G40L suprise attack (allies) v. Entek (axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 5 infantry moved from Chahar to Jehol
                1 artillery and 4 infantry moved from Anhwe to Shantung
                1 infantry moved from Hunan to Anhwe
                1 infantry moved from Hunan to Kiangsi
                1 artillery moved from Hunan to Anhwe

    Combat - Chinese
                Battle in Jehol
                    Chinese attack with 1 artillery and 5 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 5 infantry in Jehol, round 2 :  1/6 hits
                        Japanese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Jehol
                    Chinese win, taking Jehol from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shantung
                    Chinese attack with 1 artillery and 4 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 artillery and 4 infantry in Shantung, round 2 :  0/5 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Shantung, round 2 :  0/3 hits
                        Chinese roll dice for 1 artillery and 4 infantry in Shantung, round 3 :  1/5 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Shantung, round 3 :  1/3 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                        Chinese roll dice for 1 artillery and 3 infantry in Shantung, round 4 :  0/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shantung, round 4 :  0/2 hits
                        Chinese roll dice for 1 artillery and 3 infantry in Shantung, round 5 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shantung, round 5 :  0/2 hits
                        1 infantry owned by the Japanese lost in Shantung
                        Chinese roll dice for 1 artillery and 3 infantry in Shantung, round 6 :  0/4 hits
                        Japanese roll dice for 1 artillery in Shantung, round 6 :  0/1 hits
                        Chinese roll dice for 1 artillery and 3 infantry in Shantung, round 7 :  0/4 hits
                        Japanese roll dice for 1 artillery in Shantung, round 7 :  0/1 hits
                        Chinese roll dice for 1 artillery and 3 infantry in Shantung, round 8 :  0/4 hits
                        Japanese roll dice for 1 artillery in Shantung, round 8 :  1/1 hits
                        1 infantry owned by the Chinese lost in Shantung
                        Chinese roll dice for 1 artillery and 2 infantry in Shantung, round 9 :  1/3 hits
                        Japanese roll dice for 1 artillery in Shantung, round 9 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shantung
                    Chinese win, taking Shantung from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery and 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Anhwe
                1 artillery and 2 infantry placed in Kiangsi
                1 infantry placed in Shantung

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 17 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 16 times
                4 was rolled 15 times
                5 was rolled 15 times
                6 was rolled 11 times
            Average roll : 3.912
            Median : 4.000
            Variance : 1.761
            Standard Deviation : 1.327
            Total rolls : 68

    Germans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.875
            Standard Deviation : 1.369
            Total rolls : 9

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 10 times
                4 was rolled 7 times
                5 was rolled 8 times
                6 was rolled 8 times
            Average roll : 4.026
            Median : 4.000
            Variance : 1.342
            Standard Deviation : 1.158
            Total rolls : 39

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 1 times
            Average roll : 3.882
            Median : 4.000
            Variance : 1.812
            Standard Deviation : 1.346
            Total rolls : 17

    triplea_37191_Chi7.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - British
                1 armour, 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                      British take Libya from Italians
                2 destroyers and 2 transports moved from 81 Sea Zone to 98 Sea Zone
                1 artillery moved from Alexandria to 98 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 armour moved from Egypt to 98 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece
                2 destroyers moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 4 infantry moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 armour moved from Kiangsi to Kwangtung
                1 armour and 1 mech_infantry moved from Yunnan to Kwangtung

    triplea_37191_Bri7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 3 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                      British take Libya from Italians
                2 destroyers and 2 transports moved from 81 Sea Zone to 98 Sea Zone
                1 artillery moved from Alexandria to 98 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 armour moved from Egypt to 98 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece
                2 destroyers moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 4 infantry moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 armour moved from Kiangsi to Kwangtung
                1 armour and 1 mech_infantry moved from Yunnan to Kwangtung

    Combat - British
                Battle in Greece
                Battle in Kwangtung
                    British attack with 2 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 harbour and 4 infantry
                        British roll dice for 2 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 :  3/10 hits
                        Japanese roll dice for 4 infantry in Kwangtung, round 2 :  1/4 hits
                        3 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
                        British roll dice for 2 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 3 :  3/9 hits
                        Japanese roll dice for 1 infantry in Kwangtung, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangtung
                    British win, taking Greece from Italians, taking Kwangtung from Japanese with 2 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 4 infantry
                Battle in Tunisia
                    British attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 armour
                        British roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 :  1/2 hits
                        Italians roll dice for 1 armour in Tunisia, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Tunisia
                    British win, taking Tunisia from Italians with 1 armour remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                1 artillery moved from Tobruk to Alexandria
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
                2 infantry moved from Yunnan to Kwangsi
                2 infantry moved from Shan State to Malaya
                1 armour moved from Malaya to Yunnan
                1 armour and 1 mech_infantry moved from Shan State to Yunnan
                1 mech_infantry moved from India to Yunnan
                1 artillery and 3 infantry moved from India to West India
                1 armour and 2 mech_infantrys moved from Egypt to Iraq

    Place Units - British
                1 armour and 2 infantry placed in Egypt
                2 artilleries and 6 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Adding units owned by British to Normandy Bordeaux: 1 armour, 1 artillery and 4 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 armour and 3 infantry placed in India
                2 submarines placed in 39 Sea Zone
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2,4
                UK_Pacific collect 21 PUs (3 lost to blockades); end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 armour and 3 infantry
                    Some Units in 39 Sea Zone change ownership: 2 submarines
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 13 times
                3 was rolled 30 times
                4 was rolled 23 times
                5 was rolled 28 times
                6 was rolled 16 times
            Average roll : 3.715
            Median : 4.000
            Variance : 2.352
            Standard Deviation : 1.534
            Total rolls : 123

    Null / Other
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 2 times
            Average roll : 3.680
            Median : 4.000
            Variance : 0.958
            Standard Deviation : 0.979
            Total rolls : 25

    Germans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.950
            Standard Deviation : 0.975
            Total rolls : 21

    Americans Combat
                1 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.875
            Standard Deviation : 1.369
            Total rolls : 9

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 10 times
                4 was rolled 7 times
                5 was rolled 8 times
                6 was rolled 8 times
            Average roll : 4.026
            Median : 4.000
            Variance : 1.342
            Standard Deviation : 1.158
            Total rolls : 39

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 2 times
            Average roll : 3.680
            Median : 4.000
            Variance : 0.958
            Standard Deviation : 0.979
            Total rolls : 25

    triplea_37191_UK_7.tsvg


  • Sorry I forgot to ncn my Brit tt’s into Normandy I’ll fix it during Anz & Fr

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by British to Normandy Bordeaux: 1 armour, 1 artillery and 4 infantry
                EDIT: Removing units owned by British from 110 Sea Zone: 2 armour, 2 artilleries, 8 infantry and 3 transports
                EDIT: Adding units owned by British to 110 Sea Zone: 3 transports
                EDIT: Turning off Edit Mode
                Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                2 fighters moved from Southern Italy to Greece

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 1 armour, 1 artillery and 2 infantry
                        Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Greece, round 2 :  1/4 hits
                        British roll dice for 1 armour, 1 artillery and 2 infantry in Greece, round 2 :  3/4 hits
                        1 fighter owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Greece
                    British win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -14
                    Casualties for Italians: 1 artillery, 1 fighter and 1 infantry
                    Casualties for British: 1 infantry
                    1 fighter owned by the Italians retreated

    Non Combat Move - Italians
                1 fighter moved from Greece to Southern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 artillery and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
                Italians collect 10 PUs (1 lost to blockades); end with 10 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Northern Italy : 1 factory_minor and 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
        95 Sea Zone : 1 destroyer
        97 Sea Zone : 1 flag, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 44 / 60
        Russians : 32 / 32
        Japanese : 21 / 27
        Americans : 56 / 76
        Chinese : 17 / 23
        British : 37 / 42
        UK_Pacific : 24 / 26
        Italians : 11 / 10
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37191_Ita7.tsvg

  • '20 '19 '18 '17 '16

    Crap I shorted you units when I edited for you.  Sorry about that.  Looks like you need an additional 4 Infantry, 1 Armor, and 1 Arty.  Sorry about that.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers, 1 infantry and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 45 Sea Zone
                2 cruisers, 2 destroyers and 1 submarine moved from 42 Sea Zone to 36 Sea Zone
                      ANZAC take 36 Sea Zone from Japanese
                1 infantry moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland
                2 infantry moved from Trans-Jordan to Iraq
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone

    triplea_37191_ANZ7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers, 1 infantry and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 45 Sea Zone
                2 cruisers, 2 destroyers and 1 submarine moved from 42 Sea Zone to 36 Sea Zone
                      ANZAC take 36 Sea Zone from Japanese
                1 infantry moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland
                2 infantry moved from Trans-Jordan to Iraq
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                2 destroyers placed in 54 Sea Zone
                1 submarine placed in 54 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    triplea_37191_ANZ7.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                1 infantry moved from Trans-Jordan to Syria

    triplea_37191_Fre7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                1 infantry moved from Trans-Jordan to Syria

    Non Combat Move - French
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Turn Complete - French

    triplea_37191_Fre7.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                      Germans take 125 Sea Zone from British
                1 submarine moved from 113 Sea Zone to 112 Sea Zone
                1 artillery and 2 infantry moved from Novgorod to Archangel
                3 infantry moved from Novgorod to Belarus
                1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
                4 infantry moved from Romania to Bessarabia
                2 bombers moved from Germany to 99 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western Germany to 94 Sea Zone

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 4 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 4 infantry in Bessarabia, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 99 Sea Zone
                    Germans attack with 2 bombers
                    British defend with 2 destroyers and 2 transports
                        Germans roll dice for 2 bombers in 99 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 2 destroyers and 2 transports in 99 Sea Zone, round 2 :  1/2 hits
                        1 bomber owned by the Germans and 1 destroyer owned by the British lost in 99 Sea Zone
                        Germans roll dice for 1 bomber in 99 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 1 destroyer and 2 transports in 99 Sea Zone, round 3 :  1/1 hits
                        1 bomber owned by the Germans and 1 destroyer owned by the British lost in 99 Sea Zone
                    British win with 2 transports remaining. Battle score for attacker is -8
                    Casualties for Germans: 2 bombers
                    Casualties for British: 2 destroyers
                Battle in Archangel
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 :  0/3 hits
                        Russians roll dice for 1 artillery in Archangel, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Archangel, round 3 :  0/3 hits
                        Russians roll dice for 1 artillery in Archangel, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 4 :  1/2 hits
                        Russians roll dice for 1 artillery in Archangel, round 4 :  0/1 hits
                        1 artillery owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery
                Battle in Belarus
                    Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 2 artilleries and 1 infantry
                        Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 :  2/5 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Belarus, round 2 :  2/3 hits
                        1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 3 :  0/3 hits
                        Russians roll dice for 1 artillery in Belarus, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    retreated to Belarus
                    Russians win with 1 artillery remaining. Battle score for attacker is -2
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in 94 Sea Zone
                    Germans attack with 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Germans roll dice for 2 fighters and 2 tactical_bombers in 94 Sea Zone, round 2 :  3/4 hits
                        Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 94 Sea Zone
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from 94 Sea Zone to Southern Italy
                1 infantry moved from Slovakia Hungary to Yugoslavia
                1 infantry moved from Slovakia Hungary to Romania
                1 infantry moved from Slovakia Hungary to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
                1 infantry moved from Novgorod to Baltic States
                3 artilleries and 3 infantry moved from Karelia to Novgorod
                1 mech_infantry moved from Western Germany to Holland Belgium
                1 armour moved from Western Germany to France

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in France
                1 artillery and 1 infantry placed in Slovakia Hungary
                1 armour and 2 fighters placed in Western Germany

    Turn Complete - Germans
                Germans collect 45 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 5 infantry
        Slovakia Hungary : 1 artillery, 1 factory_major and 1 infantry
        Western Germany : 1 airfield, 1 armour, 1 factory_major, 2 fighters and 1 harbour
        Romania : 1 infantry
        Germany : 1 factory_major
        Denmark : 2 infantry
        Holland Belgium : 1 mech_infantry
        Southern Italy : 2 fighters and 2 tactical_bombers
        Karelia : 1 flag
        Baltic States : 1 flag, 1 infantry
        Archangel : 1 flag, 1 artillery and 1 infantry
        Eastern Poland : 1 flag, 1 artillery and 6 infantry
        Bessarabia : 1 flag, 3 infantry
        Novgorod : 1 flag, 6 aaGuns, 1 airfield, 3 armour, 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
        112 Sea Zone : 2 submarines
        125 Sea Zone : 1 flag, 1 submarine
        113 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 3 transports
        Bulgaria : 1 flag
        Yugoslavia : 1 flag, 1 infantry
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 45 / 57
        Russians : 31 / 32
        Japanese : 21 / 27
        Americans : 56 / 76
        Chinese : 17 / 23
        British : 37 / 42
        UK_Pacific : 24 / 26
        Italians : 11 / 10
        ANZAC : 17 / 29
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37191_Ger8.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Smolensk to Archangel
                1 artillery and 2 infantry moved from Ukraine to Bessarabia
                3 infantry moved from Western Ukraine to Eastern Poland
                2 artilleries moved from Western Ukraine to Eastern Poland
                1 artillery moved from Belarus to Eastern Poland
                1 fighter moved from Bryansk to Archangel
                1 fighter moved from Bryansk to Bessarabia
                1 tactical_bomber moved from Bryansk to Bessarabia
                1 fighter moved from Bryansk to Eastern Poland
                1 armour moved from Smolensk to Baltic States
                1 armour moved from Bryansk to Eastern Poland
                1 armour moved from Bryansk to Bessarabia
                1 armour moved from Smolensk to Eastern Poland

    triplea_37191_Rus8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Smolensk to Archangel
                1 artillery and 2 infantry moved from Ukraine to Bessarabia
                3 infantry moved from Western Ukraine to Eastern Poland
                2 artilleries moved from Western Ukraine to Eastern Poland
                1 artillery moved from Belarus to Eastern Poland
                1 fighter moved from Bryansk to Archangel
                1 fighter moved from Bryansk to Bessarabia
                1 tactical_bomber moved from Bryansk to Bessarabia
                1 fighter moved from Bryansk to Eastern Poland
                1 armour moved from Smolensk to Baltic States
                1 armour moved from Bryansk to Eastern Poland
                1 armour moved from Bryansk to Bessarabia
                1 armour moved from Smolensk to Eastern Poland

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                        Russians roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 :  1/6 hits
                        Germans roll dice for 3 infantry in Bessarabia, round 2 :  0/3 hits
                        1 infantry owned by the Germans lost in Bessarabia
                        Russians roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 3 :  3/6 hits
                        Germans roll dice for 2 infantry in Bessarabia, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 2 :  2/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Baltic States
                    Russians attack with 1 armour
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour in Baltic States, round 2 :  1/1 hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Germans win with no units remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour
                Battle in Eastern Poland
                    Russians attack with 2 armour, 3 artilleries, 1 fighter and 3 infantry
                    Germans defend with 1 artillery and 6 infantry
                        Russians roll dice for 2 armour, 3 artilleries, 1 fighter and 3 infantry in Eastern Poland, round 2 :  4/9 hits
                        Germans roll dice for 1 artillery and 6 infantry in Eastern Poland, round 2 :  1/7 hits
                        1 infantry owned by the Russians and 4 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 2 armour, 3 artilleries, 1 fighter and 2 infantry in Eastern Poland, round 3 :  3/8 hits
                        Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 :  0/3 hits
                        2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 2 armour, 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 artillery and 6 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Eastern Poland to Bryansk
                1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
                1 fighter moved from Archangel to Bryansk
                1 infantry moved from Smolensk to Belarus
                1 infantry moved from Smolensk to Archangel
                1 infantry moved from Bryansk to Smolensk
                1 artillery and 1 infantry moved from Bryansk to Smolensk
                1 artillery and 2 infantry moved from Rostov to Ukraine
                1 artillery and 3 infantry moved from Russia to Bryansk
                2 armour moved from Russia to Bryansk
                2 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                1 armour, 1 artillery and 3 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 12 times
                3 was rolled 9 times
                4 was rolled 4 times
                5 was rolled 11 times
                6 was rolled 11 times
            Average roll : 3.765
            Median : 4.000
            Variance : 1.340
            Standard Deviation : 1.158
            Total rolls : 51

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 4.167
            Median : 5.000
            Variance : 1.176
            Standard Deviation : 1.085
            Total rolls : 18

    Russians Combat
                1 was rolled 3 times
                2 was rolled 10 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 7 times
            Average roll : 3.545
            Median : 3.000
            Variance : 1.156
            Standard Deviation : 1.075
            Total rolls : 33

    triplea_37191_Rus8.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
                3 infantry moved from Kiangsu to Shantung
                2 fighters moved from Kiangsu to Shantung
                2 battleships, 1 cruiser and 3 transports moved from 20 Sea Zone to 6 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 3 :  1/2 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Shantung
                    Japanese attack with 1 artillery, 2 fighters and 4 infantry
                    Chinese defend with 1 artillery and 3 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 4 infantry in Shantung, round 2 :  1/7 hits
                        Chinese roll dice for 1 artillery and 3 infantry in Shantung, round 2 :  2/4 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                        Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Shantung, round 3 :  3/5 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Shantung, round 3 :  2/3 hits
                        2 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shantung
                    Japanese win, taking Shantung from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 artillery and 3 infantry
                    Casualties for Japanese: 4 infantry

    Non Combat Move - Japanese
                2 fighters moved from Shantung to Kiangsu
                1 fighter moved from 16 Sea Zone to Japan

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Kiangsu
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 23 PUs; end with 23 PUs total

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 artillery
        Korea : 2 fighters
        Kiangsu : 1 flag, 1 artillery, 1 factory_minor, 2 fighters and 5 infantry
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Manchuria : 1 flag, 2 infantry
        Philippines : 1 flag, 1 airfield, 3 fighters and 1 harbour
        19 Sea Zone : 1 transport
        16 Sea Zone : 1 destroyer and 1 submarine
        6 Sea Zone : 2 battleships, 1 cruiser, 1 destroyer, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 43 / 57
        Russians : 33 / 33
        Japanese : 23 / 23
        Americans : 56 / 76
        Chinese : 15 / 23
        British : 37 / 42
        UK_Pacific : 24 / 26
        Italians : 11 / 10
        ANZAC : 17 / 29
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37191_Jap8.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 2 destroyers, 1 fighter, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Siberia to Amur
                1 artillery and 1 infantry moved from Soviet Far East to Siberia
                1 destroyer moved from 4 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from Western United States to British Columbia
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Midway to 16 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from Algeria to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from Morocco to 92 Sea Zone
                1 armour, 1 cruiser, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 armour and 1 infantry moved from 93 Sea Zone to Southern France
                1 destroyer moved from 92 Sea Zone to 94 Sea Zone
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                1 artillery and 2 infantry moved from Normandy Bordeaux to France
                1 fighter moved from 110 Sea Zone to France
                1 submarine moved from 96 Sea Zone to 98 Sea Zone
                1 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                3 transports moved from 110 Sea Zone to 102 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone

    triplea_37191_Ame8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 2 destroyers, 1 fighter, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Siberia to Amur
                1 artillery and 1 infantry moved from Soviet Far East to Siberia
                1 destroyer moved from 4 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from Western United States to British Columbia
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Midway to 16 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from Algeria to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from Morocco to 92 Sea Zone
                1 armour, 1 cruiser, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 armour and 1 infantry moved from 93 Sea Zone to Southern France
                1 destroyer moved from 92 Sea Zone to 94 Sea Zone
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                1 artillery and 2 infantry moved from Normandy Bordeaux to France
                1 fighter moved from 110 Sea Zone to France
                1 submarine moved from 96 Sea Zone to 98 Sea Zone
                1 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                3 transports moved from 110 Sea Zone to 102 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in France
                    Americans attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 5 infantry
                        Americans roll dice for 1 artillery, 1 fighter and 2 infantry in France, round 2 :  2/4 hits
                        Germans roll dice for 1 armour, 1 artillery and 5 infantry in France, round 2 :  1/7 hits
                        1 infantry owned by the Americans and 2 infantry owned by the Germans lost in France
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in France, round 3 :  1/3 hits
                        Germans roll dice for 1 armour, 1 artillery and 3 infantry in France, round 3 :  2/5 hits
                        1 artillery owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Germans lost in France
                    retreated to France
                    Germans win with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 1 artillery and 2 infantry
                Battle in Southern France
                    Americans attack with 1 armour and 3 infantry
                    Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        Americans roll dice for 1 cruiser in Southern France, round 2 :  0/1 hits
                        Americans roll dice for 1 armour and 3 infantry in Southern France, round 2 :  1/4 hits
                        Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 :  1/3 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                        Americans roll dice for 1 armour and 2 infantry in Southern France, round 3 :  2/3 hits
                        Italians roll dice for 1 artillery and 1 infantry in Southern France, round 3 :  1/2 hits
                        1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France
                    Americans win, taking Southern France from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                1 fighter moved from France to 110 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from 16 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux
                1 armour, 1 fighter and 1 infantry placed in Western United States
                3 infantry placed in Eastern United States
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 submarine placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 9 times
                4 was rolled 4 times
                5 was rolled 8 times
                6 was rolled 4 times
            Average roll : 3.405
            Median : 3.000
            Variance : 0.639
            Standard Deviation : 0.799
            Total rolls : 37

    Germans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Americans Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.278
            Median : 3.000
            Variance : 1.059
            Standard Deviation : 1.029
            Total rolls : 18

    Japanese Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_37191_Ame8.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 5 infantry moved from Jehol to Shantung
                1 artillery and 3 infantry moved from Anhwe to Kiangsu
                1 artillery and 3 infantry moved from Kiangsi to Kiangsu

    triplea_37191_Chi8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 5 infantry moved from Jehol to Shantung
                1 artillery and 3 infantry moved from Anhwe to Kiangsu
                1 artillery and 3 infantry moved from Kiangsi to Kiangsu

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 2 artilleries and 6 infantry
                    Japanese defend with 1 artillery, 1 factory_minor, 2 fighters and 5 infantry
                        Chinese roll dice for 2 artilleries and 6 infantry in Kiangsu, round 2 :  1/8 hits
                        Japanese roll dice for 1 artillery, 2 fighters and 5 infantry in Kiangsu, round 2 :  5/8 hits
                        1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Kiangsu
                        Chinese roll dice for 2 artilleries and 1 infantry in Kiangsu, round 3 :  0/3 hits
                        Japanese roll dice for 1 artillery, 2 fighters and 4 infantry in Kiangsu, round 3 :  3/7 hits
                        1 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Kiangsu
                    Japanese win with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is -23
                    Casualties for Chinese: 2 artilleries and 6 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shantung
                    Chinese attack with 1 artillery and 5 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 artillery and 5 infantry in Shantung, round 2 :  0/6 hits
                        Japanese roll dice for 1 artillery in Shantung, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Shantung
                        Chinese roll dice for 1 artillery and 4 infantry in Shantung, round 3 :  1/5 hits
                        Japanese roll dice for 1 artillery in Shantung, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shantung
                    Chinese win, taking Shantung from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Jehol
                1 infantry placed in Anhwe
                1 infantry placed in Kiangsi
                1 artillery placed in Shantung
                1 artillery and 1 infantry placed in Anhwe
                1 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 17 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 13 times
                3 was rolled 15 times
                4 was rolled 15 times
                5 was rolled 15 times
                6 was rolled 8 times
            Average roll : 3.474
            Median : 3.500
            Variance : 0.640
            Standard Deviation : 0.800
            Total rolls : 76

    Germans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Americans Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.278
            Median : 3.000
            Variance : 1.059
            Standard Deviation : 1.029
            Total rolls : 18

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3.909
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 22

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 6 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.105
            Median : 3.000
            Variance : 0.944
            Standard Deviation : 0.972
            Total rolls : 19

    triplea_37191_Chi8.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - British
                2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to France
                2 fighters moved from 110 Sea Zone to France
                2 artilleries and 8 infantry moved from Normandy Bordeaux to France
                2 armour moved from Normandy Bordeaux to Northern Italy
                2 armour and 1 mech_infantry moved from Kwangtung to Kiangsu
                1 fighter moved from Kwangsi to 19 Sea Zone
                1 tactical_bomber moved from Kwangsi to Kiangsu
                2 infantry moved from Kwangsi to Kiangsi
                1 artillery and 3 infantry moved from Kwangtung to Kiangsi
                2 armour and 2 mech_infantrys moved from Yunnan to Kiangsi
                2 submarines moved from 39 Sea Zone to 36 Sea Zone
                1 armour moved from Greece to Yugoslavia
                      British take Bulgaria from Germans
                1 infantry moved from Greece to Albania
                      British take Albania from Italians
                1 artillery moved from Greece to Bulgaria
                2 transports moved from 99 Sea Zone to 98 Sea Zone
                1 artillery moved from Alexandria to 98 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 armour and 1 infantry moved from Egypt to 98 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
                1 armour moved from Tunisia to Tobruk
                2 infantry moved from 110 Sea Zone to Holland Belgium

    triplea_37191_Bri8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 armour, 1 artillery, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to France
                2 fighters moved from 110 Sea Zone to France
                2 artilleries and 8 infantry moved from Normandy Bordeaux to France
                2 armour moved from Normandy Bordeaux to Northern Italy
                2 armour and 1 mech_infantry moved from Kwangtung to Kiangsu
                1 fighter moved from Kwangsi to 19 Sea Zone
                1 tactical_bomber moved from Kwangsi to Kiangsu
                2 infantry moved from Kwangsi to Kiangsi
                1 artillery and 3 infantry moved from Kwangtung to Kiangsi
                2 armour and 2 mech_infantrys moved from Yunnan to Kiangsi
                2 submarines moved from 39 Sea Zone to 36 Sea Zone
                1 armour moved from Greece to Yugoslavia
                      British take Bulgaria from Germans
                1 infantry moved from Greece to Albania
                      British take Albania from Italians
                1 artillery moved from Greece to Bulgaria
                2 transports moved from 99 Sea Zone to 98 Sea Zone
                1 artillery moved from Alexandria to 98 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 armour and 1 infantry moved from Egypt to 98 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
                1 armour moved from Tunisia to Tobruk
                2 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - British
                Battle in Northern Italy
                    British attack with 2 armour
                    Italians defend with 1 factory_minor and 1 infantry
                        British roll dice for 2 armour in Northern Italy, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Northern Italy, round 2 :  0/1 hits
                        British roll dice for 2 armour in Northern Italy, round 3 :  0/2 hits
                        Italians roll dice for 1 infantry in Northern Italy, round 3 :  0/1 hits
                        British roll dice for 2 armour in Northern Italy, round 4 :  2/2 hits
                        Italians roll dice for 1 infantry in Northern Italy, round 4 :  0/1 hits
                        1 infantry owned by the Italians lost in Northern Italy
                    British win, taking Northern Italy from Italians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Yugoslavia
                    British attack with 1 armour
                    Germans defend with 1 infantry
                        British roll dice for 1 armour in Yugoslavia, round 2 :  0/1 hits
                        Germans roll dice for 1 infantry in Yugoslavia, round 2 :  0/1 hits
                        British roll dice for 1 armour in Yugoslavia, round 3 :  1/1 hits
                        Germans roll dice for 1 infantry in Yugoslavia, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 armour owned by the British lost in Yugoslavia
                    Germans win with no units remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour
                Battle in Holland Belgium
                    British attack with 2 artilleries and 4 infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 2 artilleries and 4 infantry in Holland Belgium, round 2 :  0/6 hits
                        Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 :  0/1 hits
                        British roll dice for 2 artilleries and 4 infantry in Holland Belgium, round 3 :  2/6 hits
                        Germans roll dice for 1 mech_infantry in Holland Belgium, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Kiangsu
                    British attack with 2 armour, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery, 1 factory_minor, 2 fighters and 4 infantry
                        British roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Kiangsu, round 2 :  2/4 hits
                        Japanese roll dice for 1 artillery, 2 fighters and 4 infantry in Kiangsu, round 2 :  2/7 hits
                        2 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the British lost in Kiangsu
                    1 armour owned by the British retreated to Kiangsi
                    Japanese win with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is -4
                    Casualties for British: 1 armour and 1 mech_infantry
                    Casualties for Japanese: 2 infantry
                Battle in France
                    British attack with 2 artilleries, 3 fighters and 8 infantry
                    Germans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 2 infantry
                        British roll dice for 2 artilleries, 3 fighters and 8 infantry in France, round 2 :  4/13 hits
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in France, round 2 :  0/4 hits
                        2 infantry owned by the Germans, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in France
                    British win, taking France from Germans, taking French Indo China from UK_Pacific, taking Normandy Bordeaux from Americans, taking Algeria from Americans, taking Southern France from Americans, taking Tunisia from British with 2 artilleries, 3 fighters and 8 infantry remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 armour, 1 artillery and 2 infantry
                Battle in 19 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 19 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger French 1 Liberation By British: French has 4 infantry placed in France

    Non Combat Move - British
                1 fighter moved from 19 Sea Zone to Kiangsi
                1 fighter moved from France to 110 Sea Zone
                1 fighter moved from France to 110 Sea Zone
                1 fighter moved from France to 110 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                1 infantry moved from 99 Sea Zone to Greece
                3 infantry moved from India to Burma
                1 armour moved from India to Yunnan
                1 artillery and 3 infantry moved from West India to Eastern Persia
                1 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 armour and 2 mech_infantrys moved from Northwest Persia to Caucasus
                1 tactical_bomber moved from Kiangsu to Kiangsi

    Place Units - British
                1 armour, 1 artillery and 1 infantry placed in Egypt
                1 armour and 5 infantry placed in United Kingdom
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
                British collect 42 PUs (3 lost to blockades); end with 42 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs

    Place Units - UK_Pacific
                1 armour and 5 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 22 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
                Some Units in India change ownership: 1 armour and 5 mech_infantrys

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 21 times
                3 was rolled 27 times
                4 was rolled 29 times
                5 was rolled 24 times
                6 was rolled 24 times
            Average roll : 3.681
            Median : 4.000
            Variance : 0.764
            Standard Deviation : 0.874
            Total rolls : 141

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.222
            Median : 5.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    Germans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.900
            Median : 4.000
            Variance : 0.526
            Standard Deviation : 0.725
            Total rolls : 20

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.222
            Median : 5.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    British Combat
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 8 times
                5 was rolled 4 times
                6 was rolled 8 times
            Average roll : 3.649
            Median : 4.000
            Variance : 0.361
            Standard Deviation : 0.601
            Total rolls : 37

    Americans Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.278
            Median : 3.000
            Variance : 1.059
            Standard Deviation : 1.029
            Total rolls : 18

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3.909
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 22

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 9 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.269
            Median : 3.500
            Variance : 1.360
            Standard Deviation : 1.166
            Total rolls : 26

    triplea_37191_UK_8.tsvg

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