2014 Championship – (4) Ghostglider(+21) v (2) Gamerman01(Axis)


  • 2xIntercept?

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Intercept with 2 fighters at both Leningrad and Ukraine


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 carriers, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Rostov to Ukraine
                1 fighter moved from Russia to Ukraine
                2 bombers moved from Rostov to Novgorod
                1 fighter moved from Western United States to 1 Sea Zone
                1 destroyer moved from 10 Sea Zone to 1 Sea Zone
                3 fighters moved from 26 Sea Zone to 1 Sea Zone
                1 fighter moved from 26 Sea Zone to 31 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 26 Sea Zone to 63 Sea Zone

    Combat - Americans
                Air Battle in Ukraine
                    Americans attacks with 2 units heading to Ukraine
                    Germans launches 2 interceptors out of Ukraine
                        Attackers Fire,  :  0/2 hits
                        Defenders Fire,  :  0/2 hits
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine :  0/1 hits
                    Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.
                Air Battle in Novgorod
                    Americans attacks with 2 units heading to Novgorod
                    Germans launches 2 interceptors out of Novgorod
                        Attackers Fire,  :  1/2 hits
                        Defenders Fire,  :  0/2 hits
                        1 fighter owned by the Germans lost in Novgorod
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Novgorod
                        AA fire in Novgorod :  0/2 hits
                    Bombing raid in Novgorod rolls: 3,7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 6 damage total.
                Battle in 63 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 63 Sea Zone
                        Americans roll dice for 1 submarine in 63 Sea Zone, round 2 :  0/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 31 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 31 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 1 Sea Zone
                    Americans attack with 1 destroyer and 4 fighters
                    Japanese defend with 2 submarines
                        Americans roll dice for 1 destroyer and 4 fighters in 1 Sea Zone, round 2 :  3/5 hits
                        Japanese roll dice for 2 submarines in 1 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the Americans and 2 submarines owned by the Japanese lost in 1 Sea Zone
                    Americans win with 4 fighters remaining. Battle score for attacker is 4
                    Casualties for Japanese: 2 submarines
                    Casualties for Americans: 1 destroyer
                Cleaning up after air battles

    Non Combat Move - Americans
                1 fighter moved from 31 Sea Zone to 26 Sea Zone
                1 fighter moved from 1 Sea Zone to 26 Sea Zone
                3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                2 carriers, 1 destroyer, 3 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from 1 Sea Zone to 10 Sea Zone
                1 fighter moved from 1 Sea Zone to 10 Sea Zone
                1 bomber and 1 fighter moved from Ukraine to Russia
                2 bombers moved from Novgorod to Russia
                1 fighter moved from Iraq to Eastern Persia
                1 fighter moved from Tobruk to Iraq
                1 fighter moved from Gibraltar to Egypt
                1 infantry moved from Algeria to Tunisia
                1 mech_infantry moved from Tobruk to Egypt
                1 fighter moved from Eastern United States to Gibraltar
                1 carrier and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 28 Sea Zone to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 fighter, 2 infantry and 1 mech_infantry placed in Western United States
                2 carriers, 2 destroyers and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    British Columbia : 1 aaGun
        Queensland : 1 artillery
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 2 mech_infantrys
        Aleutian Islands : 3 infantry and 1 mech_infantry
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour, 5 infantry and 1 mech_infantry
        26 Sea Zone : 1 flag, 1 battleship, 5 carriers, 2 destroyers, 5 fighters and 2 transports
        10 Sea Zone : 2 carriers, 2 destroyers, 3 fighters and 1 transport
        63 Sea Zone : 1 flag, 1 submarine
        54 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 submarines
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 fighter
        Egypt : 1 fighter and 1 mech_infantry
        Tunisia : 1 infantry
        Russia : 3 bombers and 1 fighter
        106 Sea Zone : 1 flag
        89 Sea Zone : 1 flag
        93 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 3 submarines
        Iraq : 1 fighter
        Eastern Persia : 1 fighter
        101 Sea Zone : 1 flag
        Brazil : 1 flag
        Suriname : 2 infantry
        110 Sea Zone : 1 artillery and 1 transport

    Production/PUs Summary :

    Germans : 53 / 57
        Russians : 20 / 32
        Japanese : 77 / 83
        Americans : 52 / 72
        Chinese : 1 / 3
        British : 28 / 36
        UK_Pacific : 5 / 7
        Italians : 14 / 2
        ANZAC : 8 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 4 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 53 / 57
        Russians : 20 / 32
        Japanese : 77 / 83
        Americans : 52 / 72
        Chinese : 1 / 4
        British : 28 / 36
        UK_Pacific : 5 / 7
        Italians : 14 / 2
        ANZAC : 8 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 7 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery; Remaining resources: 3 PUs;

    Combat Move - British
                1 transport moved from 110 Sea Zone to 109 Sea Zone
                2 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                2 fighters moved from United Kingdom to Holland Belgium
                2 infantry moved from India to Burma
                1 bomber moved from Eastern Persia to Burma

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 2 infantry
                        British roll dice for 1 cruiser in Holland Belgium, round 2 :  0/1 hits
                        British roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 :  4/4 hits
                        Germans roll dice for 2 infantry in Holland Belgium, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Normandy Bordeaux
                    British attack with 2 fighters and 2 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                        British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 :  2/2 hits
                        Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 :  2/2 hits
                        2 infantry owned by the British and 2 infantry owned by the Germans lost in Normandy Bordeaux
                    British win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for British: 2 infantry
                Battle in Burma
                    British attack with 1 bomber and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 bomber and 2 infantry in Burma, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 bomber moved from Burma to Eastern Persia
                2 aaGuns moved from Alexandria to Egypt
                2 mech_infantrys moved from Belgian Congo to Ethiopia
                1 artillery moved from Anglo Egyptian Sudan to Ethiopia
                7 infantry moved from Union of South Africa to Rhodesia
                2 submarines moved from 97 Sea Zone to 93 Sea Zone
                2 fighters moved from Normandy Bordeaux to United Kingdom
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Holland Belgium to United Kingdom
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Place Units - British
                1 infantry and 2 mech_infantrys placed in Egypt
                1 transport placed in 110 Sea Zone
                6 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,5
                British collect 29 PUs (2 lost to blockades); end with 29 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 9 PUs total
                Some Units in India change ownership: 1 artillery

    Territory Summary for British and UK_Pacific :

    Burma : 2 infantry
        British Columbia : 1 armour, 1 artillery and 2 infantry
        India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 18 infantry and 1 mech_infantry
        26 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 2 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 aaGuns, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
        Rhodesia : 7 infantry
        Holland Belgium : 1 flag, 1 artillery and 1 infantry
        Ethiopia : 1 artillery, 3 infantry and 3 mech_infantrys
        119 Sea Zone : 1 flag
        125 Sea Zone : 1 flag
        93 Sea Zone : 2 submarines
        97 Sea Zone : 3 submarines
        Iraq : 1 armour and 3 infantry
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag, 1 armour, 1 bomber, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        110 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 4 transports
        105 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 50 / 57
        Russians : 20 / 32
        Japanese : 76 / 83
        Americans : 52 / 72
        Chinese : 1 / 4
        British : 31 / 34
        UK_Pacific : 6 / 9
        Italians : 14 / 2
        ANZAC : 8 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 7 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery; Remaining resources: 3 PUs;

    Combat Move - British
                1 transport moved from 110 Sea Zone to 109 Sea Zone
                2 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                2 fighters moved from United Kingdom to Holland Belgium
                2 infantry moved from India to Burma
                1 bomber moved from Eastern Persia to Burma

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 2 infantry
                        British roll dice for 1 cruiser in Holland Belgium, round 2 :  0/1 hits
                        British roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 :  4/4 hits
                        Germans roll dice for 2 infantry in Holland Belgium, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Normandy Bordeaux
                    British attack with 2 fighters and 2 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                        British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 :  2/2 hits
                        Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 :  2/2 hits
                        2 infantry owned by the British and 2 infantry owned by the Germans lost in Normandy Bordeaux
                    British win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for British: 2 infantry
                Battle in Burma
                    British attack with 1 bomber and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 bomber and 2 infantry in Burma, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 bomber moved from Burma to Eastern Persia
                2 aaGuns moved from Alexandria to Egypt
                2 mech_infantrys moved from Belgian Congo to Ethiopia
                1 artillery moved from Anglo Egyptian Sudan to Ethiopia
                7 infantry moved from Union of South Africa to Rhodesia
                2 submarines moved from 97 Sea Zone to 93 Sea Zone
                2 fighters moved from Normandy Bordeaux to United Kingdom
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Holland Belgium to United Kingdom
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Place Units - British
                1 infantry and 2 mech_infantrys placed in Egypt
                1 transport placed in 110 Sea Zone
                6 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,5
                British collect 29 PUs (2 lost to blockades); end with 29 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 9 PUs total
                Some Units in India change ownership: 1 artillery
                Turning on Edit Mode
                EDIT: Removing units owned by British from 92 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
                EDIT: Removing units owned by British from Gibraltar: 2 fighters
                EDIT: Adding units owned by British to 110 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode

    Territory Summary for British and UK_Pacific :

    Burma : 2 infantry
        British Columbia : 1 armour, 1 artillery and 2 infantry
        India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 18 infantry and 1 mech_infantry
        26 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 aaGuns, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
        Rhodesia : 7 infantry
        Holland Belgium : 1 flag, 1 artillery and 1 infantry
        Ethiopia : 1 artillery, 3 infantry and 3 mech_infantrys
        119 Sea Zone : 1 flag
        125 Sea Zone : 1 flag
        93 Sea Zone : 2 submarines
        97 Sea Zone : 3 submarines
        Iraq : 1 armour and 3 infantry
        Eastern Persia : 1 flag, 1 armour, 1 bomber, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        110 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 4 transports
        105 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 50 / 57
        Russians : 20 / 32
        Japanese : 76 / 83
        Americans : 52 / 72
        Chinese : 1 / 4
        British : 31 / 34
        UK_Pacific : 6 / 9
        Italians : 14 / 2
        ANZAC : 8 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Please use latest map - needed more defense for the UK-fleet.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour moved from Ukraine to Bryansk
                      Italians take Bryansk from Russians
                1 armour moved from Bryansk to Ukraine

    Combat - Italians

    Non Combat Move - Italians
                1 armour moved from Nenetsia to Belarus
                1 bomber moved from Southern Italy to Western Germany
                1 bomber moved from Novgorod to Western Germany
                2 aaGuns moved from Southern Italy to Northern Italy
                1 mech_infantry moved from Northern Italy to Western Germany
                1 mech_infantry moved from Bessarabia to Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,5,6,3,3,5,2,2,2,6
                Italians collect 3 PUs (12 lost to blockades); end with 5 PUs total

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @Ghostglider:

    Please use latest map - needed more defense for the UK-fleet.

    I guess I downloaded your map too fast
    Doesn’t look like it affected what I actually did…. if you emptied out the Med, edit me 5 IPC’s to Italy
    I used your first map - please make your UK edits again and proceed

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Here, I’ll do it.  If the Gib fighters and destroyer are the only changes, then this next map will be correct.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour moved from Ukraine to Bryansk
                      Italians take Bryansk from Russians
                1 armour moved from Bryansk to Ukraine

    Combat - Italians

    Non Combat Move - Italians
                1 armour moved from Nenetsia to Belarus
                1 bomber moved from Southern Italy to Western Germany
                1 bomber moved from Novgorod to Western Germany
                2 aaGuns moved from Southern Italy to Northern Italy
                1 mech_infantry moved from Northern Italy to Western Germany
                1 mech_infantry moved from Bessarabia to Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,5,6,3,3,5,2,2,2,6
                Italians collect 3 PUs (12 lost to blockades); end with 5 PUs total
                Turning on Edit Mode
                EDIT: Changing PUs for Italians from 5 to 10
                EDIT: Removing units owned by British from 92 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
                EDIT: Removing units owned by British from Gibraltar: 2 fighters
                EDIT: Adding units owned by British to 110 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @Ghostglider:

    Please use latest map - needed more defense for the UK-fleet.

    Aha!  A true gamer - more attempted misdirection

    We both know you’re hoping I’ll miss that you can raid my transports in 113


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Ethiopia to Eastern Persia
                3 fighters moved from Queensland to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from New South Wales to 54 Sea Zone
                1 infantry moved from New South Wales to South Australia
                1 infantry moved from New South Wales to Queensland
                1 mech_infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 8 PUs; end with 11 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from United Kingdom to 110 Sea Zone
                3 infantry moved from Alexandria to Egypt

    Turn Complete - French


  • z26: 4 ANZ FTRs on 2 US AC’s
    z110: 1 French INF (together with 1 US ART) on 1 US TRN

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @Ghostglider:

    z26: 4 ANZ FTRs on 2 US AC’s

    Man, that’s off the hook.  And 8 US carriers already?  Wow

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @Gamerman01:

    We both know you’re hoping I’ll miss that you can raid my transports in 113

    Never mind.  On second look, you can only attack with 4


  • You had 60+% chance against my fleet in the first map if you had made a combined Italy/Germany attack. Huge difference that you hit two on defense. This minor problem might be eliminated for the rest of the game with the French ready to grab any leftovers… 8-)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    OK!  Sounds good to me, and especially my poor Italians

  • 25 24 23 22 15 11 10 Official Q&A Mod

    And I’d have to risk a bomber against 4 1’s, plus crash my Italians into your fleet hoping for the 50/50 bomber run to succeed, plus buy 2 aircraft carriers with Germany?  You’re getting too conservative, man

Suggested Topics

  • 18
  • 20
  • 25
  • 66
  • 70
  • 62
  • 53
  • 144
Axis & Allies Boardgaming Custom Painted Miniatures

42

Online

17.9k

Users

40.7k

Topics

1.8m

Posts