SA (Allies) vs PP (Axis) G40 BM v2


  • Back into the fray …. Phew!


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 armour, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
                1 battleship, 2 infantry, 2 mech_infantrys and 2 transports moved from 3 Sea Zone to 5 Sea Zone
                2 infantry and 2 mech_infantrys moved from 5 Sea Zone to Amur
                1 destroyer moved from 7 Sea Zone to 16 Sea Zone
                1 destroyer moved from 4 Sea Zone to 5 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from 91 Sea Zone to Morocco
                1 tactical_bomber moved from 91 Sea Zone to Morocco
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco

    triplea_37902_Ame4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 armour, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
                1 battleship, 2 infantry, 2 mech_infantrys and 2 transports moved from 3 Sea Zone to 5 Sea Zone
                2 infantry and 2 mech_infantrys moved from 5 Sea Zone to Amur
                1 destroyer moved from 7 Sea Zone to 16 Sea Zone
                1 destroyer moved from 4 Sea Zone to 5 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from 91 Sea Zone to Morocco
                1 tactical_bomber moved from 91 Sea Zone to Morocco
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco

    Combat - Americans
                Battle in 54 Sea Zone
                    Americans attack with 1 carrier and 3 fighters
                    Japanese defend with 1 battleship, 1 carrier, 1 cruiser and 2 fighters
                        Americans roll dice for 1 carrier and 3 fighters in 54 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 fighters in 54 Sea Zone, round 2 :  0/5 hits
                        Americans roll dice for 1 carrier and 3 fighters in 54 Sea Zone, round 3 :  1/3 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 fighters in 54 Sea Zone, round 3 :  2/5 hits
                        1 carrier owned by the Americans and 1 carrier owned by the Japanese lost in 54 Sea Zone
                        Americans roll dice for 3 fighters in 54 Sea Zone, round 4 :  1/3 hits
                        Japanese roll dice for 1 battleship, 1 cruiser and 2 fighters in 54 Sea Zone, round 4 :  3/4 hits
                        1 cruiser owned by the Japanese and 3 fighters owned by the Americans lost in 54 Sea Zone
                    Japanese win with 1 battleship and 2 fighters remaining. Battle score for attacker is -18
                    Casualties for Americans: 1 carrier and 3 fighters
                    Casualties for Japanese: 1 carrier and 1 cruiser
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Morocco
                    Americans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 1 infantry
                        Americans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Morocco, round 2 :  3/6 hits
                        Neutral_Axis roll dice for 1 infantry in Morocco, round 2 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Morocco
                    Americans win, taking Morocco from Neutral_Axis with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry
                Battle in Amur
                    Americans attack with 2 infantry and 2 mech_infantrys
                    Japanese defend with 3 infantry
                        Americans roll dice for 1 battleship in Amur, round 2 :  0/1 hits
                        Americans roll dice for 2 infantry and 2 mech_infantrys in Amur, round 2 :  0/4 hits
                        Japanese roll dice for 3 infantry in Amur, round 2 :  0/3 hits
                        Americans roll dice for 2 infantry and 2 mech_infantrys in Amur, round 3 :  3/4 hits
                        Japanese roll dice for 3 infantry in Amur, round 3 :  2/3 hits
                        3 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Amur
                    Americans win, taking Amur from Japanese with 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 3 infantry
                    2 fighters owned by the Japanese could not land and were killed

    Non Combat Move - Americans
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Morocco to 110 Sea Zone
                1 destroyer moved from 104 Sea Zone to 92 Sea Zone

    Place Units - Americans
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 destroyer, 2 fighters, 2 submarines and 1 transport placed in 10 Sea Zone
                1 armour and 1 infantry placed in Eastern United States
                1 infantry placed in Western United States
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 9 times
                5 was rolled 6 times
                6 was rolled 12 times
            Average roll : 3.708
            Median : 4.000
            Variance : 0.553
            Standard Deviation : 0.744
            Total rolls : 48

    Americans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.538
            Median : 4.000
            Variance : 0.560
            Standard Deviation : 0.748
            Total rolls : 26

    Neutral_Axis Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 7 times
            Average roll : 3.905
            Median : 5.000
            Variance : 1.150
            Standard Deviation : 1.072
            Total rolls : 21

    triplea_37902_Ame4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Kansu

    triplea_37902_Chi4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 1 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery in Kansu, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kansu, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Kansu, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kansu, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery in Kansu, round 4 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kansu, round 5 :  0/1 hits
                        Japanese roll dice for 1 artillery in Kansu, round 5 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kansu, round 6 :  0/1 hits
                        Japanese roll dice for 1 artillery in Kansu, round 6 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kansu, round 7 :  0/1 hits
                        Japanese roll dice for 1 artillery in Kansu, round 7 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kansu, round 8 :  0/1 hits
                        Japanese roll dice for 1 artillery in Kansu, round 8 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kansu, round 9 :  0/1 hits
                        Japanese roll dice for 1 artillery in Kansu, round 9 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kansu, round 10 :  0/1 hits
                        Japanese roll dice for 1 artillery in Kansu, round 10 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs total

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 10 times
                3 was rolled 7 times
                4 was rolled 14 times
                5 was rolled 9 times
                6 was rolled 17 times
            Average roll : 3.833
            Median : 4.000
            Variance : 1.077
            Standard Deviation : 1.038
            Total rolls : 66

    Americans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.538
            Median : 4.000
            Variance : 0.560
            Standard Deviation : 0.748
            Total rolls : 26

    Chinese Combat
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Neutral_Axis Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 11 times
            Average roll : 4.133
            Median : 5.000
            Variance : 1.724
            Standard Deviation : 1.313
            Total rolls : 30

    triplea_37902_Chi4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - British
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 submarine moved from 106 Sea Zone to 109 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 armour moved from Tobruk to Libya
                      British take Libya from Italians
                1 infantry and 1 mech_infantry moved from Iraq to Syria
                1 fighter and 1 tactical_bomber moved from Egypt to Syria
                1 artillery and 2 infantry moved from Burma to Yunnan
                1 armour moved from India to Yunnan
                2 infantry moved from Shan State to Yunnan
                1 armour moved from Burma to Yunnan
                2 infantry moved from Malaya to Shan State
                1 artillery and 4 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 bomber moved from Gibraltar to United Kingdom
                1 mech_infantry moved from Belgian Congo to French Central Africa
                      British take French Central Africa from Neutral_Axis
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 battleship moved from 39 Sea Zone to 43 Sea Zone
                      UK_Pacific take 37 Sea Zone from Japanese

    triplea_37902_Bri4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 armour, 1 artillery, 2 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 submarine moved from 106 Sea Zone to 109 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 armour moved from Tobruk to Libya
                      British take Libya from Italians
                1 infantry and 1 mech_infantry moved from Iraq to Syria
                1 fighter and 1 tactical_bomber moved from Egypt to Syria
                1 artillery and 2 infantry moved from Burma to Yunnan
                1 armour moved from India to Yunnan
                2 infantry moved from Shan State to Yunnan
                1 armour moved from Burma to Yunnan
                2 infantry moved from Malaya to Shan State
                1 artillery and 4 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 bomber moved from Gibraltar to United Kingdom
                1 mech_infantry moved from Belgian Congo to French Central Africa
                      British take French Central Africa from Neutral_Axis
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 battleship moved from 39 Sea Zone to 43 Sea Zone
                      UK_Pacific take 37 Sea Zone from Japanese

    Combat - British
                Battle in 43 Sea Zone
                    British attack with 1 battleship
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    British win, taking 43 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Normandy Bordeaux
                Battle in Yunnan
                    British attack with 2 armour, 1 artillery and 4 infantry
                    Japanese defend with 1 aaGun, 4 artilleries and 1 infantry
                        British roll dice for 2 armour, 1 artillery and 4 infantry in Yunnan, round 2 :  6/7 hits
                        Japanese roll dice for 1 aaGun, 4 artilleries and 1 infantry in Yunnan, round 2 :  3/5 hits
                        1 infantry owned by the Japanese, 4 artilleries owned by the Japanese, 1 aaGun owned by the Japanese and 3 infantry owned by the British lost in Yunnan
                    British win, taking Normandy Bordeaux from Germans, taking Yunnan from Japanese with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 15
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 1 aaGun, 4 artilleries and 1 infantry
                Battle in Syria
                    British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Neutral_Axis defend with 1 infantry
                        British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 :  2/4 hits
                        Neutral_Axis roll dice for 1 infantry in Syria, round 2 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Syria
                    British win, taking Syria from Neutral_Axis with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry

    Non Combat Move - British
                2 fighters moved from Persia to India
                1 fighter moved from Syria to Egypt
                1 tactical_bomber moved from Syria to Egypt
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                1 destroyer placed in 71 Sea Zone
                1 armour and 1 mech_infantry placed in Union of South Africa
                1 destroyer placed in 110 Sea Zone
                1 artillery and 3 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3
                British collect 34 PUs (4 lost to blockades); end with 34 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs

    Place Units - UK_Pacific
                1 armour, 1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 11 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
                Some Units in India change ownership: 1 armour, 1 artillery and 2 infantry

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 12 times
                3 was rolled 10 times
                4 was rolled 16 times
                5 was rolled 13 times
                6 was rolled 17 times
            Average roll : 3.553
            Median : 4.000
            Variance : 0.512
            Standard Deviation : 0.715
            Total rolls : 85

    Null / Other
                3 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    British Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.364
            Median : 2.000
            Variance : 1.900
            Standard Deviation : 1.378
            Total rolls : 11

    Americans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.538
            Median : 4.000
            Variance : 0.560
            Standard Deviation : 0.748
            Total rolls : 26

    Chinese Combat
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Neutral_Axis Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 8 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 11 times
            Average roll : 3.886
            Median : 4.000
            Variance : 1.735
            Standard Deviation : 1.317
            Total rolls : 35

    triplea_37902_UK_4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 armour and 3 mech_infantrys; Remaining resources: 1 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 fighter moved from Southern Italy to 92 Sea Zone
                1 fighter moved from Southern Italy to Libya
                1 infantry moved from Tunisia to Libya
                1 fighter moved from Southern Italy to 92 Sea Zone
                1 bomber moved from Southern Italy to Western Ukraine
                1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 2 fighters
                    Americans defend with 1 destroyer
                    Italians win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 fighter
                    Casualties for Americans: 1 destroyer
                Battle in Libya
                    Italians attack with 1 fighter and 1 infantry
                    British defend with 1 armour
                    Italians win, taking Libya from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Western Ukraine
                    Italians attack with 1 artillery, 1 bomber and 2 infantry
                    Russians defend with 2 infantry
                    Italians win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 artillery moved from Tunisia to Algeria
                      Italians take Algeria from Neutral_Axis
                1 infantry moved from Tunisia to Algeria
                1 fighter moved from 92 Sea Zone to Algeria
                1 fighter moved from Libya to Algeria
                1 mech_infantry moved from Southern Italy to Yugoslavia
                2 infantry moved from Bulgaria to Romania
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 bomber moved from Western Ukraine to Eastern Poland

    Place Units - Italians
                3 mech_infantrys placed in Southern Italy
                Italians undo move 1.
                1 armour and 3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    triplea_37902_Ita4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 45 Sea Zone to 21 Sea Zone
                1 fighter moved from Malaya to 41 Sea Zone
                1 carrier moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from 62 Sea Zone to 42 Sea Zone

    triplea_37902_ANZ4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 45 Sea Zone to 21 Sea Zone
                1 fighter moved from Malaya to 41 Sea Zone
                1 carrier moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 54 Sea Zone
                    ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 battleship
                        ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 fighter in 54 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 battleship in 54 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 54 Sea Zone
                        ANZAC roll dice for 1 destroyer and 1 fighter in 54 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 battleship in 54 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the ANZAC lost in 54 Sea Zone
                        ANZAC roll dice for 1 fighter in 54 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 battleship in 54 Sea Zone, round 4 :  0/1 hits
                        ANZAC roll dice for 1 fighter in 54 Sea Zone, round 5 :  1/1 hits
                        Japanese roll dice for 1 battleship in 54 Sea Zone, round 5 :  0/1 hits
                        1 battleship owned by the Japanese lost in 54 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 destroyer and 1 submarine
                    Casualties for Japanese: 1 battleship
                Battle in 41 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                        ANZAC roll dice for 1 fighter in 41 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    ANZAC attack with 1 carrier and 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 carrier and 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 21 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 21 Sea Zone
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 41 Sea Zone to 42 Sea Zone
                1 fighter moved from 54 Sea Zone to Queensland
                1 cruiser moved from 62 Sea Zone to 45 Sea Zone

    Place Units - ANZAC
                2 destroyers and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    Dice Statistics:

    Total
                1 was rolled 3 times
                3 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.750
            Median : 4.000
            Variance : 1.091
            Standard Deviation : 1.044
            Total rolls : 12

    ANZAC Combat
                1 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Japanese Combat
                1 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    triplea_37902_ANZ4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    triplea_37902_Fre4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Turn Complete - French

    Dice Statistics:

    Total
                1 was rolled 3 times
                3 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.750
            Median : 4.000
            Variance : 1.091
            Standard Deviation : 1.044
            Total rolls : 12

    ANZAC Combat
                1 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Japanese Combat
                1 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    triplea_37902_Fre4.tsvg


  • My dog found out about skunks today. Ugh I hate that smell, I have to get tomato soup and give her a bath


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 2 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from France to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Norway
                1 tactical_bomber moved from Western Germany to Norway
                4 mech_infantrys moved from Eastern Poland to Ukraine
                5 infantry moved from Belarus to Novgorod
                2 artilleries moved from Belarus to Novgorod
                2 infantry moved from Belarus to Novgorod
                1 infantry moved from Belarus to Baltic States
                3 infantry moved from Belarus to Bryansk
                5 armour moved from Belarus to Bessarabia
                4 armour moved from Belarus to Bessarabia
                2 mech_infantrys moved from Eastern Poland to Ukraine
                5 mech_infantrys moved from Belarus to Bessarabia
                1 fighter moved from Eastern Poland to Bryansk
                2 bombers moved from Eastern Poland to Ukraine
                1 infantry moved from Belarus to Baltic States
                4 mech_infantrys moved from Germany to Baltic States
                5 infantry moved from Belarus to Novgorod
                1 fighter moved from Eastern Poland to Ukraine
                1 artillery moved from Belarus to Novgorod
                2 infantry moved from Belarus to Baltic States
                1 submarine moved from 113 Sea Zone to 115 Sea Zone
                1 destroyer moved from 113 Sea Zone to 115 Sea Zone

    Combat - Germans
                Battle in Norway
                    Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Norway from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 115 Sea Zone
                    Germans attack with 1 destroyer and 1 submarine
                    Russians defend with 1 cruiser
                    Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour and 1 infantry
                Battle in Baltic States
                    Germans attack with 4 infantry and 4 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Baltic States from Russians with 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Novgorod
                    Germans attack with 3 artilleries and 12 infantry
                    Russians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Novgorod from Russians with 3 artilleries and 12 infantry remaining. Battle score for attacker is 13
                    Casualties for Russians: 2 aaGuns and 1 infantry
                Battle in Bessarabia
                    Germans attack with 9 armour and 5 mech_infantrys
                    Russians defend with 1 fighter and 3 infantry
                    Germans win, taking Bessarabia from Russians with 9 armour and 4 mech_infantrys remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 fighter and 3 infantry
                Battle in Ukraine
                    Germans attack with 2 bombers, 1 fighter and 6 mech_infantrys
                    Russians defend with 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans win, taking Ukraine from Russians with 2 bombers, 1 fighter and 5 mech_infantrys remaining. Battle score for attacker is 23
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 fighter, 2 infantry and 1 tactical_bomber
                Battle in Bryansk
                    Germans attack with 1 fighter and 3 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Bryansk from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Norway to Western Germany
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 fighter moved from Bryansk to Eastern Poland
                1 fighter moved from Ukraine to Eastern Poland
                2 bombers moved from Ukraine to Eastern Poland
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                4 mech_infantrys moved from Germany to Eastern Poland
                2 aaGuns moved from Belarus to Novgorod
                1 aaGun moved from Belarus to Eastern Poland

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                1 armour and 5 mech_infantrys placed in Germany
                1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    triplea_37902_Ger5.tsvg


  • Fortunately we don’t have skunks over here.

    What will Russia do in response to G’s attacks I wonder?


  • BTW - your go in our league game ….


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 armour, 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Smolensk to Belarus
                2 fighters moved from Russia to Belarus
                1 artillery moved from Rostov to Bryansk
                5 infantry moved from Russia to Bryansk
                2 infantry moved from Tambov to Rostov
                1 artillery moved from Russia to Bryansk
                2 artilleries and 1 infantry moved from Karelia to Finland
                1 infantry moved from Russia to Bryansk
                1 armour moved from Russia to Bryansk

    triplea_37902_Rus5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 armour, 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Smolensk to Belarus
                2 fighters moved from Russia to Belarus
                1 artillery moved from Rostov to Bryansk
                5 infantry moved from Russia to Bryansk
                2 infantry moved from Tambov to Rostov
                1 artillery moved from Russia to Bryansk
                2 artilleries and 1 infantry moved from Karelia to Finland
                1 infantry moved from Russia to Bryansk
                1 armour moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 armour, 2 artilleries and 6 infantry
                    Germans defend with 3 infantry
                        Russians roll dice for 1 armour, 2 artilleries and 6 infantry in Bryansk, round 2 :  4/9 hits
                        Germans roll dice for 3 infantry in Bryansk, round 2 :  2/3 hits
                        2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Belarus to Russia
                2 infantry moved from Russia to Smolensk
                1 infantry moved from Yakut S.S.R. to Buryatia

    Place Units - Russians
                3 infantry placed in Volgograd
                2 armour, 3 artilleries, 1 fighter and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.118
            Median : 3.000
            Variance : 1.188
            Standard Deviation : 1.090
            Total rolls : 17

    Germans Combat
                1 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

    Russians Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

    triplea_37902_Rus5.tsvg


  • No skunks, I would have never guessed. Stalin says “take that Adolf”
    I’m not sure as for the team game, I nevered played against the comp to see all the countries and where is a good place to attack. I hope I didnt loose the game for my side.
    I took a second job because my first job doesnt want any over time this year and I might not be on as often and not as long when I am on
    Happy Independence
    Is it tough to become a citizen in England?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 infantry moved from French Indo China to Yunnan
                1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
                2 bombers moved from Chahar to Yunnan
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 fighters and 2 tactical_bombers moved from French Indo China to Malaya
                1 fighter and 1 tactical_bomber moved from Philippines to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
                1 carrier moved from 44 Sea Zone to 42 Sea Zone
                1 cruiser moved from 44 Sea Zone to 42 Sea Zone
                1 battleship moved from 44 Sea Zone to 42 Sea Zone
                1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                1 submarine moved from 41 Sea Zone to 43 Sea Zone
                      Japanese take 37 Sea Zone from UK_Pacific
                3 destroyers moved from 6 Sea Zone to 5 Sea Zone
                2 fighters and 1 tactical_bomber moved from Japan to 5 Sea Zone
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Sakha to Amur
                1 artillery and 2 infantry moved from Siberia to Amur

    Combat - Japanese
                Battle in Malaya
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry; British defend with 1 harbour and 2 infantry
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 2 infantry
                Battle in 5 Sea Zone
                    Japanese attack with 3 destroyers, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 battleship, 1 destroyer and 2 transports
                    Japanese win with 2 destroyers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 34
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 battleship, 1 destroyer and 2 transports
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 carrier and 2 fighters
                    Units damaged: 1 battleship owned by the Japanese
                    1 cruiser owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 battleship owned by the Japanese retreated to 44 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 26
                    Casualties for ANZAC: 1 carrier and 1 fighter
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 battleship
                    Units damaged: 1 battleship owned by the British
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 submarine
                    Casualties for British: 1 battleship
                Battle in Amur
                    Japanese attack with 1 artillery and 3 infantry
                    Americans defend with 2 mech_infantrys
                    Japanese win, taking Amur from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 mech_infantrys
                Battle in Yunnan
                    Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 2 armour, 1 artillery and 1 infantry
                    Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for British: 2 armour, 1 artillery and 1 infantry
                    1 fighter owned by the ANZAC could not land and were killed

    Non Combat Move - Japanese
                2 bombers moved from Yunnan to French Indo China
                1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Philippines
                2 fighters and 2 tactical_bombers moved from Malaya to French Indo China
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 fighters and 1 tactical_bomber moved from 5 Sea Zone to Japan

    Place Units - Japanese
                1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan
                3 mech_infantrys placed in Kwangtung
                1 artillery and 2 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    triplea_37902_Jap5.tsvg

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