17L Variance (Allies) vs Talleyrand19 (Axis)


  • tip carriers first, then lose subs

  • '17 '16 '15 '14 '12


  • going to hit Egypt with a bunch of stuff then follow up with Japan, do you want to keep AA through to Japan or lose it against Germany?


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 21

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber and 6 fighters; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Western Germany to 112 Sea Zone
                3 artilleries moved from Western Germany to 112 Sea Zone
                3 artilleries, 1 destroyer, 3 infantry, 6 submarines and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                27 bombers moved from Western Germany to United Kingdom
                3 bombers moved from Germany to United Kingdom
                6 bombers moved from Western Germany to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                8 armour, 7 fighters, 18 mech_infantrys and 2 tactical_bombers moved from Iraq to Egypt
                3 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 3 artilleries, 30 bombers and 3 infantry
                    French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 35 infantry and 1 mech_infantry; Americans defend with 1 artillery
                    Germans captures 34PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 1 artillery and 11 bombers remaining. Battle score for attacker is -101
                    Casualties for French: 2 infantry
                    Casualties for Germans: 2 artilleries, 19 bombers and 3 infantry
                    Casualties for British: 5 aaGuns, 35 infantry and 1 mech_infantry
                    Casualties for Americans: 1 artillery

    triplea_39064_Ger21.tsvg


  • this is halfway through, will await your order of loss on Egypt, just wanted to post in case Triple A crashed again

  • '17 '16 '15 '14 '12

    yes, let’s save that AA for japan


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 21

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber and 6 fighters; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Western Germany to 112 Sea Zone
                3 artilleries moved from Western Germany to 112 Sea Zone
                3 artilleries, 1 destroyer, 3 infantry, 6 submarines and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                27 bombers moved from Western Germany to United Kingdom
                3 bombers moved from Germany to United Kingdom
                6 bombers moved from Western Germany to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                8 armour, 7 fighters, 18 mech_infantrys and 2 tactical_bombers moved from Iraq to Egypt
                3 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 3 artilleries, 30 bombers and 3 infantry
                    French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 35 infantry and 1 mech_infantry; Americans defend with 1 artillery
                    Germans captures 34PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 1 artillery and 11 bombers remaining. Battle score for attacker is -101
                    Casualties for French: 2 infantry
                    Casualties for Germans: 2 artilleries, 19 bombers and 3 infantry
                    Casualties for British: 5 aaGuns, 35 infantry and 1 mech_infantry
                    Casualties for Americans: 1 artillery
                Battle in Egypt
                    Germans attack with 8 armour, 6 bombers, 7 fighters, 1 infantry, 18 mech_infantrys and 2 tactical_bombers
                    British defend with 1 aaGun, 1 airfield, 5 armour, 13 artilleries, 1 factory_minor, 1 harbour, 14 infantry and 23 mech_infantrys; ANZAC defend with 1 infantry
                    British win with 1 aaGun, 5 armour, 13 artilleries and 4 mech_infantrys remaining. Battle score for attacker is -166
                    Casualties for Germans: 8 armour, 6 bombers, 7 fighters, 1 infantry, 18 mech_infantrys and 2 tactical_bombers
                    Casualties for British: 14 infantry and 19 mech_infantrys
                    Casualties for ANZAC: 1 infantry
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
                triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British

    Non Combat Move - Germans
                11 bombers moved from United Kingdom to Western Germany
                1 submarine moved from 113 Sea Zone to 110 Sea Zone
                2 mech_infantrys moved from Archangel to Bryansk
                8 armour and 14 mech_infantrys moved from Volgograd to Northwest Persia
                3 artilleries and 3 infantry moved from Iraq to Trans-Jordan
                2 armour and 1 mech_infantry moved from Persia to Trans-Jordan

    Place Units - Germans
                3 armour placed in Iraq
                3 fighters placed in Persia
                1 bomber and 3 fighters placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6,5,4
                Germans collect 66 PUs; end with 100 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 105 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 110 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 116 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 118 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 133 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 138 PUs

    triplea_39064_Ger21.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 21

    Purchase Units - Japanese
                Japanese buy 1 armour, 4 fighters and 5 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                3 units repaired.
                1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
                2 fighters moved from 6 Sea Zone to 16 Sea Zone
                5 fighters moved from Japan to 16 Sea Zone
                1 fighter moved from Japan to 19 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                2 fighters moved from Japan to 16 Sea Zone
                2 armour and 35 mech_infantrys moved from Iraq to Egypt
                2 bombers moved from India to Egypt

    Combat - Japanese
                Battle in Egypt
                    Japanese attack with 2 armour, 2 bombers and 35 mech_infantrys
                    British defend with 1 aaGun, 1 airfield, 5 armour, 13 artilleries, 1 factory_minor, 1 harbour and 4 mech_infantrys
                    Japanese win, taking Egypt from British with 2 armour, 2 bombers and 14 mech_infantrys remaining. Battle score for attacker is 19
                    Casualties for British: 1 aaGun, 5 armour, 13 artilleries and 4 mech_infantrys
                    Casualties for Japanese: 21 mech_infantrys
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 10 fighters and 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                    Japanese win with 1 destroyer and 10 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer and 1 submarine
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Japanese
                10 fighters moved from 16 Sea Zone to Japan
                1 fighter moved from 19 Sea Zone to Japan
                3 fighters and 6 tactical_bombers moved from India to Anhwe
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Jehol to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Japan
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                2 bombers moved from Egypt to Trans-Jordan
                2 artilleries moved from Iraq to Trans-Jordan
                3 mech_infantrys moved from Eastern Persia to Iraq

    Place Units - Japanese
                1 armour, 4 fighters and 5 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
                Japanese collect 61 PUs (3 lost to blockades); end with 62 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    triplea_39064_Jap21.tsvg

  • '17 '16 '15 '14 '12

    Good game talleyrand19!

    triplea_39064_USA21.tsvg


  • thanks, you too! so many damn allied planes haha…do you want to switch sides and play again?

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