@crockett36 Hard to tell how much of our loss was based on the setup vs our opponents simply being better. I’ll consult with @oysteilo before we open the bidding.
17L cyanight(Axis) vs wheatbeer (Allies) BM3
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 13
Combat Move - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 13
Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 6 fighters; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from 76 Sea Zone to 81 Sea Zone
2 tactical_bombers moved from 76 Sea Zone to 72 Sea Zone
2 fighters moved from 76 Sea Zone to 72 Sea Zone
2 armour, 1 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Eastern Persia to Persia
1 armour moved from 80 Sea Zone to Persia
1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Iraq
2 tactical_bombers moved from Volgograd to Caucasus
2 fighters moved from Volgograd to Caucasus
2 bombers moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Volgograd to Persia
1 fighter and 1 tactical_bomber moved from Volgograd to Iraq
2 fighters moved from Volgograd to Iraq
2 fighters moved from Volgograd to Caucasus
2 fighters moved from West India to Persia
1 infantry moved from Burma to Shan State
3 fighters moved from India to Shan StateCombat - Japanese
Battle in 72 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -13
Casualties for British: 1 destroyer
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Battle in Persia
Japanese attack with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Persia from British with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Caucasus
Japanese attack with 2 bombers, 4 fighters and 2 tactical_bombers
British defend with 1 armour and 1 mech_infantry
Japanese win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Japanese: 1 fighter
Battle in Iraq
Japanese attack with 2 armour, 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 aaGun, 1 factory_minor and 3 infantry
Japanese win, taking Iraq from British with 2 armour, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 1 aaGun and 3 infantry
Casualties for Japanese: 1 infantry
Battle in 81 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Shan State
Japanese attack with 3 fighters and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Shan State from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
3 fighters moved from Shan State to India
1 fighter moved from West India to India
1 submarine moved from 39 Sea Zone to 79 Sea Zone
1 marine moved from British Somaliland to 76 Sea Zone
1 artillery moved from West India to India
2 armour, 1 infantry and 3 mech_infantrys moved from Burma to India
2 armour, 2 battleships, 9 carriers, 1 cruiser, 2 infantry, 3 marines and 2 transports moved from 76 Sea Zone to 80 Sea Zone
2 infantry and 3 marines moved from 80 Sea Zone to Persia
1 tactical_bomber moved from Persia to 80 Sea Zone
2 fighters moved from Persia to West India
1 fighter moved from Persia to 80 Sea Zone
3 fighters moved from Iraq to 80 Sea Zone
1 tactical_bomber moved from Iraq to 80 Sea Zone
2 bombers moved from Caucasus to Volgograd
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 80 Sea Zone
3 fighters moved from Caucasus to West India
2 tactical_bombers moved from Caucasus to West India
2 armour moved from 80 Sea Zone to Persia
1 fighter and 1 tactical_bomber moved from 72 Sea Zone to 80 Sea Zone
1 submarine moved from 79 Sea Zone to 80 Sea ZonePlace Units - Japanese
3 fighters placed in India
3 fighters placed in West IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 20
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4,1,2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,1,1,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,3,2,6,2,6,2,3,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,6,3,4,2,6,6,4,2,2,2
Japanese collect 21 PUs (20 lost to blockades); end with 21 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 6 fighters; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from 76 Sea Zone to 81 Sea Zone
2 tactical_bombers moved from 76 Sea Zone to 72 Sea Zone
2 fighters moved from 76 Sea Zone to 72 Sea Zone
2 armour, 1 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Eastern Persia to Persia
1 armour moved from 80 Sea Zone to Persia
1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Iraq
2 tactical_bombers moved from Volgograd to Caucasus
2 fighters moved from Volgograd to Caucasus
2 bombers moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Volgograd to Persia
1 fighter and 1 tactical_bomber moved from Volgograd to Iraq
2 fighters moved from Volgograd to Iraq
2 fighters moved from Volgograd to Caucasus
2 fighters moved from West India to Persia
1 infantry moved from Burma to Shan State
3 fighters moved from India to Shan StateCombat - Japanese
Battle in 72 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -13
Casualties for British: 1 destroyer
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Battle in Persia
Japanese attack with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Persia from British with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Caucasus
Japanese attack with 2 bombers, 4 fighters and 2 tactical_bombers
British defend with 1 armour and 1 mech_infantry
Japanese win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Japanese: 1 fighter
Battle in Iraq
Japanese attack with 2 armour, 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 aaGun, 1 factory_minor and 3 infantry
Japanese win, taking Iraq from British with 2 armour, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 1 aaGun and 3 infantry
Casualties for Japanese: 1 infantry
Battle in 81 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Shan State
Japanese attack with 3 fighters and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Shan State from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
3 fighters moved from Shan State to India
1 fighter moved from West India to India
1 submarine moved from 39 Sea Zone to 79 Sea Zone
1 marine moved from British Somaliland to 76 Sea Zone
1 artillery moved from West India to India
2 armour, 1 infantry and 3 mech_infantrys moved from Burma to India
2 armour, 2 battleships, 9 carriers, 1 cruiser, 2 infantry, 3 marines and 2 transports moved from 76 Sea Zone to 80 Sea Zone
2 infantry and 3 marines moved from 80 Sea Zone to Persia
1 tactical_bomber moved from Persia to 80 Sea Zone
2 fighters moved from Persia to West India
1 fighter moved from Persia to 80 Sea Zone
3 fighters moved from Iraq to 80 Sea Zone
1 tactical_bomber moved from Iraq to 80 Sea Zone
2 bombers moved from Caucasus to Volgograd
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 80 Sea Zone
3 fighters moved from Caucasus to West India
2 tactical_bombers moved from Caucasus to West India
2 armour moved from 80 Sea Zone to Persia
1 fighter and 1 tactical_bomber moved from 72 Sea Zone to 80 Sea Zone
1 submarine moved from 79 Sea Zone to 80 Sea ZonePlace Units - Japanese
3 fighters placed in India
3 fighters placed in West IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 20
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4,1,2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,1,1,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,3,2,6,2,6,2,3,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,6,3,4,2,6,6,4,2,2,2
Japanese collect 21 PUs (20 lost to blockades); end with 21 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Sakha: 1 armour
EDIT: Adding units owned by Japanese to Siberia: 1 armour
EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 8 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
Please use latest file I forgot Far East tank and sub non combat.
I skipped Russia’s turn. Feel free to edit your naval units if you wanted to move them.
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Ok doke
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 4 fighters, 1 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 mech_infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 infantry moved from French Indo China to Siam
Americans take Siam from Japanese
1 artillery moved from French Indo China to Shan State
2 fighters moved from 37 Sea Zone to Shan State
1 fighter moved from 42 Sea Zone to Shan State
1 tactical_bomber moved from 42 Sea Zone to Shan State
2 fighters moved from 42 Sea Zone to Shan StateCombat - Americans
Battle in Borneo
Battle in Sumatra
Battle in Celebes
Battle in Shan State
Americans attack with 1 artillery, 5 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 5 fighters and 1 tactical_bomber in Shan State, round 2 : 4/7 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
Americans win, taking Borneo from Japanese, taking Sumatra from Japanese, taking Celebes from Japanese, taking Shan State from Japanese with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 infantry moved from French West Africa to French Central Africa
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from Southeast Mexico to Central America
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 87 Sea Zone
2 infantry and 2 mech_infantrys moved from 87 Sea Zone to French West Africa
2 infantry and 2 mech_infantrys moved from Central United States to Southeast Mexico
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 37 Sea Zone to 58 Sea Zone
3 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 58 Sea Zone
2 carriers, 3 destroyers and 4 fighters moved from 36 Sea Zone to 58 Sea Zone
2 submarines moved from 44 Sea Zone to 35 Sea Zone
2 submarines moved from 43 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from Shan State to 58 Sea Zone
2 carriers, 3 destroyers and 4 fighters moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 58 Sea Zone
1 fighter moved from Shan State to 58 Sea Zone
1 bomber moved from Philippines to Hawaiian Islands
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from Shan State to French Indo China
6 fighters moved from Gibraltar to Egypt
2 fighters moved from 64 Sea Zone to Gibraltar
4 fighters moved from Eastern United States to Gibraltar
1 destroyer moved from 64 Sea Zone to 10 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 64 Sea Zone to 101 Sea ZonePlace Units - Americans
1 fighter placed in Western United States
3 mech_infantrys placed in French Indo China
1 carrier, 2 submarines and 1 transport placed in 101 Sea Zone
3 fighters placed in Eastern United States
1 artillery, 1 bomber and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 80 PUs; end with 80 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 115 PUsProduction/PUs Summary :
Germans : 56 / 90
Russians : 12 / 0
Japanese : 28 / 26
Americans : 80 / 115
Chinese : 26 / 28
British : 30 / 39
UK_Pacific : 0 / 0
Italians : 20 / 17
ANZAC : 11 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Burma
Chinese take Burma from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
3 infantry moved from Anhwe to Hunan
1 fighter moved from Anhwe to Yunnan
1 infantry moved from Jehol to Manchuria
1 infantry moved from Szechwan to YunnanPlace Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Shensi
1 infantry placed in Szechwan
5 infantry placed in Yunnan
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 27 PUs; end with 28 PUs totalProduction/PUs Summary :
Germans : 56 / 90
Russians : 12 / 0
Japanese : 27 / 26
Americans : 80 / 115
Chinese : 27 / 28
British : 30 / 39
UK_Pacific : 0 / 0
Italians : 20 / 17
ANZAC : 11 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 13
Purchase Units - British
British buy 1 aaGun, 1 airfield, 4 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
7 fighters moved from Egypt to IraqCombat - British
Battle in Iraq
British attack with 1 artillery, 7 fighters and 2 infantry
Japanese defend with 2 armour, 1 factory_minor and 1 infantry
British roll dice for 1 artillery, 7 fighters and 2 infantry in Iraq, round 2 : 4/10 hits
Japanese roll dice for 2 armour and 1 infantry in Iraq, round 2 : 2/3 hits
1 infantry owned by the Japanese, 2 armour owned by the Japanese and 2 infantry owned by the British lost in Iraq
British win, taking Iraq from Japanese with 1 artillery and 7 fighters remaining. Battle score for attacker is 9
Casualties for British: 2 infantry
Casualties for Japanese: 2 armour and 1 infantryNon Combat Move - British
3 mech_infantrys moved from Trans-Jordan to Egypt
1 aaGun moved from Trans-Jordan to Egypt
7 fighters moved from Iraq to Trans-Jordan
6 mech_infantrys moved from Union of South Africa to Belgian Congo
3 artilleries moved from Union of South Africa to Rhodesia
2 mech_infantrys moved from Egypt to Trans-Jordan
1 fighter moved from United Kingdom to GibraltarPlace Units - British
1 aaGun, 1 airfield, 1 artillery and 1 infantry placed in Egypt
3 artilleries placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1,6,3,3,1,6,5,5,5,4,6,2,1,5,1,6,4,1,5,6,5,3,4,1
British collect 30 PUs (2 lost to blockades); end with 30 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUsTurn Complete - UK_Pacific
Production/PUs Summary :
Germans : 56 / 90
Russians : 12 / 0
Japanese : 25 / 26
Americans : 80 / 115
Chinese : 27 / 28
British : 32 / 36
UK_Pacific : 0 / 0
Italians : 20 / 17
ANZAC : 11 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Rostov to Caucasus
Italians take Caucasus from RussiansCombat - Italians
Non Combat Move - Italians
1 aaGun moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
1 artillery and 1 infantry moved from Romania to Bessarabia
1 infantry moved from Greece to Bulgaria
1 fighter moved from Greece to Southern ItalyPlace Units - Italians
2 armour and 1 mech_infantry placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,6
Italians collect 17 PUs (5 lost to blockades); end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 3 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 armour, 1 artillery and 2 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 62 Sea Zone to 63 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 63 Sea Zone to New Zealand
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to HainanCombat - ANZAC
Battle in Hainan
Battle in New Zealand
ANZAC attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in New Zealand, round 2 : 2/4 hits
Japanese roll dice for 1 artillery in New Zealand, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in New Zealand
ANZAC win, taking Hainan from Japanese, taking New Zealand from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 58 Sea Zone to Belgian Congo
3 fighters moved from French Indo China to 58 Sea Zone
1 fighter moved from 35 Sea Zone to 58 Sea Zone
1 infantry moved from South Australia to New South Wales
1 destroyer moved from 42 Sea Zone to 58 Sea Zone
1 infantry moved from Philippines to 35 Sea ZonePlace Units - ANZAC
3 infantry placed in Malaya
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsProduction/PUs Summary :
Germans : 56 / 90
Russians : 10 / 0
Japanese : 23 / 26
Americans : 80 / 115
Chinese : 27 / 28
British : 32 / 36
UK_Pacific : 0 / 0
Italians : 22 / 18
ANZAC : 13 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 13
Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 56 / 90
Russians : 10 / 0
Japanese : 23 / 26
Americans : 80 / 115
Chinese : 27 / 28
British : 32 / 36
UK_Pacific : 0 / 0
Italians : 22 / 18
ANZAC : 13 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_minor; Remaining resources: 88 PUs;
Germans buy 2 armour, 3 bombers and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Volgograd to Northwest Persia
Germans take Northwest Persia from British
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
1 armour moved from Volgograd to Northwest Persia
1 armour moved from Russia to Samara
Germans take Samara from Russians
1 armour moved from Samara to Kazakhstan
1 armour moved from Russia to Urals
Germans take Urals from RussiansCombat - Germans
Non Combat Move - Germans
3 fighters moved from Volgograd to Caucasus
6 bombers moved from Volgograd to Southern Italy
5 bombers moved from Bryansk to Southern Italy
4 tactical_bombers moved from Volgograd to Caucasus
3 armour and 7 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Novgorod to Bryansk
4 fighters moved from Western Germany to Southern Italy
3 aaGuns moved from Western Germany to FrancePlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 2 aaGuns
EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns
EDIT: Turning off Edit Mode
3 bombers placed in Western Germany
2 armour and 1 mech_infantry placed in Volgograd
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,2,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Germans collect 52 PUs (7 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 14
Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 armour and 2 fighters; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from India to Burma
1 fighter moved from India to 41 Sea Zone
2 infantry moved from Persia to Iraq
6 fighters and 4 tactical_bombers moved from 80 Sea Zone to Iraq
1 infantry moved from India to Burma
1 submarine moved from 8 Sea Zone to 1 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Burma
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Iraq
Japanese attack with 6 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 artillery and 1 factory_minor
Japanese win, taking Iraq from British with 6 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 41 Sea Zone to 80 Sea Zone
5 fighters moved from India to 80 Sea Zone
2 armour moved from India to Eastern Persia
3 mech_infantrys moved from India to Eastern Persia
1 fighter moved from Burma to 80 Sea Zone
1 fighter moved from West India to 80 Sea Zone
2 mech_infantrys moved from West India to Persia
6 fighters moved from Iraq to Northwest Persia
4 tactical_bombers moved from Iraq to Northwest Persia
7 fighters moved from West India to Persia
2 tactical_bombers moved from West India to Persia
1 artillery moved from India to West India
1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 bomber moved from Volgograd to Persia
1 bomber moved from Volgograd to PersiaPlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Persia: 1 mech_infantry
EDIT: Changing ownership of Turkmenistan from Russians to Japanese
EDIT: Adding units owned by Japanese to Turkmenistan: 1 mech_infantry
EDIT: Turning off Edit Mode
1 armour and 2 fighters placed in West IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6,6,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,4,5,6,2,5,4,2,1
Japanese collect 16 PUs (9 lost to blockades); end with 16 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 3 fighters, 5 infantry and 4 transports; Remaining resources: 6 PUs;Combat Move - Americans
9 fighters moved from Egypt to Iraq
1 submarine moved from 8 Sea Zone to 1 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from Western United States to 1 Sea Zone
1 bomber moved from Eastern United States to 1 Sea Zone
1 bomber moved from Hawaiian Islands to 1 Sea ZoneCombat - Americans
Americans creates battle in territory 39 Sea Zone
Battle in 1 Sea Zone
Americans attack with 2 bombers, 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 bombers, 1 destroyer and 1 fighter in 1 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking 39 Sea Zone from Japanese, taking 1 Sea Zone from Neutral with 2 bombers, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Iraq
Americans attack with 9 fighters
Japanese defend with 1 factory_minor and 2 infantry
Americans roll dice for 9 fighters in Iraq, round 2 : 7/9 hits
Japanese roll dice for 2 infantry in Iraq, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Iraq
Americans win with 9 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Americans
9 fighters moved from Iraq to Egypt
1 infantry and 1 mech_infantry moved from Central America to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 28 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
2 transports moved from 87 Sea Zone to 89 Sea Zone
4 submarines moved from 101 Sea Zone to 91 Sea Zone
6 fighters moved from Gibraltar to United Kingdom
1 mech_infantry moved from French Equatorial Africa to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from French West Africa to French Central Africa
2 mech_infantrys moved from French West Africa to French Equatorial Africa
1 infantry moved from Siam to French Indo China
1 artillery moved from Shan State to French Indo China
1 mech_infantry moved from Borneo to 43 Sea Zone
1 mech_infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 mech_infantry moved from 36 Sea Zone to French Indo China
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 mech_infantrys moved from French Indo China to Hunan
1 mech_infantry moved from New South Wales to 62 Sea Zone
3 fighters moved from 58 Sea Zone to Belgian Congo
2 carriers moved from 35 Sea Zone to 36 Sea Zone
3 destroyers moved from 35 Sea Zone to 36 Sea Zone
3 fighters moved from 35 Sea Zone to Guam
1 tactical_bomber moved from French Indo China to Guam
1 submarine moved from 39 Sea Zone to 80 Sea Zone
3 carriers moved from 58 Sea Zone to 37 Sea Zone
1 battleship, 3 cruisers and 6 destroyers moved from 58 Sea Zone to 37 Sea Zone
3 fighters moved from 58 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
1 bomber moved from 1 Sea Zone to Western United States
1 bomber moved from 1 Sea Zone to Western United States
1 fighter moved from 1 Sea Zone to Western United States
1 carrier moved from 58 Sea Zone to 37 Sea Zone
1 aaGun moved from Central United States to Southeast Mexico
3 fighters moved from Eastern United States to 28 Sea Zone
2 carriers and 4 fighters moved from 58 Sea Zone to 74 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
3 submarines moved from 35 Sea Zone to 36 Sea ZonePlace Units - Americans
3 transports placed in 10 Sea Zone
3 artilleries, 1 bomber and 3 infantry placed in Western United States
2 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
1 bomber and 3 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 80 PUs; end with 86 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 121 PUsProduction/PUs Summary :
Germans : 59 / 79
Russians : 7 / 0
Japanese : 25 / 21
Americans : 80 / 121
Chinese : 27 / 28
British : 30 / 36
UK_Pacific : 0 / 0
Italians : 22 / 18
ANZAC : 13 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
2 infantry moved from Shensi to Tsinghai
1 infantry moved from Szechwan to Sikang
3 infantry moved from Hunan to Yunnan
2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Suiyuyan to Kansu
6 infantry moved from Yunnan to Burma
9 infantry moved from Yunnan to Szechwan
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
4 infantry placed in Sikang
2 infantry placed in Tsinghai
1 infantry placed in Sikang
1 infantry placed in Tsinghai
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 27 PUs; end with 28 PUs totalProduction/PUs Summary :
Germans : 59 / 79
Russians : 7 / 0
Japanese : 25 / 21
Americans : 80 / 121
Chinese : 27 / 28
British : 30 / 36
UK_Pacific : 0 / 0
Italians : 22 / 18
ANZAC : 13 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 14
Purchase Units - British
British buy 12 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
2 aaGuns, 3 artilleries, 7 fighters, 13 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt
6 mech_infantrys moved from Belgian Congo to Egypt
3 artilleries moved from Rhodesia to Belgian Congo
3 artilleries moved from Union of South Africa to Rhodesia
1 fighter moved from Gibraltar to United Kingdom
1 destroyer moved from 92 Sea Zone to 98 Sea ZonePlace Units - British
3 infantry placed in Egypt
9 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUsTurn Complete - UK_Pacific
Production/PUs Summary :
Germans : 59 / 79
Russians : 7 / 0
Japanese : 25 / 21
Americans : 80 / 121
Chinese : 27 / 28
British : 30 / 36
UK_Pacific : 0 / 0
Italians : 22 / 18
ANZAC : 13 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Caucasus to Novosibirsk
Italians take Novosibirsk from RussiansCombat - Italians
Non Combat Move - Italians
2 mech_infantrys moved from Caucasus to Iraq
1 aaGun moved from Caucasus to Northwest Persia
2 infantry moved from Caucasus to Northwest Persia
2 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 artillery and 1 infantry moved from Bessarabia to RomaniaPlace Units - Italians
3 mech_infantrys placed in Ukraine
Italians undo move 1.
1 armour and 2 mech_infantrys placed in Ukraine
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,2,3
Italians collect 18 PUs (5 lost to blockades); end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 3 PUs;Combat Move - ANZAC
1 infantry moved from Hainan to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall IslandsCombat - ANZAC
Battle in Paulau Island
Battle in Marshall IslandsNon Combat Move - ANZAC
1 armour and 1 infantry moved from New Zealand to 63 Sea Zone
1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 58 Sea Zone to 37 Sea Zone
4 fighters moved from 74 Sea Zone to Belgian Congo
2 fighters and 1 tactical_bomber moved from Belgian Congo to Egypt
3 infantry moved from Malaya to Shan State
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Trans-Jordan to EgyptPlace Units - ANZAC
2 fighters placed in MalayaTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUsProduction/PUs Summary :
Germans : 59 / 79
Russians : 6 / 0
Japanese : 25 / 21
Americans : 80 / 121
Chinese : 27 / 28
British : 30 / 36
UK_Pacific : 0 / 0
Italians : 23 / 18
ANZAC : 13 / 25
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





