Suprise Attack vs Degrasse (Axis) game 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 armour, 1 artillery and 1 infantry moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in Queensland
                    ANZAC attack with 3 armour, 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 2 artilleries, 1 harbour, 1 infantry and 1 mech_infantry
                        ANZAC roll dice for 3 armour, 1 artillery and 1 infantry in Queensland, round 2 :  4/5 hits
                        Japanese roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Queensland, round 2 :  1/4 hits
                        1 infantry owned by the ANZAC , 1 infantry owned by the Japanese , 1 mech_infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Queensland
                    ANZAC win, taking Queensland from Japanese with 3 armour and 1 artillery remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 artilleries, 1 infantry and 1 mech_infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,1,4,3,1,4,6,1,1,2,4,3,2,4
                ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 9 times
                5 was rolled 2 times
                6 was rolled 6 times
            Average roll : 3.049
            Median : 3.000
            Variance : 1.275
            Standard Deviation : 1.129
            Total rolls : 41

    Null / Other
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.167
            Median : 3.000
            Variance : 0.588
            Standard Deviation : 0.767
            Total rolls : 18

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.167
            Median : 3.000
            Variance : 0.588
            Standard Deviation : 0.767
            Total rolls : 18

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 3 times
                4 was rolled 1 times
            Average roll : 2.200
            Median : 2.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - French
                1 infantry moved from Alexandria to Egypt


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - French
                1 infantry moved from Alexandria to Egypt

    Non Combat Move - French

    Turn Complete - French

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 9 times
                5 was rolled 2 times
                6 was rolled 6 times
            Average roll : 3.049
            Median : 3.000
            Variance : 1.275
            Standard Deviation : 1.129
            Total rolls : 41

    Null / Other
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.167
            Median : 3.000
            Variance : 0.588
            Standard Deviation : 0.767
            Total rolls : 18

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.167
            Median : 3.000
            Variance : 0.588
            Standard Deviation : 0.767
            Total rolls : 18

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 3 times
                4 was rolled 1 times
            Average roll : 2.200
            Median : 2.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 4 artilleries, 1 destroyer, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Norway
                1 artillery and 3 infantry moved from Western Germany to Holland Belgium
                1 artillery and 3 infantry moved from Northern Italy to Southern France
                2 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
                2 artilleries and 4 infantry moved from 112 Sea Zone to Norway
                2 submarines moved from 112 Sea Zone to 119 Sea Zone
                3 fighters moved from Western Germany to 125 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 126 Sea Zone
                2 infantry moved from Eastern Poland to Belarus
                2 artilleries and 2 infantry moved from Poland to Eastern Poland
                1 artillery moved from Novgorod to Belarus
                1 artillery and 1 infantry moved from Archangel to Nenetsia
                1 armour and 1 mech_infantry moved from Novgorod to Belarus
                1 artillery moved from Bessarabia to Ukraine
                1 armour moved from Western Ukraine to Ukraine
                1 tactical_bomber moved from Novgorod to Ukraine
                1 artillery moved from Archangel to Nenetsia

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 3 fighters
                    British defend with 1 destroyer
                        Germans roll dice for 3 fighters in 125 Sea Zone, round 2 :  1/3 hits
                        British roll dice for 1 destroyer in 125 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 125 Sea Zone
                    Germans win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Southern France
                    Germans attack with 1 artillery and 3 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Southern France, round 2 :  0/4 hits
                        Americans roll dice for 2 infantry in Southern France, round 2 :  0/2 hits
                        Germans roll dice for 1 artillery and 3 infantry in Southern France, round 3 :  2/4 hits
                        Americans roll dice for 2 infantry in Southern France, round 3 :  0/2 hits
                        2 infantry owned by the Americans lost in Southern France
                    Germans win, taking Southern France from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Norway
                    Germans attack with 2 artilleries and 5 infantry
                    British defend with 2 infantry
                        Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 :  2/2 hits
                        British roll dice for 2 infantry in Norway, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Norway
                    Germans win, taking Norway from British with 2 artilleries and 5 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in 126 Sea Zone
                    Germans attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 126 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 destroyer and 1 transport in 126 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the British and 1 destroyer owned by the British lost in 126 Sea Zone
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in 119 Sea Zone
                    Germans attack with 2 submarines
                    Americans defend with 1 carrier and 2 fighters
                        Germans roll dice for 2 submarines in 119 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 carrier in 119 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 submarines in 119 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 1 carrier in 119 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 2 submarines in 119 Sea Zone, round 4 :  0/2 hits
                        Americans roll dice for 1 carrier in 119 Sea Zone, round 4 :  0/1 hits
                        Germans roll dice for 2 submarines in 119 Sea Zone, round 5 :  1/2 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 carrier in 119 Sea Zone, round 5 :  0/1 hits
                        Germans roll dice for 2 submarines in 119 Sea Zone, round 6 :  1/2 hits
                        1 carrier owned by the Americans lost in 119 Sea Zone
                    2 submarines owned by the Germans Submerged
                    Americans win with 2 fighters remaining. Battle score for attacker is 16
                    Casualties for Americans: 1 carrier
                Battle in Nenetsia
                    Germans attack with 2 artilleries and 1 infantry
                    Russians defend with 1 armour
                        Germans roll dice for 2 artilleries and 1 infantry in Nenetsia, round 2 :  1/3 hits
                        Russians roll dice for 1 armour in Nenetsia, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Nenetsia
                    Germans win, taking Nenetsia from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Ukraine
                    Germans attack with 1 armour, 1 artillery and 1 tactical_bomber
                    Russians defend with 1 armour, 1 artillery and 1 factory_minor
                        Germans roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Ukraine, round 2 :  2/3 hits
                        Russians roll dice for 1 armour and 1 artillery in Ukraine, round 2 :  1/2 hits
                        1 armour owned by the Russians , 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 armour and 1 artillery
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 3 infantry
                    British defend with 1 artillery
                        Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 :  1/4 hits
                        British roll dice for 1 artillery in Holland Belgium, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Belarus
                    Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Belarus, round 2 :  1/5 hits
                        Russians roll dice for 1 artillery in Belarus, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                    2 fighters owned by the Americans forced to land in Scotland

    Non Combat Move - Germans
                1 tactical_bomber moved from Ukraine to Greece
                2 aaGuns moved from Western Ukraine to Ukraine
                1 fighter and 1 tactical_bomber moved from 126 Sea Zone to 112 Sea Zone
                3 fighters moved from 125 Sea Zone to Western Germany

    Place Units - Germans
                1 destroyer and 1 submarine placed in 112 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
                3 artilleries and 5 infantry placed in Western Germany
                1 artillery and 1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Territory Summary for Germans :

    Iceland : 1 flag, 1 airfield and 2 infantry
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
        Germany : 2 aaGuns, 3 artilleries, 1 factory_major, 2 infantry and 2 mech_infantrys
        Norway : 2 artilleries and 5 infantry
        Holland Belgium : 1 artillery and 3 infantry
        Belarus : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Nenetsia : 1 flag, 2 artilleries and 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 2 artilleries and 2 infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 2 aaGuns, 1 armour and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
        119 Sea Zone : 2 submarines
        106 Sea Zone : 1 flag
        Greece : 1 tactical_bomber
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 26 / 29
        Japanese : 48 / 66
        Americans : 52 / 68
        Chinese : 9 / 15
        British : 39 / 44
        UK_Pacific : 13 / 11
        Italians : 15 / 15
        ANZAC : 10 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 9 times
                3 was rolled 10 times
                4 was rolled 12 times
                5 was rolled 9 times
                6 was rolled 13 times
            Average roll : 3.912
            Median : 4.000
            Variance : 0.911
            Standard Deviation : 0.954
            Total rolls : 57

    Germans Combat
                1 was rolled 4 times
                2 was rolled 9 times
                3 was rolled 6 times
                4 was rolled 8 times
                5 was rolled 5 times
                6 was rolled 8 times
            Average roll : 3.625
            Median : 4.000
            Variance : 0.564
            Standard Deviation : 0.751
            Total rolls : 40

    Russians Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    British Combat
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.600
            Median : 3.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Americans Combat
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 5.250
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 8


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Smolensk to Belarus
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 artillery moved from Bryansk to Ukraine
                1 fighter and 1 tactical_bomber moved from Russia to Ukraine
                1 armour moved from Russia to Ukraine
                1 fighter moved from Vologda to Ukraine


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Smolensk to Belarus
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 artillery moved from Bryansk to Ukraine
                1 fighter and 1 tactical_bomber moved from Russia to Ukraine
                1 armour moved from Russia to Ukraine
                1 fighter moved from Vologda to Ukraine

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                        Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  0/3 hits
                        Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Belarus, round 2 :  1/5 hits
                        1 infantry owned by the Russians lost in Belarus
                    1 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Smolensk
                    Germans win with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber
                    Germans defend with 2 aaGuns, 1 armour and 1 factory_minor
                        AA fire in Ukraine :  0/3 hits
                        Russians roll dice for 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Ukraine, round 2 :  0/5 hits
                        Germans roll dice for 2 aaGuns and 1 armour in Ukraine, round 2 :  1/1 hits
                        1 artillery owned by the Russians lost in Ukraine
                        Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Ukraine, round 3 :  2/4 hits
                        Germans roll dice for 2 aaGuns and 1 armour in Ukraine, round 3 :  0/1 hits
                        2 aaGuns owned by the Germans lost in Ukraine
                        Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Ukraine, round 4 :  2/4 hits
                        Germans roll dice for 1 armour in Ukraine, round 4 :  1/1 hits
                        1 armour owned by the Germans and 1 fighter owned by the Russians lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 aaGuns and 1 armour
                    Casualties for Russians: 1 artillery and 1 fighter

    Non Combat Move - Russians
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Vologda
                1 artillery moved from Vologda to Urals
                1 fighter and 1 tactical_bomber moved from Ukraine to Russia
                1 artillery moved from Russia to Bryansk

    Place Units - Russians
                1 infantry placed in Volgograd
                1 armour, 2 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total

    Dice Statistics:

    Total
                2 was rolled 2 times
                3 was rolled 8 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 4.185
            Median : 4.000
            Variance : 1.808
            Standard Deviation : 1.345
            Total rolls : 27

    Germans Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.182
            Median : 4.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Russians Combat
                3 was rolled 7 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 4.188
            Median : 4.000
            Variance : 2.533
            Standard Deviation : 1.592
            Total rolls : 16

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 2 destroyers, 3 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
                1 mech_infantry moved from Chahar to Kweichow
                1 armour and 1 mech_infantry moved from Hopei to Kweichow
                1 artillery moved from Chahar to Anhwe
                1 artillery moved from Manchuria to Amur
                1 artillery and 1 infantry moved from Korea to Amur
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                3 fighters and 3 tactical_bombers moved from 54 Sea Zone to New South Wales
                1 infantry and 1 transport moved from 54 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales
                1 submarine moved from 11 Sea Zone to 30 Sea Zone
                2 destroyers moved from 54 Sea Zone to 30 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 30 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
                1 tactical_bomber moved from 19 Sea Zone to Amur
                1 fighter moved from Kiangsi to Hunan
                1 bomber moved from Kiangsu to Kweichow
                1 bomber moved from Jehol to Kweichow
                1 bomber moved from Kiangsu to Hunan

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 2 destroyers, 3 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
                1 mech_infantry moved from Chahar to Kweichow
                1 armour and 1 mech_infantry moved from Hopei to Kweichow
                1 artillery moved from Chahar to Anhwe
                1 artillery moved from Manchuria to Amur
                1 artillery and 1 infantry moved from Korea to Amur
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                3 fighters and 3 tactical_bombers moved from 54 Sea Zone to New South Wales
                1 infantry and 1 transport moved from 54 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales
                1 submarine moved from 11 Sea Zone to 30 Sea Zone
                2 destroyers moved from 54 Sea Zone to 30 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 30 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
                1 tactical_bomber moved from 19 Sea Zone to Amur
                1 fighter moved from Kiangsi to Hunan
                1 bomber moved from Kiangsu to Kweichow
                1 bomber moved from Jehol to Kweichow
                1 bomber moved from Kiangsu to Hunan

    Combat - Japanese
                Battle in Amur
                    Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers
                    Americans defend with 1 artillery and 2 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers in Amur, round 2 :  5/6 hits
                        Russians roll dice for 1 artillery and 2 infantry in Amur, round 2 :  1/3 hits
                        1 artillery owned by the Americans , 2 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Amur
                    Japanese win, taking Amur from Russians with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 artillery
                    Casualties for Americans: 1 artillery and 2 infantry
                Battle in Kweichow
                    Japanese attack with 1 armour, 2 bombers and 2 mech_infantrys
                    Chinese defend with 2 artilleries and 1 infantry
                        Japanese roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Kweichow, round 2 :  1/5 hits
                        Chinese roll dice for 2 artilleries and 1 infantry in Kweichow, round 2 :  1/3 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
                        Japanese roll dice for 1 armour, 2 bombers and 1 mech_infantry in Kweichow, round 3 :  2/4 hits
                        Chinese roll dice for 2 artilleries in Kweichow, round 3 :  0/2 hits
                        2 artilleries owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 2 artilleries and 1 infantry
                Battle in New South Wales
                    Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
                    ANZAC defend with 2 aaGuns, 2 armour, 1 factory_minor, 1 harbour and 1 infantry
                        AA fire in New South Wales :  3/6 hits
                        1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in New South Wales
                        Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in New South Wales, round 2 :  3/4 hits
                        ANZAC roll dice for 2 aaGuns, 2 armour and 1 infantry in New South Wales, round 2 :  2/3 hits
                        1 infantry owned by the ANZAC , 1 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese and 2 aaGuns owned by the ANZAC lost in New South Wales
                    ANZAC win with 2 armour remaining. Battle score for attacker is -32
                    Casualties for Japanese: 2 fighters, 1 infantry and 2 tactical_bombers
                    Casualties for ANZAC: 2 aaGuns and 1 infantry
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated
                Battle in 30 Sea Zone
                    Japanese attack with 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 carrier and 2 fighters
                        Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Americans
                        Japanese roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 2 :  1/4 hits
                        Americans roll dice for 2 fighters in 30 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 carrier in 30 Sea Zone, round 2 :  0/1 hits
                        1 carrier owned by the Americans and 2 destroyers owned by the Japanese lost in 30 Sea Zone
                    1 submarine owned by the Japanese retreated to 49 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 destroyers
                    Casualties for Americans: 1 carrier
                Battle in Hunan
                    Japanese attack with 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys in Hunan, round 2 :  3/5 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 :  1/2 hits
                        1 artillery owned by the Chinese , 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Caroline Islands
                    Japanese attack with 2 artilleries and 2 infantry
                    Americans defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 :  2/4 hits
                        Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 2 :  2/3 hits
                        1 infantry owned by the Japanese , 2 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Caroline Islands
                        Japanese roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 :  1/2 hits
                        Americans roll dice for 1 artillery in Caroline Islands, round 3 :  0/1 hits
                        1 artillery owned by the Americans lost in Caroline Islands
                    Japanese win, taking Caroline Islands from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Americans: 1 artillery and 2 infantry
                    2 fighters owned by the Americans forced to land in Johnston Island

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from New South Wales to 54 Sea Zone
                2 carriers moved from 54 Sea Zone to 33 Sea Zone
                2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 33 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 aaGun moved from Kiangsi to Kiangsu
                1 bomber moved from Hunan to Kiangsu
                2 bombers moved from Kweichow to Kiangsu
                1 fighter moved from Hunan to 19 Sea Zone
                1 tactical_bomber moved from Amur to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
                1 submarine moved from 9 Sea Zone to 26 Sea Zone
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 armour, 2 artilleries and 3 infantry placed in Japan
                2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 51 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 aaGun, 1 armour, 1 artillery, 3 bombers, 1 factory_minor, 1 infantry and 2 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Kweichow : 1 flag, 1 armour and 1 mech_infantry
        Hunan : 1 flag, 1 armour and 1 mech_infantry
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 1 artillery
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
        Midway : 1 flag, 1 airfield
        Amur : 1 flag, 1 artillery and 1 infantry
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        41 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        49 Sea Zone : 1 submarine
        33 Sea Zone : 3 carriers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 4 transports
        26 Sea Zone : 1 flag, 1 submarine
        19 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        1 Sea Zone : 1 submarine
        6 Sea Zone : 1 carrier, 4 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports
        54 Sea Zone : 1 flag, 1 carrier, 1 fighter and 1 tactical_bomber
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 45 / 58
        Russians : 28 / 29
        Japanese : 51 / 61
        Americans : 52 / 68
        Chinese : 7 / 15
        British : 39 / 44
        UK_Pacific : 13 / 11
        Italians : 15 / 15
        ANZAC : 10 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 14 times
                3 was rolled 11 times
                4 was rolled 7 times
                5 was rolled 10 times
                6 was rolled 7 times
            Average roll : 3.164
            Median : 3.000
            Variance : 0.650
            Standard Deviation : 0.806
            Total rolls : 61

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 11 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 8 times
                6 was rolled 4 times
            Average roll : 3.257
            Median : 3.000
            Variance : 1.618
            Standard Deviation : 1.272
            Total rolls : 35

    ANZAC Combat
                1 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.556
            Median : 3.000
            Variance : 1.875
            Standard Deviation : 1.369
            Total rolls : 9

    Russians Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Chinese Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.429
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

  • '21 '19 '18 '17 '16

    Ouch, those were some hot AA guns.  :-o


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 1 Sea Zone
                1 fighter moved from Western United States to 1 Sea Zone
                2 fighters moved from Johnston Island to 54 Sea Zone
                1 destroyer moved from 12 Sea Zone to 25 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 1 Sea Zone
                1 submarine moved from 12 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 1 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from Scotland to Normandy Bordeaux
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone


  • OOL for S.Z. 54 if you would

  • '21 '19 '18 '17 '16

    Unusual fight in SZ 54, OOL as follows

    tac bomber
    fighter
    cripple the carrier
    kill the carrier


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 1 Sea Zone
                1 fighter moved from Western United States to 1 Sea Zone
                2 fighters moved from Johnston Island to 54 Sea Zone
                1 destroyer moved from 12 Sea Zone to 25 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 1 Sea Zone
                1 submarine moved from 12 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 1 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from Scotland to Normandy Bordeaux
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone

    Combat - Americans
                Battle in 54 Sea Zone
                    Americans attack with 2 fighters
                    Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
                        Americans roll dice for 2 fighters in 54 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 :  1/3 hits
                        1 fighter owned by the Americans lost in 54 Sea Zone
                        Americans roll dice for 1 fighter in 54 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 3 :  3/3 hits
                        1 fighter owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 54 Sea Zone
                    Japanese win with 1 carrier and 1 fighter remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for Americans: 2 fighters
                Battle in 26 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 3 submarines
                    Japanese defend with 1 submarine
                        Americans roll dice for 3 submarines in 26 Sea Zone, round 2 :  2/3 hits
                        1 submarine owned by the Japanese lost in 26 Sea Zone
                    Americans win, taking 26 Sea Zone from Japanese with 1 destroyer, 1 fighter and 3 submarines remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 1 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 2 submarines
                    Japanese defend with 1 submarine
                        Americans roll dice for 2 submarines in 1 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Japanese lost in 1 Sea Zone
                    Americans win, taking 1 Sea Zone from Neutral with 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 fighter moved from 1 Sea Zone to 10 Sea Zone
                1 fighter moved from 26 Sea Zone to 10 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Tunisia to Libya
                1 infantry moved from Algeria to Tunisia

    Place Units - Americans
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                1 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.357
            Median : 3.000
            Variance : 1.231
            Standard Deviation : 1.109
            Total rolls : 14

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 artillery moved from Suiyuyan to Shensi


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 artillery moved from Suiyuyan to Shensi

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Szechwan
                2 infantry placed in Yunnan
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.357
            Median : 3.000
            Variance : 1.231
            Standard Deviation : 1.109
            Total rolls : 14

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Combat Move - British
                2 artilleries and 2 infantry moved from Yunnan to Kweichow
                1 fighter moved from Burma to Kweichow
                1 infantry moved from Siam to French Indo China
                1 artillery and 1 infantry moved from Burma to Yunnan
                1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 armour moved from Persia to West India
                1 infantry moved from Burma to Yunnan
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 armour moved from Union of South Africa to Belgian Congo
                1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
                1 armour and 1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from United Kingdom to Holland Belgium
                1 destroyer moved from 110 Sea Zone to 119 Sea Zone
                1 destroyer moved from 110 Sea Zone to 119 Sea Zone
                1 fighter moved from United Kingdom to 119 Sea Zone
                2 fighters moved from United Kingdom to Holland Belgium


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - British
                British buy 2 armour, 1 artillery, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                2 artilleries and 2 infantry moved from Yunnan to Kweichow
                1 fighter moved from Burma to Kweichow
                1 infantry moved from Siam to French Indo China
                1 artillery and 1 infantry moved from Burma to Yunnan
                1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 armour moved from Persia to West India
                1 infantry moved from Burma to Yunnan
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 armour moved from Union of South Africa to Belgian Congo
                1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
                1 armour and 1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from United Kingdom to Holland Belgium
                1 destroyer moved from 110 Sea Zone to 119 Sea Zone
                1 destroyer moved from 110 Sea Zone to 119 Sea Zone
                1 fighter moved from United Kingdom to 119 Sea Zone
                2 fighters moved from United Kingdom to Holland Belgium

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 armour, 1 bomber, 3 fighters and 1 infantry
                    Germans defend with 1 artillery and 3 infantry
                        British roll dice for 1 armour, 1 bomber, 3 fighters and 1 infantry in Holland Belgium, round 2 :  3/6 hits
                        Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 :  3/4 hits
                        1 bomber owned by the British , 1 infantry owned by the British , 1 armour owned by the British and 3 infantry owned by the Germans lost in Holland Belgium
                    retreated to Holland Belgium
                    Germans win with 1 artillery remaining. Battle score for attacker is -12
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 armour, 1 bomber and 1 infantry
                Battle in Kweichow
                    British attack with 2 artilleries, 1 fighter and 2 infantry
                    Japanese defend with 1 armour and 1 mech_infantry
                        British roll dice for 2 artilleries, 1 fighter and 2 infantry in Kweichow, round 2 :  4/5 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 2 :  1/2 hits
                        1 infantry owned by the British , 1 armour owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kweichow
                    British win, taking Kweichow from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in 119 Sea Zone
                    British attack with 2 destroyers and 1 fighter
                    Germans defend with 2 submarines
                        Germans roll dice for 2 submarines in 119 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 2 destroyers and 1 fighter in 119 Sea Zone, round 2 :  3/3 hits
                        2 submarines owned by the Germans lost in 119 Sea Zone
                    British win, taking 119 Sea Zone from Neutral with 2 destroyers and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 submarines

    Non Combat Move - British
                1 fighter moved from 119 Sea Zone to United Kingdom
                1 fighter moved from Holland Belgium to 110 Sea Zone
                2 fighters moved from Holland Belgium to United Kingdom
                2 infantry moved from Scotland to United Kingdom
                1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 3 infantry moved from India to Burma
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                1 fighter moved from Kweichow to Burma

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                2 infantry placed in Normandy Bordeaux
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 armour placed in Normandy Bordeaux
                1 artillery and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 14 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 10 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 2.889
            Median : 2.000
            Variance : 1.257
            Standard Deviation : 1.121
            Total rolls : 36

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Germans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.667
            Median : 2.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    British Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.429
            Median : 2.000
            Variance : 1.231
            Standard Deviation : 1.109
            Total rolls : 14

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 95 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 submarine moved from 97 Sea Zone to 96 Sea Zone
                2 mech_infantrys moved from Northern Italy to Romania
                1 artillery moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Eastern Poland to Western Ukraine

    Combat - Italians
                Battle in 95 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 destroyer
                        Italians roll dice for 1 fighter in 95 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 95 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Italians lost in 95 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is -10
                    Casualties for Italians: 1 fighter
                Battle in 96 Sea Zone
                    Italians attack with 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 fighter in 96 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 fighter in 96 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 96 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 4 :  0/1 hits
                        Italians roll dice for 1 fighter in 96 Sea Zone, round 4 :  1/1 hits
                        Americans roll dice for 1 destroyer in 96 Sea Zone, round 4 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 96 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                1 fighter moved from 96 Sea Zone to Southern Italy

    Place Units - Italians
                1 submarine placed in 97 Sea Zone
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total

    Territory Summary for Italians :

    Romania : 2 mech_infantrys
        Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 9 infantry
        Western Ukraine : 1 flag, 1 artillery and 1 mech_infantry
        Bulgaria : 1 flag
        Greece : 1 flag, 1 airfield
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 1 submarine and 3 transports
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 45 / 58
        Russians : 28 / 29
        Japanese : 48 / 61
        Americans : 52 / 67
        Chinese : 10 / 15
        British : 39 / 39
        UK_Pacific : 13 / 14
        Italians : 15 / 15
        ANZAC : 10 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.091
            Median : 4.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Italians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.286
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Americans Combat
                2 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                2 armour moved from Queensland to New South Wales
                1 artillery moved from Queensland to New South Wales


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                2 armour moved from Queensland to New South Wales
                1 artillery moved from Queensland to New South Wales

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,2
                ANZAC collect 8 PUs (2 lost to blockades); end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Dice Statistics:

    Total
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

Suggested Topics

  • 11
  • 9
  • 144
  • 128
  • 60
  • 69
  • 978
  • 4.2k
Axis & Allies Boardgaming Custom Painted Miniatures

19

Online

17.8k

Users

40.5k

Topics

1.8m

Posts