Scmralbe sz95 and OOL in S France? Reminder that in PTV, you can retreat when only AA guns remain.
14L G40 Miamiumike (Allies + 9) vs JuanSpain (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - British
British buy 1 bomber, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 carrier and 2 fighters moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
2 bombers moved from India to 39 Sea Zone
1 fighter moved from Iraq to 39 Sea Zone
1 bomber moved from Turkmenistan to 39 Sea Zone
1 infantry moved from Novosibirsk to Urals
Russians take Urals from Japanese
1 mech_infantry moved from Samara to Timguska
Russians take Timguska from Japanese
1 bomber moved from Russia to Sikang
1 mech_infantry moved from Turkmenistan to Sikang
1 mech_infantry moved from Kansu to Sikang
1 mech_infantry moved from Samara to Sikang
1 infantry moved from Turkmenistan to Kazakhstan
1 mech_infantry moved from Samara to Archangel
Russians take Archangel from Germans
1 artillery and 1 infantry moved from Finland to Karelia
1 infantry moved from Greece to Albania
British take Albania from Italians
1 armour moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour moved from Bulgaria to Greece
1 artillery and 2 infantry moved from India to Burma
2 infantry moved from United Kingdom to 110 Sea ZoneCombat - British
Battle in Sikang
British attack with 1 bomber and 3 mech_infantrys
Japanese defend with 2 artilleries
British win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 2 artilleries
Casualties for British: 3 mech_infantrys
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 39 Sea Zone
British attack with 3 bombers, 1 fighter and 1 submarine
Japanese defend with 1 carrier, 2 fighters, 1 infantry, 2 submarines and 1 transport
2 submarines owned by the Japanese Submerged
British win with 3 bombers remaining. Battle score for attacker is 30
Casualties for Japanese: 1 carrier, 2 fighters, 1 infantry and 1 transport
Casualties for British: 1 fighter and 1 submarineNon Combat Move - British
3 bombers moved from 39 Sea Zone to India
1 bomber moved from Sikang to India
3 mech_infantrys moved from Egypt to Iraq
2 transports moved from 80 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
3 armour and 6 mech_infantrys moved from India to Eastern Persia
1 artillery and 1 infantry moved from India to West India
2 artilleries moved from India to West India
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun and 1 infantry moved from Finland to Karelia
2 mech_infantrys moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Bryansk
4 fighters and 2 tactical_bombers moved from Russia to Persia
6 mech_infantrys moved from Iraq to Persia
2 armour, 2 infantry and 7 mech_infantrys moved from Eastern Persia to Persia
1 fighter moved from 110 Sea Zone to NorwayPlace Units - British
1 bomber placed in United Kingdom
3 mech_infantrys placed in Egypt
1 infantry and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 48 PUs; end with 48 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 53 PUsPlace Units - UK_Pacific
1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2,4,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in 39 Sea Zone change ownership: 1 submarine -
One additional NCM - attached…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;Combat Move - Italians
3 infantry moved from France to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Northern Italy to Bulgaria
Italians take Bulgaria from BritishCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 3 fighters and 3 infantry
British defend with 2 infantry; Americans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
Italians win with 3 fighters remaining. Battle score for attacker is 5
Casualties for British: 2 infantry
Casualties for Italians: 3 infantry
Casualties for Americans: 2 mech_infantrysNon Combat Move - Italians
3 fighters moved from Normandy Bordeaux to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Southern Italy to Northern Italy
2 mech_infantrys moved from Western Germany to Denmark
2 mech_infantrys moved from Western Germany to Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,5,6,5,3,5,6,4
Italians collect 8 PUs (3 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from 42 Sea Zone to India
1 fighter and 1 tactical_bomber moved from Philippines to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 38 Sea ZoneCombat - ANZAC
Battle in BorneoNon Combat Move - ANZAC
1 fighter moved from New South Wales to Northern Territory
1 fighter moved from Philippines to Northern TerritoryPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
France 21
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 22
Politics - Germans
Purchase Units - Germans
Germans buy 3 infantry and 14 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Western Germany to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
9 armour and 28 mech_infantrys moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Romania to Greece
2 mech_infantrys moved from Romania to Albania
1 mech_infantry moved from Romania to Greece
2 fighters moved from Romania to Rostov
2 mech_infantrys moved from Western Ukraine to Rostov
1 mech_infantry moved from Western Ukraine to Ukraine
1 fighter moved from Romania to Greece
1 bomber moved from Romania to Albania
1 mech_infantry moved from Western Ukraine to RostovCombat - Germans
Battle in Greece
Germans attack with 1 fighter and 3 mech_infantrys
British defend with 1 armour
Germans win, taking Greece from British with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Northwest Persia
Germans attack with 9 armour and 28 mech_infantrys
Americans defend with 1 mech_infantry
Germans win, taking Northwest Persia from British with 9 armour and 28 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Albania
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 infantry
Germans win, taking Albania from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Rostov
Germans attack with 2 fighters and 3 mech_infantrys
Russians defend with 3 mech_infantrys
retreated to Rostov
Russians win with 1 mech_infantry remaining. Battle score for attacker is -14
Casualties for Germans: 1 fighter and 3 mech_infantrys
Casualties for Russians: 2 mech_infantrysNon Combat Move - Germans
1 fighter moved from Rostov to Caucasus
1 fighter moved from Greece to Caucasus
1 bomber moved from Albania to Western Germany
1 aaGun moved from Baltic States to Novgorod
14 mech_infantrys moved from Volgograd to Northwest Persia
22 mech_infantrys moved from Volgograd to Caucasus
1 mech_infantry moved from Western Ukraine to Belarus
2 aaGuns, 28 artilleries and 1 mech_infantry moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Romania to Eastern Poland
3 mech_infantrys moved from Yugoslavia to Eastern Poland
9 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
3 infantry placed in Novgorod
3 mech_infantrys placed in France
2 mech_infantrys placed in Western Germany
1 mech_infantry placed in Western Germany
8 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,6,4,4,5,3,4,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
Germans collect 43 PUs (4 lost to blockades); end with 43 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 45 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 2 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 22
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Smolensk to Belarus
1 fighter moved from Russia to Belarus
1 mech_infantry moved from Bryansk to Volgograd
Russians take Volgograd from Germans
1 tactical_bomber moved from Russia to Ukraine
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Western Ukraine
2 infantry moved from Bryansk to Western UkraineCombat - Russians
Battle in Belarus
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 mech_infantry
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Western Ukraine to Rostov
1 fighter moved from Belarus to Rostov
1 tactical_bomber moved from Ukraine to Rostov
6 aaGuns, 4 armour, 17 artilleries, 51 infantry and 1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Russia to Novosibirsk
1 armour and 2 mech_infantrys moved from Russia to RostovPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 12 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
1 mech_infantry moved from Sakha to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery moved from Siberia to Amur
1 mech_infantry moved from Hunan to Shensi
Japanese take Shensi from Chinese
1 fighter moved from Manchuria to Suiyuyan
2 fighters moved from Yunnan to Suiyuyan
1 submarine moved from 39 Sea Zone to 41 Sea Zone
3 artilleries moved from Yunnan to Burma
1 mech_infantry moved from Yunnan to Burma
1 mech_infantry moved from Kwangsi to Burma
7 mech_infantrys moved from French Indo China to Burma
8 artilleries moved from French Indo China to Shan State
1 mech_infantry moved from Kwangtung to French Indo China
3 mech_infantrys moved from Kiangsu to Kweichow
11 mech_infantrys moved from Manchuria to Ulaanbaatar
1 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Yenisey to Olgiy
Japanese take Olgiy from Russians
1 mech_infantry moved from Kiangsi to French Indo ChinaCombat - Japanese
Japanese creates battle in territory 39 Sea Zone
Battle in Burma
Japanese attack with 3 artilleries and 9 mech_infantrys
British defend with 1 artillery and 2 infantry
Japanese win, taking Burma from UK_Pacific with 3 artilleries and 7 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 artillery and 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 39 Sea Zone
Japanese attack with 1 submarine
British defend with 1 submarine
1 submarine owned by the Japanese Submerged
1 submarine owned by the British Submerged
Battle in Suiyuyan
Japanese attack with 3 fighters
Americans defend with 1 armour
Japanese winBritish win with no units remaining with 2 fighters remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 armourNon Combat Move - Japanese
2 fighters moved from Suiyuyan to Central Mongolia
11 fighters moved from Japan to 19 Sea Zone
11 fighters moved from 19 Sea Zone to 36 Sea Zone
11 fighters moved from 36 Sea Zone to French Indo China
7 infantry moved from Kiangsu to KiangsiPlace Units - Japanese
3 mech_infantrys placed in Manchuria
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 29
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,3,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,5,4,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,1,6,6,2,5,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4,4,4,4,3,5,3,3,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,3,3,3,1,2,5,1,5,6,4
Japanese collect 23 PUs (29 lost to blockades); end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 22
Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 2 fighters, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 91 Sea Zone to 101 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 armour moved from Vyborg to Novgorod
1 armour moved from Karelia to Novgorod
4 fighters moved from Norway to Novgorod
1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
3 bombers moved from United Kingdom to Novgorod
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
2 fighters moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from 42 Sea Zone to 39 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea ZoneCombat - Americans
Battle in 39 Sea Zone
British loiter and taunt with ; Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
retreated to 39 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 41 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking Normandy Bordeaux from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Novgorod
Americans attack with 2 armour, 3 bombers and 4 fighters
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Americans win, taking Novgorod from Germans with 2 armour, 2 bombers and 4 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 aaGun and 3 infantry
Casualties for Americans: 1 bomberNon Combat Move - Americans
2 bombers moved from Novgorod to Archangel
4 fighters moved from Novgorod to Bryansk
1 armour, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 1 Sea Zone to 6 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 38 Sea Zone
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 battleship and 1 cruiser moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from 39 Sea Zone to India
1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry and 1 mech_infantry moved from 39 Sea Zone to India
2 fighters moved from 41 Sea Zone to India
2 carriers moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from Northern Territory to India
1 cruiser and 3 destroyers moved from 44 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 transport moved from 44 Sea Zone to 42 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 55 Sea Zone
1 armour moved from 55 Sea Zone to Northern Territory
1 bomber moved from Western United States to Queensland
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
6 fighters moved from Russia to Persia
1 fighter moved from 39 Sea Zone to India
1 fighter moved from 39 Sea Zone to India
3 artilleries and 3 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
2 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
1 submarine placed in 1 Sea Zone
3 infantry placed in Norway
2 bombers and 2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 69 PUs; end with 69 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 22
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 22
Purchase Units - British
British buy 3 artilleries, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Archangel to Baltic States
Russians take Baltic States from Germans
1 artillery and 2 infantry moved from Karelia to Novgorod
1 mech_infantry moved from Bryansk to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 mech_infantry moved from Timguska to Tsinghai
1 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from Japanese
2 infantry moved from Turkmenistan to Eastern Persia
3 armour and 6 mech_infantrys moved from Eastern Persia to Persia
3 artilleries and 1 infantry moved from West India to India
6 mech_infantrys moved from Iraq to Persia
1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Norway to Archangel
4 fighters moved from Bryansk to Persia
1 fighter moved from Russia to Persia
1 infantry and 2 mech_infantrys moved from Egypt to 81 Sea Zone
1 infantry, 2 mech_infantrys and 2 transports moved from 81 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Tambov to Kazakhstan
4 infantry moved from United Kingdom to 110 Sea Zone
1 bomber moved from United Kingdom to Archangel
1 mech_infantry moved from Union of South Africa to Belgian CongoCombat - British
British creates battle in territory 39 Sea ZoneNon Combat Move - British
1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 infantry and 2 mech_infantrys moved from 80 Sea Zone to Persia
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 91 Sea ZonePlace Units - British
3 artilleries placed in Persia
1 infantry and 2 mech_infantrys placed in Egypt
3 infantry placed in Iraq
7 infantry placed in United KingdomTurn Complete - British
British collect 44 PUs; end with 44 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 22
Purchase Units - British
British buy 3 artilleries, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Archangel to Baltic States
Russians take Baltic States from Germans
1 artillery and 2 infantry moved from Karelia to Novgorod
1 mech_infantry moved from Bryansk to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 mech_infantry moved from Timguska to Tsinghai
1 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from Japanese
2 infantry moved from Turkmenistan to Eastern Persia
3 armour and 6 mech_infantrys moved from Eastern Persia to Persia
3 artilleries and 1 infantry moved from West India to India
6 mech_infantrys moved from Iraq to Persia
1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Norway to Archangel
4 fighters moved from Bryansk to Persia
1 fighter moved from Russia to Persia
1 infantry and 2 mech_infantrys moved from Egypt to 81 Sea Zone
1 infantry, 2 mech_infantrys and 2 transports moved from 81 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Tambov to Kazakhstan
4 infantry moved from United Kingdom to 110 Sea Zone
1 bomber moved from United Kingdom to Archangel
1 mech_infantry moved from Union of South Africa to Belgian CongoCombat - British
British creates battle in territory 39 Sea ZoneNon Combat Move - British
1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 infantry and 2 mech_infantrys moved from 80 Sea Zone to Persia
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 91 Sea ZonePlace Units - British
3 artilleries placed in Persia
1 infantry and 2 mech_infantrys placed in Egypt
3 infantry placed in Iraq
7 infantry placed in United KingdomTurn Complete - British
British collect 44 PUs; end with 44 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 infantry
Turning on Edit Mode
EDIT: Adding units owned by British to Novgorod: 1 aaGun
EDIT: Removing units owned by British from Karelia: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 22
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from France to Normandy Bordeaux
2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
3 fighters moved from Southern Italy to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 3 fighters and 2 mech_infantrys
British defend with 4 infantry; Americans defend with 1 factory_minor, 1 harbour and 2 infantry
retreated to Normandy Bordeaux
Americans win with 4 infantry remaining. Battle score for attacker is -16
Casualties for Italians: 1 artillery, 1 fighter and 2 mech_infantrys
Casualties for Americans: 2 infantryNon Combat Move - Italians
2 fighters moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Bulgaria to Northern Italy
3 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
5 mech_infantrys moved from Denmark to Northern Italy
5 infantry moved from Western Germany to Northern ItalyPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,4,5,6,4,5,4,2
Italians collect 9 PUs (3 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 43 Sea Zone to 20 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Northern Territory to India
2 fighters moved from India to Persia
1 fighter moved from 39 Sea Zone to India
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from India to RussiaCombat - ANZAC
ANZAC creates battle in territory 39 Sea Zone
Battle in MalayaNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to New South Wales: 2 infantry
EDIT: Removing units owned by ANZAC from South Australia: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 22
Combat Move - French
Non Combat Move - French
1 infantry moved from 91 Sea Zone to GibraltarTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 23
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 12 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
3 mech_infantrys moved from Greece to Romania
2 mech_infantrys moved from Albania to Northern Italy
28 artilleries and 12 mech_infantrys moved from Eastern Poland to Belarus
5 mech_infantrys moved from Germany to Baltic States
2 fighters moved from Caucasus to Volgograd
9 armour and 42 mech_infantrys moved from Northwest Persia to Iraq
1 mech_infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Caucasus to Volgograd
20 mech_infantrys moved from Caucasus to IraqCombat - Germans
Battle in Belarus
Germans attack with 28 artilleries and 12 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 28 artilleries and 11 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Volgograd
Germans attack with 2 fighters and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 mech_infantry
Germans win, taking Volgograd from Russians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 bomber and 2 mech_infantrys
British defend with 4 infantry; Americans defend with 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for British: 4 infantry
Battle in Iraq
Germans attack with 9 armour and 62 mech_infantrys
British defend with 1 factory_minor, 3 infantry and 1 mech_infantry
Germans win, taking Iraq from British with 9 armour and 60 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 3 infantry and 1 mech_infantry
Battle in Baltic States
Germans attack with 5 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Baltic States from Russians with 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantryNon Combat Move - Germans
1 aaGun moved from Eastern Poland to Romania
1 aaGun moved from Eastern Poland to Baltic States
2 fighters moved from Volgograd to Romania
1 bomber moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Germany to Baltic States
2 mech_infantrys moved from Germany to Baltic States
2 mech_infantrys moved from Western Germany to Denmark
1 mech_infantry moved from France to Western GermanyPlace Units - Germans
3 artilleries placed in France
3 mech_infantrys placed in Western Germany
9 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3,5,2,6,1,3,3,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Germans collect 37 PUs (6 lost to blockades); end with 37 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 41 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 23
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Rostov to Caucasus
1 fighter moved from Rostov to Volgograd
1 fighter moved from Rostov to Volgograd
1 tactical_bomber moved from Rostov to Volgograd
3 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to VolgogradCombat - Russians
Battle in Caucasus
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Caucasus from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Volgograd
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
19 infantry moved from Rostov to Tambov
1 infantry moved from Rostov to Tambov
1 infantry moved from Vologda to Smolensk
1 infantry moved from Vologda to Archangel
1 mech_infantry moved from Novosibirsk to Russia
1 infantry moved from Rostov to Bryansk
2 armour and 2 mech_infantrys moved from Rostov to Caucasus
2 infantry moved from Rostov to Caucasus
2 armour and 2 mech_infantrys moved from Rostov to Ukraine
1 armour moved from Rostov to Russia
6 infantry moved from Rostov to Tambov
3 artilleries and 3 infantry moved from Rostov to Tambov
3 artilleries and 3 infantry moved from Rostov to Ukraine
3 aaGuns moved from Rostov to Tambov
3 aaGuns moved from Rostov to Ukraine
4 artilleries and 4 infantry moved from Rostov to Tambov
2 artilleries and 2 infantry moved from Rostov to Tambov
1 artillery and 1 infantry moved from Rostov to Ukraine
2 artilleries and 2 infantry moved from Rostov to Tambov
1 artillery and 1 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Bryansk
1 artillery moved from Rostov to CaucasusPlace Units - Russians
6 infantry placed in Russia
1 artillery placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 7 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
10 fighters moved from French Indo China to Malaya
1 artillery moved from Shan State to Malaya
5 mech_infantrys moved from French Indo China to Burma
7 artilleries moved from Shan State to Burma
3 mech_infantrys moved from Kwangtung to Yunnan
2 infantry moved from Kwangtung to Kwangsi
7 infantry moved from Kiangsi to Kwangsi
1 mech_infantry moved from Ulaanbaatar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Olgiy to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
10 mech_infantrys moved from Ulaanbaatar to Olgiy
2 fighters moved from Central Mongolia to Shensi
1 mech_infantry moved from Kweichow to Shensi
2 mech_infantrys moved from Kweichow to Yunnan
3 mech_infantrys moved from Kiangsu to Kweichow
1 artillery moved from Amur to Manchuria
3 mech_infantrys moved from Manchuria to ChaharCombat - Japanese
Battle in Shensi
Japanese attack with 2 fighters and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery and 10 fighters
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese win with 10 fighters remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport; Americans defend with 2 submarines
2 submarines owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 80 Sea Zone
Japanese attack with 1 submarine
British defend with 2 transports
Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for British: 2 transportsNon Combat Move - Japanese
1 fighter moved from 37 Sea Zone to French Indo China
10 fighters moved from Malaya to French Indo China
2 fighters moved from Shensi to YunnanPlace Units - Japanese
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kwangtung
1 mech_infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 28
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,3,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,2,6,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6,6,6,5,5,2,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4,4,1,4,2,6,2,3,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,2,3,6,1,3,5,3,6,6,4,4,5
Japanese collect 23 PUs (28 lost to blockades); end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 23
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 2 bombers, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
3 fighters moved from Persia to 80 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 armour moved from Northern Territory to 55 Sea Zone
1 armour and 1 transport moved from 55 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Shan State
2 fighters moved from Eastern United States to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
2 bombers moved from Eastern United States to 91 Sea Zone
2 bombers moved from 91 Sea Zone to Gibraltar
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 1 Sea Zone to 6 Sea Zone
2 infantry moved from British Columbia to Alberta Saskatchewan Manitoba
2 armour moved from Novgorod to Karelia
2 bombers moved from Archangel to Russia
4 fighters moved from Bryansk to Persia
2 bombers moved from Russia to Persia
1 fighter moved from Persia to 80 Sea Zone
1 fighter moved from Persia to 80 Sea ZoneCombat - Americans
Americans creates battle in territory 41 Sea Zone
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking 41 Sea Zone from Japanese, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 artilleries and 1 mech_infantry
Casualties for Americans: 2 infantry
Battle in Shan State
Battle in 80 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 submarine
Japanese defend with 1 submarine
Americans win, taking Shan State from Japanese, taking 80 Sea Zone from Japanese with 1 destroyer, 5 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
5 fighters moved from 80 Sea Zone to Persia
2 destroyers moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 38 Sea Zone to 37 Sea Zone
2 carriers moved from 39 Sea Zone to 37 Sea Zone
4 fighters moved from India to 37 Sea Zone
1 battleship and 1 cruiser moved from 39 Sea Zone to 37 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from India to 39 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 39 Sea Zone to 37 Sea Zone
1 cruiser and 4 destroyers moved from 55 Sea Zone to 37 Sea Zone
1 bomber moved from Queensland to West India
1 fighter moved from India to Persia
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 submarine moved from 105 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
2 armour and 1 mech_infantry placed in Norway
2 bombers and 1 fighter placed in Eastern United States
1 transport placed in 1 Sea Zone
1 artillery placed in Alaska
2 destroyers and 1 transport placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 69 PUs; end with 69 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 23
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total