forum save gave me an error, not surprising, my laptop is OLD and cranky.
On top to that, this was the worst turn one for UK you can imagine.
13L Whackamatt (axis) variance (allies +7)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Russians
Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 artillery and 3 infantry moved from Vologda to Archangel
6 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
2 fighters and 1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Bryansk to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Western Ukraine to Bryansk
1 submarine moved from 125 Sea Zone to 112 Sea ZoneCombat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Caucasus
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians win, taking Caucasus from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 112 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship, 1 destroyer, 3 fighters and 7 transports
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 1 destroyer, 3 fighters and 7 transports remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Archangel
Russians attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour and 2 infantry
Russians win, taking Archangel from Germans with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 armour and 2 infantry
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Archangel to Russia
10 infantry moved from Russia to Bryansk
2 aaGuns moved from Yakut S.S.R. to BuryatiaPlace Units - Russians
10 infantry placed in Russia
2 mech_infantrys placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2
Russians collect 27 PUs (2 lost to blockades); end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs -
LOL nice one.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter and 19 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from French Indo China to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from French Indo China to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 artillery moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
1 transport moved from 19 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Caroline Islands
2 fighters moved from 39 Sea Zone to 42 Sea Zone
3 artilleries, 2 battleships, 3 infantry and 3 transports moved from 75 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Korea to Manchuria
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 19 Sea Zone to 20 Sea Zone
1 cruiser and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
3 carriers moved from 35 Sea Zone to 20 Sea Zone
8 fighters and 6 tactical_bombers moved from Jehol to Japan
1 infantry moved from New Guinea to Dutch New Guinea
1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
1 infantry moved from Malaya to Shan State
2 submarines moved from 37 Sea Zone to 20 Sea ZoneCombat - Japanese
Non Combat Move - Japanese
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
4 artilleries and 4 infantry moved from 39 Sea Zone to IndiaPlace Units - Japanese
3 infantry placed in Manchuria
3 infantry placed in French Indo China
3 infantry placed in Malaya
2 infantry placed in India
1 fighter placed in 39 Sea Zone
1 destroyer placed in 6 Sea Zone
8 infantry placed in JapanTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
Man, there is NO amount of planning I could have done to prepare myself for the madness that is our current game. :-D I love it!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 2 destroyers, 4 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 fighters moved from 7 Sea Zone to 19 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
3 submarines moved from 7 Sea Zone to 6 Sea Zone
1 fighter moved from 7 Sea Zone to 16 Sea Zone
3 fighters moved from 7 Sea Zone to 6 Sea Zone
1 fighter moved from 7 Sea Zone to 16 Sea Zone -
scramble z6?
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nope
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 2 destroyers, 4 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 fighters moved from 7 Sea Zone to 19 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
3 submarines moved from 7 Sea Zone to 6 Sea Zone
1 fighter moved from 7 Sea Zone to 16 Sea Zone
3 fighters moved from 7 Sea Zone to 6 Sea Zone
1 fighter moved from 7 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 3 fighters and 3 submarines
Japanese defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese with 3 fighters and 2 submarines remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 destroyer and 1 transport
Americans win with 3 fighters remaining. Battle score for attacker is 5
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for Americans: 1 fighterNon Combat Move - Americans
3 fighters moved from 19 Sea Zone to 6 Sea Zone
3 fighters moved from 16 Sea Zone to 6 Sea Zone
1 armour, 7 artilleries, 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 8 infantry and 8 transports moved from 7 Sea Zone to 6 Sea Zone
2 destroyers moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 7 Sea Zone to 19 Sea Zone
1 destroyer moved from 7 Sea Zone to 18 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
3 bombers moved from Hawaiian Islands to Eastern United States
4 carriers and 1 destroyer moved from 10 Sea Zone to 89 Sea Zone
4 fighters moved from Hawaiian Islands to 89 Sea Zone
4 fighters moved from 26 Sea Zone to 89 Sea ZonePlace Units - Americans
1 armour, 3 artilleries and 4 infantry placed in Eastern United States
2 destroyers and 4 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - British
British buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
6 mech_infantrys moved from Persia to Turkey
4 armour, 4 artilleries and 3 mech_infantrys moved from Iraq to Turkey
3 fighters moved from Bryansk to 99 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 99 Sea Zone -
scramble z99?
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scramble :-o
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - British
British buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
6 mech_infantrys moved from Persia to Turkey
4 armour, 4 artilleries and 3 mech_infantrys moved from Iraq to Turkey
3 fighters moved from Bryansk to 99 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 99 Sea ZoneCombat - British
Italians scrambles 1 units out of Greece to defend against the attack in 99 Sea Zone
Battle in 99 Sea Zone
British attack with 1 bomber, 4 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 3 destroyers, 1 tactical_bomber and 4 transports
Units damaged: 1 battleship owned by the Italians
British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 43
Casualties for British: 4 fighters
Casualties for Italians: 1 battleship, 3 destroyers, 1 tactical_bomber and 4 transports
Battle in Northwest Persia
British attack with 1 armour and 2 mech_infantrys
Germans defend with 1 mech_infantry
British win, taking Northwest Persia from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Turkey
British attack with 4 armour, 4 artilleries and 9 mech_infantrys
Italians defend with 5 artilleries and 4 mech_infantrys
British win, taking Turkey from Italians with 4 armour, 4 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 20
Casualties for British: 4 mech_infantrys
Casualties for Italians: 5 artilleries and 4 mech_infantrysNon Combat Move - British
7 infantry moved from Egypt to Trans-Jordan
1 aaGun, 4 artilleries and 23 infantry moved from Eastern Persia to Persia
2 transports moved from 70 Sea Zone to 71 Sea Zone
3 fighters moved from Union of South Africa to Saudi Arabia
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from South West Africa to Union of South Africa
1 bomber and 1 tactical_bomber moved from 99 Sea Zone to Saudi Arabia
6 armour moved from Persia to Syria
1 infantry moved from Afghanistan to West IndiaPlace Units - British
2 artilleries and 1 infantry placed in Union of South Africa
7 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Scotland: 1 aaGun and 5 infantry
EDIT: Adding units owned by British to United Kingdom: 1 aaGun and 5 infantry
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
British collect 33 PUs (2 lost to blockades); end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Italians
Italians buy 3 fighters and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Spain to Northern Italy
3 artilleries moved from Northern Italy to YugoslaviaCombat - Italians
Non Combat Move - Italians
1 aaGun moved from Greece to Bulgaria
1 aaGun moved from Greece to Albania
1 aaGun moved from Greece to BulgariaPlace Units - Italians
3 fighters placed in Southern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
4 infantry moved from Iraq to Saudi ArabiaPlace Units - ANZAC
2 infantry and 1 mech_infantry placed in Saudi ArabiaTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
ANZAC collect 11 PUs (1 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Combat Move - French
Non Combat Move - French
Turn Complete - French
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OK let her rip!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 5 artilleries and 8 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 unit repaired.
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
2 armour, 1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
3 artilleries and 3 infantry moved from Spain to 105 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
3 infantry and 3 transports moved from 112 Sea Zone to 105 Sea Zone
3 armour moved from Spain to 105 Sea Zone
3 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
1 bomber, 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
7 armour and 2 mech_infantrys moved from Belarus to Romania
5 armour moved from Greece to Romania
3 artilleries and 3 infantry moved from Belarus to Archangel
1 submarine moved from 91 Sea Zone to 85 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 105 Sea Zone to 119 Sea Zone
1 artillery and 1 infantry moved from 119 Sea Zone to Scotland
2 artilleries, 2 infantry and 2 transports moved from 105 Sea Zone to 109 Sea Zone
2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom
3 armour, 3 infantry and 3 transports moved from 105 Sea Zone to 110 Sea Zone
3 armour and 3 infantry moved from 110 Sea Zone to United Kingdom
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
1 battleship and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United KingdomCombat - Germans
Battle in United Kingdom
Germans attack with 5 armour, 4 artilleries, 1 bomber, 4 fighters, 9 infantry and 4 tactical_bombers
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 16 infantry and 1 mech_infantry
Germans captures 33PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 armour, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -22
Casualties for Germans: 4 armour, 4 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns, 1 artillery, 16 infantry and 1 mech_infantry
Battle in Scotland
Battle in Archangel
Germans attack with 3 artilleries and 3 infantry
Russians defend with 1 artillery and 3 infantry
Germans win, taking Scotland from British, taking Archangel from Russians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 3 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
1 bomber, 2 fighters and 2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
3 aaGuns, 5 artilleries and 37 infantry moved from Belarus to Eastern PolandPlace Units - Germans
5 artilleries and 5 infantry placed in Western Germany
3 infantry placed in Spain
3 armour placed in Novgorod
1 armour placed in FranceTurn Complete - Germans
Germans collect 57 PUs; end with 91 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 101 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 mech_infantry moved from Caucasus to Greece
1 armour moved from Caucasus to Greece
59 infantry moved from Bryansk to Belarus
1 infantry moved from Buryatia to Sakha
Russians take Sakha from JapaneseCombat - Russians
Battle in Greece
Russians attack with 1 armour and 1 mech_infantry
Italians defend with 1 aaGun and 1 airfield
Russians win, taking Greece from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGunNon Combat Move - Russians
3 aaGuns moved from Bryansk to Belarus
3 armour and 2 mech_infantrys moved from Volgograd to Bryansk
5 artilleries and 5 infantry moved from Russia to Vologda
5 artilleries and 5 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Vologda
1 aaGun moved from Buryatia to SakhaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
Russians collect 30 PUs (2 lost to blockades); end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Japanese
Japanese buy 1 aaGun, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 20 Sea Zone to 18 Sea Zone
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 cruiser moved from 20 Sea Zone to 18 Sea Zone
3 fighters and 3 tactical_bombers moved from Japan to 19 Sea Zone
6 fighters and 2 tactical_bombers moved from Caroline Islands to 18 Sea Zone
6 fighters and 3 tactical_bombers moved from Japan to 19 Sea Zone
1 mech_infantry moved from Hunan to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Anhwe to Chahar
Japanese take Chahar from Chinese
2 battleships moved from 39 Sea Zone to 36 Sea Zone
4 transports moved from 39 Sea Zone to 37 Sea Zone
1 carrier and 1 fighter moved from 39 Sea Zone to 36 Sea Zone
1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 42 Sea Zone to 36 Sea Zone
3 carriers moved from 20 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from French Indo China to Shan State -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Japanese
Japanese buy 1 aaGun, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 20 Sea Zone to 18 Sea Zone
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 cruiser moved from 20 Sea Zone to 18 Sea Zone
3 fighters and 3 tactical_bombers moved from Japan to 19 Sea Zone
6 fighters and 2 tactical_bombers moved from Caroline Islands to 18 Sea Zone
6 fighters and 3 tactical_bombers moved from Japan to 19 Sea Zone
1 mech_infantry moved from Hunan to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Anhwe to Chahar
Japanese take Chahar from Chinese
2 battleships moved from 39 Sea Zone to 36 Sea Zone
4 transports moved from 39 Sea Zone to 37 Sea Zone
1 carrier and 1 fighter moved from 39 Sea Zone to 36 Sea Zone
1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 42 Sea Zone to 36 Sea Zone
3 carriers moved from 20 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from French Indo China to Shan StateCombat - Japanese
Battle in 18 Sea Zone
Japanese attack with 1 cruiser, 6 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 cruiser, 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 9 fighters, 1 submarine and 6 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 9 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
9 fighters and 6 tactical_bombers moved from 19 Sea Zone to Manchuria
6 fighters and 2 tactical_bombers moved from 18 Sea Zone to Japan
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to ManchuriaPlace Units - Japanese
3 fighters placed in Manchuria
1 aaGun and 8 infantry placed in Japan
2 destroyers placed in 36 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,5,4,5,2,5,2,1,1,6,6,6,6,5,5,4,2,5,2,5,4,1,5,5,1,3,3,2,5,1,6,1
Japanese collect 58 PUs (11 lost to blockades); end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs