americans defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 3 fighters and 1 infantry in Northern Italy, round 2 : 1/4 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Northern Italy
                Italians win, taking Northern Italy from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Changing PUs for Italians from 6 to 2
            EDIT: Turning off Edit Mode
            1 fighter moved from Northern Italy to Western Germany
            2 fighters moved from Northern Italy to Southern Italy
            1 fighter moved from Ukraine to Southern Italy
            1 bomber moved from Turkey to Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,1,2,6
            Italians collect 6 PUs (6 lost to blockades); end with 8 PUs
            Turning on Edit Mode
            EDIT: Changing unit bombing damage for these Italians owned units to: airfield = 2
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -0.67
    Americans : -0.33
    AA fire in Turkey : : -0.17
    

    Savegame

  • '19 '17 '16

    I’ll assume USSR will move Kansu -> Suiyuyan.

  • '19

    TripleA Turn Summary: ANZAC round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 fighter moved from Caroline Islands to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            1 carrier, 2 fighters, 2 submarines and 1 transport moved from 33 Sea Zone to 54 Sea Zone
            2 infantry moved from New South Wales to Queensland
            1 bomber moved from Java to Queensland
    
        Combat - ANZAC
            Battle in Sumatra
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Greece: 1 armour
            EDIT: Removing units owned by Russians from Caucasus: 1 armour
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Kansu: 1 aaGun and 2 infantry
            EDIT: Adding units owned by Russians to Suiyuyan: 1 aaGun and 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @simon33

    I went ahead and moved them along with the other NCM the russians were making. If you were planning on attacking Cau (I doubt it) then I guess you should move the armor back. Otherwise Russians won’t do anything unless you do something crazy with Germany.

  • '19 '17 '16

    TripleA Manual Gamesave Post: Germans round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Germans
            Germans buy 7 artilleries, 2 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 tactical_bombers moved from Ukraine to Caucasus
            7 armour and 7 mech_infantrys moved from Ukraine to Caucasus
                  Germans take Rostov from Russians
            3 fighters moved from Southern Italy to Caucasus
            3 bombers moved from Western Germany to Caucasus
            1 armour moved from Volgograd to Caucasus
                  Germans take Kazakhstan from British
            5 armour, 37 artilleries, 1 fighter, 25 infantry and 40 mech_infantrys moved from Volgograd to Caucasus
            3 fighters moved from 112 Sea Zone to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 3 fighters and 1 infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 0/4 hits, 1.67 expected hits
                    British roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 3 : 1/4 hits, 1.67 expected hits
                    British roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Caucasus
                Germans attack with 13 armour, 37 artilleries, 3 bombers, 4 fighters, 25 infantry, 47 mech_infantrys and 2 tactical_bombers
                British defend with 5 armour, 7 artilleries, 1 bomber, 13 infantry and 27 mech_infantrys; Americans defend with 2 bombers; Russians defend with 3 aaGuns, 1 armour, 2 artilleries and 62 infantry
                    AA fire in Caucasus : 1/9 hits, 1.50 expected hits
                    1 fighter owned by the Germans lost in Caucasus
                    Germans roll dice for 13 armour, 37 artilleries, 3 bombers, 3 fighters, 25 infantry, 47 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 42/130 hits, 41.83 expected hits
    

    Combat Hit Differential Summary :

    Germans : -2.17
    British : -0.67
    AA fire in Caucasus : : -0.50
    

    Savegame

  • '19

    lose russians first round. miscalculated the number of air that could make it…

  • '19 '17 '16

    38 hits round 2. Lose the bombers?

  • '19

    sure, helpful to post though as I can see expected hits and such

  • '19 '17 '16

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Germans
            Germans buy 7 artilleries, 2 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 tactical_bombers moved from Ukraine to Caucasus
            7 armour and 7 mech_infantrys moved from Ukraine to Caucasus
                  Germans take Rostov from Russians
            3 fighters moved from Southern Italy to Caucasus
            3 bombers moved from Western Germany to Caucasus
            1 armour moved from Volgograd to Caucasus
                  Germans take Kazakhstan from British
            5 armour, 37 artilleries, 1 fighter, 25 infantry and 40 mech_infantrys moved from Volgograd to Caucasus
            3 fighters moved from 112 Sea Zone to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 3 fighters and 1 infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 0/4 hits, 1.67 expected hits
                    British roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 3 : 1/4 hits, 1.67 expected hits
                    British roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Caucasus
                Germans attack with 13 armour, 37 artilleries, 3 bombers, 4 fighters, 25 infantry, 47 mech_infantrys and 2 tactical_bombers
                British defend with 5 armour, 7 artilleries, 1 bomber, 13 infantry and 27 mech_infantrys; Americans defend with 2 bombers; Russians defend with 3 aaGuns, 1 armour, 2 artilleries and 62 infantry
                    AA fire in Caucasus : 1/9 hits, 1.50 expected hits
                    1 fighter owned by the Germans lost in Caucasus
                    Germans roll dice for 13 armour, 37 artilleries, 3 bombers, 3 fighters, 25 infantry, 47 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 42/130 hits, 41.83 expected hits
                    Russians roll dice for 3 aaGuns, 6 armour, 9 artilleries, 3 bombers, 75 infantry and 27 mech_infantrys in Caucasus, round 2 : 38/120 hits, 40.50 expected hits
                    39 infantry owned by the Russians, 25 infantry owned by the Germans, 3 aaGuns owned by the Russians and 13 mech_infantrys owned by the Germans lost in Caucasus
                    Germans roll dice for 13 armour, 37 artilleries, 3 bombers, 3 fighters, 34 mech_infantrys and 2 tactical_bombers in Caucasus, round 3 : 38/92 hits, 35.00 expected hits
                    Russians roll dice for 6 armour, 9 artilleries, 3 bombers, 36 infantry and 27 mech_infantrys in Caucasus, round 3 : 23/81 hits, 27.50 expected hits
                    23 infantry owned by the Russians, 13 artilleries owned by the Germans, 1 bomber owned by the British, 2 bombers owned by the Americans, 10 mech_infantrys owned by the Germans and 12 infantry owned by the British lost in Caucasus
                    Germans roll dice for 13 armour, 24 artilleries, 3 bombers, 3 fighters, 24 mech_infantrys and 2 tactical_bombers in Caucasus, round 4 : 28/69 hits, 27.33 expected hits
                    Russians roll dice for 6 armour, 9 artilleries, 1 infantry and 27 mech_infantrys in Caucasus, round 4 : 15/43 hits, 15.33 expected hits
                    27 mech_infantrys owned by the British, 7 artilleries owned by the Germans, 8 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Caucasus
                    Germans roll dice for 13 armour, 17 artilleries, 3 bombers, 3 fighters, 16 mech_infantrys and 2 tactical_bombers in Caucasus, round 5 : 19/54 hits, 22.33 expected hits
                    Russians roll dice for 6 armour and 9 artilleries in Caucasus, round 5 : 5/15 hits, 6.00 expected hits
                    1 armour owned by the Russians, 2 artilleries owned by the Russians, 3 artilleries owned by the Germans, 7 artilleries owned by the British, 2 mech_infantrys owned by the Germans and 5 armour owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 13 armour, 14 artilleries, 3 bombers, 3 fighters, 14 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 147
                Casualties for Germans: 23 artilleries, 1 fighter, 25 infantry and 33 mech_infantrys
                Casualties for Russians: 3 aaGuns, 1 armour, 2 artilleries and 62 infantry
                Casualties for Americans: 2 bombers
                Casualties for British: 5 armour, 7 artilleries, 1 bomber, 13 infantry and 27 mech_infantrys
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 mech_infantrys moved from Ukraine to Caucasus
            2 aaGuns moved from Volgograd to Caucasus
            3 mech_infantrys moved from Vologda to Kazakhstan
            1 fighter and 2 tactical_bombers moved from Caucasus to Ukraine
            2 fighters moved from Caucasus to Volgograd
            EDIT: 3 bombers moved from Caucasus to Ukraine
            3 mech_infantrys moved from Novgorod to Vologda
            3 fighters moved from Holland Belgium to 112 Sea Zone
    
        Place Units - Germans
            2 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Volgograd
            3 mech_infantrys placed in Germany
            6 artilleries, 2 fighters and 2 infantry placed in Western Germany
            1 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,4,5,6,4
            Germans collect 62 PUs (2 lost to blockades); end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.83
    British : -0.67
    Russians : -8.33
    AA fire in Caucasus : : -0.50
    

    Savegame

  • '19

    oops. Started getting lazy as I have been busy. Thought you had 60% odds with even expected TUV. But then I forgot about the italian ftrs, and moved some air and gave you a 92% shot.

  • '19

    I think that should do it. I underestimated what the US would be able to do in Europe. Maybe it was only close because of the one sided SFr battle but I should have pulled back India. Japan would have had a hard time maintaining pressure on the stack as it got farther away and I would have been able to do some more things with all of that air alive.

    Interesting though. Still trying to get my bearings back but I think in the past once Russia dies its game over. That is kind of what happened in this game but I dont think it was necessarily a complete losing effort. Couple tweaks and I think it could have been different.

    But either way, well played.

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