TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 2 destroyers, 3 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 mech_infantry moved from Chahar to Kweichow
1 armour and 1 mech_infantry moved from Hopei to Kweichow
1 artillery moved from Chahar to Anhwe
1 artillery moved from Manchuria to Amur
1 artillery and 1 infantry moved from Korea to Amur
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters and 3 tactical_bombers moved from 54 Sea Zone to New South Wales
1 infantry and 1 transport moved from 54 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 submarine moved from 11 Sea Zone to 30 Sea Zone
2 destroyers moved from 54 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
1 tactical_bomber moved from 19 Sea Zone to Amur
1 fighter moved from Kiangsi to Hunan
1 bomber moved from Kiangsu to Kweichow
1 bomber moved from Jehol to Kweichow
1 bomber moved from Kiangsu to Hunan
Combat - Japanese
Battle in Amur
Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers in Amur, round 2 : 5/6 hits
Russians roll dice for 1 artillery and 2 infantry in Amur, round 2 : 1/3 hits
1 artillery owned by the Americans , 2 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Amur
Japanese win, taking Amur from Russians with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 artillery and 2 infantry
Battle in Kweichow
Japanese attack with 1 armour, 2 bombers and 2 mech_infantrys
Chinese defend with 2 artilleries and 1 infantry
Japanese roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Kweichow, round 2 : 1/5 hits
Chinese roll dice for 2 artilleries and 1 infantry in Kweichow, round 2 : 1/3 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 1 armour, 2 bombers and 1 mech_infantry in Kweichow, round 3 : 2/4 hits
Chinese roll dice for 2 artilleries in Kweichow, round 3 : 0/2 hits
2 artilleries owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 artilleries and 1 infantry
Battle in New South Wales
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 2 aaGuns, 2 armour, 1 factory_minor, 1 harbour and 1 infantry
AA fire in New South Wales : 3/6 hits
1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in New South Wales
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in New South Wales, round 2 : 3/4 hits
ANZAC roll dice for 2 aaGuns, 2 armour and 1 infantry in New South Wales, round 2 : 2/3 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese and 2 aaGuns owned by the ANZAC lost in New South Wales
ANZAC win with 2 armour remaining. Battle score for attacker is -32
Casualties for Japanese: 2 fighters, 1 infantry and 2 tactical_bombers
Casualties for ANZAC: 2 aaGuns and 1 infantry
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated
Battle in 30 Sea Zone
Japanese attack with 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 carrier and 2 fighters
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 2 fighters in 30 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 carrier in 30 Sea Zone, round 2 : 0/1 hits
1 carrier owned by the Americans and 2 destroyers owned by the Japanese lost in 30 Sea Zone
1 submarine owned by the Japanese retreated to 49 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 2 destroyers
Casualties for Americans: 1 carrier
Battle in Hunan
Japanese attack with 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys in Hunan, round 2 : 3/5 hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits
1 artillery owned by the Chinese , 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Caroline Islands
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 2/4 hits
Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 2 : 2/3 hits
1 infantry owned by the Japanese , 2 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Caroline Islands
Japanese roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 1/2 hits
Americans roll dice for 1 artillery in Caroline Islands, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 artillery and 2 infantry
2 fighters owned by the Americans forced to land in Johnston Island
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from New South Wales to 54 Sea Zone
2 carriers moved from 54 Sea Zone to 33 Sea Zone
2 transports moved from 54 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 aaGun moved from Kiangsi to Kiangsu
1 bomber moved from Hunan to Kiangsu
2 bombers moved from Kweichow to Kiangsu
1 fighter moved from Hunan to 19 Sea Zone
1 tactical_bomber moved from Amur to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
1 submarine moved from 9 Sea Zone to 26 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour, 2 artilleries and 3 infantry placed in Japan
2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Territory Summary for Japanese :
Caroline Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 aaGun, 1 armour, 1 artillery, 3 bombers, 1 factory_minor, 1 infantry and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Kweichow : 1 flag, 1 armour and 1 mech_infantry
Hunan : 1 flag, 1 armour and 1 mech_infantry
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 artillery
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield
Amur : 1 flag, 1 artillery and 1 infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
49 Sea Zone : 1 submarine
33 Sea Zone : 3 carriers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 4 transports
26 Sea Zone : 1 flag, 1 submarine
19 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
1 Sea Zone : 1 submarine
6 Sea Zone : 1 carrier, 4 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports
54 Sea Zone : 1 flag, 1 carrier, 1 fighter and 1 tactical_bomber
62 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 45 / 58
Russians : 28 / 29
Japanese : 51 / 61
Americans : 52 / 68
Chinese : 7 / 15
British : 39 / 44
UK_Pacific : 13 / 11
Italians : 15 / 15
ANZAC : 10 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 14 times
3 was rolled 11 times
4 was rolled 7 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.164
Median : 3.000
Variance : 0.650
Standard Deviation : 0.806
Total rolls : 61
Japanese Combat
1 was rolled 5 times
2 was rolled 11 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.257
Median : 3.000
Variance : 1.618
Standard Deviation : 1.272
Total rolls : 35
ANZAC Combat
1 was rolled 4 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.556
Median : 3.000
Variance : 1.875
Standard Deviation : 1.369
Total rolls : 9
Russians Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7
Chinese Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.429
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7