scramble 114. and normandy.
have fun!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - French
French buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - French
Place Units - French
1 artillery, 1 fighter and 1 infantry placed in France
Turn Complete - French
French collect 19 PUs; end with 19 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 11 artilleries; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Southern Italy to Southern France
Germans take Southern France from French
1 mech_infantry moved from Southern Italy to Yugoslavia
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Germany to Holland Belgium
1 bomber moved from Germany to Yugoslavia
2 fighters moved from Germany to Yugoslavia
1 armour moved from Buryatia to Yakut S.S.R.
4 fighters moved from Western Germany to Yugoslavia
Combat - Germans
Battle in Yugoslavia
Germans attack with 1 bomber, 6 fighters and 1 mech_infantry
British defend with 1 mech_infantry
Germans win with 1 bomber and 6 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 1 bomber and 3 infantry
British defend with 1 infantry; Americans defend with 1 aaGun and 1 infantry
Americans win with 2 infantry remaining. Battle score for attacker is -16
Casualties for Germans: 1 bomber and 3 infantry
Casualties for Americans: 1 aaGun
Non Combat Move - Germans
6 fighters moved from Yugoslavia to Western Germany
1 bomber moved from Yugoslavia to Germany
14 armour and 33 mech_infantrys moved from Novgorod to Poland
4 artilleries moved from Eastern Poland to Poland
1 mech_infantry moved from Romania to Germany
1 armour moved from Slovakia Hungary to Western Germany
7 artilleries and 2 infantry moved from Germany to Western Germany
Place Units - Germans
10 artilleries placed in Western Germany
1 artillery placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,3,3,4,2,5,1,2,2,1,3
Germans collect 35 PUs (5 lost to blockades); end with 36 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 41 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Russians
Russians buy 1 fighter and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Archangel to Novgorod
1 artillery moved from Belarus to Novgorod
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Belarus to Novgorod
1 artillery and 4 infantry moved from Ukraine to Bessarabia
1 armour moved from Ukraine to Eastern Poland
14 artilleries and 70 infantry moved from Belarus to Eastern Poland
3 infantry moved from Western Ukraine to Eastern Poland
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 armour, 14 artilleries and 73 infantry
Italians defend with 1 aaGun
Russians win, taking Eastern Poland from Germans with 1 armour, 14 artilleries and 73 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in Bessarabia
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantry
Non Combat Move - Russians
1 aaGun moved from Belarus to Eastern Poland
1 aaGun, 4 artilleries and 13 infantry moved from Finland to Vyborg
1 infantry moved from Kazakhstan to Novosibirsk
1 artillery moved from Urals to Evenkiyskiy
1 fighter and 1 tactical_bomber moved from Russia to Yenisey
1 mech_infantry moved from Urals to Yenisey
2 mech_infantrys moved from Urals to Archangel
2 artilleries and 6 infantry moved from Bryansk to Belarus
1 aaGun moved from Western Ukraine to Eastern Poland
6 armour and 1 mech_infantry moved from Russia to Belarus
1 aaGun moved from Ukraine to Bessarabia
Place Units - Russians
1 fighter and 3 tactical_bombers placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
2 armour and 2 mech_infantrys moved from Hunan to Kwangtung
1 armour and 1 artillery moved from Hunan to Kwangsi
6 fighters and 6 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in Kwangtung
Japanese attack with 2 armour and 2 mech_infantrys
ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
UK_Pacific win with 1 artillery remaining. Battle score for attacker is -17
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 armour and 2 mech_infantrys
Battle in 20 Sea Zone
Japanese attack with 6 fighters and 6 tactical_bombers
ANZAC defend with 1 destroyer and 1 transport
Japanese win with 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Kwangsi
Japanese attack with 1 armour and 1 artillery
British defend with 1 armour
Japanese win, taking Kwangsi from Chinese with 1 armour remaining. Battle score for attacker is 2
Casualties for British: 1 armour
Casualties for Japanese: 1 artillery
Non Combat Move - Japanese
1 armour, 11 artilleries and 11 mech_infantrys moved from Hunan to Anhwe
1 armour and 6 mech_infantrys moved from Anhwe to Kiangsu
5 mech_infantrys moved from Anhwe to Kiangsu
1 mech_infantry moved from Anhwe to Hunan
6 fighters and 6 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 destroyer, 2 fighters and 1 submarine placed in 6 Sea Zone
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 34 PUs; end with 35 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 artillery, 1 infantry and 10 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
4 artilleries and 6 infantry moved from Gibraltar to 91 Sea Zone
4 artilleries, 6 infantry and 5 transports moved from 91 Sea Zone to 95 Sea Zone
4 artilleries and 6 infantry moved from 95 Sea Zone to Southern Italy
1 bomber moved from France to Germany
3 artilleries and 4 infantry moved from France to Northern Italy
3 fighters moved from France to Northern Italy
3 fighters moved from 110 Sea Zone to Northern Italy
1 bomber and 3 fighters moved from France to Southern Italy
1 mech_infantry moved from Shan State to Kwangsi
1 mech_infantry moved from Shan State to Hunan
1 mech_infantry moved from Burma to Szechwan
1 mech_infantry moved from Burma to Kweichow
1 bomber moved from India to Szechwan
1 bomber moved from India to Kweichow
1 bomber moved from India to Hunan
1 bomber moved from India to Kwangsi
1 armour moved from French Indo China to Szechwan
1 armour moved from Shan State to Kwangsi
1 artillery moved from Yunnan to Szechwan
1 mech_infantry moved from Burma to Szechwan
1 mech_infantry moved from Yunnan to Szechwan
1 bomber moved from India to Hunan
1 bomber moved from India to Kweichow
Combat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Battle in Hunan
Americans attack with 2 bombers and 1 mech_infantry
Japanese defend with 1 mech_infantry
Americans win, taking Hunan from Japanese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Southern Italy
Americans attack with 4 artilleries, 1 bomber, 3 fighters and 6 infantry
Germans defend with 5 mech_infantrys; Italians defend with 1 airfield, 1 factory_minor and 1 harbour
Americans captures 0PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 4 artilleries, 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 5 mech_infantrys
Casualties for Americans: 4 infantry
Battle in Kweichow
Americans attack with 2 bombers and 1 mech_infantry
Japanese defend with 1 mech_infantry
Americans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Battle in Kwangsi
Americans attack with 1 armour, 1 bomber and 1 mech_infantry
Japanese defend with 1 armour
Americans win, taking Kwangsi from Japanese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Szechwan
Americans attack with 1 armour, 1 artillery, 1 bomber and 3 mech_infantrys
Japanese defend with 1 infantry
Americans win, taking Szechwan from Japanese with 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Northern Italy
Americans attack with 3 artilleries, 6 fighters and 4 infantry
Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 3 infantry, 1 marine and 1 mech_infantry
Americans win, taking Northern Italy from Italians with 3 artilleries, 6 fighters and 3 infantry remaining. Battle score for attacker is 20
Casualties for Italians: 1 aaGun, 3 infantry, 1 marine and 1 mech_infantry
Casualties for Americans: 1 infantry
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttatchment attached to Italians
Non Combat Move - Americans
6 fighters moved from Northern Italy to France
1 bomber and 3 fighters moved from Southern Italy to France
1 bomber moved from Germany to France
1 infantry moved from Holland Belgium to France
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
2 bombers moved from Eastern United States to France
8 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
9 infantry, 3 mech_infantrys, 1 submarine and 6 transports moved from 101 Sea Zone to 91 Sea Zone
9 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
3 transports moved from 102 Sea Zone to 101 Sea Zone
1 bomber moved from Szechwan to French Indo China
2 bombers moved from Hunan to French Indo China
1 bomber moved from Kwangsi to French Indo China
2 bombers moved from Kweichow to French Indo China
11 carriers, 19 fighters, 14 submarines and 3 tactical_bombers moved from 33 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
1 fighter moved from Hawaiian Islands to Marianas
1 submarine moved from 10 Sea Zone to 4 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 submarine moved from 10 Sea Zone to 3 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 10 Sea Zone to 15 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
10 tactical_bombers placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 71 PUs; end with 72 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 112 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 117 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Combat - Chinese
Chinese creates battle in territory Kweichow
Non Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - British
British buy 1 artillery, 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
1 armour moved from Yunnan to Shensi
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
1 armour and 1 mech_infantry moved from Kazakhstan to Sikang
1 armour moved from Kazakhstan to Tsinghai
2 mech_infantrys moved from Caucasus to Tsinghai
1 fighter moved from Yunnan to Sikang
Combat - British
Battle in Tsinghai
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 infantry
British win, taking Tsinghai from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
British attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 mech_infantry
British win, taking Sikang from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
British attack with 1 armour, 1 fighter and 1 tactical_bomber
Japanese defend with 1 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Shensi to Novosibirsk
1 armour moved from Belarus to Eastern Poland
3 aaGuns, 12 artilleries and 42 infantry moved from Yunnan to Kweichow
1 fighter moved from Sikang to Novosibirsk
2 armour and 1 mech_infantry moved from India to Yunnan
1 infantry moved from Holland Belgium to France
1 aaGun, 3 fighters and 3 infantry moved from Normandy Bordeaux to France
5 artilleries and 5 infantry moved from Gibraltar to 91 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 95 Sea Zone
5 artilleries and 5 infantry moved from 95 Sea Zone to Southern Italy
1 carrier and 1 destroyer moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from France to 95 Sea Zone
3 fighters moved from France to Southern Italy
2 fighters and 1 tactical_bomber moved from Egypt to France
3 infantry moved from Northwest Persia to Iraq
1 armour and 1 mech_infantry moved from Iraq to Syria
1 artillery and 3 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 3 infantry moved from 81 Sea Zone to Trans-Jordan
Place Units - British
1 artillery, 2 fighters and 1 infantry placed in United Kingdom
1 transport placed in 110 Sea Zone
3 infantry placed in Egypt
1 infantry placed in Iraq
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
3 infantry placed in Kwangtung
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour and 1 mech_infantry
Some Units in Kwangtung change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Combat Move - Italians
1 armour moved from Greater Southern Germany to Germany
1 infantry moved from Greater Southern Germany to Slovakia Hungary
Non Combat Move - Italians
Turn Complete - Italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - French
French buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - French
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
1 artillery, 1 fighter and 1 infantry moved from France to Southern France
Combat - French
Battle in Southern France
French attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
French win, taking Southern France from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantry
Non Combat Move - French
1 fighter moved from Southern France to France
1 infantry moved from France to Holland Belgium
Place Units - French
1 armour, 1 fighter and 1 infantry placed in France
Turn Complete - French
French collect 19 PUs; end with 19 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Germany to Yugoslavia
Germans take Yugoslavia from British
6 mech_infantrys moved from Germany to Northern Italy
6 fighters moved from Western Germany to Northern Italy
1 mech_infantry moved from Poland to Romania
1 bomber moved from Germany to Holland Belgium
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Buryatia
Combat - Germans
Battle in Northern Italy
Germans attack with 6 fighters and 6 mech_infantrys
Americans defend with 1 airfield, 3 artilleries, 1 factory_minor and 3 infantry
Germans win, taking Northern Italy from Americans with 6 fighters and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 4 mech_infantrys
Casualties for Americans: 3 artilleries and 3 infantry
Battle in Holland Belgium
Germans attack with 1 bomber and 1 infantry
French defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Germans
1 bomber moved from Holland Belgium to Germany
6 fighters moved from Northern Italy to Western Germany
31 infantry moved from Western Germany to Germany
14 armour and 32 mech_infantrys moved from Poland to Western Germany
17 artilleries moved from Western Germany to Germany
9 mech_infantrys moved from Germany to Western Germany
1 mech_infantry moved from Western Germany to Poland
1 aaGun and 5 artilleries moved from Poland to Germany
Place Units - Germans
10 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,3,5,4,5,1,6,1,2,6,2
Germans collect 34 PUs (8 lost to blockades); end with 35 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Russians
Russians repair damage of 6x factory_minor; Remaining resources: 40 PUs;
Russians buy 3 armour and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Germans
1 artillery and 4 infantry moved from Bessarabia to Romania
1 infantry moved from Baltic States to Poland
1 infantry moved from Eastern Poland to Poland
2 infantry moved from Eastern Poland to Slovakia Hungary
2 tactical_bombers moved from Russia to Slovakia Hungary
1 armour, 14 artilleries and 70 infantry moved from Eastern Poland to Poland
1 fighter and 1 tactical_bomber moved from Russia to Romania
Combat - Russians
Battle in Poland
Russians attack with 1 armour, 14 artilleries and 72 infantry
Germans defend with 1 mech_infantry
Russians win, taking Poland from Germans with 1 armour, 14 artilleries and 72 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Slovakia Hungary
Russians attack with 2 infantry and 2 tactical_bombers
Italians defend with 1 infantry
Russians win, taking Slovakia Hungary from Germans with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Romania
Russians attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Romania from Germans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Eastern Poland to Poland
1 aaGun moved from Bessarabia to Romania
1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland
6 armour and 1 mech_infantry moved from Belarus to Poland
2 artilleries and 6 infantry moved from Belarus to Eastern Poland
1 artillery and 4 infantry moved from Novgorod to Baltic States
1 aaGun, 4 artilleries and 13 infantry moved from Vyborg to Novgorod
2 mech_infantrys moved from Archangel to Baltic States
1 infantry moved from Novosibirsk to Kazakhstan
1 fighter and 1 tactical_bomber moved from Yenisey to Russia
1 infantry and 1 mech_infantry moved from Yenisey to Yakut S.S.R.
1 artillery moved from Evenkiyskiy to Yenisey
2 tactical_bombers moved from Slovakia Hungary to Eastern Poland
Place Units - Russians
1 armour and 2 tactical_bombers placed in Novgorod
2 armour placed in Ukraine
Turn Complete - Russians
Russians collect 45 PUs; end with 45 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from Japan to 17 Sea Zone
1 fighter moved from Japan to 18 Sea Zone
3 fighters moved from 6 Sea Zone to 19 Sea Zone
1 bomber moved from Japan to 18 Sea Zone
1 fighter moved from 6 Sea Zone to 18 Sea Zone
1 bomber moved from Japan to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win, taking 17 Sea Zone from Americans with 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kiangsi
Japanese attack with 1 bomber and 2 infantry
British defend with 1 mech_infantry
Japanese win, taking Kiangsi from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 18 Sea Zone
Japanese attack with 1 bomber, 4 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 1 bomber, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer and 1 transport
Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 destroyer and 1 transport
Casualties for Japanese: 1 submarine
Non Combat Move - Japanese
5 fighters and 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
4 fighters and 2 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
3 fighters moved from 6 Sea Zone to Japan
3 fighters and 3 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
5 fighters and 3 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
1 bomber moved from 18 Sea Zone to Japan
1 bomber moved from Kiangsi to Shantung
1 armour, 1 infantry and 11 mech_infantrys moved from Kiangsu to Shantung
11 artilleries moved from Anhwe to Jehol
1 infantry moved from Hopei to Anhwe
Place Units - Japanese
1 destroyer, 2 fighters and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 27 PUs; end with 28 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 111 PUs;
Americans buy 3 armour, 6 fighters and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Szechwan to Suiyuyan
Chinese take Shensi from Japanese
1 bomber moved from French Indo China to Suiyuyan
1 mech_infantry moved from Szechwan to Kweichow
1 mech_infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 armour and 1 mech_infantry moved from Kwangsi to Kiangsi
1 bomber moved from French Indo China to Suiyuyan
2 bombers moved from French Indo China to Kiangsi
1 mech_infantry moved from Hunan to Anhwe
2 bombers moved from French Indo China to Anhwe
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
1 bomber moved from France to Germany
1 bomber and 9 fighters moved from France to Western Germany
2 bombers moved from France to Northern Italy
Combat - Americans
Air Battle in Western Germany
Americans attacks with 10 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Strategic bombing raid in Western Germany
1 bomber killed by AA
Bombing raid in Western Germany causes 0 damage total.
Battle in Northern Italy
Americans attack with 1 artillery, 2 bombers and 1 infantry
Germans defend with 1 airfield, 1 factory_minor and 2 mech_infantrys
Americans win, taking Northern Italy from Germans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Kiangsi
Americans attack with 1 armour, 2 bombers and 1 mech_infantry
Japanese defend with 2 infantry
Americans win with 2 bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 armour and 1 mech_infantry
Battle in Anhwe
Americans attack with 2 bombers and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking Anhwe from Japanese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Americans attack with 1 armour, 2 bombers and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking Suiyuyan from Japanese with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
2 bombers moved from Suiyuyan to Kweichow
2 bombers moved from Kweichow to Hunan
2 bombers moved from Anhwe to French Indo China
2 bombers moved from Kiangsi to French Indo China
2 submarines moved from 26 Sea Zone to 22 Sea Zone
10 submarines moved from 30 Sea Zone to 33 Sea Zone
1 submarine moved from 7 Sea Zone to 24 Sea Zone
1 submarine moved from 4 Sea Zone to 5 Sea Zone
1 submarine moved from 3 Sea Zone to 4 Sea Zone
1 submarine moved from 8 Sea Zone to 7 Sea Zone
1 submarine moved from 15 Sea Zone to 16 Sea Zone
1 submarine moved from 25 Sea Zone to 23 Sea Zone
1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
4 submarines moved from 47 Sea Zone to 22 Sea Zone
2 bombers moved from Northern Italy to Russia
1 bomber moved from Germany to Russia
9 fighters moved from Western Germany to Poland
1 destroyer and 5 transports moved from 95 Sea Zone to 92 Sea Zone
9 infantry and 3 mech_infantrys moved from Gibraltar to 91 Sea Zone
9 infantry, 3 mech_infantrys, 1 submarine and 6 transports moved from 91 Sea Zone to 95 Sea Zone
9 infantry and 3 mech_infantrys moved from 95 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
10 tactical_bombers moved from Western United States to Hawaiian Islands
2 carriers, 1 destroyer and 1 fighter moved from 110 Sea Zone to 92 Sea Zone
1 aaGun moved from France to Northern Italy
Place Units - Americans
3 armour placed in Southern Italy
6 fighters and 3 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 108 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 113 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Kweichow to Hunan
Place Units - Chinese
3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - British
British buy 4 fighters; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 bombers; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Eastern Poland to Bulgaria
British take Bulgaria from Germans
1 armour moved from France to Yugoslavia
3 fighters moved from Southern Italy to Yugoslavia
1 mech_infantry moved from France to Greater Southern Germany
British take Greater Southern Germany from Germans
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 armour moved from Syria to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Albania
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 mech_infantry moved from Syria to 98 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece
3 transports moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 artillery and 3 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 4 infantry moved from 99 Sea Zone to Greece
2 fighters moved from 95 Sea Zone to Yugoslavia
2 mech_infantrys moved from Tsinghai to Kansu
1 armour moved from Tsinghai to Kansu
3 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
Combat - British
Battle in Greece
Battle in Yugoslavia
British attack with 1 armour and 5 fighters
Germans defend with 1 mech_infantry
British win, taking Greece from Germans, taking Yugoslavia from Germans with 1 armour and 5 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kansu
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 infantry
British win, taking Kansu from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Albania
Non Combat Move - British
1 fighter moved from 92 Sea Zone to Southern Italy
5 fighters moved from Yugoslavia to Poland
2 fighters moved from United Kingdom to Southern Italy
2 fighters moved from France to 95 Sea Zone
2 tactical_bombers moved from France to Poland
2 fighters and 1 tactical_bomber moved from Novosibirsk to Baltic States
2 transports moved from 95 Sea Zone to 92 Sea Zone
3 aaGuns, 12 artilleries and 42 infantry moved from Kweichow to Anhwe
2 armour and 1 mech_infantry moved from Yunnan to Anhwe
1 armour and 1 mech_infantry moved from Sikang to Kweichow
1 armour and 1 mech_infantry moved from India to Yunnan
1 mech_infantry moved from Siam to Kwangsi
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
Place Units - British
4 fighters placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 43 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 55 PUs
Place Units - UK_Pacific
2 bombers placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in India change ownership: 2 bombers
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Combat Move - Italians
1 armour moved from Germany to Greater Southern Germany
Combat - Italians
Battle in Greater Southern Germany
Italians attack with 1 armour
British defend with 1 mech_infantry
Italians win, taking Greater Southern Germany from British with 1 armour remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
Turn Complete - Italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 destroyer and 1 submarine moved from 22 Sea Zone to 18 Sea Zone
1 destroyer moved from 22 Sea Zone to 16 Sea Zone
1 submarine moved from 22 Sea Zone to 16 Sea Zone
1 fighter moved from 22 Sea Zone to 16 Sea Zone
1 fighter moved from 22 Sea Zone to 18 Sea Zone
Combat - ANZAC
Battle in 18 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 submarine
ANZAC win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 16 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter and 1 submarine; Americans loiter and taunt
Japanese defend with 1 submarine
ANZAC win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 16 Sea Zone to 22 Sea Zone
1 fighter moved from 18 Sea Zone to 22 Sea Zone
1 destroyer moved from 22 Sea Zone to 19 Sea Zone
1 destroyer moved from 22 Sea Zone to 17 Sea Zone
3 destroyers moved from 54 Sea Zone to 22 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
2 submarines moved from 35 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to Marianas
Place Units - ANZAC
3 destroyers placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - French
French buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - French
1 armour and 2 fighters moved from France to Greater Southern Germany
Combat - French
Battle in Greater Southern Germany
French attack with 1 armour and 2 fighters
Italians defend with 1 armour
French win, taking Greater Southern Germany from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -4
Casualties for French: 1 fighter
Casualties for Italians: 1 armour
Non Combat Move - French
1 fighter moved from Greater Southern Germany to Poland
1 artillery moved from Southern France to France
Place Units - French
1 armour, 1 fighter and 1 infantry placed in France
Turn Complete - French
French collect 23 PUs; end with 23 PUs total
I give up, ill post it gg
gg :-)