TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 destroyer, 2 infantry and 4 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Midway to 25 Sea Zone
1 artillery, 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 8 Sea Zone to 6 Sea Zone
2 bombers moved from Midway to 6 Sea Zone
1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
Combat - Americans
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 5,4
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 4,2
Units damaged: 1 battleship owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6,5
Battle in Soviet Far East
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Soviet Far East, round 4 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 5 : 1/2 hits
Japanese roll dice for 1 infantry in Soviet Far East, round 5 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
Americans win, taking Soviet Far East from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 6 Sea Zone
Americans attack with 2 battleships, 2 bombers, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Japanese defend with 1 carrier, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 battleships, 2 bombers, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 7/10 hits
Japanese roll dice for 1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/7 hits
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
1 carrier owned by the Japanese , 4 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
1 submarine owned by the Americans Submerged
Americans roll dice for 2 battleships, 2 bombers, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 3 : 4/10 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 3 : 1/2 hits
1 destroyer owned by the Americans , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 2 battleships, 2 bombers, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 67
Casualties for Japanese: 1 carrier, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for Americans: 1 destroyer
Battle in Korea
Non Combat Move - Americans
1 fighter and 1 tactical_bomber could not land in 6 Sea Zone and were removed
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 3 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
3 fighters moved from Midway to Wake Island
2 bombers moved from 6 Sea Zone to Wake Island
1 submarine moved from 2 Sea Zone to 4 Sea Zone
Place Units - Americans
1 battleship, 1 destroyer and 4 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Territory Summary for Americans :
Korea : 1 flag, 1 artillery and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield, 2 bombers and 3 fighters
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Alaska : 1 mech_infantry
Aleutian Islands : 1 artillery and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 harbour
Soviet Far East : 1 artillery
25 Sea Zone : 2 artilleries, 3 destroyers, 2 infantry and 2 transports
2 Sea Zone : 1 flag
4 Sea Zone : 1 submarine and 1 transport
6 Sea Zone : 1 flag, 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 3 mech_infantrys
Gibraltar : 1 armour, 1 artillery, 1 fighter and 2 infantry
86 Sea Zone : 1 transport
101 Sea Zone : 1 battleship, 1 destroyer and 4 transports
Brazil : 1 flag, 1 artillery and 4 infantry
Production/PUs Summary :
Germans : 47 / 60
Russians : 30 / 33
Japanese : 49 / 53
Americans : 55 / 77
Chinese : 2 / 6
British : 28 / 32
UK_Pacific : 19 / 17
Italians : 19 / 32
ANZAC : 10 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0