I can’t see a reason why the scrambled fighter can’t land in Normandy.
Omega1759 (Allies +12) vs. StuckTojo (Axis) No VCs; no Tech.
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My Lancaster squadrons are decimated! Good thing 3 additional US bombers are on the way!
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I see by the time I posted the second file with the edits you had already downloaded the old file. :lol:
Proceed with the edit,
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British repair damage of 4x airfield; Remaining resources: 36 PUs;
British buy 1 carrier, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
4 fighters moved from India to Burma
1 armour moved from Trans-Jordan to Syria
British take Syria from Italians
1 armour moved from Syria to Iraq
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 bomber moved from Scotland to FranceCombat - British
Strategic bombing raid in France
AA fire in France : 1/1 hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in Holland Belgium
British attack with 3 fighters and 4 infantry
Germans defend with 3 infantry
British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits
British roll dice for 3 fighters and 4 infantry in Holland Belgium, round 2 : 1/7 hits
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 0/3 hits
2 infantry owned by the Germans lost in Holland Belgium
British roll dice for 3 fighters and 4 infantry in Holland Belgium, round 3 : 3/7 hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 3 fighters and 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Burma
British attack with 4 fighters and 2 infantry
Japanese defend with 1 artillery
British roll dice for 4 fighters and 2 infantry in Burma, round 2 : 3/6 hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
4 fighters moved from Burma to India
1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia
2 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 mech_infantrys moved from Iraq to Eastern Persia
1 mech_infantry moved from Trans-Jordan to Persia
1 artillery moved from Trans-Jordan to Iraq
3 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 armour moved from Alexandria to Trans-Jordan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 aaGun and 1 infantry moved from British Guiana to 88 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from Holland Belgium to 110 Sea Zone
1 infantry moved from Scotland to United KingdomPlace Units - British
1 carrier placed in 110 Sea Zone
3 infantry placed in Egypt
1 infantry and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 41 PUs; end with 41 PUs totalPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shantung: 2 mech_infantrys
EDIT: Adding units owned by Japanese to Kweichow: 2 mech_infantrys
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
Burma : 2 infantry
India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour, 8 infantry and 1 mech_infantry
Sumatra : 1 flag
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour and 2 infantry
Gibraltar : 1 aaGun, 1 artillery, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Scotland : 5 aaGuns, 1 airfield, 1 infantry and 1 mech_infantry
United Kingdom : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 4 infantry
Anglo Egyptian Sudan : 1 infantry
French Equatorial Africa : 1 flag
Syria : 1 flag
Holland Belgium : 1 flag, 4 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 battleship and 1 transport
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 1 flag, 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Eastern Persia : 1 flag, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Brazil : 1 flag
Northwest Persia : 1 flag, 2 infantry
Persia : 1 flag, 1 infantry and 1 mech_infantry
91 Sea Zone : 1 transport
110 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 2 transportsProduction/PUs Summary :
Germans : 46 / 59
Russians : 25 / 25
Japanese : 48 / 44
Americans : 56 / 77
Chinese : 7 / 8
British : 41 / 41
UK_Pacific : 10 / 7
Italians : 15 / 24
ANZAC : 14 / 27
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 15 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 13 times
Average roll : 3.387
Median : 3.000
Variance : 0.918
Standard Deviation : 0.958
Total rolls : 62Null / Other
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Germans Combat
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.900
Median : 4.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10British Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3.571
Median : 3.000
Variance : 0.950
Standard Deviation : 0.975
Total rolls : 21Italians Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.045
Median : 3.000
Variance : 0.476
Standard Deviation : 0.690
Total rolls : 22 -
Edit done!
I foresee an epic battle in Burma.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
4 infantry moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
1 artillery and 3 infantry moved from France to Normandy Bordeaux
2 fighters moved from Western Germany to Holland Belgium
2 fighters moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Southern Italy to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery, 1 bomber, 2 fighters and 4 infantry
British defend with 4 infantry
Italians win, taking Holland Belgium from British with 1 artillery, 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 12
Casualties for British: 4 infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 2 fighters and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 3 infantry
Casualties for Americans: 3 infantryNon Combat Move - Italians
2 fighters moved from Holland Belgium to Southern Italy
2 fighters moved from Normandy Bordeaux to Western Germany
1 bomber moved from Holland Belgium to Southern Italy
1 artillery and 5 infantry moved from Northern Italy to FrancePlace Units - Italians
1 armour and 6 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Italians collect 15 PUs (2 lost to blockades); end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from New Britain to 47 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 43 Sea Zone to 20 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 44 Sea Zone to 43 Sea ZoneCombat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/2 hits
ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 3/6 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 20 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 20 Sea Zone
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
ANZAC win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
2 carriers and 4 fighters moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Caroline Islands to 33 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
2 aaGuns moved from Queensland to New South Wales
1 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 factory_minor, 2 fighters and 1 harbour
New Guinea : 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 submarine
33 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 submarine and 2 transports
37 Sea Zone : 1 flag, 1 submarine
20 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 1 submarine
Iraq : 1 infantryProduction/PUs Summary :
Germans : 49 / 59
Russians : 25 / 25
Japanese : 48 / 44
Americans : 54 / 77
Chinese : 7 / 8
British : 38 / 41
UK_Pacific : 10 / 7
Italians : 17 / 20
ANZAC : 14 / 20
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.231
Median : 5.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13Japanese Combat
3 was rolled 1 times
6 was rolled 3 times
Average roll : 5.250
Median : 6.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.778
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
Scotland : 2 infantryProduction/PUs Summary :
Germans : 49 / 59
Russians : 25 / 25
Japanese : 48 / 44
Americans : 54 / 77
Chinese : 7 / 8
British : 38 / 41
UK_Pacific : 10 / 7
Italians : 17 / 20
ANZAC : 14 / 20
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.231
Median : 5.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13Japanese Combat
3 was rolled 1 times
6 was rolled 3 times
Average roll : 5.250
Median : 6.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.778
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9 -
A significant joint task force took the Carolines. This is a huge Anzac navy!
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I will intercept bombing raids if numbers are equal or advantageous for me (in case you decide to go after Scotland again)
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I will intercept bombing raids if numbers are equal or advantageous for me (in case you decide to go after Scotland again)
Aye Aye!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major, 6x factory_minor; Remaining resources: 50 PUs;
Germans buy 1 artillery, 1 fighter and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Bryansk
1 fighter moved from Novgorod to Bryansk
8 armour, 5 artilleries, 21 infantry and 20 mech_infantrys moved from Ukraine to Rostov
1 bomber moved from Western Germany to Bryansk
1 bomber moved from Southern Italy to Egypt
1 infantry moved from Smolensk to BryanskCombat - Germans
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in Rostov
Germans attack with 8 armour, 5 artilleries, 21 infantry and 20 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Rostov from Russians with 8 armour, 5 artilleries, 21 infantry and 20 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Ukraine to Rostov
1 mech_infantry moved from Baltic States to Smolensk
2 mech_infantrys moved from Baltic States to Belarus
3 armour and 3 mech_infantrys moved from Karelia to Belarus
2 infantry moved from Novgorod to Belarus
1 artillery moved from Karelia to Finland
3 mech_infantrys moved from Novgorod to Karelia
1 bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Germany to Ukraine
2 infantry moved from Poland to Eastern Poland
2 infantry moved from Germany to Poland
1 aaGun moved from Germany to Western Germany
1 fighter moved from Western Germany to Germany
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to France
1 bomber moved from Egypt to GreecePlace Units - Germans
1 fighter placed in Western Germany
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in France
7 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2,4
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Novosibirsk to Urals
1 infantry moved from Novosibirsk to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Urals
2 fighters moved from Russia to Vologda
1 fighter moved from Russia to SmolenskCombat - Russians
Battle in Urals
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Urals, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Urals to Russia
2 fighters moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
1 infantry moved from Volgograd to Kazakhstan
3 artilleries and 9 infantry moved from Tambov to Samara
1 infantry moved from Russia to Tambov
2 aaGuns, 3 artilleries and 18 infantry moved from Buryatia to Amur
2 infantry moved from Tambov to Russia
1 artillery moved from Russia to Samara
2 infantry moved from Tambov to Russia
4 armour, 3 artilleries, 9 infantry and 5 mech_infantrys moved from Tambov to Samara
2 aaGuns moved from Tambov to SamaraPlace Units - Russians
1 infantry placed in Volgograd
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs totalTerritory Summary for Russians :
Amur : 2 aaGuns, 3 artilleries and 18 infantry
Kazakhstan : 1 infantry
Urals : 1 infantry
Russia : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 36 infantry and 1 tactical_bomber
Tambov : 1 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor and 1 infantry
Smolensk : 1 infantry
Samara : 2 aaGuns, 4 armour, 7 artilleries, 18 infantry and 5 mech_infantrys
113 Sea Zone : 1 submarine
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 51 / 61
Russians : 23 / 23
Japanese : 48 / 44
Americans : 54 / 77
Chinese : 7 / 8
British : 38 / 41
UK_Pacific : 10 / 7
Italians : 17 / 20
ANZAC : 14 / 20
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Germans Combat
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5.667
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Russians Combat
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.375
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8 -
Flawless turn with the Soviets this morning!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Kweichow to Burma
3 armour moved from Kweichow to Szechwan
1 mech_infantry moved from Kweichow to Shensi
1 mech_infantry moved from Anhwe to Shensi
1 mech_infantry moved from Chahar to Hopei
1 fighter and 1 tactical_bomber moved from Jehol to Hopei
2 bombers moved from French Indo China to Shensi
1 tactical_bomber moved from French Indo China to Szechwan
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 mech_infantry moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to BurmaCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Hopei
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry
retreated to Burma
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 2 bombers and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Szechwan
Japanese attack with 3 armour and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 3 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
1 armour moved from Malaya to French Indo China
1 artillery moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 tactical_bomber moved from 37 Sea Zone to French Indo China
2 battleships, 2 carriers, 2 cruisers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from Philippines to 6 Sea Zone
2 bombers moved from Shensi to Anhwe
1 tactical_bomber moved from Szechwan to French Indo ChinaPlace Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
3 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6
Japanese collect 47 PUs (4 lost to blockades); end with 47 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 1 fighter, 6 infantry and 6 submarines; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Scotland to France
2 bombers moved from Russia to Ukraine
3 fighters moved from United Kingdom to Normandy Bordeaux -
Intercept in Ukraine? 2 on 2!
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Sure.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 1 fighter, 6 infantry and 6 submarines; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Scotland to France
2 bombers moved from Russia to Ukraine
3 fighters moved from United Kingdom to Normandy BordeauxCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 7 fighters and 2 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits
Americans roll dice for 7 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/9 hits
Italians roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Italians with 7 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantry
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Air Battle in Ukraine
Americans attacks with 2 units heading to Ukraine
Germans launches 2 interceptors out of Ukraine
Attackers Fire, : 0/2 hits
Defenders Fire, : 0/2 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/2 hits
Bombing raid in Ukraine rolls: 6,3 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Cleaning up after air battlesNon Combat Move - Americans
2 bombers moved from Ukraine to Russia
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 aaGuns moved from Central United States to 101 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns and 6 infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 91 Sea Zone to 110 Sea Zone
5 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Scotland to United Kingdom
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 bomber moved from France to United Kingdom
2 fighters moved from Gibraltar to 110 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
3 bombers moved from Eastern United States to United Kingdom
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 armour and 3 mech_infantrys moved from Egypt to Iraq
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 36 Sea Zone
3 carriers, 2 cruisers, 4 destroyers and 2 fighters moved from 33 Sea Zone to 43 Sea Zone
1 battleship, 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
3 submarines placed in 101 Sea Zone
3 submarines placed in 10 Sea Zone
1 bomber, 1 fighter and 6 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag, 2 infantry
Queensland : 2 fighters
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
43 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters and 1 tactical_bomber
33 Sea Zone : 1 submarine
36 Sea Zone : 1 submarine
35 Sea Zone : 1 submarine
26 Sea Zone : 1 submarine
10 Sea Zone : 3 submarines
19 Sea Zone : 1 submarine
17 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
Gibraltar : 2 aaGuns and 8 infantry
United Kingdom : 3 artilleries, 4 bombers, 3 fighters and 2 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Algeria : 1 flag
Tunisia : 1 flag
Russia : 3 bombers
119 Sea Zone : 1 flag
125 Sea Zone : 1 flag, 1 submarine
Iraq : 1 armour and 3 mech_infantrys
101 Sea Zone : 3 submarines and 3 transports
91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 5 transports
110 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 7 fighters and 1 transport
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 51 / 61
Russians : 23 / 23
Japanese : 51 / 47
Americans : 56 / 77
Chinese : 4 / 8
British : 38 / 41
UK_Pacific : 10 / 7
Italians : 15 / 20
ANZAC : 14 / 20
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.639
Median : 4.000
Variance : 0.743
Standard Deviation : 0.862
Total rolls : 36Null / Other
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 15Germans Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Tsinghai : 1 infantry
Chahar : 1 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 51 / 61
Russians : 23 / 23
Japanese : 50 / 47
Americans : 56 / 77
Chinese : 5 / 7
British : 38 / 41
UK_Pacific : 10 / 7
Italians : 15 / 20
ANZAC : 14 / 20
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.639
Median : 4.000
Variance : 0.743
Standard Deviation : 0.862
Total rolls : 36Null / Other
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 15Germans Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 35 PUs;
British buy 3 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 mech_infantry moved from India to Shan State
4 fighters moved from India to Shan StateCombat - British
Battle in Holland Belgium
British attack with 1 artillery, 3 fighters and 5 infantry
Germans defend with 2 infantry; Italians defend with 1 artillery and 4 infantry
British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits
British roll dice for 1 artillery, 3 fighters and 5 infantry in Holland Belgium, round 2 : 1/9 hits
Germans roll dice for 1 artillery and 6 infantry in Holland Belgium, round 2 : 3/7 hits
3 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
British roll dice for 1 artillery, 3 fighters and 2 infantry in Holland Belgium, round 3 : 1/6 hits
Germans roll dice for 1 artillery and 5 infantry in Holland Belgium, round 3 : 1/6 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
British roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 4 : 1/5 hits
Germans roll dice for 1 artillery and 4 infantry in Holland Belgium, round 4 : 2/5 hits
1 infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
Germans win with 1 artillery and 3 infantry remaining. Battle score for attacker is -10
Casualties for British: 1 artillery and 5 infantry
Casualties for Italians: 3 infantry
3 fighters owned by the British retreated
Battle in Shan State
British attack with 4 fighters and 1 mech_infantry
Japanese defend with 1 artillery
British roll dice for 4 fighters and 1 mech_infantry in Shan State, round 2 : 1/5 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
3 fighters moved from Holland Belgium to 110 Sea Zone
1 infantry moved from Scotland to United Kingdom
1 mech_infantry moved from Scotland to United Kingdom
5 aaGuns moved from Scotland to United Kingdom
1 infantry moved from Northwest Persia to Caucasus
1 armour moved from Trans-Jordan to Northwest Persia
3 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
2 armour moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Persia to Northwest Persia
2 mech_infantrys moved from Eastern Persia to Northwest Persia
4 fighters moved from Shan State to India
1 aaGun, 1 artillery and 5 infantry moved from India to Burma
3 infantry moved from India to Burma
3 fighters and 1 tactical_bomber moved from Eastern Persia to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 battleship and 1 transport moved from 80 Sea Zone to 39 Sea ZonePlace Units - British
3 artilleries placed in Egypt
1 infantry and 2 mech_infantrys placed in Union of South Africa
4 infantry placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs totalPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantryTerritory Summary for British and UK_Pacific :
Yunnan : 1 infantry
Shan State : 1 mech_infantry
Burma : 1 aaGun, 1 artillery and 8 infantry
India : 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Sumatra : 1 flag
39 Sea Zone : 1 battleship and 1 transport
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 aaGun, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 3 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
Rhodesia : 1 infantry
French Equatorial Africa : 1 flag
Syria : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 1 infantry
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 1 flag, 2 infantry and 1 mech_infantry
Eastern Persia : 1 flag
Brazil : 1 flag
Northwest Persia : 1 flag, 3 armour, 1 artillery, 3 fighters, 5 infantry, 5 mech_infantrys and 1 tactical_bomber
Persia : 1 flag
110 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 transportsProduction/PUs Summary :
Germans : 51 / 61
Russians : 23 / 23
Japanese : 48 / 47
Americans : 56 / 77
Chinese : 6 / 7
British : 38 / 38
UK_Pacific : 11 / 11
Italians : 15 / 20
ANZAC : 14 / 20
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 10 times
4 was rolled 7 times
5 was rolled 13 times
6 was rolled 7 times
Average roll : 3.978
Median : 4.000
Variance : 1.614
Standard Deviation : 1.270
Total rolls : 45Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.556
Median : 4.000
Variance : 0.941
Standard Deviation : 0.970
Total rolls : 18British Combat
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 4.308
Median : 4.500
Variance : 1.680
Standard Deviation : 1.296
Total rolls : 26