15L souL (Axis) v. aequitas et veritas (Allies +19)


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                5 infantry moved from Amur to Manchuria
                1 fighter moved from Yakut S.S.R. to Manchuria


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                5 infantry moved from Amur to Manchuria
                1 fighter moved from Yakut S.S.R. to Manchuria

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 1 fighter and 5 infantry
                    Japanese defend with 4 infantry
                        Russians roll dice for 1 fighter and 5 infantry in Manchuria, round 2 :  2/6 hits
                        Japanese roll dice for 4 infantry in Manchuria, round 2 :  0/4 hits
                        2 infantry owned by the Japanese lost in Manchuria
                        Russians roll dice for 1 fighter and 5 infantry in Manchuria, round 3 :  1/6 hits
                        Japanese roll dice for 2 infantry in Manchuria, round 3 :  0/2 hits
                        1 infantry owned by the Japanese lost in Manchuria
                        Russians roll dice for 1 fighter and 5 infantry in Manchuria, round 4 :  1/6 hits
                        Japanese roll dice for 1 infantry in Manchuria, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
                    Russians win, taking Manchuria from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 4 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns and 12 infantry moved from Buryatia to Amur
                1 fighter moved from Manchuria to Amur
                1 armour and 1 mech_infantry moved from Caucasus to Sikang
                1 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Volgograd to Kazakhstan
                3 infantry moved from Russia to Bryansk
                1 aaGun, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                1 aaGun moved from Russia to Bryansk
                2 artilleries moved from Ukraine to Western Ukraine
                1 infantry moved from Novgorod to Belarus
                1 tactical_bomber moved from Russia to Novgorod

    Place Units - Russians
                2 infantry placed in Ukraine
                2 artilleries and 1 infantry placed in Novgorod
                1 infantry placed in Ukraine
                2 artilleries and 3 infantry placed in Russia
                Russians undo move 4.
                1 artillery and 1 infantry placed in Volgograd
                1 artillery and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 40 PUs; end with 40 PUs total

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 40 / 40
        Japanese : 22 / 41
        Americans : 52 / 56
        Chinese : 13 / 16
        British : 26 / 33
        UK_Pacific : 21 / 21
        Italians : 14 / 17
        ANZAC : 14 / 15
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3,280
            Median : 3,000
            Variance : 0,792
            Standard Deviation : 0,890
            Total rolls : 25

    Russians Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3,111
            Median : 3,000
            Variance : 0,588
            Standard Deviation : 0,767
            Total rolls : 18

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,714
            Median : 3,000
            Variance : 0,833
            Standard Deviation : 0,913
            Total rolls : 7


  • !!! ATTENTION !!

    I will be in the Hospital tomorrow for about (hopefully) 2 to 3 days.
    Will be still present via smart phone , just can’t do my moves (via Laptop).
    Thank you for understanding.

    AeV


  • I hope for good health for you and all involved!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 2 fighters, 1 harbour and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 bombers moved from Kwangsi to Manchuria
                1 fighter moved from Kiangsi to Manchuria
                4 infantry moved from Jehol to Manchuria
                1 artillery and 2 infantry moved from Anhwe to Chahar
                1 artillery and 1 infantry moved from Anhwe to Hopei
                1 infantry moved from Hunan to Kweichow
                1 mech_infantry moved from Kwangsi to Kweichow
                1 armour, 1 artillery and 4 infantry moved from Kwangsi to Yunnan
                3 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
                1 fighter moved from Kwangsi to Hopei
                1 fighter moved from Kwangsi to Chahar
                1 tactical_bomber moved from Kwangsi to Hopei
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 2 bombers, 1 fighter and 4 infantry
                    Russians defend with 4 infantry
                        Japanese roll dice for 2 bombers, 1 fighter and 4 infantry in Manchuria, round 2 :  2/7 hits
                        Chinese roll dice for 4 infantry in Manchuria, round 2 :  1/4 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
                        Japanese roll dice for 2 bombers, 1 fighter and 3 infantry in Manchuria, round 3 :  3/6 hits
                        Chinese roll dice for 2 infantry in Manchuria, round 3 :  2/2 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 4 infantry
                    Casualties for Japanese: 3 infantry
                Battle in Korea
                    Japanese attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Korea, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Korea
                        Japanese roll dice for 1 artillery in Korea, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Korea, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Korea, round 4 :  1/1 hits
                        Russians roll dice for 1 infantry in Korea, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 2 :  4/6 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 artillery, 1 fighter and 2 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Chahar, round 2 :  2/4 hits
                        Chinese roll dice for 2 infantry in Chahar, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 artillery, 5 fighters, 4 infantry and 4 tactical_bombers
                    Chinese defend with 5 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 5 fighters, 4 infantry and 4 tactical_bombers in Yunnan, round 2 :  7/15 hits
                        Chinese roll dice for 5 infantry in Yunnan, round 2 :  3/5 hits
                        3 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 5 infantry
                    Casualties for Japanese: 3 infantry

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Siam to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                2 infantry moved from Kiangsi to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Kiangsi to Hunan
                2 fighters moved from Kweichow to Hunan
                2 tactical_bombers moved from Kweichow to Hunan
                1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
                1 infantry moved from Anhwe to Hunan
                1 aaGun moved from Jehol to Anhwe
                2 bombers moved from Manchuria to Anhwe
                1 fighter moved from Manchuria to Jehol
                1 artillery, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 33 Sea Zone to 36 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
                3 fighters and 2 tactical_bombers moved from Yunnan to Hunan
                1 fighter moved from Chahar to Anhwe

    Place Units - Japanese
                2 fighters and 2 infantry placed in Japan
                1 harbour placed in Hainan

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 32 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 1 artillery
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
        Jehol : 1 flag, 1 fighter
        Manchuria : 1 flag, 1 infantry
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 armour, 1 artillery and 1 infantry
        Kweichow : 1 flag, 1 mech_infantry
        Hunan : 1 flag, 1 artillery, 5 fighters, 2 infantry and 4 tactical_bombers
        Hopei : 1 flag, 1 artillery
        Chahar : 1 flag, 1 artillery and 1 infantry
        Anhwe : 1 flag, 1 aaGun, 2 bombers, 2 fighters and 1 tactical_bomber
        36 Sea Zone : 2 artilleries, 2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 2 fighters, 7 infantry, 1 mech_infantry, 2 submarines, 2 tactical_bombers and 5 transports
        6 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 40
        Japanese : 32 / 42
        Americans : 52 / 56
        Chinese : 6 / 16
        British : 26 / 33
        UK_Pacific : 21 / 21
        Italians : 14 / 17
        ANZAC : 14 / 15
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 bombers and 2 carriers; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 cruiser moved from 11 Sea Zone to 26 Sea Zone
                1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Guam to 26 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Hawaiian Islands to Midway

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 carrier placed in 101 Sea Zone
                2 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                4 infantry moved from Szechwan to Yunnan
                1 fighter moved from Kansu to Yunnan


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                4 infantry moved from Szechwan to Yunnan
                1 fighter moved from Kansu to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 armour, 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 :  0/5 hits
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Yunnan, round 2 :  1/3 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 :  1/4 hits
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Yunnan, round 3 :  1/3 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 :  1/3 hits
                        Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 4 :  0/2 hits
                        1 artillery owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 :  2/3 hits
                        Japanese roll dice for 1 armour in Yunnan, round 5 :  0/1 hits
                        1 armour owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 armour, 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Territory Summary for Chinese :

    Yunnan : 2 infantry
        Szechwan : 5 infantry
        Burma : 1 fighter


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Combat Move - British
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery moved from Tobruk to Libya
                      British take Libya from Italians
                1 armour and 1 mech_infantry moved from Tobruk to Egypt
                1 cruiser moved from 76 Sea Zone to 81 Sea Zone
                1 bomber moved from Malta to Anglo Egyptian Sudan


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 airfield, 1 armour, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery moved from Tobruk to Libya
                      British take Libya from Italians
                1 armour and 1 mech_infantry moved from Tobruk to Egypt
                1 cruiser moved from 76 Sea Zone to 81 Sea Zone
                1 bomber moved from Malta to Anglo Egyptian Sudan

    Combat - British
                Battle in Gibraltar
                    British attack with 1 armour, 1 artillery and 2 infantry
                    Italians defend with 1 harbour and 1 infantry
                        British roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 :  0/4 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 2 :  0/1 hits
                        British roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 3 :  2/4 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar
                    British win, taking Gibraltar from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 1 bomber and 3 infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        British roll dice for 1 bomber and 3 infantry in Anglo Egyptian Sudan, round 2 :  0/4 hits
                        Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 :  2/3 hits
                        2 infantry owned by the British lost in Anglo Egyptian Sudan
                        British roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 3 :  1/2 hits
                        Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 3 :  1/3 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 infantry
                    1 bomber owned by the British retreated

    Non Combat Move - British
                1 bomber moved from Anglo Egyptian Sudan to Egypt
                1 artillery moved from Tobruk to Alexandria
                1 fighter moved from Malta to Egypt
                1 fighter moved from United Kingdom to Algeria
                1 battleship moved from 39 Sea Zone to 76 Sea Zone
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                3 infantry moved from Shan State to Burma
                4 infantry moved from India to Burma
                1 armour moved from India to Eastern Persia
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 fighter moved from Burma to India
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies

    Place Units - British
                1 airfield and 2 infantry placed in Egypt
                British undo move 1.
                1 airfield, 1 armour and 1 infantry placed in Egypt
                1 submarine placed in 98 Sea Zone
                1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Some Units in India change ownership: 7 infantry

    Territory Summary for British and UK_Pacific :

    Burma : 2 aaGuns, 1 artillery, 1 fighter, 13 infantry and 1 tactical_bomber
        India : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        Celebes : 1 flag, 2 infantry
        Sumatra : 1 flag
        44 Sea Zone : 1 transport
        37 Sea Zone : 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 artillery
        Gibraltar : 1 armour, 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 2 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
        Algeria : 1 fighter
        Tobruk : 1 flag
        Libya : 1 flag, 1 artillery
        76 Sea Zone : 1 battleship
        Eire : 1 flag, 1 mech_infantry
        Eastern Persia : 1 flag, 1 armour
        81 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Persia : 1 flag, 3 infantry
        98 Sea Zone : 1 submarine
        91 Sea Zone : 1 destroyer and 2 transports


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 battleship and 1 cruiser moved from 93 Sea Zone to 92 Sea Zone
                1 cruiser moved from 96 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Greece to 97 Sea Zone
                2 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Southern Italy to Gibraltar
                1 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
                      Italians take Belgian Congo from British

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 artillery, 1 bomber and 3 infantry
                    British defend with 1 armour, 1 artillery, 1 harbour and 1 infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 :  1/3 hits
                        Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Gibraltar, round 2 :  1/5 hits
                        British roll dice for 1 armour, 1 artillery and 1 infantry in Gibraltar, round 2 :  3/3 hits
                        1 artillery owned by the British, 3 infantry owned by the Italians and 1 infantry owned by the British lost in Gibraltar
                        Italians roll dice for 1 artillery and 1 bomber in Gibraltar, round 3 :  1/2 hits
                        British roll dice for 1 armour in Gibraltar, round 3 :  1/1 hits
                        1 bomber owned by the Italians and 1 armour owned by the British lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is -8
                    Casualties for Italians: 1 bomber and 3 infantry
                    Casualties for British: 1 armour, 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 destroyer and 1 submarine moved from 96 Sea Zone to 95 Sea Zone
                1 armour and 2 infantry moved from Greece to Bulgaria
                1 armour moved from Bulgaria to Romania
                1 infantry moved from Yugoslavia to Romania
                1 artillery moved from Yugoslavia to Bulgaria
                1 aaGun moved from Yugoslavia to Romania
                1 aaGun moved from Yugoslavia to Bulgaria
                2 infantry moved from Northern Italy to Southern Italy
                2 aaGuns and 1 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 infantry placed in Southern Italy
                2 transports placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 1 artillery
        Gibraltar : 1 flag, 1 artillery and 1 harbour
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        Tanganyika Territory : 1 flag, 1 infantry
        Romania : 1 aaGun, 2 armour and 1 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
        95 Sea Zone : 1 destroyer, 1 submarine and 2 transports
        93 Sea Zone : 1 flag
        Bulgaria : 1 aaGun, 1 artillery and 2 infantry
        Greece : 1 flag
        92 Sea Zone : 1 battleship, 2 cruisers and 2 transports
        Yugoslavia : 2 aaGuns and 1 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 40
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 7 / 14
        British : 27 / 29
        UK_Pacific : 24 / 24
        Italians : 15 / 25
        ANZAC : 14 / 15
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - ANZAC
                Battle in Anglo Egyptian Sudan
                    ANZAC attack with 2 infantry
                    Italians defend with 1 infantry
                        ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    ANZAC win, taking Anglo Egyptian Sudan from Italians with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - ANZAC
                3 fighters moved from Java to Burma
                1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 infantry placed in New South Wales
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Burma : 3 fighters
        Malaya : 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 2 infantry
        54 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        62 Sea Zone : 2 submarines
        Anglo Egyptian Sudan : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 40
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 7 / 14
        British : 28 / 29
        UK_Pacific : 24 / 24
        Italians : 14 / 25
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 fighter moved from Algeria to Egypt
                1 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 1 destroyer, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 cruiser moved from 112 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to Algeria
                3 bombers moved from Western Germany to Algeria

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
                    British defend with 1 destroyer and 2 transports
                        Germans roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 :  1/3 hits
                        British roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Germans and 1 destroyer owned by the British lost in 91 Sea Zone
                        2 transports owned by the British lost in 91 Sea Zone
                    Germans win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 cruiser
                    Casualties for British: 1 destroyer and 2 transports
                Battle in Morocco
                Battle in Algeria
                    Germans attack with 3 bombers, 1 fighter and 1 tactical_bomber
                    British defend with 1 fighter; French defend with 3 infantry
                        Germans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in Algeria, round 2 :  5/5 hits
                        French roll dice for 1 fighter and 3 infantry in Algeria, round 2 :  1/4 hits
                        1 bomber owned by the Germans, 1 fighter owned by the British and 3 infantry owned by the French lost in Algeria
                    Germans win, taking Morocco from French with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 bomber
                    Casualties for British: 1 fighter
                    Casualties for French: 3 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Algeria to Gibraltar
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
                2 bombers moved from Algeria to Southern Italy
                1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                1 artillery and 1 infantry moved from Southern France to Northern Italy
                1 armour moved from Yugoslavia to Romania
                5 armour and 2 mech_infantrys moved from Germany to Poland
                5 artilleries and 5 infantry moved from Germany to Poland
                2 infantry moved from Norway to Finland
                2 fighters and 2 tactical_bombers moved from Western Germany to Southern Italy
                1 aaGun and 1 artillery moved from Western Germany to Germany

    Place Units - Germans
                2 bombers placed in Western Germany
                4 infantry and 1 mech_infantry placed in Germany
                1 destroyer placed in 93 Sea Zone
                1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    Territory Summary for Germans :

    Gibraltar : 2 fighters and 2 tactical_bombers
        Morocco : 1 flag, 1 artillery and 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major and 1 harbour
        Romania : 4 armour, 2 artilleries and 10 infantry
        Poland : 3 aaGuns, 5 armour, 9 artilleries, 20 infantry and 2 mech_infantrys
        Germany : 1 aaGun, 1 artillery, 1 factory_major, 4 infantry and 1 mech_infantry
        Northern Italy : 1 artillery, 1 infantry and 1 mech_infantry
        Southern Italy : 2 bombers, 2 fighters and 2 tactical_bombers
        112 Sea Zone : 1 submarine
        93 Sea Zone : 1 destroyer
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        91 Sea Zone : 1 transport
        Finland : 1 flag, 1 artillery and 10 infantry

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 37 / 40
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 7 / 14
        British : 28 / 29
        UK_Pacific : 24 / 24
        Italians : 14 / 25
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 infantry moved from Amur to Manchuria
                2 infantry moved from Amur to Korea
                1 fighter moved from Amur to Manchuria

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Manchuria, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Manchuria, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Manchuria
                        Russians roll dice for 1 fighter and 1 infantry in Manchuria, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Manchuria, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
                    Russians win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Korea
                    Russians attack with 2 infantry
                    Japanese defend with 1 artillery
                        Russians roll dice for 2 infantry in Korea, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Korea, round 2 :  0/1 hits
                        Russians roll dice for 2 infantry in Korea, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery in Korea, round 3 :  0/1 hits
                        Russians roll dice for 2 infantry in Korea, round 4 :  0/2 hits
                        Japanese roll dice for 1 artillery in Korea, round 4 :  0/1 hits
                        Russians roll dice for 2 infantry in Korea, round 5 :  0/2 hits
                        Japanese roll dice for 1 artillery in Korea, round 5 :  0/1 hits
                        Russians roll dice for 2 infantry in Korea, round 6 :  0/2 hits
                        Japanese roll dice for 1 artillery in Korea, round 6 :  0/1 hits
                        Russians roll dice for 2 infantry in Korea, round 7 :  0/2 hits
                        Japanese roll dice for 1 artillery in Korea, round 7 :  1/1 hits
                        1 infantry owned by the Russians lost in Korea
                    1 infantry owned by the Russians retreated to Amur
                    Japanese win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Manchuria to Amur
                2 infantry moved from Kazakhstan to Sikang
                1 artillery and 1 infantry moved from Volgograd to Rostov
                1 aaGun moved from Bryansk to Ukraine
                3 infantry moved from Bryansk to Western Ukraine
                1 artillery and 2 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Russia
                1 fighter placed in Volgograd

    Turn Complete - Russians
                Russians collect 37 PUs; end with 38 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 2 fighters and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Korea to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 36 Sea Zone to Philippines
                2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 2 infantry moved from Hunan to Yunnan
                5 fighters and 4 tactical_bombers moved from Hunan to Yunnan
                1 artillery and 1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from 36 Sea Zone to Celebes
                2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 tactical_bomber moved from 36 Sea Zone to Java
                1 tactical_bomber moved from 36 Sea Zone to Java
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 battleship moved from 36 Sea Zone to 42 Sea Zone
                1 cruiser moved from 36 Sea Zone to 44 Sea Zone
                2 bombers moved from Anhwe to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 cruiser moved from 36 Sea Zone to 44 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 2 cruisers and 1 transport
                    British defend with 1 transport
                        1 transport owned by the British lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Neutral with 2 cruisers and 1 transport remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Celebes
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 2 :  0/3 hits
                        UK_Pacific roll dice for 2 infantry in Celebes, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 3 :  0/3 hits
                        UK_Pacific roll dice for 2 infantry in Celebes, round 3 :  1/2 hits
                        1 infantry owned by the Japanese lost in Celebes
                        Japanese roll dice for 1 artillery and 1 fighter in Celebes, round 4 :  0/2 hits
                        UK_Pacific roll dice for 2 infantry in Celebes, round 4 :  0/2 hits
                        Japanese roll dice for 1 artillery and 1 fighter in Celebes, round 5 :  0/2 hits
                        UK_Pacific roll dice for 2 infantry in Celebes, round 5 :  0/2 hits
                        Japanese roll dice for 1 artillery and 1 fighter in Celebes, round 6 :  1/2 hits
                        UK_Pacific roll dice for 2 infantry in Celebes, round 6 :  0/2 hits
                        1 infantry owned by the British lost in Celebes
                        Japanese roll dice for 1 artillery and 1 fighter in Celebes, round 7 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Celebes, round 7 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 fighter in Celebes, round 8 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Celebes, round 8 :  0/1 hits
                        1 infantry owned by the British lost in Celebes
                    Japanese win, taking Celebes from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Java
                    Japanese attack with 2 infantry and 2 tactical_bombers
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 battleship in Java, round 2 :  1/1 hits
                        Japanese roll dice for 2 infantry and 2 tactical_bombers in Java, round 2 :  2/4 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  0/2 hits
                        2 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Borneo
                Battle in 37 Sea Zone
                    Japanese attack with 2 bombers, 1 submarine and 1 transport
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 bombers and 1 transport in 37 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win, taking Borneo from UK_Pacific, taking 37 Sea Zone from Neutral with 2 bombers, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Malaya
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 harbour; ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 3 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 3 :  1/1 hits
                        1 infantry owned by the Japanese lost in Malaya
                        Japanese roll dice for 1 artillery in Malaya, round 4 :  0/1 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 4 :  1/1 hits
                        1 artillery owned by the Japanese lost in Malaya
                    UK_Pacific win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 5 fighters, 2 infantry and 4 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 5 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 :  4/12 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 5 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship in Philippines, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Philippines, round 2 :  0/3 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 1 artillery in Philippines, round 3 :  0/1 hits
                        Americans roll dice for 1 infantry in Philippines, round 3 :  1/1 hits
                        1 artillery owned by the Japanese lost in Philippines
                    Americans win with 1 infantry remaining. Battle score for attacker is -14
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
                Battle in Sumatra

    Non Combat Move - Japanese
                1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Japan to Kwangsi
                2 fighters and 1 tactical_bomber moved from Anhwe to Kwangsi
                1 mech_infantry moved from Kweichow to Kwangsi
                1 aaGun moved from Anhwe to Hopei
                1 fighter moved from Jehol to Hopei
                1 carrier moved from 36 Sea Zone to 44 Sea Zone
                1 fighter moved from Celebes to 44 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                2 bombers moved from 37 Sea Zone to Hainan
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                1 submarine moved from 36 Sea Zone to 39 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                5 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
                2 tactical_bombers moved from Java to 42 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                2 fighters and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 50 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 8 fighters, 1 mech_infantry and 5 tactical_bombers
        Kiangsu : 1 flag, 1 factory_minor
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 2 bombers and 1 harbour
        Shensi : 1 flag, 1 artillery
        Yunnan : 1 flag, 1 artillery and 2 infantry
        Suiyuyan : 1 flag, 1 artillery and 1 infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag, 1 aaGun and 1 fighter
        Chahar : 1 flag
        Anhwe : 1 flag
        Borneo : 1 flag, 1 infantry and 1 mech_infantry
        Celebes : 1 flag, 1 artillery
        Java : 1 flag, 2 infantry
        Sumatra : 1 flag, 2 infantry
        42 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 tactical_bombers and 1 transport
        41 Sea Zone : 1 transport
        44 Sea Zone : 1 flag, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport
        43 Sea Zone : 1 transport
        37 Sea Zone : 1 flag, 1 submarine and 1 transport
        35 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        39 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 37 / 38
        Japanese : 49 / 55
        Americans : 52 / 52
        Chinese : 4 / 14
        British : 28 / 29
        UK_Pacific : 13 / 24
        Italians : 14 / 25
        ANZAC : 10 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Purchase Units - Americans
                Americans buy 2 bombers, 1 destroyer and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 submarines moved from 26 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                2 fighters moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from Midway to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
                2 bombers moved from Western United States to 6 Sea Zone
                1 bomber moved from Hawaiian Islands to 6 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone


  • Awaiting your scramble and Kamikazees orders for sz 6.


  • none.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Purchase Units - Americans
                Americans buy 2 bombers, 1 destroyer and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 submarines moved from 26 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                2 fighters moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from Midway to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
                2 bombers moved from Western United States to 6 Sea Zone
                1 bomber moved from Hawaiian Islands to 6 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in Korea
                Battle in 91 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 1 transport
                    Americans win, taking Korea from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport

    Non Combat Move - Americans
                3 bombers moved from 6 Sea Zone to Amur
                1 fighter moved from 6 Sea Zone to Amur
                1 fighter moved from 6 Sea Zone to Amur
                1 carrier moved from 10 Sea Zone to 7 Sea Zone
                2 fighters moved from 6 Sea Zone to 7 Sea Zone
                1 cruiser and 1 destroyer moved from 26 Sea Zone to 7 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 fighter moved from Eastern United States to 101 Sea Zone

    Place Units - Americans
                1 destroyer and 1 fighter placed in 101 Sea Zone
                2 bombers placed in Eastern United States
                1 fighter placed in Western United States
                Americans undo move 3.
                1 fighter placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,6,5,6,5,6
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Territory Summary for Americans :

    Korea : 1 flag, 3 infantry and 1 mech_infantry
        Philippines : 1 airfield, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Midway : 1 airfield
        Amur : 3 bombers and 2 fighters
        7 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
        6 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports
        54 Sea Zone : 1 destroyer and 2 submarines
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
        86 Sea Zone : 1 transport
        101 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 4 submarines
        Brazil : 1 flag, 4 infantry
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 37 / 38
        Japanese : 46 / 55
        Americans : 57 / 82
        Chinese : 4 / 14
        British : 28 / 29
        UK_Pacific : 13 / 24
        Italians : 14 / 25
        ANZAC : 10 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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