Re: 14L G40 Entek (axis) vs odonis (Allies +10) game 2

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 5 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 infantry moved from Manchuria to Jehol
                1 infantry moved from Korea to Manchuria

    Place Units - Russians
                5 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 22 PUs

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 bomber, 2 fighters and 6 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                3 armour and 2 mech_infantrys moved from Hopei to Anhwe
                1 tactical_bomber moved from French Indo China to 37 Sea Zone
                1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers moved from French Indo China to Yunnan

    Combat - Japanese
                Battle in Anhwe
                    Japanese attack with 3 armour and 2 mech_infantrys
                    Chinese defend with 2 infantry; Americans defend with 1 mech_infantry
                        Japanese roll dice for 3 armour and 2 mech_infantrys in Anhwe, round 2 :  0/5 hits
                        Chinese roll dice for 2 infantry and 1 mech_infantry in Anhwe, round 2 :  1/3 hits
                        1 mech_infantry owned by the Japanese lost in Anhwe
                        Japanese roll dice for 3 armour and 1 mech_infantry in Anhwe, round 3 :  2/4 hits
                        Chinese roll dice for 2 infantry and 1 mech_infantry in Anhwe, round 3 :  1/3 hits
                        2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
                        Japanese roll dice for 3 armour in Anhwe, round 4 :  2/3 hits
                        Chinese roll dice for 1 mech_infantry in Anhwe, round 4 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 armour owned by the Japanese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 2 armour remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 armour and 2 mech_infantrys
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 2 aaGuns, 3 artilleries and 4 infantry
                        AA fire in Yunnan :  1/5 hits
                        1 tactical_bomber owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 :  3/7 hits
                        Chinese roll dice for 2 aaGuns, 3 artilleries and 4 infantry in Yunnan, round 2 :  4/7 hits
                        1 infantry owned by the British, 2 infantry owned by the Japanese, 1 fighter owned by the Japanese, 2 aaGuns owned by the British and 1 artillery owned by the Japanese lost in Yunnan
                    retreated to Yunnan
                    Chinese win with 3 artilleries and 3 infantry remaining. Battle score for attacker is -18
                    Casualties for Japanese: 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Casualties for British: 2 aaGuns and 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China
                1 tactical_bomber moved from 37 Sea Zone to French Indo China

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Kiangsu
                1 bomber, 2 fighters and 2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,5,6,5
                Japanese collect 44 PUs; end with 45 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Marshall Islands : 3 bombers
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 artillery, 1 factory_minor, 2 infantry and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Anhwe : 1 flag, 2 armour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 armour and 1 harbour
        French Indo China : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 3 tactical_bombers
        Celebes : 1 flag
        Java : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        Novosibirsk : 1 flag

    Production/PUs Summary :

    Germans : 65 / 85
        Russians : 19 / 22
        Japanese : 44 / 50
        Americans : 52 / 72
        Chinese : 14 / 14
        British : 32 / 37
        UK_Pacific : 10 / 7
        Italians : 11 / 21
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 bombers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 26 Sea Zone to 32 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 artillery and 1 mech_infantry moved from Shantung to Kiangsu
                4 fighters moved from Korea to Kiangsu

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 bombers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 26 Sea Zone to 32 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 artillery and 1 mech_infantry moved from Shantung to Kiangsu
                4 fighters moved from Korea to Kiangsu

    Combat - Americans
                Battle in Kiangsu
                    Americans attack with 2 artilleries, 4 fighters, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery, 1 factory_minor, 2 infantry and 3 mech_infantrys
                    Americans win, taking Kiangsu from Japanese with 2 artilleries, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 19
                    Casualties for Japanese: 1 artillery, 2 infantry and 3 mech_infantrys
                    Casualties for Americans: 1 infantry
                Battle in Marshall Islands
                    Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
                    Japanese defend with 3 bombers
                    Americans win, taking Marshall Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 27
                    Casualties for Japanese: 3 bombers
                    Casualties for Americans: 3 infantry
                Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Americans
                2 carriers moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 32 Sea Zone
                2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 6 Sea Zone
                2 tactical_bombers moved from 6 Sea Zone to Korea
                1 destroyer moved from 26 Sea Zone to 32 Sea Zone
                3 fighters moved from Western United States to Hawaiian Islands
                2 fighters moved from Kiangsu to Shantung
                2 fighters moved from Kiangsu to Jehol

    Place Units - Americans
                3 transports placed in 10 Sea Zone
                3 artilleries, 1 bomber and 3 infantry placed in Western United States
                1 bomber placed in Eastern United States
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                2 infantry moved from Shantung to Anhwe
                1 infantry moved from Chahar to Anhwe
                1 infantry moved from Kweichow to Anhwe
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                2 infantry moved from Shantung to Anhwe
                1 infantry moved from Chahar to Anhwe
                1 infantry moved from Kweichow to Anhwe
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 4 infantry
                    Japanese defend with 2 armour
                    Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 2 armour
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                2 infantry placed in Kweichow
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 22 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - British
                1 armour and 1 mech_infantry moved from Persia to Caucasus
                1 fighter moved from Persia to Caucasus
                1 fighter moved from Kazakhstan to Caucasus
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece
                1 armour moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 armour moved from Siam to French Indo China
                3 artilleries and 3 infantry moved from Yunnan to French Indo China

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 mech_infantry moved from Persia to Caucasus
                1 fighter moved from Persia to Caucasus
                1 fighter moved from Kazakhstan to Caucasus
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece
                1 armour moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 armour moved from Siam to French Indo China
                3 artilleries and 3 infantry moved from Yunnan to French Indo China

    Combat - British
                Battle in Greece
                Battle in Caucasus
                    British attack with 1 armour, 2 fighters and 1 mech_infantry
                    Germans defend with 1 armour
                    British win, taking Greece from Germans, taking Caucasus from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 mech_infantry
                Battle in French Indo China
                    British attack with 1 armour, 3 artilleries and 3 infantry
                    Japanese defend with 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 3 tactical_bombers
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 artillery, 2 infantry and 2 tactical_bombers
                    Casualties for British: 1 armour, 3 artilleries and 3 infantry

    Non Combat Move - British
                8 infantry moved from Burma to Yunnan
                1 armour moved from India to Shan State
                3 infantry moved from Burma to Shan State
                1 aaGun moved from Burma to Shan State
                1 fighter moved from Caucasus to Russia
                1 fighter moved from Caucasus to Northwest Persia
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                2 mech_infantrys moved from Egypt to Iraq
                1 armour moved from Egypt to Iraq

    Place Units - British
                1 fighter and 9 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
                British collect 34 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Some Units in 39 Sea Zone change ownership: 1 transport

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to Greece
                1 artillery moved from Albania to Greece

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber, 3 destroyers and 2 transports
                    British defend with 1 destroyer
                        Italians roll dice for 1 bomber, 3 destroyers and 2 transports in 98 Sea Zone, round 2 :  2/4 hits
                        British roll dice for 1 destroyer in 98 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
                    Italians win, taking 98 Sea Zone from British with 1 bomber, 2 destroyers and 2 transports remaining. Battle score for attacker is 0
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 destroyer
                Battle in Greece
                    Italians attack with 1 artillery and 1 fighter
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 fighter in Greece, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Greece, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Italians lost in Greece
                    Italians win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery
                Battle in Egypt
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 artillery and 2 infantry in Egypt, round 2 :  1/3 hits
                        British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Egypt, round 2 :  0/3 hits
                        1 infantry owned by the British lost in Egypt
                        Italians roll dice for 1 artillery and 2 infantry in Egypt, round 3 :  0/3 hits
                        British roll dice for 1 artillery and 1 mech_infantry in Egypt, round 3 :  0/2 hits
                        Italians roll dice for 1 artillery and 2 infantry in Egypt, round 4 :  0/3 hits
                        British roll dice for 1 artillery and 1 mech_infantry in Egypt, round 4 :  0/2 hits
                        Italians roll dice for 1 artillery and 2 infantry in Egypt, round 5 :  2/3 hits
                        British roll dice for 1 artillery and 1 mech_infantry in Egypt, round 5 :  0/2 hits
                        1 mech_infantry owned by the British and 1 artillery owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from 98 Sea Zone to Southern Italy
                1 fighter moved from Greece to Southern Italy

    Place Units - Italians
                1 mech_infantry placed in Northern Italy
                1 fighter placed in Southern Italy
                1 transport placed in 97 Sea Zone
                Italians undo move 3.
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 airfield and 1 harbour
        Egypt : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_minor and 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 transport
        98 Sea Zone : 1 flag, 2 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 61 / 85
        Russians : 21 / 22
        Japanese : 37 / 50
        Americans : 52 / 72
        Chinese : 20 / 28
        British : 32 / 34
        UK_Pacific : 11 / 11
        Italians : 13 / 23
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines

    Combat - ANZAC
                ANZAC creates battle in territory 20 Sea Zone
                Battle in Philippines
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 armour and 1 harbour
                    ANZAC win, taking 20 Sea Zone from Japanese, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 destroyer moved from 20 Sea Zone to 6 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry and 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Malaya to Shan State

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 fighter and 1 infantry placed in New South Wales
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
                EDIT: Adding units owned by ANZAC to Malaya: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French
                2 infantry moved from Trans-Jordan to Egypt

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French
                2 infantry moved from Trans-Jordan to Egypt

    Combat - French
                Battle in Egypt
                    French attack with 2 infantry
                    Italians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - French
                1 infantry moved from Libya to Tobruk

    Turn Complete - French

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 bomber, 1 destroyer, 2 fighters, 5 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour and 1 infantry moved from Volgograd to Caucasus
                1 bomber moved from Ukraine to Kazakhstan
                1 infantry moved from Samara to Kazakhstan
                1 tactical_bomber moved from Bryansk to Caucasus
                1 armour moved from Romania to Greece
                      Germans take Greece from British
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 infantry moved from Vologda to Urals
                      Germans take Urals from Russians

    Combat - Germans
                Battle in Kazakhstan
                    Germans attack with 1 bomber and 1 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kazakhstan
                    Germans win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 99 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 99 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Caucasus
                    Germans attack with 2 armour, 1 infantry and 1 tactical_bomber
                    British defend with 1 armour
                        Germans roll dice for 2 armour, 1 infantry and 1 tactical_bomber in Caucasus, round 2 :  2/4 hits
                        Russians roll dice for 1 armour in Caucasus, round 2 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Germans lost in Caucasus
                    Germans win, taking Caucasus from Russians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour

    Non Combat Move - Germans
                1 tactical_bomber moved from Caucasus to Bryansk
                1 bomber moved from Kazakhstan to Bryansk
                1 infantry moved from Tambov to Samara
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Smolensk to Vologda
                2 mech_infantrys moved from Novgorod to Bryansk
                1 infantry moved from Bryansk to Smolensk
                3 mech_infantrys moved from Western Ukraine to Bryansk
                3 infantry moved from Ukraine to Bryansk
                1 fighter moved from 99 Sea Zone to Egypt

    Place Units - Germans
                1 artillery and 2 infantry placed in Volgograd
                1 artillery and 2 infantry placed in Ukraine
                1 destroyer and 1 transport placed in 112 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber placed in Normandy Bordeaux
                1 artillery, 1 fighter and 1 infantry placed in Novgorod

    Turn Complete - Germans
                Germans collect 67 PUs; end with 67 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag, 1 infantry
        Egypt : 1 fighter
        Normandy Bordeaux : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 2 tactical_bombers
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 8 artilleries, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
        Romania : 1 factory_minor
        Germany : 1 factory_major
        Denmark : 2 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 3 aaGuns, 16 armour, 7 artilleries, 1 bomber, 25 infantry, 9 mech_infantrys and 4 tactical_bombers
        Rostov : 1 flag
        Urals : 1 flag, 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 infantry
        Volgograd : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Caucasus : 1 flag, 2 armour
        Smolensk : 1 flag, 1 infantry
        Samara : 1 flag, 1 infantry
        112 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 8 transports
        125 Sea Zone : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Greece : 1 flag, 1 armour
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 67 / 87
        Russians : 17 / 22
        Japanese : 35 / 50
        Americans : 54 / 72
        Chinese : 20 / 28
        British : 30 / 34
        UK_Pacific : 11 / 11
        Italians : 13 / 23
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 3 artilleries and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Tambov
                1 fighter moved from Russia to Samara
                1 fighter moved from Russia to Vologda
                1 tactical_bomber moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Smolensk

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 3 artilleries and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Tambov
                1 fighter moved from Russia to Samara
                1 fighter moved from Russia to Vologda
                1 tactical_bomber moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Samara
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Samara to Russia
                1 tactical_bomber moved from Smolensk to Russia
                1 fighter moved from Vologda to Russia
                1 fighter moved from Tambov to Russia
                2 infantry moved from Jehol to Chahar
                1 infantry moved from Manchuria to Amur

    Place Units - Russians
                3 artilleries and 1 fighter placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUs

  • '20 '19 '18 '17 '16

    Sorry man, stuff came up today and I wasn’t able to take my turn. It’ll have to wait until Monday. Have a great weekend!

  • '20 '19 '18 '15 '13

    No worries at all!

  • '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Americans

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Americans

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 2 infantry, 1 submarine, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 units repaired.
                3 fighters moved from Hawaiian Islands to 6 Sea Zone
                2 destroyers moved from 26 Sea Zone to 6 Sea Zone
                2 carriers moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                2 tactical_bombers moved from Korea to 6 Sea Zone
                2 fighters moved from Jehol to 6 Sea Zone
                2 fighters moved from Shantung to 6 Sea Zone

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