G4018L Karl7 Axis +5 vs BSD

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 airfield, 3 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 armour, 6 artilleries and 3 infantry moved from Egypt to Trans-Jordan
                3 fighters and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Egypt to Iraq

    Combat - Italians
                Strategic bombing raid in Iraq
                        AA fire in Iraq : 0/1 hits, 0.17 expected hits
                    Bombing raid in Iraq rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Iraq causes 5 damage total.
                Battle in Anglo Egyptian Sudan
                    Italians attack with 3 fighters and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 3 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1.67 expected hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    Italians win with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 3 armour, 6 artilleries and 3 infantry
                    British defend with 1 artillery
                        Italians roll dice for 3 armour, 6 artilleries and 3 infantry in Trans-Jordan, round 2 : 3/12 hits, 4.50 expected hits
                        British roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 3 armour, 6 artilleries and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Italians
                1 bomber moved from Iraq to Egypt
                3 fighters moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Southern Italy to 97 Sea Zone
                3 infantry moved from Northern Italy to 97 Sea Zone
                1 aaGun moved from Southern Italy to 97 Sea Zone
                1 aaGun and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 aaGun moved from 98 Sea Zone to Trans-Jordan
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone
                2 transports moved from 92 Sea Zone to 93 Sea Zone
                1 aaGun and 3 infantry moved from Southern France to 93 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                1 aaGun and 3 infantry moved from 92 Sea Zone to Gibraltar

    Place Units - Italians
                1 airfield placed in Egypt
                3 armour placed in Egypt
                1 infantry placed in Southern France

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs

    Combat Hit Differential Summary :

    Italians : -2.17
        British : 0.33
        AA fire in Iraq : : -0.17

    triplea_42422_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Java: 1 infantry
                EDIT: Turning off Edit Mode
                2 fighters moved from Queensland to 41 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                4 submarines moved from 54 Sea Zone to 63 Sea Zone

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
                EDIT: Turning off Edit Mode
                1 destroyer and 1 submarine placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 80 Sea Zone to 41 Sea Zone

    Turn Complete - French

    triplea_42422_Fre7.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 1 factory_minor, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Belarus to Smolensk
                1 bomber moved from Novgorod to Smolensk
                1 armour and 1 mech_infantry moved from Belarus to Nenetsia
                      Germans take Archangel from Russians
                      Germans take Nenetsia from Russians
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Novgorod to Western Ukraine
                1 submarine moved from 110 Sea Zone to 109 Sea Zone

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 2/2 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Germans win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Smolensk to Novgorod
                1 bomber moved from Western Ukraine to Novgorod
                7 mech_infantrys moved from Eastern Poland to Belarus
                6 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Germany to Poland
                1 infantry moved from Poland to Eastern Poland
                2 artilleries and 1 infantry moved from Novgorod to Belarus

    Place Units - Germans
                2 artilleries and 1 infantry placed in Novgorod
                1 factory_minor placed in Romania
                3 armour and 7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs

    Combat Hit Differential Summary :

    Germans : 0.50
        Russians : 0.00

    triplea_42422_Ger8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Ukraine
                1 tactical_bomber moved from Bryansk to Ukraine
                1 fighter moved from Russia to Ukraine
                1 fighter moved from Russia to Smolensk
                1 artillery and 1 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 :  0/4 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 :  1/4 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns and 7 infantry moved from Yakut S.S.R. to Yenisey
                1 fighter moved from Smolensk to Russia
                1 fighter moved from Ukraine to Russia
                1 tactical_bomber moved from Ukraine to Bryansk
                1 aaGun moved from Bryansk to Smolensk
                6 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs

    triplea_42422_Rus8.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 3 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                13 armour, 6 artilleries, 11 infantry and 4 mech_infantrys moved from Burma to India
                3 armour moved from Yunnan to India
                2 bombers and 3 tactical_bombers moved from French Indo China to India
                2 fighters moved from Sumatra to India
                2 fighters moved from Sumatra to 42 Sea Zone
                2 tactical_bombers moved from Sumatra to 42 Sea Zone
                3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 2 tactical_bombers moved from Philippines to 42 Sea Zone
                2 bombers moved from French Indo China to 42 Sea Zone

    Combat - Japanese
                Battle in India
                    Japanese attack with 16 armour, 6 artilleries, 2 bombers, 2 fighters, 11 infantry, 4 mech_infantrys and 3 tactical_bombers
                    British defend with 3 aaGuns, 9 artilleries, 2 fighters and 29 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                        AA fire in India : 2/7 hits, 1.17 expected hits
                        2 fighters owned by the Japanese lost in India
                        Japanese roll dice for 16 armour, 6 artilleries, 2 bombers, 11 infantry, 4 mech_infantrys and 3 tactical_bombers in India, round 2 : 18/42 hits, 16.83 expected hits
                        UK_Pacific roll dice for 3 aaGuns, 9 artilleries, 2 fighters and 29 infantry in India, round 2 : 10/40 hits, 14.00 expected hits
                        10 infantry owned by the Japanese, 3 aaGuns owned by the British and 15 infantry owned by the British lost in India
                        Japanese roll dice for 16 armour, 6 artilleries, 2 bombers, 1 infantry, 4 mech_infantrys and 3 tactical_bombers in India, round 3 : 12/32 hits, 15.00 expected hits
                        UK_Pacific roll dice for 9 artilleries, 2 fighters and 14 infantry in India, round 3 : 12/25 hits, 9.00 expected hits
                        1 infantry owned by the Japanese, 6 artilleries owned by the Japanese, 4 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese and 12 infantry owned by the British lost in India
                        Japanese roll dice for 15 armour, 2 bombers and 3 tactical_bombers in India, round 4 : 10/20 hits, 10.83 expected hits
                        UK_Pacific roll dice for 9 artilleries, 2 fighters and 2 infantry in India, round 4 : 4/13 hits, 5.00 expected hits
                        4 armour owned by the Japanese, 8 artilleries owned by the British and 2 infantry owned by the British lost in India
                        Japanese roll dice for 11 armour, 2 bombers and 3 tactical_bombers in India, round 5 : 10/16 hits, 8.83 expected hits
                        UK_Pacific roll dice for 1 artillery and 2 fighters in India, round 5 : 3/3 hits, 1.67 expected hits
                        3 armour owned by the Japanese, 1 artillery owned by the British and 2 fighters owned by the British lost in India
                    Japanese captures 8PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 8 armour, 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is 17
                    Casualties for Japanese: 8 armour, 6 artilleries, 2 fighters, 11 infantry and 4 mech_infantrys
                    Casualties for British: 3 aaGuns, 9 artilleries, 2 fighters and 29 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 bombers, 6 fighters and 5 tactical_bombers
                    Americans defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters; ANZAC defend with 1 transport
                        Japanese roll dice for 2 bombers, 6 fighters and 5 tactical_bombers in 42 Sea Zone, round 2 : 7/13 hits, 7.67 expected hits
                        Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits
                        2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 42 Sea Zone
                        Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 3 : 6/8 hits, 4.83 expected hits
                        Americans roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                        1 transport owned by the ANZAC and 1 battleship owned by the Americans lost in 42 Sea Zone
                    Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 43
                    Casualties for Japanese: 3 fighters and 2 tactical_bombers
                    Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
                    Casualties for ANZAC: 1 transport
                triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific

    Non Combat Move - Japanese
                3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                2 bombers moved from 42 Sea Zone to French Indo China
                2 tactical_bombers moved from 42 Sea Zone to Sumatra
                1 aaGun moved from Burma to India
                2 bombers and 3 tactical_bombers moved from India to Burma
                2 bombers moved from Burma to French Indo China
                1 infantry moved from Yunnan to Burma
                3 infantry moved from Anhwe to Shantung
                1 infantry moved from French Indo China to Yunnan
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
                1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
                1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from 6 Sea Zone to Philippines
                2 infantry moved from Kwangtung to Kwangsi

    Place Units - Japanese
                3 infantry placed in French Indo China
                3 infantry placed in Shantung
                1 fighter and 2 infantry placed in Kwangtung
                Japanese undo move 3.
                2 infantry placed in Kwangtung
                1 destroyer, 2 fighters and 1 submarine placed in 6 Sea Zone
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,1,5,6,5,4,1,3,4,6,3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
                Japanese collect 47 PUs (10 lost to blockades); end with 55 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs

    Combat Hit Differential Summary :

    Americans : 0.67
        UK_Pacific : -0.67
        AA fire in India : : 0.83
        Japanese : -1.00

    triplea_42422_Jap8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 63 Sea Zone
                4 submarines moved from 63 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to Java
                2 fighters moved from 26 Sea Zone to Queensland
                2 fighters moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from 26 Sea Zone to Hawaiian Islands
                4 infantry, 4 mech_infantrys and 4 transports moved from 28 Sea Zone to 26 Sea Zone
                4 infantry and 4 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier, 3 destroyers and 1 transport placed in 10 Sea Zone
                1 artillery, 2 fighters and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    triplea_42422_Ame8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Szechwan
                1 fighter moved from Kansu to Szechwan
                6 infantry moved from Hopei to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 6 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 6 infantry in Chahar, round 2 :  0/6 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                        Chinese roll dice for 5 infantry in Chahar, round 3 :  2/5 hits
                        Japanese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                14 infantry moved from Hopei to Kweichow
                4 infantry moved from Kansu to Shensi
                1 fighter moved from Szechwan to Kweichow

    Place Units - Chinese
                2 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 10 PUs

    triplea_42422_Chi8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 63 Sea Zone
                4 submarines moved from 63 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to Java
                2 fighters moved from 26 Sea Zone to Queensland
                2 fighters moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from 26 Sea Zone to Hawaiian Islands
                4 infantry, 4 mech_infantrys and 4 transports moved from 28 Sea Zone to 26 Sea Zone
                4 infantry and 4 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier, 3 destroyers and 1 transport placed in 10 Sea Zone
                1 artillery, 2 fighters and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Szechwan
                1 fighter moved from Kansu to Szechwan
                6 infantry moved from Hopei to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 6 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 6 infantry in Chahar, round 2 :  0/6 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                        Chinese roll dice for 5 infantry in Chahar, round 3 :  2/5 hits
                        Japanese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                14 infantry moved from Hopei to Kweichow
                4 infantry moved from Kansu to Shensi
                1 fighter moved from Szechwan to Kweichow

    Place Units - Chinese
                2 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 10 PUs

    Purchase Units - British
                British repair damage of 5x factory_minor; Remaining resources: 28 PUs;
                British buy 9 infantry; Remaining resources: 1 PUs;

    Combat Move - British

    Non Combat Move - British
                1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 fighters moved from 41 Sea Zone to 42 Sea Zone
                1 transport moved from 39 Sea Zone to 75 Sea Zone
                4 infantry moved from Union of South Africa to 71 Sea Zone
                2 artilleries and 1 infantry moved from Persia to Iraq
                4 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
                4 infantry moved from 80 Sea Zone to Iraq
                1 bomber moved from Iraq to Persia
                3 fighters moved from French West Africa to Tanganyika Territory
                2 infantry moved from Rhodesia to Tanganyika Territory

    Place Units - British
                3 infantry placed in Iraq
                3 infantry placed in Persia
                3 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6
                British collect 32 PUs; end with 33 PUs

    Turn Complete - UK_Pacific

    triplea_42422_UK_8.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 3 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Trans-Jordan to Syria
                      Italians take Syria from British
                1 armour moved from Syria to Iraq
                2 armour, 6 artilleries and 7 infantry moved from Trans-Jordan to Iraq
                3 armour moved from Egypt to Iraq
                1 bomber moved from Egypt to 80 Sea Zone
                3 fighters moved from Egypt to Iraq

    Combat - Italians
                Battle in 80 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 2 transports
                        2 transports owned by the British lost in 80 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports
                Battle in Iraq
                    Italians attack with 6 armour, 6 artilleries, 3 fighters and 7 infantry
                    British defend with 6 artilleries, 1 factory_minor and 12 infantry
                        Italians roll dice for 6 armour, 6 artilleries, 3 fighters and 7 infantry in Iraq, round 2 : 7/22 hits, 8.67 expected hits
                        British roll dice for 6 artilleries and 12 infantry in Iraq, round 2 : 10/18 hits, 6.00 expected hits
                        3 artilleries owned by the Italians, 7 infantry owned by the British and 7 infantry owned by the Italians lost in Iraq
                        Italians roll dice for 6 armour, 3 artilleries and 3 fighters in Iraq, round 3 : 6/12 hits, 5.50 expected hits
                        British roll dice for 6 artilleries and 5 infantry in Iraq, round 3 : 1/11 hits, 3.67 expected hits
                        1 artillery owned by the British, 1 artillery owned by the Italians and 5 infantry owned by the British lost in Iraq
                        Italians roll dice for 6 armour, 2 artilleries and 3 fighters in Iraq, round 4 : 3/11 hits, 5.17 expected hits
                        British roll dice for 5 artilleries in Iraq, round 4 : 2/5 hits, 1.67 expected hits
                        3 artilleries owned by the British and 2 artilleries owned by the Italians lost in Iraq
                        Italians roll dice for 6 armour and 3 fighters in Iraq, round 5 : 3/9 hits, 4.50 expected hits
                        British roll dice for 2 artilleries in Iraq, round 5 : 1/2 hits, 0.67 expected hits
                        2 artilleries owned by the British and 1 armour owned by the Italians lost in Iraq
                    Italians win, taking Iraq from British with 5 armour and 3 fighters remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 armour, 6 artilleries and 7 infantry
                    Casualties for British: 6 artilleries and 12 infantry

    Non Combat Move - Italians
                3 fighters moved from Iraq to Egypt
                1 aaGun moved from Trans-Jordan to Iraq
                1 bomber moved from 80 Sea Zone to Egypt
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 transport moved from 92 Sea Zone to 97 Sea Zone
                1 battleship and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone
                1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                3 transports moved from 98 Sea Zone to 97 Sea Zone

    Place Units - Italians
                3 armour placed in Egypt
                2 artilleries and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs

    Combat Hit Differential Summary :

    Italians : -4.83
        British : 2.00

    triplea_42422_Ita8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 airfield; Remaining resources: 5 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 44 Sea Zone

    Non Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 45 Sea Zone to 42 Sea Zone
                4 submarines moved from 63 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 43 Sea Zone to 42 Sea Zone
                1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to Java
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 airfield placed in Java

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs

    triplea_42422_ANZ8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 airfield; Remaining resources: 5 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 44 Sea Zone

    Non Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 45 Sea Zone to 42 Sea Zone
                4 submarines moved from 63 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 43 Sea Zone to 42 Sea Zone
                1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to Java
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 airfield placed in Java

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs

    Combat Move - French
                1 destroyer moved from 41 Sea Zone to 42 Sea Zone

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    triplea_42422_Fre8.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 2 artilleries, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Eastern Poland to Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                2 bombers moved from Novgorod to Ukraine
                1 armour and 1 mech_infantry moved from Nenetsia to Vologda
                      Germans take Vologda from Russians
                1 armour and 1 mech_infantry moved from Vologda to Novosibirsk
                      Germans take Novosibirsk from Russians

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 2 bombers and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 2 bombers and 2 mech_infantrys in Ukraine, round 2 : 2/4 hits, 1.67 expected hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Ukraine to Novgorod
                6 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
                1 infantry moved from Poland to Eastern Poland
                3 armour and 7 mech_infantrys moved from Germany to Eastern Poland
                2 artilleries and 1 infantry moved from Novgorod to Belarus

    Place Units - Germans
                2 artilleries and 1 infantry placed in Novgorod
                3 mech_infantrys placed in Romania
                6 armour and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs

    Combat Hit Differential Summary :

    Germans : 0.33
        Russians : -0.33

    triplea_42422_Ger9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Ukraine
                1 infantry moved from Russia to Vologda
                      Russians take Vologda from Germans
                1 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Russia to Ukraine
                1 tactical_bomber moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Russia to Western Ukraine

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 2 mech_infantrys
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 :  4/4 hits
                        Germans roll dice for 2 mech_infantrys in Ukraine, round 2 :  1/2 hits
                        2 mech_infantrys owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Ukraine to Russia
                2 artilleries and 7 infantry moved from Russia to Bryansk
                1 tactical_bomber moved from Ukraine to Bryansk
                1 artillery moved from Smolensk to Bryansk
                1 infantry moved from Bryansk to Smolensk
                1 fighter moved from Western Ukraine to Bryansk
                1 infantry moved from Volgograd to Samara
                1 infantry moved from Volgograd to Kazakhstan
                2 aaGuns and 7 infantry moved from Yenisey to Timguska
                1 fighter moved from Bryansk to Russia

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs

    triplea_42422_Rus9.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 9 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                2 fighters moved from 6 Sea Zone to 25 Sea Zone
                1 armour moved from India to Eastern Persia
                      Japanese take West India from UK_Pacific
                      Japanese take Eastern Persia from Neutral_Allies
                1 infantry moved from Yunnan to Szechwan
                3 bombers moved from French Indo China to Szechwan

    Combat - Japanese
                Battle in Szechwan
                    Japanese attack with 3 bombers and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 bombers and 1 infantry in Szechwan, round 2 : 1/4 hits, 2.17 expected hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese win with 3 bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                2 tactical_bombers moved from Sumatra to 35 Sea Zone
                3 bombers moved from Szechwan to French Indo China
                1 infantry moved from Burma to Yunnan
                2 infantry moved from Kwangtung to Kwangsi
                1 artillery moved from Shantung to Jehol
                2 infantry moved from Shantung to Jehol
                1 infantry moved from Shantung to Jehol
                1 infantry moved from Shantung to Jehol
                1 infantry moved from Shantung to Jehol
                3 infantry moved from Shantung to Kiangsu
                1 aaGun and 1 infantry moved from Korea to Manchuria
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                3 infantry moved from French Indo China to Kwangsi
                3 tactical_bombers moved from Burma to French Indo China
                3 armour moved from India to Eastern Persia
                2 armour moved from India to Eastern Persia
                2 armour moved from India to Shan State
                2 fighters moved from 25 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
                3 infantry placed in French Indo China
                2 infantry placed in India
                3 infantry placed in Kwangtung
                1 infantry placed in Shantung
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Eastern Persia: 6 armour
                EDIT: Changing ownership of Eastern Persia from Japanese to Neutral_Allies
                EDIT: Adding units owned by Japanese to India: 1 armour
                EDIT: Adding units owned by Japanese to Shan State: 5 armour
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

    Combat Hit Differential Summary :

    Americans : 0.33
        Chinese : 0.67
        Japanese : -1.83

    triplea_42422_Jap9.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    wait, ncm change coming

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 9 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                2 fighters moved from 6 Sea Zone to 25 Sea Zone
                1 armour moved from India to Eastern Persia
                      Japanese take West India from UK_Pacific
                      Japanese take Eastern Persia from Neutral_Allies
                1 infantry moved from Yunnan to Szechwan
                3 bombers moved from French Indo China to Szechwan

    Combat - Japanese
                Battle in Szechwan
                    Japanese attack with 3 bombers and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 bombers and 1 infantry in Szechwan, round 2 : 1/4 hits, 2.17 expected hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese win with 3 bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                2 tactical_bombers moved from Sumatra to 35 Sea Zone
                3 bombers moved from Szechwan to French Indo China
                1 infantry moved from Burma to Yunnan
                2 infantry moved from Kwangtung to Kwangsi
                1 artillery moved from Shantung to Jehol
                2 infantry moved from Shantung to Jehol
                1 infantry moved from Shantung to Jehol
                1 infantry moved from Shantung to Jehol
                1 infantry moved from Shantung to Jehol
                3 infantry moved from Shantung to Kiangsu
                1 aaGun and 1 infantry moved from Korea to Manchuria
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                3 infantry moved from French Indo China to Kwangsi
                3 tactical_bombers moved from Burma to French Indo China
                3 armour moved from India to Eastern Persia
                2 armour moved from India to Eastern Persia
                2 armour moved from India to Shan State
                2 fighters moved from 25 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
                3 infantry placed in French Indo China
                2 infantry placed in India
                3 infantry placed in Kwangtung
                1 infantry placed in Shantung
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Eastern Persia: 6 armour
                EDIT: Changing ownership of Eastern Persia from Japanese to Neutral_Allies
                EDIT: Adding units owned by Japanese to India: 1 armour
                EDIT: Adding units owned by Japanese to Shan State: 5 armour
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Philippines: 2 infantry and 1 marine
                EDIT: Adding units owned by Japanese to Kwangtung: 2 infantry and 1 marine
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport
                EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Americans : 0.33
        Chinese : 0.67
        Japanese : -1.83

    triplea_42422_Jap9.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    ok good to go


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 carrier, 1 destroyer and 1 submarine moved from 63 Sea Zone to 42 Sea Zone
                2 fighters moved from Queensland to 42 Sea Zone
                4 infantry and 4 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 4 infantry, 4 mech_infantrys, 5 submarines and 4 transports moved from 26 Sea Zone to 54 Sea Zone
                4 infantry and 4 mech_infantrys moved from 54 Sea Zone to Queensland
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                2 fighters moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 2 fighters and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from 54 Sea Zone to Queensland

    Place Units - Americans
                1 carrier, 3 destroyers and 1 transport placed in 10 Sea Zone
                1 artillery, 2 fighters and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    triplea_42422_Ame9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Chahar to Anhwe
                1 fighter moved from Kweichow to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Kweichow
                4 infantry moved from Shensi to Kweichow
                3 infantry moved from Chahar to Hopei

    Place Units - Chinese
                3 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 11 PUs

    triplea_42422_Chi9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 carrier, 1 destroyer and 1 submarine moved from 63 Sea Zone to 42 Sea Zone
                2 fighters moved from Queensland to 42 Sea Zone
                4 infantry and 4 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 4 infantry, 4 mech_infantrys, 5 submarines and 4 transports moved from 26 Sea Zone to 54 Sea Zone
                4 infantry and 4 mech_infantrys moved from 54 Sea Zone to Queensland
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                2 fighters moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 2 fighters and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from 54 Sea Zone to Queensland

    Place Units - Americans
                1 carrier, 3 destroyers and 1 transport placed in 10 Sea Zone
                1 artillery, 2 fighters and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Chahar to Anhwe
                1 fighter moved from Kweichow to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Kweichow
                4 infantry moved from Shensi to Kweichow
                3 infantry moved from Chahar to Hopei

    Place Units - Chinese
                3 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 11 PUs

    Purchase Units - British
                British buy 1 armour, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                3 fighters moved from Tanganyika Territory to Persia
                1 transport moved from 75 Sea Zone to 71 Sea Zone
                1 infantry moved from Tanganyika Territory to Kenya
                1 infantry moved from Tanganyika Territory to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia

    Place Units - British
                1 fighter placed in United Kingdom
                3 infantry placed in Persia
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4
                British collect 29 PUs; end with 29 PUs

    Turn Complete - UK_Pacific

    triplea_42422_UK_9.tsvg

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