@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
Yes, scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
            Germans buy 1 artillery, 3 bombers and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
            1 infantry moved from Eastern Persia to Persia
                  Germans take Persia from British
            1 infantry moved from Turkey to Northwest Persia
                  Germans take Northwest Persia from Russians
            1 infantry moved from Turkey to Syria
                  Germans take Syria from British
            11 armour moved from Turkey to Rostov
            19 mech_infantrys moved from Turkey to Rostov
            1 armour moved from Kazakhstan to Rostov
            3 mech_infantrys moved from Volgograd to Rostov
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            2 bombers moved from Western Germany to 110 Sea Zone
            2 tactical_bombers moved from Western Germany to 110 Sea Zone
            2 tactical_bombers moved from Germany to 110 Sea Zone
            2 fighters moved from Germany to 110 Sea Zone
            2 bombers moved from Germany to 110 Sea Zone
            1 artillery moved from France to Holland Belgium
            2 infantry moved from Western Germany to Holland Belgium
            1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
                  Germans take Timguska from Russians
                  Germans take Yenisey from Russians
            1 armour and 1 mech_infantry moved from Novosibirsk to Urals
                  Germans take Urals from Russians
            1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            2 armour and 2 mech_infantrys moved from Novosibirsk to Vologda
                  Germans take Vologda from Russians
            2 armour and 2 mech_infantrys moved from Vologda to Nenetsia
                  Germans take Nenetsia from Russians
            1 infantry moved from Kazakhstan to Sikang
                  Germans take Sikang from Chinese
Combat - Germans
            British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in 110 Sea Zone
                Germans attack with 4 bombers, 2 fighters and 4 tactical_bombers
                British defend with 4 destroyers, 3 fighters and 3 transports
                Germans win with 4 bombers remaining. Battle score for attacker is 19
                Casualties for Germans: 2 fighters and 4 tactical_bombers
                Casualties for British: 4 destroyers, 3 fighters and 3 transports
            Battle in Holland Belgium
                Germans attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                Germans win, taking Holland Belgium from British with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for British: 1 infantry
            Battle in Rostov
                Germans attack with 12 armour and 22 mech_infantrys
                Russians defend with 4 infantry
                Germans win, taking Rostov from Russians with 12 armour and 21 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 4 infantry
Non Combat Move - Germans
            5 infantry moved from Turkey to Caucasus
            1 artillery and 8 infantry moved from Baltic States to Novgorod
            4 bombers moved from 110 Sea Zone to Western Germany
            9 infantry moved from Germany to Poland
            3 infantry moved from Southern France to France
Place Units - Germans
            1 artillery and 2 infantry placed in France
            3 infantry placed in Novgorod
            3 infantry placed in Volgograd
            3 bombers and 3 infantry placed in Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
            Germans collect 58 PUs; end with 58 PUs total
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Russians
            Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            23 artilleries and 9 infantry moved from Ukraine to Rostov
            4 infantry moved from Tambov to Rostov
            2 artilleries moved from Tambov to Rostov
            1 armour and 1 mech_infantry moved from Samara to Rostov
            1 infantry moved from Russia to Vologda
                  Russians take Vologda from Germans
            4 fighters and 1 tactical_bomber moved from Russia to Rostov
            16 infantry moved from Belarus to Archangel
            1 infantry moved from Samara to Novosibirsk
                  Russians take Novosibirsk from Germans
            1 artillery and 9 infantry moved from Samara to Volgograd
Combat - Russians
            Russians creates battle in territory 97 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 97 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Battle in 97 Sea Zone
                Italians defend with 1 destroyer
            Battle in Volgograd
                Russians attack with 1 artillery and 9 infantry
                Germans defend with 1 factory_minor and 3 infantry
                Russians winItalians win with 1 destroyer remaining, taking Volgograd from Germans with 1 artillery and 8 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Russians attack with 1 armour, 25 artilleries, 4 fighters, 13 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 12 armour and 21 mech_infantrys
                Russians win, taking Rostov from Germans with 1 armour, 9 artilleries, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 53
                Casualties for Germans: 12 armour and 21 mech_infantrys
                Casualties for Russians: 16 artilleries and 13 infantry
            Battle in Archangel
                Russians attack with 16 infantry
                Germans defend with 1 infantry
                Russians win, taking Archangel from Germans with 16 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
Non Combat Move - Russians
            5 artilleries and 3 infantry moved from Russia to Vologda
            2 aaGuns moved from Samara to Vologda
            1 aaGun moved from Samara to Russia
            1 aaGun moved from Belarus to Archangel
            4 fighters and 1 tactical_bomber moved from Rostov to Russia
Place Units - Russians
            3 infantry placed in Ukraine
            2 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs total
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Japanese
            Japanese buy 4 artilleries and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            2 infantry moved from Japan to 6 Sea Zone
            2 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
            2 fighters and 2 tactical_bombers moved from Hainan to Kiangsi
            1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Kiangsu to Kiangsi
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kiangsi
            4 artilleries, 6 bombers, 1 fighter and 11 infantry moved from Kwangtung to Kiangsi
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kiangsi
            1 destroyer moved from 20 Sea Zone to 36 Sea Zone
            1 battleship moved from 20 Sea Zone to 43 Sea Zone
            1 cruiser moved from 20 Sea Zone to 43 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from 44 Sea Zone to Celebes
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 fighter moved from 33 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
            1 carrier moved from 33 Sea Zone to 43 Sea Zone
Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 cruiser and 2 transports
                British defend with 1 battleship
                Units damaged: 1 battleship owned by the Japanese
                Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser and 2 transports remaining. Battle score for attacker is 20
                Casualties for British: 1 battleship
            Battle in 36 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                Japanese win, taking 36 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Borneo
            Battle in Celebes
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 marine
                Japanese win, taking Borneo from UK_Pacific, taking Celebes from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 marine
            Battle in Kiangsi
                Japanese attack with 1 armour, 4 artilleries, 6 bombers, 6 fighters, 13 infantry, 2 mech_infantrys and 5 tactical_bombers
                British defend with 1 aaGun, 3 fighters, 7 infantry and 1 tactical_bomber; ANZAC defend with 1 bomber and 2 fighters; Chinese defend with 5 artilleries, 1 fighter and 10 infantry
                Japanese win with 6 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 48
                Casualties for British: 1 aaGun, 3 fighters, 7 infantry and 1 tactical_bomber
                Casualties for ANZAC: 1 bomber and 2 fighters
                Casualties for Chinese: 5 artilleries, 1 fighter and 10 infantry
                Casualties for Japanese: 1 armour, 4 artilleries, 2 fighters, 13 infantry, 2 mech_infantrys and 2 tactical_bombers
Non Combat Move - Japanese
            1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
            1 fighter moved from 36 Sea Zone to 43 Sea Zone
            3 mech_infantrys moved from Korea to Jehol
            1 aaGun moved from Korea to Manchuria
            1 tactical_bomber moved from Kiangsi to 20 Sea Zone
            1 fighter moved from Kiangsi to 20 Sea Zone
            6 bombers, 3 fighters and 2 tactical_bombers moved from Kiangsi to Kwangtung
Place Units - Japanese
            1 artillery and 2 infantry placed in Kwangtung
            1 artillery and 2 infantry placed in Korea
            2 artilleries and 3 infantry placed in Japan
Turn Complete - Japanese
            Japanese collect 37 PUs; end with 37 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Americans
            Americans buy 5 artilleries, 2 bombers, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
            1 infantry moved from Spain to Southern France
                  Americans take Southern France from Italians
            2 bombers moved from Spain to Germany
            2 bombers moved from Eastern United States to Normandy Bordeaux
            1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
            1 mech_infantry moved from Bolivia to Peru
                  Americans take Peru from Neutral_True
            2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
            2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
            2 fighters moved from 91 Sea Zone to Normandy Bordeaux
            1 fighter moved from Spain to Normandy Bordeaux
Combat - Americans
            Strategic bombing raid in Germany
                Bombing raid in Germany rolls: 8,5 and causes: 13 damage to unit: factory_major
                Bombing raid in Germany causes 13 damage total.
            Battle in Korea
                Americans attack with 2 artilleries and 2 infantry
                Japanese defend with 1 artillery, 1 factory_minor and 2 infantry
                Americans win, taking Korea from Japanese with 2 artilleries remaining. Battle score for attacker is 4
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 2 bombers, 3 fighters and 1 infantry
                Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                Americans win, taking Normandy Bordeaux from Italians with 1 artillery, 2 bombers and 3 fighters remaining. Battle score for attacker is 3
                Casualties for Italians: 2 infantry
                Casualties for Americans: 1 infantry
Non Combat Move - Americans
            2 bombers and 3 fighters moved from Normandy Bordeaux to Spain
            1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from Spain to 92 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 91 Sea Zone to 89 Sea Zone
            1 artillery and 1 infantry moved from Central America to 89 Sea Zone
            1 infantry moved from Central America to Colombia
            1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela
            1 armour and 1 infantry moved from Venezuela to British Guiana
            1 artillery and 1 infantry moved from Central United States to Southeast Mexico
            1 artillery moved from Karelia to Finland
            1 artillery and 2 infantry moved from Finland to Norway
            2 bombers moved from Germany to Norway
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
            2 carriers, 4 destroyers and 4 fighters moved from 26 Sea Zone to 6 Sea Zone
            3 fighters moved from Western United States to Hawaiian Islands
            2 fighters moved from Hawaiian Islands to Queensland
Place Units - Americans
            2 artilleries and 1 infantry placed in Norway
            1 artillery and 2 infantry placed in Spain
            1 destroyer placed in 101 Sea Zone
            2 bombers and 1 fighter placed in Eastern United States
            2 artilleries and 3 infantry placed in Central United States
Turn Complete - Americans
            Americans collect 68 PUs; end with 68 PUs total
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            2 infantry moved from Tsinghai to Kansu
            1 artillery and 1 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                Chinese win, taking Suiyuyan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kansu
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                1 infantry owned by the Chinese retreated to Tsinghai
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
            1 infantry placed in Suiyuyan
            3 infantry placed in Szechwan
Turn Complete - Chinese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4,2,1
            Chinese collect 13 PUs (1 lost to blockades); end with 13 PUs total
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - British
            British buy 3 artilleries, 3 fighters and 3 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
            1 infantry moved from West India to Afghanistan
                  British take Afghanistan from Germans
            1 artillery and 1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Germans
            3 artilleries, 1 infantry and 3 mech_infantrys moved from Iraq to Persia
            1 artillery and 1 infantry moved from Iraq to Syria
            1 infantry moved from Iraq to Syria
            2 artilleries and 3 infantry moved from Iraq to Northwest Persia
            1 armour, 4 artilleries, 1 fighter, 6 infantry and 5 mech_infantrys moved from Iraq to Turkey
            1 artillery moved from Rhodesia to Belgian Congo
Combat - British
            Battle in Turkey
                British attack with 1 armour, 4 artilleries, 1 fighter, 6 infantry and 5 mech_infantrys
                Germans defend with 1 infantry
                British win, taking Turkey from Germans with 1 armour, 4 artilleries, 1 fighter, 5 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Persia
                British attack with 3 artilleries, 1 infantry and 3 mech_infantrys
                Germans defend with 1 infantry
                British win, taking Persia from Germans with 3 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Northwest Persia
                British attack with 2 artilleries and 3 infantry
                Germans defend with 1 infantry
                British win, taking Northwest Persia from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Syria
                British attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                British win, taking Syria from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
Non Combat Move - British
            1 fighter moved from Turkey to Iraq
            5 artilleries and 5 infantry moved from Egypt to Trans-Jordan
            1 armour moved from French Indo China to Yunnan
            1 aaGun, 2 artilleries and 1 infantry moved from Burma to Yunnan
            1 fighter moved from India to Yunnan
            1 artillery and 3 infantry moved from India to Burma
            2 fighters moved from Spain to Scotland
            2 aaGuns and 1 infantry moved from United Kingdom to Scotland
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
Place Units - British
            3 fighters placed in United Kingdom
            2 artilleries and 1 infantry placed in Egypt
            1 artillery and 2 infantry placed in Union of South Africa
            Turning on Edit Mode
            EDIT: Removing units owned by British from Mozambique: 1 artillery and 2 infantry
            EDIT: Adding units owned by British to Rhodesia: 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
Turn Complete - British
            British collect 46 PUs; end with 47 PUs total
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
            2 artilleries, 1 fighter and 3 infantry placed in India
Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2
            UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs total
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
            Some Units in India change ownership: 2 artilleries, 1 fighter and 3 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - British
            British buy 3 artilleries, 3 fighters and 3 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
            1 infantry moved from West India to Afghanistan
                  British take Afghanistan from Germans
            1 artillery and 1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Germans
            3 artilleries, 1 infantry and 3 mech_infantrys moved from Iraq to Persia
            1 artillery and 1 infantry moved from Iraq to Syria
            1 infantry moved from Iraq to Syria
            2 artilleries and 3 infantry moved from Iraq to Northwest Persia
            1 armour, 4 artilleries, 1 fighter, 6 infantry and 5 mech_infantrys moved from Iraq to Turkey
            1 artillery moved from Rhodesia to Belgian Congo
Combat - British
            Battle in Turkey
                British attack with 1 armour, 4 artilleries, 1 fighter, 6 infantry and 5 mech_infantrys
                Germans defend with 1 infantry
                British win, taking Turkey from Germans with 1 armour, 4 artilleries, 1 fighter, 5 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Persia
                British attack with 3 artilleries, 1 infantry and 3 mech_infantrys
                Germans defend with 1 infantry
                British win, taking Persia from Germans with 3 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Northwest Persia
                British attack with 2 artilleries and 3 infantry
                Germans defend with 1 infantry
                British win, taking Northwest Persia from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Syria
                British attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                British win, taking Syria from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
Non Combat Move - British
            1 fighter moved from Turkey to Iraq
            5 artilleries and 5 infantry moved from Egypt to Trans-Jordan
            1 armour moved from French Indo China to Yunnan
            1 aaGun, 2 artilleries and 1 infantry moved from Burma to Yunnan
            1 fighter moved from India to Yunnan
            1 artillery and 3 infantry moved from India to Burma
            2 fighters moved from Spain to Scotland
            2 aaGuns and 1 infantry moved from United Kingdom to Scotland
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
Place Units - British
            3 fighters placed in United Kingdom
            2 artilleries and 1 infantry placed in Egypt
            1 artillery and 2 infantry placed in Union of South Africa
            Turning on Edit Mode
            EDIT: Removing units owned by British from Mozambique: 1 artillery and 2 infantry
            EDIT: Adding units owned by British to Rhodesia: 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
Turn Complete - British
            British collect 46 PUs; end with 47 PUs total
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
            2 artilleries, 1 fighter and 3 infantry placed in India
Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2
            UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs total
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
            Some Units in India change ownership: 2 artilleries, 1 fighter and 3 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from 41 Sea Zone: 1 transport
            EDIT: Adding units owned by British to 39 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Italians
            Italians buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
            1 infantry moved from France to Normandy Bordeaux
            1 infantry moved from France to Southern France
            1 bomber moved from Poland to Normandy Bordeaux
            4 fighters moved from Southern Italy to Southern France
            1 infantry moved from Western Ukraine to Bryansk
                  Italians take Bryansk from Russians
            1 infantry moved from Eastern Poland to Belarus
                  Italians take Belarus from Russians
            3 artilleries and 7 infantry moved from Eastern Poland to Western Ukraine
            4 bombers moved from Southern Italy to Normandy Bordeaux
Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 5 bombers and 1 infantry
                Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                Italians win, taking Normandy Bordeaux from Americans with 5 bombers and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Southern France
                Italians attack with 4 fighters and 1 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                Italians win, taking Southern France from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
Non Combat Move - Italians
            4 bombers moved from Normandy Bordeaux to Southern Italy
            4 fighters moved from Southern France to Southern Italy
            1 bomber moved from Normandy Bordeaux to Western Germany
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
            1 destroyer and 1 transport placed in 97 Sea Zone
            1 infantry placed in Southern Italy
Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - ANZAC
            ANZAC buy 2 artilleries, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
            1 destroyer moved from 41 Sea Zone to 36 Sea Zone
            1 artillery, 1 infantry, 1 submarine and 1 transport moved from 57 Sea Zone to 44 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine and 1 transport
                Japanese defend with 1 transport
                ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Celebes
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 36 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 destroyer
                ANZAC win, taking 36 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Saudi Arabia to Iraq
            3 fighters and 1 infantry moved from Iraq to Turkey
            1 armour moved from Saudi Arabia to Turkey
Place Units - ANZAC
            1 transport placed in 81 Sea Zone
            1 artillery and 1 infantry placed in Saudi Arabia
            1 submarine placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 20 PUs; end with 21 PUs total
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
            Germans repair damage of 13x factory_major; Remaining resources: 64 PUs;
            Germans buy 1 artillery, 2 bombers and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
            4 bombers moved from Western Germany to Archangel
            2 artilleries and 13 infantry moved from Novgorod to Archangel
            3 bombers moved from Germany to Archangel
            2 armour and 2 mech_infantrys moved from Nenetsia to Archangel
            1 armour and 1 mech_infantry moved from Yenisey to Buryatia
                  Germans take Yakut S.S.R. from Russians
                  Germans take Buryatia from Russians
            1 armour and 1 mech_infantry moved from Evenkiyskiy to Novosibirsk
Combat - Germans
            Battle in Novosibirsk
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                Germans win, taking Novosibirsk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 2 armour, 2 artilleries, 7 bombers, 13 infantry and 2 mech_infantrys
                Russians defend with 1 aaGun and 16 infantry
                Germans win, taking Archangel from Russians with 2 armour, 2 artilleries, 7 bombers, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 29
                Casualties for Germans: 8 infantry
                Casualties for Russians: 1 aaGun and 16 infantry
Non Combat Move - Germans
            7 bombers moved from Archangel to Novgorod
            1 aaGun, 1 artillery and 16 infantry moved from France to Southern France
            1 artillery moved from Holland Belgium to France
            3 infantry moved from Western Germany to France
            9 infantry moved from Poland to Baltic States
            3 infantry moved from Germany to Poland
            5 infantry moved from Caucasus to Kazakhstan
            1 infantry moved from Turkmenistan to Kazakhstan
Place Units - Germans
            3 infantry placed in Novgorod
            1 artillery and 2 infantry placed in France
            2 bombers and 7 infantry placed in Germany
Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs total
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Russians
            Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            5 artilleries and 4 infantry moved from Vologda to Archangel
            3 fighters and 1 tactical_bomber moved from Russia to Archangel
            1 artillery and 8 infantry moved from Volgograd to Kazakhstan
            1 artillery moved from Rostov to Caucasus
                  Russians take Caucasus from Germans
            1 artillery and 2 infantry moved from Russia to Bryansk
            1 fighter moved from Russia to Archangel
            1 armour moved from Rostov to Kazakhstan
            1 mech_infantry moved from Rostov to Kazakhstan
            1 artillery and 4 infantry moved from Russia to Bryansk
            2 artilleries moved from Rostov to Bryansk
Combat - Russians
            Battle in Kazakhstan
                Russians attack with 1 armour, 1 artillery, 8 infantry and 1 mech_infantry
                Germans defend with 6 infantry
                Russians win, taking Kazakhstan from Germans with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 6 infantry
                Casualties for Russians: 4 infantry
            Battle in Bryansk
                Russians attack with 4 artilleries and 6 infantry
                Italians defend with 1 infantry
                Russians win, taking Bryansk from Italians with 4 artilleries and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Archangel
                Russians attack with 5 artilleries, 4 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
                retreated to Archangel
                Germans win with 2 armour remaining. Battle score for attacker is -1
                Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys
                Casualties for Russians: 5 artilleries and 4 infantry
Non Combat Move - Russians
            4 fighters and 1 tactical_bomber moved from Archangel to Russia
            2 aaGuns moved from Vologda to Russia
            6 artilleries moved from Rostov to Ukraine
Place Units - Russians
            3 infantry placed in Ukraine
            1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs total
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Japanese
            Japanese buy 1 fighter and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 infantry moved from Manchuria to Korea
            3 mech_infantrys moved from Jehol to Korea
            1 infantry moved from Kwangtung to Kwangsi
                  Japanese take Kwangsi from Chinese
            1 infantry moved from Kwangtung to Kiangsi
                  Japanese take Kiangsi from Chinese
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
            3 fighters and 2 tactical_bombers moved from Kwangtung to 6 Sea Zone
            6 bombers moved from Kwangtung to 6 Sea Zone
            1 carrier moved from 20 Sea Zone to 6 Sea Zone
            1 artillery moved from Kwangtung to 20 Sea Zone
            1 artillery and 1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 artillery moved from 6 Sea Zone to Korea
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 cruiser moved from 43 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
            1 carrier moved from 43 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - Japanese
            Battle in 6 Sea Zone
                Japanese attack with 6 bombers, 1 carrier, 4 fighters, 3 tactical_bombers and 1 transport
                Americans defend with 2 carriers, 4 destroyers, 4 fighters and 2 transports
                Units damaged: 2 carriers owned by the Americans
                Americans and Japanese reach a stalemate
                . Battle score for attacker is -57
                Casualties for Americans: 2 carriers, 4 destroyers and 4 fighters
                Casualties for Japanese: 6 bombers, 1 carrier, 4 fighters and 3 tactical_bombers
            Battle in 44 Sea Zone
                Japanese attack with 1 carrier, 1 cruiser and 1 transport
                ANZAC defend with 1 submarine and 1 transport
                Japanese win, taking 44 Sea Zone from ANZAC with 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is 13
                Casualties for ANZAC: 1 submarine and 1 transport
            Battle in Celebes
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 artillery
                Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
            Battle in Korea
                Japanese attack with 1 artillery, 1 infantry and 3 mech_infantrys
                Americans defend with 2 artilleries and 1 factory_minor
                Japanese win, taking Korea from Americans with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Americans: 2 artilleries
                Casualties for Japanese: 1 infantry
            Battle in 36 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 fighter
            Battle in Malaya
Non Combat Move - Japanese
            1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
            1 battleship moved from 43 Sea Zone to 35 Sea Zone
            1 aaGun moved from Manchuria to Korea
            3 transports moved from 20 Sea Zone to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 artilleries moved from Japan to 6 Sea Zone
            2 artilleries and 4 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
            3 infantry placed in Kwangtung
            1 fighter and 6 infantry placed in Japan
Turn Complete - Japanese
            Japanese collect 38 PUs; end with 38 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Americans
            Americans buy 1 airfield, 4 artilleries, 1 destroyer, 3 fighters and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters moved from 92 Sea Zone to Normandy Bordeaux
            1 fighter moved from Spain to Normandy Bordeaux
            1 bomber moved from Spain to France
            2 bombers moved from Norway to Germany
            1 bomber moved from Spain to Germany
            4 artilleries and 5 infantry moved from Norway to Sweden
            1 artillery moved from Finland to Sweden
            2 transports moved from 6 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
            EDIT: 1 submarine moved from 92 Sea Zone to 93 Sea Zone
Combat - Americans
            Strategic bombing raid in France
                Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total.
            Strategic bombing raid in Germany
                Bombing raid in Germany rolls: 7,4,3 and causes: 14 damage to unit: factory_major
                Bombing raid in Germany causes 14 damage total.
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 3 fighters and 1 infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                Americans win, taking Normandy Bordeaux from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Sweden
                Americans attack with 5 artilleries and 5 infantry
                Neutral_True defend with 6 infantry
                Americans win, taking Sweden from Neutral_True with 4 artilleries remaining. Battle score for attacker is -1
                Casualties for Americans: 1 artillery and 5 infantry
                Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            2 bombers moved from Germany to Spain
            1 bomber moved from France to Spain
            1 infantry moved from Colombia to Peru
            1 artillery and 1 infantry moved from Venezuela to British Guiana
            1 armour moved from British Guiana to Peru
            1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to 101 Sea Zone
            2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries, 1 fighter and 3 infantry moved from 91 Sea Zone to Spain
            1 infantry moved from Central United States to Southeast Mexico
            1 mech_infantry moved from Western United States to Southeast Mexico
            2 fighters moved from Hawaiian Islands to Midway
            2 fighters moved from Queensland to Shan State
            1 bomber moved from Germany to Norway
            2 fighters moved from Normandy Bordeaux to Spain
            1 carrier and 1 destroyer moved from 92 Sea Zone to 93 Sea Zone
            1 fighter moved from Normandy Bordeaux to 93 Sea Zone
Place Units - Americans
            1 airfield, 2 artilleries and 1 infantry placed in Spain
            3 infantry placed in Norway
            1 destroyer placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Eastern United States: 2 bombers
            EDIT: Adding units owned by Americans to Spain: 2 bombers
            EDIT: Turning off Edit Mode
            3 fighters placed in Eastern United States
            2 artilleries and 4 infantry placed in Central United States
Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs total
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            1 infantry moved from Tsinghai to Kansu
            1 artillery and 1 infantry moved from Suiyuyan to Kansu
            3 infantry moved from Szechwan to Sikang
            1 infantry moved from Kiangsu to Shantung
                  Chinese take Shantung from Japanese
Combat - Chinese
            Battle in Sikang
                Chinese attack with 3 infantry
                Germans defend with 1 infantry
                Chinese win, taking Sikang from Germans with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Kansu
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                Chinese win, taking Kansu from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
            1 artillery and 4 infantry placed in Shantung
Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs total
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - British
            British buy 3 artilleries, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
            1 armour and 1 fighter moved from Yunnan to Malaya
            1 fighter moved from India to Malaya
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 armour moved from Turkey to Bulgaria
                  British take Greece from Germans
                  British take Bulgaria from Germans
            1 artillery and 2 infantry moved from Rhodesia to Angola
            1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
            3 fighters moved from United Kingdom to Western Germany
            2 fighters moved from Scotland to Western Germany
Combat - British
            Battle in Angola
                British attack with 1 artillery and 2 infantry
                Neutral_True defend with 2 infantry
                British win, taking Angola from Neutral_True with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in Western Germany
                British attack with 1 artillery, 5 fighters and 1 infantry
                Germans defend with 1 airfield, 1 factory_major, 1 harbour and 4 infantry; Italians defend with 1 bomber
                British converts factory_major into different units
                British win, taking Western Germany from Germans with 1 artillery and 5 fighters remaining. Battle score for attacker is 21
                Casualties for Germans: 4 infantry
                Casualties for Italians: 1 bomber
                Casualties for British: 1 infantry
            Battle in Borneo
            Battle in Malaya
                British attack with 1 armour and 2 fighters
                Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
                British win, taking Borneo from Japanese, taking Malaya from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
Non Combat Move - British
            2 fighters moved from Malaya to Yunnan
            1 artillery and 3 infantry moved from Burma to Shan State
            2 artilleries and 1 infantry moved from India to Burma
            1 infantry moved from Afghanistan to Eastern Persia
            1 artillery and 1 infantry moved from Eastern Persia to Persia
            3 mech_infantrys moved from Persia to Turkey
            2 artilleries and 3 infantry moved from Northwest Persia to Turkey
            3 artilleries and 1 infantry moved from Persia to Northwest Persia
            5 mech_infantrys moved from Turkey to Bulgaria
            4 artilleries and 5 infantry moved from Turkey to Greece
            1 artillery and 1 infantry moved from Syria to Turkey
            1 fighter moved from Iraq to Turkey
            5 artilleries and 5 infantry moved from Trans-Jordan to Iraq
            2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            5 fighters moved from Western Germany to Norway
            2 aaGuns and 1 infantry moved from Scotland to United Kingdom
Place Units - British
            2 artilleries and 1 infantry placed in Egypt
            1 artillery and 2 infantry placed in Union of South Africa
            1 destroyer placed in 109 Sea Zone
            2 fighters placed in United Kingdom
Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
            British collect 53 PUs (2 lost to blockades); end with 54 PUs total
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 57 PUs
Place Units - UK_Pacific
            1 armour, 1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 23 PUs total
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
            Some Units in India change ownership: 1 armour, 1 artillery and 2 infantry
I believe you have this one won sir. Good game!
Thanks. Axis are quite difficult to play in BM I reckon.
They do seem to be more difficult, though I made a few silly mistakes early that compounded. I would not mind doing them again in a game 3 after the New Year (traveling right now for the holidays so I don’t want to start any games)