14L G40 Miamiumike (Allies + 9) vs JuanSpain (Axis)

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 3 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 tactical_bomber moved from Japan to 6 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                2 bombers moved from Shensi to 6 Sea Zone
                1 artillery moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 mech_infantry moved from Kweichow to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 mech_infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery moved from Kweichow to Szechwan
                2 mech_infantrys moved from Shan State to Burma
                1 tactical_bomber moved from French Indo China to Burma
                1 tactical_bomber moved from Shensi to Burma
                1 fighter moved from Shensi to Burma
                3 mech_infantrys moved from Kiangsu to Chahar
                1 fighter moved from Shensi to Chahar
                1 fighter moved from Shensi to Yunnan
                1 fighter moved from Yunnan to Burma
                1 carrier moved from 35 Sea Zone to 18 Sea Zone
                1 fighter moved from 35 Sea Zone to 18 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 18 Sea Zone
                1 carrier moved from 18 Sea Zone to 6 Sea Zone
                1 fighter moved from 18 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone
                1 battleship moved from 42 Sea Zone to 35 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                2 cruisers moved from 41 Sea Zone to 44 Sea Zone
                1 battleship moved from 41 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to Celebes
                1 fighter moved from 42 Sea Zone to Celebes
                2 carriers moved from 42 Sea Zone to 35 Sea Zone
                2 destroyers moved from 42 Sea Zone to 35 Sea Zone
                2 fighters moved from 42 Sea Zone to Celebes

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 2 bombers, 1 carrier, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 carrier, 2 cruisers, 2 fighters and 4 transports
                    Japanese win with 1 bomber remaining. Battle score for attacker is 18
                    Casualties for Japanese: 1 bomber, 1 carrier, 2 fighters and 2 tactical_bombers
                    Casualties for Americans: 1 carrier, 2 cruisers, 2 fighters and 4 transports
                Battle in Burma
                    Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 2 infantry
                    Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 battleship, 2 cruisers and 2 transports
                    ANZAC defend with 1 transport
                    Japanese win with 1 battleship, 2 cruisers and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Chahar
                    Japanese attack with 1 fighter and 3 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                    Japanese win, taking Celebes from ANZAC with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Celebes to 35 Sea Zone
                3 fighters moved from Celebes to 35 Sea Zone
                2 fighters moved from Burma to Yunnan
                2 tactical_bombers moved from Burma to Yunnan
                3 artilleries moved from French Indo China to Yunnan
                3 mech_infantrys moved from Kwangtung to Yunnan
                1 fighter moved from Chahar to Kweichow
                1 bomber moved from 6 Sea Zone to Japan

    Place Units - Japanese
                3 artilleries placed in French Indo China
                3 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                3 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                2 fighters moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from 54 Sea Zone to Queensland
                2 bombers moved from Western United States to Queensland
                7 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 carrier moved from 26 Sea Zone to 10 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Brazil to 86 Sea Zone
                2 fighters moved from 86 Sea Zone to French Central Africa

    Non Combat Move - Americans
                2 mech_infantrys moved from Central America to Central United States

    Place Units - Americans
                2 fighters placed in 10 Sea Zone
                1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 102 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 50 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 artillery, 1 carrier, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                4 infantry moved from Brazil to French Guiana
                2 fighters moved from West Indies to 106 Sea Zone
                1 fighter moved from West Indies to French Guiana
                2 fighters moved from United Kingdom to French Guiana
                2 infantry moved from Egypt to Alexandria
                1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
                1 fighter moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Egypt to Alexandria
                1 tactical_bomber moved from 81 Sea Zone to Alexandria
                2 infantry moved from India to Burma
                1 fighter moved from India to Burma

    Combat - British
                British creates battle in territory 125 Sea Zone
                Battle in 98 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 submarine and 1 transport
                    1 submarine owned by the Italians Submerged
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 125 Sea Zone
                    British attack with 1 submarine
                    Germans defend with 1 submarine
                    1 submarine owned by the British Submerged
                    1 submarine owned by the Germans Submerged
                Battle in Burma
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                    British winGermans win with no units remaining with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in Alexandria
                    British attack with 1 fighter, 3 infantry and 2 tactical_bombers
                    Italians defend with 1 artillery and 1 mech_infantry
                    British win, taking Alexandria from Italians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from 98 Sea Zone to 81 Sea Zone
                1 fighter moved from Alexandria to 81 Sea Zone
                2 tactical_bombers moved from Alexandria to Egypt
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 fighter moved from Burma to India

    Place Units - British
                1 carrier placed in 106 Sea Zone
                1 artillery and 2 infantry placed in Egypt
                1 transport placed in 106 Sea Zone
                1 mech_infantry placed in Quebec

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1
                British collect 34 PUs (1 lost to blockades); end with 34 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 2 infantry


  • Whoops - NCM - 2 ftr that went to French Guinea need to go to the US carrier off EUS please.

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Tobruk to Alexandria
                1 artillery moved from Tobruk to Alexandria
                3 fighters moved from Tobruk to Alexandria
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 armour, 1 artillery and 3 fighters
                    British defend with 2 infantry
                    Italians win, taking Alexandria from British with 1 armour and 2 fighters remaining. Battle score for attacker is -8
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 1 fighter

    Non Combat Move - Italians
                2 fighters moved from Alexandria to Tunisia
                1 infantry moved from Greece to Albania
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery moved from 92 Sea Zone to Gibraltar
                3 artilleries moved from Morocco to 92 Sea Zone
                1 cruiser moved from 92 Sea Zone to 95 Sea Zone
                3 artilleries and 3 transports moved from 92 Sea Zone to 95 Sea Zone
                3 artilleries moved from 95 Sea Zone to Southern Italy

    Place Units - Italians
                3 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to Queensland
                1 artillery moved from Queensland to New South Wales
                1 armour moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from Queensland to South Australia

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries and 3 bombers; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Bryansk to Smolensk
                1 fighter moved from Vyborg to Smolensk
                2 tactical_bombers moved from Vyborg to Smolensk
                1 infantry moved from Bryansk to Smolensk
                1 artillery moved from Novgorod to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Tambov
                1 artillery moved from Bryansk to Tambov
                10 mech_infantrys moved from Eastern Poland to Bryansk
                5 infantry moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Ukraine to Bryansk
                2 mech_infantrys moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Rostov
                1 artillery moved from Bryansk to Rostov
                2 infantry moved from Bryansk to Rostov
                1 mech_infantry moved from Ukraine to Bryansk
                1 artillery moved from Bessarabia to Ukraine

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Tambov
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                    Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Rostov
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 tactical_bombers moved from Smolensk to Bryansk
                1 fighter moved from Smolensk to Bryansk
                1 aaGun moved from Bryansk to Rostov
                1 artillery moved from Novgorod to Belarus
                2 mech_infantrys moved from Poland to Belarus
                1 artillery moved from Poland to Eastern Poland
                10 mech_infantrys moved from Germany to Eastern Poland
                3 mech_infantrys moved from Western Germany to Poland
                1 submarine moved from 93 Sea Zone to 92 Sea Zone

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 artilleries placed in Novgorod
                3 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
                Germans collect 59 PUs (2 lost to blockades); end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 92 Sea Zone: 1 carrier
                EDIT: Removing units owned by Germans from 92 Sea Zone: 1 submarine and 1 transport
                EDIT: Adding units owned by Germans to 95 Sea Zone: 1 carrier, 1 submarine and 1 transport
                EDIT: Turning off Edit Mode

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries and 3 bombers; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Bryansk to Smolensk
                1 fighter moved from Vyborg to Smolensk
                2 tactical_bombers moved from Vyborg to Smolensk
                1 infantry moved from Bryansk to Smolensk
                1 artillery moved from Novgorod to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Tambov
                1 artillery moved from Bryansk to Tambov
                10 mech_infantrys moved from Eastern Poland to Bryansk
                5 infantry moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Ukraine to Bryansk
                2 mech_infantrys moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Rostov
                1 artillery moved from Bryansk to Rostov
                2 infantry moved from Bryansk to Rostov
                1 mech_infantry moved from Ukraine to Bryansk
                1 artillery moved from Bessarabia to Ukraine

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Tambov
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                    Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Rostov
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 tactical_bombers moved from Smolensk to Bryansk
                1 fighter moved from Smolensk to Bryansk
                1 aaGun moved from Bryansk to Rostov
                1 artillery moved from Novgorod to Belarus
                2 mech_infantrys moved from Poland to Belarus
                1 artillery moved from Poland to Eastern Poland
                10 mech_infantrys moved from Germany to Eastern Poland
                3 mech_infantrys moved from Western Germany to Poland
                1 submarine moved from 93 Sea Zone to 92 Sea Zone

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 artilleries placed in Novgorod
                3 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
                Germans collect 59 PUs (2 lost to blockades); end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 92 Sea Zone: 1 carrier
                EDIT: Removing units owned by Germans from 92 Sea Zone: 1 submarine and 1 transport
                EDIT: Adding units owned by Germans to 95 Sea Zone: 1 carrier, 1 submarine and 1 transport
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Poland: 1 mech_infantry
                EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Samara to Vologda
                1 fighter moved from Russia to Vologda
                2 infantry moved from Samara to Tambov
                1 fighter and 1 tactical_bomber moved from Russia to Tambov
                1 infantry moved from Kazakhstan to Tsinghai
                1 mech_infantry moved from Northwest Persia to Kazakhstan

    Combat - Russians
                Battle in Tsinghai
                    Russians attack with 1 infantry
                    Japanese defend with 1 artillery
                    Russians win, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Tambov
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Vologda to Russia
                3 infantry moved from Samara to Russia
                1 fighter and 1 tactical_bomber moved from Tambov to Russia
                1 infantry moved from Caucasus to Volgograd

    Place Units - Russians
                5 artilleries and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 2 carriers and 6 mech_infantrys; Remaining resources: 1 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                2 infantry moved from Manchuria to Amur
                1 infantry moved from Korea to Amur
                1 bomber moved from Japan to Amur
                3 fighters moved from Japan to Amur
                1 mech_infantry moved from Suiyuyan to Tsinghai
                1 fighter moved from Kweichow to Tsinghai
                1 mech_infantry moved from Chahar to Shensi
                1 mech_infantry moved from Chahar to Shensi
                1 mech_infantry moved from Chahar to Shensi
                1 mech_infantry moved from Szechwan to Sikang
                1 artillery moved from Szechwan to Sikang
                3 mech_infantrys moved from Yunnan to Sikang
                2 tactical_bombers moved from Yunnan to Shensi
                2 fighters moved from Yunnan to Shensi

    Combat - Japanese
                Battle in Sikang
                    Japanese attack with 1 artillery and 4 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Sikang from Chinese with 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -5
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Chinese: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Amur
                    Japanese attack with 1 bomber, 3 fighters and 3 infantry
                    Russians defend with 3 infantry
                    Japanese win, taking Amur from Russians with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 3 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 infantry moved from Korea to Manchuria
                1 aaGun moved from Korea to Manchuria
                2 mech_infantrys moved from Kiangsu to Jehol
                1 mech_infantry moved from Kiangsu to Chahar
                1 fighter moved from Tsinghai to Suiyuyan
                3 artilleries moved from French Indo China to Yunnan
                3 mech_infantrys moved from Kwangtung to Yunnan
                1 infantry moved from Hunan to Yunnan
                2 tactical_bombers moved from Shensi to Hopei
                2 fighters moved from Shensi to Hopei
                3 fighters moved from Amur to Manchuria
                1 bomber moved from Amur to Hopei
                1 artillery moved from Celebes to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                2 cruisers moved from 44 Sea Zone to 37 Sea Zone
                1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 infantry moved from 37 Sea Zone to Malaya
                1 battleship moved from 44 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                2 carriers placed in 19 Sea Zone
                1 mech_infantry placed in Kiangsu
                3 mech_infantrys placed in Kwangtung
                3 artilleries placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 66 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 2 carriers and 6 mech_infantrys; Remaining resources: 1 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                2 infantry moved from Manchuria to Amur
                1 infantry moved from Korea to Amur
                1 bomber moved from Japan to Amur
                3 fighters moved from Japan to Amur
                1 mech_infantry moved from Suiyuyan to Tsinghai
                1 fighter moved from Kweichow to Tsinghai
                1 mech_infantry moved from Chahar to Shensi
                1 mech_infantry moved from Chahar to Shensi
                1 mech_infantry moved from Chahar to Shensi
                1 mech_infantry moved from Szechwan to Sikang
                1 artillery moved from Szechwan to Sikang
                3 mech_infantrys moved from Yunnan to Sikang
                2 tactical_bombers moved from Yunnan to Shensi
                2 fighters moved from Yunnan to Shensi

    Combat - Japanese
                Battle in Sikang
                    Japanese attack with 1 artillery and 4 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Sikang from Chinese with 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -5
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Chinese: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Amur
                    Japanese attack with 1 bomber, 3 fighters and 3 infantry
                    Russians defend with 3 infantry
                    Japanese win, taking Amur from Russians with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 3 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 infantry moved from Korea to Manchuria
                1 aaGun moved from Korea to Manchuria
                2 mech_infantrys moved from Kiangsu to Jehol
                1 mech_infantry moved from Kiangsu to Chahar
                1 fighter moved from Tsinghai to Suiyuyan
                3 artilleries moved from French Indo China to Yunnan
                3 mech_infantrys moved from Kwangtung to Yunnan
                1 infantry moved from Hunan to Yunnan
                2 tactical_bombers moved from Shensi to Hopei
                2 fighters moved from Shensi to Hopei
                3 fighters moved from Amur to Manchuria
                1 bomber moved from Amur to Hopei
                1 artillery moved from Celebes to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                2 cruisers moved from 44 Sea Zone to 37 Sea Zone
                1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 infantry moved from 37 Sea Zone to Malaya
                1 battleship moved from 44 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                2 carriers placed in 19 Sea Zone
                1 mech_infantry placed in Kiangsu
                3 mech_infantrys placed in Kwangtung
                3 artilleries placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 66 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Manchuria: 2 fighters
                EDIT: Adding units owned by Japanese to 19 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 2 bombers, 1 cruiser, 1 destroyer, 3 submarines and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 102 Sea Zone to 101 Sea Zone
                2 bombers moved from Queensland to India
                1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in Morocco

    Non Combat Move - Americans
                2 fighters moved from French Central Africa to Egypt
                1 mech_infantry moved from Western United States to Alaska
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 infantry and 1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia

    Place Units - Americans
                3 submarines placed in 1 Sea Zone
                1 transport placed in 10 Sea Zone
                1 cruiser and 1 destroyer placed in 101 Sea Zone
                2 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 1 cruiser, 2 destroyers and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 armour moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 armour moved from Burma to India
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 fighter moved from French Guiana to Gibraltar
                1 fighter moved from United Kingdom to Gibraltar
                1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 mech_infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                3 infantry moved from Egypt to Alexandria
                2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 94 Sea Zone
                2 artilleries and 2 infantry moved from 94 Sea Zone to Tunisia
                1 tactical_bomber moved from Egypt to Alexandria
                1 artillery, 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 tactical_bomber moved from Egypt to Alexandria

    Combat - British
                British creates battle in territory 125 Sea Zone
                Battle in Tunisia
                    British attack with 2 artilleries and 2 infantry
                    Italians defend with 2 fighters
                    British win, taking Tunisia from Italians with 1 artillery remaining. Battle score for attacker is 10
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Italians: 2 fighters
                Battle in Alexandria
                    British attack with 3 infantry and 2 tactical_bombers
                    Italians defend with 1 armour
                    British win, taking Alexandria from Italians with 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Gibraltar
                    British attack with 1 artillery, 4 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 2 infantry; Italians defend with 1 artillery, 1 harbour and 2 infantry
                    British win, taking Gibraltar from Italians with 1 artillery and 4 fighters remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry and 1 mech_infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British
                2 fighters moved from Gibraltar to 91 Sea Zone
                2 fighters moved from Gibraltar to French Guiana
                2 tactical_bombers moved from Alexandria to 81 Sea Zone
                2 fighters moved from 81 Sea Zone to Persia
                1 mech_infantry moved from Belgian Congo to Egypt

    Place Units - British
                2 infantry placed in Egypt
                1 destroyer placed in 81 Sea Zone
                1 cruiser and 1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3
                British collect 33 PUs (3 lost to blockades); end with 33 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 8 PUs total
                Some Units in India change ownership: 1 infantry

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Italians
                3 artilleries moved from Southern Italy to 95 Sea Zone
                3 infantry moved from Southern Italy to 95 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                2 artilleries moved from 92 Sea Zone to Gibraltar
                1 infantry moved from 92 Sea Zone to Morocco
                1 artillery moved from 92 Sea Zone to Morocco
                1 transport moved from 92 Sea Zone to 95 Sea Zone

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 artillery and 1 infantry
                    Americans defend with 1 infantry and 1 mech_infantry
                    Americans win with 1 mech_infantry remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Gibraltar
                    Italians attack with 2 artilleries and 2 infantry
                    British defend with 1 artillery and 1 harbour
                    Italians win, taking Gibraltar from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 artillery
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 submarine moved from 98 Sea Zone to 95 Sea Zone

    Place Units - Italians
                2 transports placed in 95 Sea Zone
                2 artilleries and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 13 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 artillery moved from New South Wales to South Australia
                1 cruiser and 1 destroyer moved from 26 Sea Zone to 63 Sea Zone

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 bomber and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 infantry moved from Egypt to Alexandria

    Non Combat Move - French

    Turn Complete - French

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 4 bombers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                8 mech_infantrys moved from Bryansk to Volgograd
                1 infantry moved from Rostov to Tambov
                1 bomber moved from Western Germany to 94 Sea Zone
                2 tactical_bombers moved from Bryansk to Tambov
                1 fighter moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Tambov
                1 artillery moved from Rostov to Bryansk
                4 artilleries moved from Ukraine to Bryansk
                10 mech_infantrys moved from Eastern Poland to Bryansk
                1 infantry moved from Smolensk to Bryansk
                1 artillery moved from Belarus to Bryansk
                1 artillery moved from Eastern Poland to Belarus
                2 mech_infantrys moved from Belarus to Bryansk
                2 mech_infantrys moved from Poland to Belarus
                3 artilleries moved from Novgorod to Belarus
                1 artillery moved from Karelia to Novgorod
                1 mech_infantry moved from Western Germany to France
                1 bomber moved from Western Germany to Tambov

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Volgograd
                    Germans attack with 8 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 8 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                    Germans win, taking Tambov from Russians with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in 94 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 2 transports
                    Germans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports

    Non Combat Move - Germans
                1 bomber moved from 94 Sea Zone to Western Germany
                1 fighter moved from Tambov to Bryansk
                1 bomber moved from Tambov to Bryansk
                2 tactical_bombers moved from Tambov to Bryansk
                1 infantry moved from Smolensk to Bryansk
                1 aaGun moved from Rostov to Volgograd

    Place Units - Germans
                2 artilleries and 1 infantry placed in Ukraine
                3 mech_infantrys placed in Novgorod
                4 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
                Germans collect 63 PUs (1 lost to blockades); end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 mech_infantry moved from Kazakhstan to Caucasus
                1 tactical_bomber moved from Russia to Caucasus
                1 infantry moved from Olgiy to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Ulaanbaatar to Amur
                1 infantry moved from Buyant-Uhaa to Amur
                1 infantry moved from Buyant-Uhaa to Amur

    Combat - Russians
                Battle in Amur
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Amur from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Russians attack with 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Caucasus from Germans with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 tactical_bomber moved from Caucasus to Iraq
                1 infantry moved from Olgiy to Timguska
                1 infantry moved from Dzavhan to Ulaanbaatar

    Place Units - Russians
                6 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 mech_infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 mech_infantry moved from Shensi to Kansu
                1 mech_infantry moved from Chahar to Kansu
                1 fighter moved from Suiyuyan to Kansu
                2 mech_infantrys moved from Sikang to Tsinghai
                1 tactical_bomber moved from Hopei to Tsinghai
                1 fighter moved from Hopei to Tsinghai
                1 infantry moved from Manchuria to Amur
                1 fighter moved from Manchuria to Amur
                2 mech_infantrys moved from Jehol to Amur
                1 bomber moved from Hopei to Manchuria
                1 bomber moved from Manchuria to Amur
                1 fighter moved from Hopei to Kansu
                1 tactical_bomber moved from Hopei to Tsinghai
                2 cruisers moved from 37 Sea Zone to 42 Sea Zone
                1 battleship moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                1 armour moved from Philippines to 35 Sea Zone
                1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 armour moved from 42 Sea Zone to Java
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to Java
                1 tactical_bomber moved from 35 Sea Zone to Java
                2 fighters moved from 35 Sea Zone to Java
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                2 fighters moved from 19 Sea Zone to Manchuria
                2 fighters moved from Manchuria to Amur

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Tsinghai from Chinese with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 transports
                    ANZAC defend with 1 transport
                    Japanese win with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kansu
                    Japanese attack with 2 fighters and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Japanese win, taking Kansu from Chinese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Java
                    Japanese attack with 1 armour, 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                    Japanese win, taking Java from ANZAC with 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in Amur
                    Japanese attack with 1 bomber, 3 fighters, 1 infantry and 2 mech_infantrys
                    Russians defend with 2 infantry
                    Japanese win, taking Amur from Russians with 1 bomber, 3 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Japanese
                2 carriers moved from 19 Sea Zone to 6 Sea Zone
                1 battleship moved from 35 Sea Zone to 18 Sea Zone
                1 destroyer moved from 35 Sea Zone to 18 Sea Zone
                1 destroyer moved from 18 Sea Zone to 6 Sea Zone
                1 battleship moved from 18 Sea Zone to 6 Sea Zone
                1 bomber moved from Amur to Jehol
                3 fighters moved from Amur to 6 Sea Zone
                2 tactical_bombers moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Shensi
                2 fighters moved from Kansu to Shensi
                3 artilleries moved from French Indo China to Yunnan
                3 mech_infantrys moved from Kwangtung to Yunnan
                1 mech_infantry moved from Kiangsu to Hunan
                1 mech_infantry moved from Sikang to Yunnan
                1 aaGun moved from Manchuria to Jehol
                1 tactical_bomber moved from Java to 42 Sea Zone
                3 fighters moved from Java to 42 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 tactical_bomber placed in 6 Sea Zone
                3 artilleries placed in French Indo China
                3 mech_infantrys placed in Kwangtung
                1 factory_minor placed in Manchuria
                2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 67 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

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