Whackamatt (Axis) vs entek (Allies) Combo 3ish

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15

    Combat Move - Anzac
                2 Transports moved from 92 Sea Zone to 93 Sea Zone
                2 Artillerys and 2 Infantrys moved from Kyushu to 93 Sea Zone
                2 Artillerys, 2 Infantrys and 2 Transports moved from 93 Sea Zone to 107 Sea Zone
                2 Artillerys and 2 Infantrys moved from 107 Sea Zone to Davao
                1 Cruiser moved from 105 Sea Zone to 92 Sea Zone
                1 Artillery and 1 Infantry moved from N.Thailand to N.French Indochina
                      French take N.French Indochina from Yamamoto
                1 Battleship and 1 Carrier moved from 105 Sea Zone to 66 Sea Zone
                1 S.Submarine moved from 92 Sea Zone to 85 Sea Zone
                1 Infantry moved from Chubu to 85 Sea Zone
                1 Infantry and 1 S.Submarine moved from 85 Sea Zone to 75 Sea Zone
                1 Infantry moved from 75 Sea Zone to Kamchatka
                      Anzac take Kamchatka from Hisaichi
                1 S.Submarine moved from 75 Sea Zone to 85 Sea Zone
                1 Infantry moved from Tohoku to 85 Sea Zone
                1 Infantry and 1 S.Submarine moved from 85 Sea Zone to 75 Sea Zone
                1 Infantry moved from 75 Sea Zone to Koryakia
                      Anzac take Koryakia from Hisaichi

    Purchase Units - Anzac
                Anzac buy 4 Artillerys, 2 Elites, 2 Infantrys, 2 S.Submarines, 1 Tank and 2 Transports; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in Davao
                    Anzac attack with 2 Artillerys and 2 Infantrys
                    Yamamoto defend with 1 AAGun, 3 Bunkers and 1 Factory
                        Anzac roll dice for 2 Artillerys and 2 Infantrys in Davao, round 2 : 0/4 hits, 1.33 expected hits
                        Yamamoto roll dice for 3 Bunkers in Davao, round 2 : 0/3 hits, 1.50 expected hits
                        Anzac roll dice for 2 Artillerys and 2 Infantrys in Davao, round 3 : 2/4 hits, 1.33 expected hits
                    Units damaged: 2 Bunkers owned by the Yamamoto
                        Yamamoto roll dice for 3 Bunkers in Davao, round 3 : 1/3 hits, 1.50 expected hits
                        1 Infantry owned by the Anzac lost in Davao
                        Anzac roll dice for 2 Artillerys and 1 Infantry in Davao, round 4 : 3/3 hits, 1.00 expected hits
                    Units damaged: 1 Bunker owned by the Yamamoto
                        Yamamoto roll dice for 3 Bunkers in Davao, round 4 : 1/3 hits, 1.50 expected hits
                        1 Infantry owned by the Anzac and 2 Bunkers owned by the Yamamoto lost in Davao
                        Anzac roll dice for 2 Artillerys in Davao, round 5 : 1/2 hits, 0.67 expected hits
                        Yamamoto roll dice for 1 Bunker in Davao, round 5 : 0/1 hits, 0.50 expected hits
                        1 Bunker owned by the Yamamoto lost in Davao
                    Anzac win, taking Davao from Yamamoto with 2 Artillerys remaining. Battle score for attacker is 14
                    Casualties for Anzac: 2 Infantrys
                    Casualties for Yamamoto: 3 Bunkers

    Non Combat Move - Anzac
                1 Bomber moved from Manila to Madras
                1 Elite moved from Bangkok to S.Thailand
                2 Infantrys moved from S.Thailand to Burma
                1 Elite moved from Hainan to 92 Sea Zone
                1 Elite moved from 92 Sea Zone to N.French Indochina
                1 Submarine moved from 115 Sea Zone to 102 Sea Zone

    Place Units - Anzac
                1 Transport placed in 67 Sea Zone
                2 S.Submarines and 1 Transport placed in 105 Sea Zone
                Anzac undo move 2.
                2 Elites and 1 Tank placed in Bangkok
                2 S.Submarines placed in 105 Sea Zone
                1 Transport placed in 113 Sea Zone
                1 Artillery and 1 Infantry placed in Townsville
                1 Artillery placed in Bangkok
                1 Artillery and 1 Infantry placed in Broome
                1 Artillery placed in Port Moresby

    Turn Complete - Anzac
                Anzac collect 63 PUs; end with 63 PUs

    Combat Hit Differential Summary :

    Yamamoto : -3.00
        Anzac : 1.67

    Production/PUs Summary :

    Germans : 199 / 221
        Russians : 0 / 2
        Italians : 129 / 129
        French : 13 / 12
        Yamamoto : 31 / 0
        Chinese : 33 / 36
        Hisaichi : 62 / 66
        British : 51 / 51
        Anzac : 63 / 63
        Dutch : 38 / 38
        Finns : 33 / 36
        Romanians : 29 / 29
        Thai : 1 / 0
        Americans : 112 / 112

    triplea_41772_Anz15.tsvg

  • '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 15

    Combat Move - Dutch

    Combat Hit Differential Summary :

    triplea_41772_Dut15.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15

    Combat Move - Dutch
                2 Artillerys and 2 Infantrys moved from Mysore to 64 Sea Zone
                2 Artillerys, 1 Carrier, 1 Destroyer, 1 Fighter, 2 Infantrys and 2 Transports moved from 64 Sea Zone to 62 Sea Zone
                2 Artillerys, 1 Fighter and 2 Infantrys moved from 62 Sea Zone to Italian East Africa
                2 Transports moved from 85 Sea Zone to 93 Sea Zone
                1 Artillery, 2 Infantrys and 1 Mech.Inf moved from Formosa to 93 Sea Zone
                1 Artillery, 2 Infantrys, 1 Mech.Inf and 2 Transports moved from 93 Sea Zone to 107 Sea Zone
                1 Artillery and 2 Infantrys moved from 107 Sea Zone to Davao
                1 Mech.Inf moved from 107 Sea Zone to Davao

    Purchase Units - Dutch
                Dutch buy 1 Bunker, 1 Cruiser, 1 Destroyer and 2 Transports; Remaining resources: 0 PUs;

    Combat - Dutch
                Battle in Italian East Africa
                    Dutch attack with 2 Artillerys, 1 Fighter and 2 Infantrys
                    Italians defend with 2 Bunkers and 1 Factory
                        Dutch roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Italian East Africa, round 2 : 0/5 hits, 1.67 expected hits
                        Italians roll dice for 2 Bunkers in Italian East Africa, round 2 : 1/2 hits, 1.00 expected hits
                        1 Infantry owned by the Dutch lost in Italian East Africa
                        Dutch roll dice for 2 Artillerys, 1 Fighter and 1 Infantry in Italian East Africa, round 3 : 1/4 hits, 1.33 expected hits
                    Units damaged: 1 Bunker owned by the Italians
                        Italians roll dice for 2 Bunkers in Italian East Africa, round 3 : 1/2 hits, 1.00 expected hits
                        1 Infantry owned by the Dutch lost in Italian East Africa
                        Dutch roll dice for 2 Artillerys and 1 Fighter in Italian East Africa, round 4 : 1/3 hits, 1.00 expected hits
                    Units damaged: 1 Bunker owned by the Italians
                        Italians roll dice for 2 Bunkers in Italian East Africa, round 4 : 0/2 hits, 1.00 expected hits
                        Dutch roll dice for 2 Artillerys and 1 Fighter in Italian East Africa, round 5 : 1/3 hits, 1.00 expected hits
                        Italians roll dice for 2 Bunkers in Italian East Africa, round 5 : 2/2 hits, 1.00 expected hits
                        1 Bunker owned by the Italians and 2 Artillerys owned by the Dutch lost in Italian East Africa
                    Italians win with 1 Bunker remaining. Battle score for attacker is -6
                    Casualties for Dutch: 2 Artillerys and 2 Infantrys
                    Casualties for Italians: 1 Bunker
                    1 Fighter owned by the Dutch retreated

    Non Combat Move - Dutch
                1 Fighter moved from Italian East Africa to 62 Sea Zone
                2 Artillerys moved from S.French Indochina to N.French Indochina
                1 Artillery and 2 Infantrys moved from Manila to Mindoro

    Place Units - Dutch
                1 Cruiser, 1 Destroyer and 2 Transports placed in 85 Sea Zone
                1 Bunker placed in Suriname

    Turn Complete - Dutch
                Dutch collect 38 PUs; end with 38 PUs

    Combat Hit Differential Summary :

    Italians : 0.00
        Dutch : -2.00

    Production/PUs Summary :

    Germans : 199 / 221
        Russians : 0 / 2
        Italians : 129 / 129
        French : 13 / 12
        Yamamoto : 31 / 0
        Chinese : 33 / 36
        Hisaichi : 62 / 66
        British : 51 / 51
        Anzac : 63 / 63
        Dutch : 38 / 38
        Finns : 33 / 36
        Romanians : 29 / 29
        Thai : 1 / 0
        Americans : 112 / 112

    triplea_41772_Dut15.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15

    Combat Move - Finns
                1 Adv.Fighter and 2 Fighters moved from Sverdlovsk to S.Buryat Mongolia
                1 JetFighter moved from Kirov to Irkutsk
                1 Infantry moved from Gorky to Kuybyshev
                2 Mech.Infs moved from S.Karelia to Salekhard
                2 Infantrys moved from S.Karelia to N.Karelia
                4 ArmoredCars moved from Lapland to S.Karelia
                3 ArmoredCars moved from Upper Norrland to N.Karelia
                1 Elite and 4 Infantrys moved from N.Karelia to S.Karelia
                1 Mech.Inf moved from Helsinki to Vyborg
                1 JetFighter moved from Helsinki to Komi

    Purchase Units - Finns
                Finns buy 2 JetFighters and 2 Mech.Infs; Remaining resources: 0 PUs;

    Non Combat Move - Finns

    Place Units - Finns
                2 Mech.Infs placed in S.Karelia
                2 JetFighters placed in Helsinki

    Turn Complete - Finns
                Finns collect 33 PUs; end with 33 PUs

    Combat Hit Differential Summary :

    triplea_41772_Fin15.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15

    Combat Move - Romanians
                1 Tank moved from Adana to E.Iran
                2 ArmoredCars and 1 Tank moved from Erzurum to E.Iran
                2 Tanks moved from Azerbaijan to E.Iran
                2 Tanks moved from W.Iran to E.Iran
                1 Tank moved from Uzbekistan to E.Iran
                1 Fighter moved from Izmir to E.Iran
                1 Mot.Inf moved from Bucharest to Istanbul
                1 Adv.Fighter moved from Bucharest to Erzurum
                1 JetFighter moved from Izmir to 126 Sea Zone
                1 JetFighter moved from Bucharest to W.Iran
                2 Adv.Fighters moved from Izmir to 126 Sea Zone
                2 Mech.Infs moved from Donetsk to Erzurum
                2 Artillerys and 2 Elites moved from Saratov to Astrakhan
                3 Artillerys and 3 Elites moved from Kuybyshev to Chimkent
                2 Artillerys, 1 Elite and 1 Infantry moved from Rostov to Saratov

    Purchase Units - Romanians
                Romanians buy 1 Factory; Remaining resources: 14 PUs;

    Combat - Romanians
                Battle in E.Iran
                    Romanians attack with 2 ArmoredCars, 1 Fighter and 7 Tanks
                    British defend with 1 Bunker
                        Romanians roll dice for 2 ArmoredCars, 1 Fighter and 7 Tanks in E.Iran, round 2 : 2/10 hits, 4.50 expected hits
                        British roll dice for 1 Bunker in E.Iran, round 2 : 0/1 hits, 0.50 expected hits
                        1 Bunker owned by the British lost in E.Iran
                    Romanians win, taking E.Iran from British with 2 ArmoredCars, 1 Fighter and 7 Tanks remaining. Battle score for attacker is 6
                    Casualties for British: 1 Bunker
                Battle in 126 Sea Zone
                    Romanians attack with 2 Adv.Fighters and 1 JetFighter
                    Russians defend with 1 Transport
                        Romanians roll dice for 2 Adv.Fighters and 1 JetFighter in 126 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                        Russians roll dice for 1 Transport in 126 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 Transport owned by the Russians lost in 126 Sea Zone
                    Romanians win with 2 Adv.Fighters and 1 JetFighter remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 Transport

    Non Combat Move - Romanians
                2 Adv.Fighters and 1 JetFighter moved from 126 Sea Zone to W.Iran
                1 Fighter moved from E.Iran to W.Iran

    Place Units - Romanians
                1 Factory placed in Azerbaijan

    Turn Complete - Romanians
                Romanians collect 32 PUs; end with 46 PUs

    Combat Hit Differential Summary :

    Romanians : -2.17
        British : -0.50
        Russians : -0.17

    triplea_41772_Rom15.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15

    Turn Complete - Thai

    Combat Hit Differential Summary :

    triplea_41772_Tha15.tsvg

  • '20 '19 '18 '17 '16

    I can’t post.  It is saying the uploader is full.  I have the file saved and will post it when I can.

  • '20 '18 '17 '15

    try now, I"m getting through

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15

    Combat Move - Americans
                3 Adv.Fighters moved from South Atlantic USA to 13 Sea Zone
                4 S.Bombers moved from Bahia to 9 Sea Zone
                5 Artillerys and 2 Elites moved from Wake to 88 Sea Zone
                3 Marines moved from Midway to 88 Sea Zone
                1 Artillery, 1 B.Transport, 1 Elite and 1 Marine moved from 88 Sea Zone to 86 Sea Zone
                1 Artillery, 1 Elite and 1 Marine moved from 86 Sea Zone to Iwo Jima
                      Americans take Iwo Jima from Yamamoto
                2 Artillerys, 1 B.Transport and 1 Marine moved from 88 Sea Zone to 86 Sea Zone
                2 Artillerys and 1 Marine moved from 86 Sea Zone to Saipan
                2 Artillerys, 1 B.Transport and 1 Marine moved from 88 Sea Zone to 86 Sea Zone
                2 Artillerys and 1 Marine moved from 86 Sea Zone to Saipan
                1 Cruiser and 1 Elite moved from 88 Sea Zone to 86 Sea Zone
                1 Elite moved from 86 Sea Zone to Saipan
                1 Adv.Fighter moved from 88 Sea Zone to Saipan
                2 Fighters moved from 88 Sea Zone to Saipan
                1 B.Carrier and 3 Destroyers moved from 88 Sea Zone to 86 Sea Zone
                1 Tank moved from British Columbia to Southwest USA

    Purchase Units - Americans
                Americans buy 1 B.Carrier, 1 Battleship, 1 Bunker, 5 Destroyers, 3 Infantrys, 2 Marines and 2 Mech.Infs; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Saipan
                    Americans attack with 1 Adv.Fighter, 4 Artillerys, 1 Elite, 2 Fighters and 2 Marines
                    Yamamoto defend with 1 AAGun and 1 Bunker
                        AA fire in Saipan : 2/3 hits, 0.50 expected hits
                        2 Fighters owned by the Americans lost in Saipan
                        Americans roll dice for 1 Cruiser in Saipan, round 2 : 1/1 hits, 0.50 expected hits
                    Units damaged: 1 Bunker owned by the Yamamoto
                        Americans roll dice for 1 Adv.Fighter, 4 Artillerys, 1 Elite and 2 Marines in Saipan, round 2 : 5/8 hits, 3.67 expected hits
                        Yamamoto roll dice for 1 Bunker in Saipan, round 2 : 1/1 hits, 0.50 expected hits
                        1 Artillery owned by the Americans and 1 Bunker owned by the Yamamoto lost in Saipan
                    Americans win, taking Saipan from Yamamoto with 1 Adv.Fighter, 3 Artillerys, 1 Elite and 2 Marines remaining. Battle score for attacker is -14
                    Casualties for Americans: 1 Artillery and 2 Fighters
                    Casualties for Yamamoto: 1 Bunker
                Battle in 9 Sea Zone
                    Americans attack with 4 S.Bombers
                    Germans defend with 4 Destroyers and 2 Transports
                        Americans roll dice for 4 S.Bombers in 9 Sea Zone, round 2 : 3/4 hits, 3.33 expected hits
                        Germans roll dice for 4 Destroyers and 2 Transports in 9 Sea Zone, round 2 : 1/6 hits, 1.67 expected hits
                        1 Destroyer owned by the Germans, 1 S.Bomber owned by the Americans and 2 Transports owned by the Germans lost in 9 Sea Zone
                        Americans roll dice for 3 S.Bombers in 9 Sea Zone, round 3 : 3/3 hits, 2.50 expected hits
                        Germans roll dice for 3 Destroyers in 9 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits
                        3 Destroyers owned by the Germans and 2 S.Bombers owned by the Americans lost in 9 Sea Zone
                    Americans win with 1 S.Bomber remaining. Battle score for attacker is -10
                    Casualties for Americans: 3 S.Bombers
                    Casualties for Germans: 4 Destroyers and 2 Transports
                Battle in 13 Sea Zone
                    Americans attack with 3 Adv.Fighters
                    Germans defend with 4 S.Submarines
                        Americans roll dice for 3 Adv.Fighters in 13 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    2 S.Submarines owned by the Germans lost in 13 Sea Zone
                    2 S.Submarines owned by the Germans Submerged
                    Americans win with 3 Adv.Fighters remaining. Battle score for attacker is 20
                    Casualties for Germans: 2 S.Submarines

    Non Combat Move - Americans
                1 S.Bomber moved from 9 Sea Zone to Montreal
                1 Adv.Fighter moved from Saipan to 86 Sea Zone

    Place Units - Americans
                1 B.Carrier, 1 Battleship and 5 Destroyers placed in 13 Sea Zone
                1 Bunker and 2 Marines placed in Bahia
                2 Mech.Infs placed in Venezuela
                2 Infantrys placed in Colombia
                1 Infantry placed in South Atlantic USA

    Turn Complete - Americans
                Americans collect 117 PUs; end with 117 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 13 Sea Zone: 1 Destroyer
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 Destroyer
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : 0.33
        AA fire in Saipan : : 1.50
        Yamamoto : 0.50
        Americans : 2.50

    Production/PUs Summary :

    Germans : 199 / 221
        Russians : 0 / 2
        Italians : 129 / 129
        French : 13 / 12
        Yamamoto : 26 / 0
        Chinese : 33 / 36
        Hisaichi : 62 / 66
        British : 48 / 51
        Anzac : 63 / 63
        Dutch : 38 / 38
        Finns : 33 / 33
        Romanians : 32 / 46
        Thai : 1 / 0
        Americans : 117 / 117

    triplea_41772_Ame15.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16

    Combat Move - Germans
                1 HeavyTank moved from Sibirsky to Novosibirsk
                2 Mech.Infs moved from Krasnoyarsk to C.Sinkiang
                1 JetFighter moved from Chimkent to C.Sinkiang
                10 Mech.Infs moved from Chimkent to Semipalatinsk
                11 Mech.Infs moved from Semipalatinsk to C.Sinkiang
                5 HeavyTanks moved from Kuybyshev to Alma Ata
                1 Mech.Inf moved from Tashkent to Alma Ata
                3 Tanks moved from Salekhard to Novosibirsk
                5 Infantrys moved from Sverdlovsk to Novosibirsk
                2 Mech.Infs moved from Komi to Chimkent
                3 Infantrys moved from Georgia to Erzurum
                3 Infantrys moved from Saratov to Kuybyshev
                2 Infantrys moved from Stalingrad to Saratov
                1 Infantry moved from Rostov to Georgia
                10 Infantrys moved from Moscow to Penza
                1 HeavyTank moved from Arkhangelsk to Kuybyshev
                3 ArmoredCars, 1 Artillery, 1 Elite and 1 Tank moved from Leon to Madrid
                1 Artillery moved from La Mancha to Madrid
                1 ArmoredCar and 4 Mech.Infs moved from Aragon to Madrid
                1 HeavyTank moved from Brittany to Navarre
                2 Adv.Fighters, 1 Carrier, 1 Destroyer and 1 S.Submarine moved from 28 Sea Zone to 13 Sea Zone
                5 Elites moved from Portugal to 30 Sea Zone
                5 Elites and 5 S.Submarines moved from 30 Sea Zone to 32 Sea Zone
                5 Elites moved from 32 Sea Zone to Bahia
                1 Destroyer and 1 Submarine moved from 33 Sea Zone to 26 Sea Zone
                2 Elites moved from La Mancha to Madrid
                3 Infantrys moved from Azores to 16 Sea Zone
                1 Battleship, 3 Cruisers, 6 Destroyers and 3 Infantrys moved from 16 Sea Zone to 2 Sea Zone
                3 Elites moved from Iceland to 10 Sea Zone
                3 Elites and 3 S.Submarines moved from 10 Sea Zone to 2 Sea Zone
                3 Elites and 3 Infantrys moved from 2 Sea Zone to Montreal
                1 Transport moved from 17 Sea Zone to 9 Sea Zone
                2 Infantrys moved from Iceland to 9 Sea Zone
                2 Infantrys and 1 Transport moved from 9 Sea Zone to 8 Sea Zone
                2 Infantrys moved from 8 Sea Zone to Greenland
                1 Infantry moved from Azores to 17 Sea Zone
                1 Infantry and 1 Transport moved from 17 Sea Zone to 8 Sea Zone
                1 Infantry moved from 8 Sea Zone to Greenland
                2 Artillerys and 2 Infantrys moved from Portugal to 30 Sea Zone
                2 Artillerys, 1 Cruiser, 2 Infantrys and 3 Transports moved from 30 Sea Zone to 15 Sea Zone
                1 Elite moved from Manchester to 18 Sea Zone
                1 Elite moved from Scotland to 18 Sea Zone
                2 Elites and 2 S.Submarines moved from 18 Sea Zone to 15 Sea Zone
                2 Carriers moved from 18 Sea Zone to 16 Sea Zone
                4 JetFighters moved from 18 Sea Zone to 16 Sea Zone
                1 S.Submarine moved from 21 Sea Zone to 20 Sea Zone
                1 Infantry moved from Wales to 20 Sea Zone
                1 Infantry and 1 S.Submarine moved from 20 Sea Zone to 17 Sea Zone
                1 Infantry moved from 17 Sea Zone to Azores
                1 Infantry moved from Wales to 20 Sea Zone
                1 Infantry and 1 T.Boat moved from 20 Sea Zone to 19 Sea Zone
                1 Infantry moved from 19 Sea Zone to Galicia
                2 Elites moved from Hamburg to 22 Sea Zone
                2 Elites and 2 S.Submarines moved from 22 Sea Zone to 18 Sea Zone
                1 Elite moved from Chimkent to Alma Ata
                7 Elites moved from London to Wales

    Purchase Units - Germans
                Germans buy 1 Carrier, 2 Elites, 3 Factorys, 2 JetFighters and 10 S.Submarines; Remaining resources: 32 PUs;

    Combat - Germans
                Battle in Madrid
                    Germans attack with 4 ArmoredCars, 2 Artillerys, 3 Elites, 4 Mech.Infs and 1 Tank
                    Neutral defend with 1 AAGun, 1 Factory, 3 Infantrys and 3 Tanks
                        Germans roll dice for 4 ArmoredCars, 2 Artillerys, 3 Elites, 4 Mech.Infs and 1 Tank in Madrid, round 2 : 3/14 hits, 5.33 expected hits
                        Neutral roll dice for 3 Infantrys and 3 Tanks in Madrid, round 2 : 4/6 hits, 2.50 expected hits
                        4 ArmoredCars owned by the Germans and 3 Infantrys owned by the Neutral lost in Madrid
                        Germans roll dice for 2 Artillerys, 3 Elites, 4 Mech.Infs and 1 Tank in Madrid, round 3 : 3/10 hits, 4.00 expected hits
                        Neutral roll dice for 3 Tanks in Madrid, round 3 : 0/3 hits, 1.50 expected hits
                        3 Tanks owned by the Neutral lost in Madrid
                    Germans loses 0 PUs for violating Madrids neutrality.
                    Germans win, taking Madrid from Neutral with 2 Artillerys, 3 Elites, 4 Mech.Infs and 1 Tank remaining. Battle score for attacker is 5
                    Casualties for Germans: 4 ArmoredCars
                    Casualties for Neutral: 3 Infantrys and 3 Tanks
                Battle in 26 Sea Zone
                    Germans attack with 1 Destroyer and 1 Submarine
                    Americans defend with 1 Destroyer
                        Germans roll dice for 1 Submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 Destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Americans roll dice for 1 Destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 Destroyer owned by the Americans lost in 26 Sea Zone
                    Germans win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 Destroyer
                Battle in C.Sinkiang
                    Germans attack with 1 JetFighter and 13 Mech.Infs
                    Chinese defend with 1 Artillery and 7 Infantrys
                        Germans roll dice for 1 JetFighter and 13 Mech.Infs in C.Sinkiang, round 2 : 2/14 hits, 5.00 expected hits
                        Chinese roll dice for 1 Artillery and 7 Infantrys in C.Sinkiang, round 2 : 5/8 hits, 2.67 expected hits
                    5 Mech.Infs owned by the Germans and 2 Infantrys owned by the Chinese lost in C.Sinkiang
                        Germans roll dice for 1 JetFighter and 8 Mech.Infs in C.Sinkiang, round 3 : 3/9 hits, 3.33 expected hits
                        Chinese roll dice for 1 Artillery and 5 Infantrys in C.Sinkiang, round 3 : 1/6 hits, 2.00 expected hits
                    1 Mech.Inf owned by the Germans and 3 Infantrys owned by the Chinese lost in C.Sinkiang
                        Germans roll dice for 1 JetFighter and 7 Mech.Infs in C.Sinkiang, round 4 : 5/8 hits, 3.00 expected hits
                        Chinese roll dice for 1 Artillery and 2 Infantrys in C.Sinkiang, round 4 : 1/3 hits, 1.00 expected hits
                    1 Mech.Inf owned by the Germans, 2 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in C.Sinkiang
                    Germans win, taking C.Sinkiang from Chinese with 1 JetFighter and 6 Mech.Infs remaining. Battle score for attacker is -24
                    Casualties for Germans: 7 Mech.Infs
                    Casualties for Chinese: 1 Artillery and 7 Infantrys
                Battle in Alma Ata
                    Germans attack with 1 Elite, 5 HeavyTanks and 1 Mech.Inf
                    Chinese defend with 5 Infantrys, 1 Mech.Inf and 2 Tanks
                        Germans roll dice for 1 Elite, 5 HeavyTanks and 1 Mech.Inf in Alma Ata, round 2 : 5/7 hits, 4.17 expected hits
                        Chinese roll dice for 5 Infantrys, 1 Mech.Inf and 2 Tanks in Alma Ata, round 2 : 2/8 hits, 3.00 expected hits
                        1 Elite owned by the Germans, 1 Mech.Inf owned by the Germans and 5 Infantrys owned by the Chinese lost in Alma Ata
                        Germans roll dice for 5 HeavyTanks in Alma Ata, round 3 : 3/5 hits, 3.33 expected hits
                        Chinese roll dice for 1 Mech.Inf and 2 Tanks in Alma Ata, round 3 : 2/3 hits, 1.33 expected hits
                    1 Mech.Inf owned by the Chinese, 2 HeavyTanks owned by the Germans and 2 Tanks owned by the Chinese lost in Alma Ata
                    Germans win, taking Alma Ata from Chinese with 3 HeavyTanks remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 Elite, 2 HeavyTanks and 1 Mech.Inf
                    Casualties for Chinese: 5 Infantrys, 1 Mech.Inf and 2 Tanks
                Battle in 13 Sea Zone
                    Germans attack with 2 Adv.Fighters, 1 Carrier, 1 Destroyer and 3 S.Submarines
                    Americans defend with 3 Adv.Fighters, 1 B.Carrier, 1 Battleship and 4 Destroyers
                        Germans roll dice for 3 S.Submarines in 13 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Units damaged: 1 B.Carrier owned by the Americans and 1 Battleship owned by the Americans
                        Germans roll dice for 2 Adv.Fighters, 1 Carrier and 1 Destroyer in 13 Sea Zone, round 2 : 3/4 hits, 1.50 expected hits
                        Americans roll dice for 3 Adv.Fighters, 1 B.Carrier, 1 Battleship and 4 Destroyers in 13 Sea Zone, round 2 : 4/9 hits, 4.50 expected hits
                        4 Destroyers owned by the Americans, 1 Destroyer owned by the Germans, 2 S.Submarines owned by the Germans and 1 Carrier owned by the Germans lost in 13 Sea Zone
                        Germans roll dice for 1 S.Submarine in 13 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 B.Carrier owned by the Americans lost in 13 Sea Zone
                        Germans roll dice for 2 Adv.Fighters in 13 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                        Americans roll dice for 3 Adv.Fighters and 1 Battleship in 13 Sea Zone, round 3 : 1/4 hits, 2.67 expected hits
                    1 Adv.Fighter owned by the Germans and 1 Adv.Fighter owned by the Americans lost in 13 Sea Zone
                        Germans roll dice for 1 S.Submarine in 13 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                        1 Battleship owned by the Americans lost in 13 Sea Zone
                        Germans roll dice for 1 Adv.Fighter in 13 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                        Americans roll dice for 2 Adv.Fighters in 13 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
                    1 S.Submarine owned by the Germans and 1 Adv.Fighter owned by the Germans lost in 13 Sea Zone
                    Americans win with 2 Adv.Fighters remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 Adv.Fighters, 1 Carrier, 1 Destroyer and 3 S.Submarines
                    Casualties for Americans: 1 Adv.Fighter, 1 B.Carrier, 1 Battleship and 4 Destroyers
                Battle in Bahia
                    Germans attack with 5 Elites
                    Americans defend with 1 AAGun, 1 Bunker, 1 Factory and 2 Marines
                        Germans roll dice for 5 Elites in Bahia, round 2 : 2/5 hits, 1.67 expected hits
                    Units damaged: 1 Bunker owned by the Americans
                        Americans roll dice for 1 Bunker and 2 Marines in Bahia, round 2 : 2/3 hits, 1.17 expected hits
                        1 Marine owned by the Americans and 2 Elites owned by the Germans lost in Bahia
                        Germans roll dice for 3 Elites in Bahia, round 3 : 2/3 hits, 1.00 expected hits
                        Americans roll dice for 1 Bunker and 1 Marine in Bahia, round 3 : 1/2 hits, 0.83 expected hits
                        1 Marine owned by the Americans, 1 Bunker owned by the Americans and 1 Elite owned by the Germans lost in Bahia
                    Germans win, taking Bahia from Americans with 2 Elites remaining. Battle score for attacker is 5
                    Casualties for Germans: 3 Elites
                    Casualties for Americans: 1 Bunker and 2 Marines
                Battle in 2 Sea Zone
                    Germans attack with 1 Battleship, 3 Cruisers, 6 Destroyers and 3 S.Submarines
                    British defend with 2 Destroyers
                        Germans roll dice for 3 S.Submarines in 2 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                        British roll dice for 2 Destroyers in 2 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Units damaged: 1 Battleship owned by the Germans
                        1 Destroyer owned by the Germans and 2 Destroyers owned by the British lost in 2 Sea Zone
                    Germans win with 1 Battleship, 3 Cruisers, 5 Destroyers and 3 S.Submarines remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 Destroyer
                    Casualties for British: 2 Destroyers
                Battle in Montreal
                    Germans attack with 3 Elites and 3 Infantrys
                    British defend with 1 AAGun, 2 Adv.Fighters, 1 Bunker, 1 Factory and 2 Infantrys; Americans defend with 1 S.Bomber
                        Germans roll dice for 3 Elites and 3 Infantrys in Montreal, round 2 : 1/6 hits, 1.50 expected hits
                    Units damaged: 1 Bunker owned by the British
                        British roll dice for 2 Adv.Fighters, 1 Bunker, 2 Infantrys and 1 S.Bomber in Montreal, round 2 : 3/6 hits, 2.83 expected hits
                        3 Infantrys owned by the Germans lost in Montreal
                        Germans roll dice for 3 Elites in Montreal, round 3 : 1/3 hits, 1.00 expected hits
                        British roll dice for 2 Adv.Fighters, 1 Bunker, 2 Infantrys and 1 S.Bomber in Montreal, round 3 : 1/6 hits, 2.83 expected hits
                        1 Elite owned by the Germans and 1 Infantry owned by the British lost in Montreal
                        Germans roll dice for 2 Elites in Montreal, round 4 : 0/2 hits, 0.67 expected hits
                        British roll dice for 2 Adv.Fighters, 1 Bunker, 1 Infantry and 1 S.Bomber in Montreal, round 4 : 3/5 hits, 2.50 expected hits
                        2 Elites owned by the Germans lost in Montreal
                    British win with 2 Adv.Fighters, 1 Bunker, 1 Infantry and 1 S.Bomber remaining. Battle score for attacker is -13
                    Casualties for Germans: 3 Elites and 3 Infantrys
                    Casualties for British: 1 Infantry
                    2 Adv.Fighters owned by the Americans forced to land in Washington

    Non Combat Move - Germans
                1 JetFighter moved from C.Sinkiang to E.Iran

    Place Units - Germans
                1 Factory placed in Portugal
                1 Factory placed in Iceland
                1 Factory placed in Greenland
                4 S.Submarines placed in 18 Sea Zone
                4 S.Submarines placed in 18 Sea Zone
                2 S.Submarines placed in 18 Sea Zone
                2 Elites placed in Dublin
                1 Carrier placed in 20 Sea Zone
                2 JetFighters placed in 20 Sea Zone

    Turn Complete - Germans
                Germans collect 207 PUs; end with 239 PUs

    Combat Hit Differential Summary :

    Germans : 1.33
        Neutral : 0.00
        British : 0.17
        Americans : -0.83
        Chinese : 1.00

    triplea_41772_Ger16.tsvg

  • '20 '18 '17 '15

    bump

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16

    Combat Move - Russians
                1 Destroyer, 1 Submarine and 1 Transport moved from 11 Sea Zone to 17 Sea Zone

    Purchase Units - Russians
                Russians buy nothing; Remaining resources: 2 PUs;

    Combat - Russians
                Battle in 17 Sea Zone
                    Russians attack with 1 Destroyer, 1 Submarine and 1 Transport
                    Germans defend with 1 S.Submarine
                        Russians roll dice for 1 Submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Germans roll dice for 1 S.Submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 S.Submarine owned by the Germans lost in 17 Sea Zone
                    Russians win with 1 Destroyer, 1 Submarine and 1 Transport remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 S.Submarine

    Non Combat Move - Russians

    Turn Complete - Russians
                Russians collect 0 PUs; end with 2 PUs

    Combat Hit Differential Summary :

    Germans : -0.50
        Russians : 0.67

    Production/PUs Summary :

    Germans : 207 / 239
        Russians : 0 / 2
        Italians : 129 / 129
        French : 13 / 12
        Yamamoto : 26 / 0
        Chinese : 32 / 36
        Hisaichi : 62 / 66
        British : 48 / 51
        Anzac : 63 / 63
        Dutch : 38 / 38
        Finns : 33 / 33
        Romanians : 32 / 46
        Thai : 1 / 0
        Americans : 115 / 117

    triplea_41772_Rus16.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16

    Combat Move - Italians
                2 units repaired.
                2 Artillerys, 4 HeavyTanks and 9 Infantrys moved from Darfur to French Equatorial Africa
                4 Artillerys and 4 Infantrys moved from Equatoria to French Equatorial Africa
                1 Artillery and 1 Infantry moved from Rhodesia to South Africa
                      Italians take South Africa from British
                4 Submarines moved from 57 Sea Zone to 62 Sea Zone
                2 Destroyers moved from 58 Sea Zone to 62 Sea Zone
                1 Fighter moved from W.Iran to 59 Sea Zone
                4 Destroyers and 2 Submarines moved from 58 Sea Zone to 59 Sea Zone
                1 Battleship, 1 Carrier, 1 Cruiser and 2 Fighters moved from 58 Sea Zone to 59 Sea Zone
                1 Transport moved from 57 Sea Zone to 62 Sea Zone
                1 Transport moved from 57 Sea Zone to 59 Sea Zone
                1 Transport moved from 57 Sea Zone to 59 Sea Zone
                8 HeavyTanks moved from W.Iran to E.Iran
                7 Infantrys moved from W.Iran to E.Iran
                1 Infantry moved from Mauritania to French Sudan
                      Italians take French Sudan from French
                2 Cruisers moved from 35 Sea Zone to 36 Sea Zone
                2 Infantrys moved from Mauritania to 36 Sea Zone
                1 Cruiser moved from 32 Sea Zone to 36 Sea Zone
                1 Infantry moved from Mauritania to 36 Sea Zone
                1 Infantry moved from 36 Sea Zone to Gold Coast
                      Italians take Gold Coast from British
                2 Infantrys moved from 36 Sea Zone to Liberia
                1 Fighter moved from Cape Verde to Bahia
                2 Artillerys and 3 Infantrys moved from W.Morocco to 31 Sea Zone
                1 Artillery moved from Mauritania to 31 Sea Zone
                3 Artillerys, 3 Infantrys and 3 Transports moved from 31 Sea Zone to 33 Sea Zone
                3 Artillerys and 3 Infantrys moved from 33 Sea Zone to Cape Verde
                2 Infantrys moved from E.Morocco to 41 Sea Zone
                2 Infantrys and 2 Transports moved from 41 Sea Zone to 31 Sea Zone
                2 Infantrys moved from W.Morocco to 31 Sea Zone
                4 Infantrys and 2 Transports moved from 31 Sea Zone to 34 Sea Zone
                4 Infantrys moved from 34 Sea Zone to Cape Verde
                1 Infantry moved from W.Morocco to Mauritania
                4 Infantrys moved from S.Algeria to E.Morocco
                4 Infantrys moved from Tunis to N.Tunisia
                1 Infantry moved from Catalonia to Valencia
                1 Infantry moved from Provence to Languedoc
                2 HeavyTanks moved from Kufra to French Equatorial Africa
                5 Infantrys moved from Lower Egypt to Nubia
                6 Infantrys moved from Cairo to Lower Egypt
                1 HeavyTank moved from Syria to W.Iran
                1 Infantry moved from Syria to Iraq
                4 Infantrys moved from Istanbul to Bursa
                1 Infantry moved from Salvador to Bahia
                5 Destroyers moved from 35 Sea Zone to 26 Sea Zone

    Purchase Units - Italians
                Italians buy 3 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 10 Elites and 2 HeavyTanks; Remaining resources: 1 PUs;

    Combat - Italians
                Battle in 59 Sea Zone
                    Italians attack with 1 Battleship, 1 Carrier, 1 Cruiser, 4 Destroyers, 3 Fighters, 2 Submarines and 2 Transports
                    British defend with 2 Adv.Fighters, 1 Carrier, 5 Destroyers, 1 Submarine and 2 Transports
                        Italians roll dice for 2 Submarines in 59 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        British roll dice for 1 Submarine in 59 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 Battleship, 1 Carrier, 1 Cruiser, 4 Destroyers, 3 Fighters and 2 Transports in 59 Sea Zone, round 2 : 4/10 hits, 3.67 expected hits
                        British roll dice for 2 Adv.Fighters, 1 Carrier, 5 Destroyers and 2 Transports in 59 Sea Zone, round 2 : 4/10 hits, 3.83 expected hits
                    Units damaged: 1 Battleship owned by the Italians
                        1 Carrier owned by the Italians, 1 Submarine owned by the British, 2 Transports owned by the British, 2 Transports owned by the Italians and 1 Destroyer owned by the British lost in 59 Sea Zone
                        Italians roll dice for 2 Submarines in 59 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                        Italians roll dice for 1 Battleship, 1 Cruiser, 4 Destroyers and 3 Fighters in 59 Sea Zone, round 3 : 3/9 hits, 3.50 expected hits
                        British roll dice for 2 Adv.Fighters, 1 Carrier and 4 Destroyers in 59 Sea Zone, round 3 : 2/7 hits, 3.17 expected hits
                        1 Carrier owned by the British, 2 Submarines owned by the Italians and 3 Destroyers owned by the British lost in 59 Sea Zone
                        Italians roll dice for 1 Battleship, 1 Cruiser, 4 Destroyers and 3 Fighters in 59 Sea Zone, round 4 : 4/9 hits, 3.50 expected hits
                        British roll dice for 2 Adv.Fighters and 1 Destroyer in 59 Sea Zone, round 4 : 2/3 hits, 1.67 expected hits
                        1 Destroyer owned by the British, 2 Destroyers owned by the Italians and 2 Adv.Fighters owned by the British lost in 59 Sea Zone
                    Italians win with 1 Battleship, 1 Cruiser, 2 Destroyers and 3 Fighters remaining. Battle score for attacker is 37
                    Casualties for Italians: 1 Carrier, 2 Destroyers, 2 Submarines and 2 Transports
                    Casualties for British: 2 Adv.Fighters, 1 Carrier, 5 Destroyers, 1 Submarine and 2 Transports
                Battle in 62 Sea Zone
                    Italians attack with 2 Destroyers, 4 Submarines and 1 Transport
                    Dutch defend with 1 Carrier, 1 Destroyer, 1 Fighter and 2 Transports
                        Italians roll dice for 4 Submarines in 62 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                        Italians roll dice for 2 Destroyers and 1 Transport in 62 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                        Dutch roll dice for 1 Carrier, 1 Destroyer, 1 Fighter and 2 Transports in 62 Sea Zone, round 2 : 3/5 hits, 1.67 expected hits
                        2 Transports owned by the Dutch, 2 Submarines owned by the Italians, 1 Transport owned by the Italians and 1 Destroyer owned by the Dutch lost in 62 Sea Zone
                        Italians roll dice for 2 Submarines in 62 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                        1 Carrier owned by the Dutch lost in 62 Sea Zone
                        Italians roll dice for 2 Destroyers in 62 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
                        Dutch roll dice for 1 Fighter in 62 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                        1 Submarine owned by the Italians and 1 Fighter owned by the Dutch lost in 62 Sea Zone
                    Italians win with 2 Destroyers and 1 Submarine remaining. Battle score for attacker is 15
                    Casualties for Italians: 3 Submarines and 1 Transport
                    Casualties for Dutch: 1 Carrier, 1 Destroyer, 1 Fighter and 2 Transports
                Battle in Liberia
                    Italians attack with 2 Infantrys
                    Neutral defend with 1 Infantry
                        Italians roll dice for 3 Cruisers in Liberia, round 2 : 1/3 hits, 1.50 expected hits
                        1 Infantry owned by the Neutral lost in Liberia
                    Italians loses 0 PUs for violating Liberias neutrality.
                    Italians win, taking Liberia from Neutral with 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry
                Battle in French Equatorial Africa
                    Italians attack with 6 Artillerys, 6 HeavyTanks and 13 Infantrys
                    French defend with 1 Artillery, 3 Bunkers, 1 Factory and 5 Infantrys; Americans defend with 1 AAGun
                        Italians roll dice for 6 Artillerys, 6 HeavyTanks and 13 Infantrys in French Equatorial Africa, round 2 : 8/25 hits, 9.17 expected hits
                    Units damaged: 3 Bunkers owned by the French
                        French roll dice for 1 Artillery, 3 Bunkers and 5 Infantrys in French Equatorial Africa, round 2 : 4/9 hits, 3.50 expected hits
                        5 Infantrys owned by the French and 4 Infantrys owned by the Italians lost in French Equatorial Africa
                        Italians roll dice for 6 Artillerys, 6 HeavyTanks and 9 Infantrys in French Equatorial Africa, round 3 : 5/21 hits, 8.50 expected hits
                        French roll dice for 1 Artillery and 3 Bunkers in French Equatorial Africa, round 3 : 2/4 hits, 1.83 expected hits
                        3 Bunkers owned by the French, 1 Artillery owned by the French and 2 Infantrys owned by the Italians lost in French Equatorial Africa
                    Italians win, taking French Equatorial Africa from French with 6 Artillerys, 6 HeavyTanks and 7 Infantrys remaining. Battle score for attacker is 20
                    Casualties for Italians: 6 Infantrys
                    Casualties for French: 1 Artillery, 3 Bunkers and 5 Infantrys

    Non Combat Move - Italians
                2 AAGuns moved from W.Morocco to Mauritania
                1 AAGun moved from Languedoc to Catalonia
                3 Fighters moved from 59 Sea Zone to E.Iran

    Place Units - Italians
                1 Carrier, 1 Cruiser and 1 Destroyer placed in 58 Sea Zone
                1 Battleship placed in 58 Sea Zone
                2 Adv.Fighters placed in 58 Sea Zone
                2 HeavyTanks placed in Salvador
                3 Elites placed in Rio de Oro
                4 Elites placed in E.Morocco
                1 Adv.Fighter and 3 Elites placed in Tunis

    Turn Complete - Italians
                Italians collect 136 PUs; end with 137 PUs

    Combat Hit Differential Summary :

    Italians : -2.50
        British : -1.00
        French : 0.67
        Dutch : 1.83

    triplea_41772_Ita16.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16

    Combat Move - French
                1 Artillery moved from S.French Indochina to N.French Indochina

    Purchase Units - French
                French buy 1 Bunker and 2 Infantrys; Remaining resources: 2 PUs;

    Non Combat Move - French

    Place Units - French
                1 Bunker and 2 Infantrys placed in Churchill

    Turn Complete - French
                French collect 9 PUs; end with 11 PUs

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 207 / 239
        Russians : 0 / 2
        Italians : 136 / 137
        French : 9 / 11
        Yamamoto : 26 / 0
        Chinese : 32 / 36
        Hisaichi : 62 / 66
        British : 46 / 51
        Anzac : 63 / 63
        Dutch : 38 / 38
        Finns : 33 / 33
        Romanians : 32 / 46
        Thai : 1 / 0
        Americans : 115 / 117

    triplea_41772_Fre16.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16

    Combat Move - Yamamoto
                1 Elite, 4 Infantrys and 1 Marine moved from Kiangsi to Hunan
                1 Infantry moved from Kwangsi to Hunan

    Combat - Yamamoto
                Battle in Hunan
                    Yamamoto attack with 1 Elite, 5 Infantrys and 1 Marine
                    Chinese defend with 1 Infantry
                        Yamamoto roll dice for 1 Elite, 5 Infantrys and 1 Marine in Hunan, round 2 : 2/7 hits, 1.67 expected hits
                        Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Chinese lost in Hunan
                    Yamamoto win, taking Hunan from Chinese with 1 Elite, 5 Infantrys and 1 Marine remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry

    Non Combat Move - Yamamoto

    Turn Complete - Yamamoto

    Combat Hit Differential Summary :

    Yamamoto : 0.33
        Chinese : -0.33

    triplea_41772_Yam16.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16

    Purchase Units - Chinese
                Chinese buy 3 Bunkers and 9 Infantrys; Remaining resources: 0 PUs;

    Non Combat Move - Chinese
                1 Infantry moved from Ningsia to Suiyuan
                1 Infantry moved from Ningsia to Shensi
                1 Artillery moved from Ningsia to E.Qinghai
                6 Infantrys moved from W.Qinghai to E.Sinkiang
                6 Infantrys moved from Hsining to W.Qinghai

    Place Units - Chinese
                1 Bunker and 3 Infantrys placed in Hupeh
                1 Bunker and 4 Infantrys placed in Urumqi
                1 Bunker and 2 Infantrys placed in Hsining

    Turn Complete - Chinese
                Chinese collect 31 PUs; end with 31 PUs

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 207 / 239
        Russians : 0 / 2
        Italians : 136 / 137
        French : 9 / 11
        Yamamoto : 27 / 0
        Chinese : 31 / 31
        Hisaichi : 62 / 66
        British : 46 / 51
        Anzac : 63 / 63
        Dutch : 38 / 38
        Finns : 33 / 33
        Romanians : 32 / 46
        Thai : 1 / 0
        Americans : 115 / 117

    triplea_41772_Chi16.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16

    Combat Move - Hisaichi
                1 Elite and 1 Infantry moved from Shansi to Chahar
                1 Infantry moved from Anhwei to Shantung
                1 Elite and 1 Infantry moved from Eastern Mongolia to Chahar
                1 Mech.Inf moved from Eastern Mongolia to Chahar
                1 Infantry moved from Changchun to 84 Sea Zone
                1 Infantry moved from 84 Sea Zone to Formosa
                      Hisaichi take Formosa from Dutch
                4 Adv.Fighters and 1 Fighter moved from 84 Sea Zone to 75 Sea Zone
                3 Infantrys moved from Hulunbuir to Chita
                1 Infantry moved from Krasnoyarsk to Irkutsk
                3 Infantrys moved from Irkutsk to N.Buryat Mongolia
                1 Tank moved from Krasnoyarsk to N.Buryat Mongolia

    Purchase Units - Hisaichi
                Hisaichi buy 1 B.Carrier, 3 Fighters and 10 Infantrys; Remaining resources: 2 PUs;

    Combat - Hisaichi
                Battle in 75 Sea Zone
                    Hisaichi attack with 4 Adv.Fighters and 1 Fighter
                    Anzac defend with 2 S.Submarines
                        Hisaichi roll dice for 4 Adv.Fighters and 1 Fighter in 75 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                    2 S.Submarines owned by the Anzac lost in 75 Sea Zone
                    Hisaichi win with 4 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 20
                    Casualties for Anzac: 2 S.Submarines

    Non Combat Move - Hisaichi
                4 Adv.Fighters and 1 Fighter moved from 75 Sea Zone to 84 Sea Zone

    Place Units - Hisaichi
                1 B.Carrier and 3 Fighters placed in 84 Sea Zone
                3 Infantrys placed in Hulunbuir
                3 Infantrys placed in Chita
                4 Infantrys placed in Changchun

    Turn Complete - Hisaichi
                Hisaichi collect 65 PUs; end with 67 PUs

    Combat Hit Differential Summary :

    Hisaichi : 0.67

    triplea_41772_His16.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16

    Combat Move - British
                1 unit repaired.
                2 Adv.Fighters moved from Montreal to 8 Sea Zone

    Purchase Units - British
                British buy 2 Adv.Fighters, 1 Bunker, 6 Infantrys and 2 Mech.Infs; Remaining resources: 1 PUs;

    Combat - British
                Battle in 8 Sea Zone
                    British attack with 2 Adv.Fighters
                    Germans defend with 2 Transports
                        British roll dice for 2 Adv.Fighters in 8 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                        Germans roll dice for 2 Transports in 8 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                        2 Transports owned by the Germans lost in 8 Sea Zone
                    British win with 2 Adv.Fighters remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 Transports

    Non Combat Move - British
                1 Adv.Fighter moved from 8 Sea Zone to Montreal
                1 Infantry moved from Ontario to Quebec
                1 Tank moved from Quebec to Montreal
                1 Artillery moved from N.Thailand to Yunnan
                1 Adv.Fighter moved from 8 Sea Zone to Montreal

    Place Units - British
                1 Bunker and 2 Infantrys placed in Montreal
                British undo move 1.
                2 Adv.Fighters and 1 Bunker placed in Montreal
                2 Mech.Infs placed in Vancouver
                5 Infantrys placed in Delhi
                1 Infantry placed in Bombay

    Turn Complete - British
                British collect 46 PUs; end with 47 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        British : 1.00

    Production/PUs Summary :

    Germans : 207 / 239
        Russians : 0 / 2
        Italians : 136 / 137
        French : 9 / 11
        Yamamoto : 27 / 0
        Chinese : 31 / 31
        Hisaichi : 65 / 67
        British : 46 / 47
        Anzac : 63 / 63
        Dutch : 35 / 38
        Finns : 33 / 33
        Romanians : 32 / 46
        Thai : 1 / 0
        Americans : 115 / 117

    triplea_41772_Bri16.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16

    Combat Move - Anzac
                2 Adv.Fighters, 1 Carrier and 1 Destroyer moved from 93 Sea Zone to 84 Sea Zone
                1 Adv.Fighter, 1 Carrier, 1 Cruiser and 1 Fighter moved from 92 Sea Zone to 84 Sea Zone
                2 Elites moved from Bangkok to 105 Sea Zone
                2 Elites and 2 S.Submarines moved from 105 Sea Zone to 84 Sea Zone
                1 Elite moved from 84 Sea Zone to Korea
                1 Elite moved from 84 Sea Zone to Kirin
                1 Infantry moved from Koryakia to Kolyma
                      Anzac take Kolyma from Hisaichi
                1 Infantry moved from Kamchatka to Koryakia
                1 Adv.Fighter moved from Manila to 84 Sea Zone
                2 Transports moved from 107 Sea Zone to 84 Sea Zone
                2 Infantrys moved from West Papua to 113 Sea Zone
                2 Infantrys and 1 Transport moved from 113 Sea Zone to 66 Sea Zone
                2 Infantrys moved from 66 Sea Zone to Sumatra
                1 Artillery and 1 Infantry moved from Broome to 67 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 67 Sea Zone to 66 Sea Zone
                1 Artillery and 1 Infantry moved from 66 Sea Zone to Sumatra
                2 Infantrys moved from Burma to Assam
                1 Elite moved from S.Thailand to Burma
                1 Artillery moved from Bangkok to S.Thailand
                1 Tank moved from Bangkok to N.Thailand

    Purchase Units - Anzac
                Anzac buy 2 Adv.Fighters, 2 Destroyers, 2 Elites and 2 S.Submarines; Remaining resources: 1 PUs;

    Combat - Anzac
                Battle in 84 Sea Zone
                    Anzac attack with 4 Adv.Fighters, 2 Carriers, 1 Cruiser, 1 Destroyer, 1 Fighter, 2 S.Submarines and 2 Transports
                    Hisaichi defend with 4 Adv.Fighters, 2 B.Carriers, 1 Carrier, 1 Cruiser, 4 Destroyers, 4 Fighters, 2 Submarines and 1 Transport
                        Anzac roll dice for 2 S.Submarines in 84 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Units damaged: 1 B.Carrier owned by the Hisaichi
                        Hisaichi roll dice for 2 Submarines in 84 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                        Anzac roll dice for 4 Adv.Fighters, 2 Carriers, 1 Cruiser, 1 Destroyer, 1 Fighter and 2 Transports in 84 Sea Zone, round 2 : 2/9 hits, 3.50 expected hits
                    Units damaged: 1 B.Carrier owned by the Hisaichi
                        Hisaichi roll dice for 4 Adv.Fighters, 2 B.Carriers, 1 Carrier, 1 Cruiser, 4 Destroyers, 4 Fighters and 1 Transport in 84 Sea Zone, round 2 : 7/17 hits, 8.17 expected hits
                        2 Transports owned by the Anzac, 1 Transport owned by the Hisaichi, 1 Fighter owned by the Anzac, 1 Destroyer owned by the Anzac, 2 Carriers owned by the Anzac, 1 Adv.Fighter owned by the Anzac and 1 S.Submarine owned by the Anzac lost in 84 Sea Zone
                        1 Elite owned by the Anzac lost in Korea
                    2 Submarines owned by the Hisaichi Submerged
                    1 Cruiser and 1 S.Submarine retreated to 92 Sea Zone
                    Hisaichi win with 4 Adv.Fighters, 2 B.Carriers, 1 Carrier, 1 Cruiser, 4 Destroyers and 4 Fighters remaining. Battle score for attacker is -70
                    Casualties for Anzac: 1 Adv.Fighter, 2 Carriers, 1 Destroyer, 1 Fighter, 1 S.Submarine and 2 Transports
                    Casualties for Hisaichi: 1 Transport

    Non Combat Move - Anzac
                2 Adv.Fighters moved from 84 Sea Zone to 85 Sea Zone
                1 Adv.Fighter moved from 84 Sea Zone to 86 Sea Zone

    Place Units - Anzac
                2 Destroyers and 2 S.Submarines placed in 105 Sea Zone
                2 Elites placed in Bangkok
                2 Adv.Fighters placed in Broome

    Turn Complete - Anzac
                Anzac collect 64 PUs; end with 65 PUs

    Combat Hit Differential Summary :

    Hisaichi : -0.83
        Anzac : -1.50

    Production/PUs Summary :

    Germans : 207 / 239
        Russians : 0 / 2
        Italians : 136 / 137
        French : 9 / 11
        Yamamoto : 27 / 0
        Chinese : 31 / 31
        Hisaichi : 64 / 67
        British : 46 / 47
        Anzac : 64 / 65
        Dutch : 35 / 38
        Finns : 33 / 33
        Romanians : 32 / 46
        Thai : 1 / 0
        Americans : 115 / 117

    triplea_41772_Anz16.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16

    Combat Move - Dutch
                1 Submarine moved from 92 Sea Zone to 84 Sea Zone
                2 Tanks moved from Tokyo to 85 Sea Zone
                2 Infantrys moved from Tokyo to 85 Sea Zone
                10 Fighters moved from Tokyo to 84 Sea Zone
                2 Infantrys, 2 Tanks and 2 Transports moved from 85 Sea Zone to 92 Sea Zone
                2 Infantrys and 2 Tanks moved from 92 Sea Zone to Hong Kong
                2 Adv.Fighters, 1 Carrier, 1 Cruiser and 5 Destroyers moved from 85 Sea Zone to 84 Sea Zone

    Purchase Units - Dutch
                Dutch buy 1 Bunker and 4 Fighters; Remaining resources: 0 PUs;

    Combat - Dutch
                Battle in Hong Kong
                    Dutch attack with 2 Infantrys and 2 Tanks
                    Yamamoto defend with 1 AAGun, 2 Bunkers and 1 Factory
                        Dutch roll dice for 2 Infantrys and 2 Tanks in Hong Kong, round 2 : 0/4 hits, 1.33 expected hits
                        Yamamoto roll dice for 2 Bunkers in Hong Kong, round 2 : 0/2 hits, 1.00 expected hits
                        Dutch roll dice for 2 Infantrys and 2 Tanks in Hong Kong, round 3 : 2/4 hits, 1.33 expected hits
                    Units damaged: 2 Bunkers owned by the Yamamoto
                        Yamamoto roll dice for 2 Bunkers in Hong Kong, round 3 : 2/2 hits, 1.00 expected hits
                        2 Infantrys owned by the Dutch lost in Hong Kong
                        Dutch roll dice for 2 Tanks in Hong Kong, round 4 : 1/2 hits, 1.00 expected hits
                        Yamamoto roll dice for 2 Bunkers in Hong Kong, round 4 : 2/2 hits, 1.00 expected hits
                        1 Bunker owned by the Yamamoto and 2 Tanks owned by the Dutch lost in Hong Kong
                    Yamamoto win with 1 Bunker remaining. Battle score for attacker is -8
                    Casualties for Dutch: 2 Infantrys and 2 Tanks
                    Casualties for Yamamoto: 1 Bunker
                Battle in 84 Sea Zone
                    Anzac loiter and taunt; Dutch attack with 1 Carrier, 1 Cruiser, 5 Destroyers, 10 Fighters and 1 Submarine
                    Hisaichi defend with 4 Adv.Fighters, 2 B.Carriers, 1 Carrier, 1 Cruiser, 4 Destroyers, 4 Fighters and 2 Submarines
                        Dutch roll dice for 1 Submarine in 84 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Hisaichi roll dice for 2 Submarines in 84 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        Dutch roll dice for 1 Carrier, 1 Cruiser, 5 Destroyers and 10 Fighters in 84 Sea Zone, round 2 : 7/17 hits, 5.67 expected hits
                        Hisaichi roll dice for 4 Adv.Fighters, 2 B.Carriers, 1 Carrier, 1 Cruiser, 4 Destroyers and 4 Fighters in 84 Sea Zone, round 2 : 10/16 hits, 8.00 expected hits
                        1 Carrier owned by the Dutch, 3 Fighters owned by the Dutch, 1 Submarine owned by the Dutch, 1 Fighter owned by the Hisaichi, 4 Destroyers owned by the Hisaichi, 2 Adv.Fighters owned by the Anzac, 5 Destroyers owned by the Dutch and 2 Submarines owned by the Hisaichi lost in 84 Sea Zone
                        Dutch roll dice for 1 Cruiser and 7 Fighters in 84 Sea Zone, round 3 : 3/8 hits, 2.83 expected hits
                        Hisaichi roll dice for 4 Adv.Fighters, 2 B.Carriers, 1 Carrier, 1 Cruiser and 3 Fighters in 84 Sea Zone, round 3 : 6/11 hits, 6.17 expected hits
                        6 Fighters owned by the Dutch and 3 Fighters owned by the Hisaichi lost in 84 Sea Zone
                    1 Cruiser retreated to 85 Sea Zone
                    Hisaichi win with 4 Adv.Fighters, 2 B.Carriers, 1 Carrier and 1 Cruiser remaining. Battle score for attacker is -75
                    Casualties for Dutch: 1 Carrier, 5 Destroyers, 9 Fighters and 1 Submarine
                    Casualties for Hisaichi: 4 Destroyers, 4 Fighters and 2 Submarines
                    Casualties for Anzac: 2 Adv.Fighters

    Non Combat Move - Dutch
                1 Fighter moved from 84 Sea Zone to Tokyo
                2 Transports moved from 107 Sea Zone to 93 Sea Zone
                1 Artillery and 2 Infantrys moved from Mindoro to 93 Sea Zone
                1 Artillery, 2 Infantrys and 2 Transports moved from 93 Sea Zone to 107 Sea Zone
                1 Infantry moved from Jilolo to 107 Sea Zone
                1 Artillery and 3 Infantrys moved from 107 Sea Zone to Davao

    Place Units - Dutch
                4 Fighters placed in Tokyo
                1 Bunker placed in Suriname

    Turn Complete - Dutch
                Dutch collect 35 PUs; end with 35 PUs

    Combat Hit Differential Summary :

    Hisaichi : 1.17
        Yamamoto : 1.00
        Dutch : 0.50

    Production/PUs Summary :

    Germans : 207 / 239
        Russians : 0 / 2
        Italians : 136 / 137
        French : 9 / 11
        Yamamoto : 27 / 0
        Chinese : 31 / 31
        Hisaichi : 64 / 67
        British : 46 / 47
        Anzac : 64 / 65
        Dutch : 35 / 35
        Finns : 33 / 33
        Romanians : 32 / 46
        Thai : 1 / 0
        Americans : 115 / 117

    triplea_41772_Dut16.tsvg

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