13 GL Zhukov4 vrs. Boldfresh (allies +9)

  • '12

    yeah lose the surface ships and submerge the submarine

  • '12

    depending on how the defense goes i may not submerge.  although the way the dice are going, i will probably miss everything on defense!  :lol:

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 2 factory_minors, 1 fighter and 2 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 artilleries and 6 infantry moved from Anhwe to Hunan
                      Japanese take Hunan from Chinese
                1 infantry moved from Kiangsi to Hunan
                1 mech_infantry moved from Jehol to Hunan
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                5 fighters and 5 tactical_bombers moved from Kwangsi to Shan State
                1 bomber moved from Kwangsi to Malaya
                1 bomber moved from Kwangsi to 41 Sea Zone
                1 fighter moved from Kwangsi to 42 Sea Zone
                1 battleship moved from 35 Sea Zone to 55 Sea Zone
                1 battleship moved from 55 Sea Zone to 54 Sea Zone
                1 cruiser moved from 35 Sea Zone to 55 Sea Zone
                1 cruiser moved from 55 Sea Zone to 54 Sea Zone
                1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
                1 fighter moved from 43 Sea Zone to 54 Sea Zone
                1 armour and 1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
                1 armour and 1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State

    Combat - Japanese
                Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
                Battle in 54 Sea Zone
                    Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 cruiser, 1 destroyer and 3 fighters; Americans defend with 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport
                        Americans roll dice for 1 submarine in 54 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 54 Sea Zone, round 1 :  2/3 hits
                        Japanese roll dice for 2 battleships, 1 carrier and 1 cruiser in 54 Sea Zone, round 1 :  2/3 hits
                        Americans roll dice for 2 cruisers, 2 destroyers, 3 fighters and 1 transport in 54 Sea Zone, round 1 :  4/7 hits
                    Units damaged: 2 battleships owned by the Japanese
                        1 destroyer owned by the Americans , 1 cruiser owned by the ANZAC , 1 cruiser owned by the Americans , 1 destroyer owned by the ANZAC , 1 fighter owned by the Japanese and 1 submarine owned by the Japanese lost in 54 Sea Zone
                    1 cruiser owned by the Japanese , 1 carrier owned by the Japanese and 2 battleships owned by the Japanese retreated to 55 Sea Zone
                    Americans win with 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 24
                    Casualties for Japanese: 1 fighter and 1 submarine
                    Casualties for ANZAC: 1 cruiser and 1 destroyer
                    Casualties for Americans: 1 cruiser and 1 destroyer
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Malaya
                    Japanese attack with 1 bomber and 1 infantry
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                        Japanese roll dice for 1 cruiser in Malaya, round 1 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 infantry in Malaya, round 1 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 1 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 infantry in Malaya, round 2 :  2/2 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Celebes
                Battle in Shan State
                    Japanese attack with 1 artillery, 5 fighters, 1 infantry and 5 tactical_bombers
                    British defend with 3 infantry
                        Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 5 tactical_bombers in Shan State, round 1 :  5/12 hits
                        UK_Pacific roll dice for 3 infantry in Shan State, round 1 :  1/3 hits
                        3 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    Japanese win, taking Celebes from Dutch, taking Shan State from UK_Pacific with 1 artillery, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 3 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
                Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
                Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from Shan State to 37 Sea Zone
                1 carrier moved from 43 Sea Zone to 37 Sea Zone
                1 bomber moved from 41 Sea Zone to Siam
                1 bomber moved from Malaya to Siam
                2 fighters and 2 tactical_bombers moved from Shan State to Siam
                1 fighter and 2 tactical_bombers moved from Kwangsi to Philippines
                2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                3 artilleries moved from Japan to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                3 artilleries, 1 carrier, 1 fighter, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from Shan State to 36 Sea Zone
                3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
                3 infantry moved from Jehol to Chahar
                1 aaGun and 3 infantry moved from Jehol to Anhwe
                4 infantry moved from Manchuria to Jehol
                1 destroyer moved from 43 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Shan State to French Indo China
                1 tactical_bomber moved from Shan State to Siam
                1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
                1 tactical_bomber moved from Siam to French Indo China

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                1 factory_minor placed in Kwangtung
                1 fighter and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 49 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
        Jehol : 4 infantry
        Siam : 2 bombers, 2 fighters and 2 tactical_bombers
        Hunan : 1 flag, 3 artilleries, 7 infantry and 1 mech_infantry
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 3 infantry
        Anhwe : 1 flag, 1 aaGun and 3 infantry
        Shan State : 1 flag, 1 artillery
        Malaya : 1 flag, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour and 2 tactical_bombers
        French Indo China : 1 flag, 3 artilleries, 1 factory_minor, 1 fighter, 3 infantry and 3 tactical_bombers
        Celebes : 1 flag, 1 armour and 1 infantry
        44 Sea Zone : 1 transport
        37 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
        36 Sea Zone : 1 carrier, 2 fighters and 3 transports
        35 Sea Zone : 2 destroyers and 1 submarine
        55 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 48 / 49
        Americans : 52 / 72
        Chinese : 8 / 16
        British : 27 / 31
        UK_Pacific : 10 / 13
        Italians : 13 / 13
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 10 times
                3 was rolled 2 times
                4 was rolled 6 times
                5 was rolled 8 times
                6 was rolled 7 times
            Average roll : 3.676
            Median : 4.000
            Variance : 1.139
            Standard Deviation : 1.067
            Total rolls : 37

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.583
            Median : 4.000
            Variance : 1.043
            Standard Deviation : 1.022
            Total rolls : 24

    UK_Pacific Combat
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.200
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Americans Combat
                2 was rolled 3 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.625
            Median : 3.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

  • '16 '15 '10

    Yeah that was a tough turn.  I had difficulty deciding whether to use the dd in 54 or not.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Shensi to Hopei
                1 fighter moved from Shensi to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 1 :  2/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Szechwan
                10 infantry moved from Yunnan to Szechwan
                2 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                4 artilleries placed in Szechwan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,5,3,3
                Chinese collect 9 PUs (1 lost to blockades); end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 flag, 1 infantry
        Hopei : 1 infantry
        Szechwan : 4 artilleries, 1 fighter and 12 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 46 / 49
        Americans : 52 / 72
        Chinese : 10 / 15
        British : 27 / 31
        UK_Pacific : 10 / 13
        Italians : 13 / 13
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                3 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.833
            Median : 4.000
            Variance : 1.455
            Standard Deviation : 1.206
            Total rolls : 12

    Null / Other
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.400
            Median : 5.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Japanese Combat
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.400
            Median : 5.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Chinese Combat
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - British

    Purchase Units - British
                British buy 1 airfield, 1 factory_minor and 1 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters and 1 infantry moved from Yunnan to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 2 fighters and 1 infantry
                    Japanese defend with 1 artillery
                        British roll dice for 2 fighters and 1 infantry in Shan State, round 1 :  2/3 hits
                        Japanese roll dice for 1 artillery in Shan State, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from New Zealand: 1 bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to French West Africa: 1 bomber
                EDIT: Turning off Edit Mode
                2 fighters moved from Shan State to India
                1 infantry moved from Yunnan to Burma
                1 cruiser and 2 destroyers moved from 76 Sea Zone to 98 Sea Zone
                1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to Egypt
                3 fighters moved from Gibraltar to 98 Sea Zone
                2 fighters moved from 98 Sea Zone to Egypt
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 artillery and 2 infantry moved from Ontario to Eastern United States
                1 armour moved from Alberta Saskatchewan Manitoba to Eastern United States
                1 bomber and 1 fighter moved from United Kingdom to Gibraltar
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies

    Place Units - British
                1 infantry placed in United Kingdom
                1 airfield and 1 factory_minor placed in Egypt

    Turn Complete - British
                British collect 29 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,3,5,5,4
                UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 3 infantry and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Shan State : 1 infantry
        Burma : 1 infantry
        India : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 3 mech_infantrys
        Sumatra : 1 flag, 2 infantry
        Eastern United States : 1 armour, 1 artillery and 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 aaGun, 1 airfield, 1 bomber, 1 fighter, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
        Rhodesia : 2 infantry
        Eastern Persia : 1 flag
        101 Sea Zone : 1 transport
        Persia : 1 flag, 3 infantry
        98 Sea Zone : 1 carrier, 3 cruisers, 2 destroyers, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 45 / 49
        Americans : 52 / 72
        Chinese : 10 / 15
        British : 29 / 30
        UK_Pacific : 11 / 10
        Italians : 13 / 13
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 2 times
                5 was rolled 8 times
                6 was rolled 4 times
            Average roll : 3.621
            Median : 3.000
            Variance : 1.036
            Standard Deviation : 1.018
            Total rolls : 29

    Null / Other
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 4.083
            Median : 4.500
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 12

    Japanese Combat
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 4.083
            Median : 4.500
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 12

    British Combat
                1 was rolled 2 times
                3 was rolled 1 times
            Average roll : 1.667
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Chinese Combat
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

  • '12

    edited the US bomber to africa from new zealand.  thought i had done it on the map but all i did was undo it’s move to queensland.  i had another version of the map where i sent it to africa. a lot of players seem to think they can edit US noncombat moves willy nilly as much as they please, i am not one of those people, although i usually allow them to do it.

    in this case, there were only 2 very minor combat moves and the movement of the bomber to africa was unrelated to either.  i will do my best to avoid any US noncoms after China and/or UK noncombat is complete…

  • '16 '15 '10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Italians
                Italians buy 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Bessarabia to Romania
                2 fighters moved from Southern Italy to 92 Sea Zone
                1 battleship and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
                1 armour moved from Greece to 97 Sea Zone
                1 infantry moved from Greece to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 armour and 1 artillery moved from 92 Sea Zone to Morocco
                2 infantry moved from 92 Sea Zone to Morocco
                1 bomber moved from Southern Italy to Morocco

  • '16 '15 '10

    Scramble 92?  BB, dd, 2 fig from italy.  You have 2 fighters to scramble.

  • '12

    no scramble.  what are you up to zhukov???

  • '12

    just to be certain, you are aware that the italians holding morocco does not close the straight of gibraltar right?

  • TripleA

    he is aware. it is pretty obvious what he is doing.

  • '12

    sure isn’t obvious to me.  :lol:

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Italians
                Italians buy 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Bessarabia to Romania
                2 fighters moved from Southern Italy to 92 Sea Zone
                1 battleship and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
                1 armour moved from Greece to 97 Sea Zone
                1 infantry moved from Greece to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 armour and 1 artillery moved from 92 Sea Zone to Morocco
                2 infantry moved from 92 Sea Zone to Morocco
                1 bomber moved from Southern Italy to Morocco

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 battleship in Morocco, round 1 :  1/1 hits
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Morocco, round 1 :  4/5 hits
                        French roll dice for 2 infantry in Morocco, round 1 :  0/2 hits
                        2 infantry owned by the French lost in Morocco
                    Italians win, taking Morocco from French with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for French: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Morocco to Southern France
                2 infantry moved from Yugoslavia to Romania
                2 artilleries and 3 infantry moved from Greece to Bulgaria
                2 cruisers moved from 97 Sea Zone to 94 Sea Zone
                1 mech_infantry moved from Northern Italy to Romania
                1 artillery and 2 infantry moved from Kenya to Italian Somaliland
                1 infantry moved from British Somaliland to Italian Somaliland
                1 mech_infantry moved from Alexandria to Tobruk
                1 artillery moved from Alexandria to Tobruk
                1 infantry moved from Alexandria to Tobruk
                1 armour moved from Alexandria to Tobruk
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                2 fighters moved from 92 Sea Zone to Southern France

    Place Units - Italians
                3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 15 PUs total

    Territory Summary for Italians :

    British Somaliland : 1 flag
        Alexandria : 1 flag, 1 infantry
        Kenya : 1 flag
        Morocco : 1 flag, 1 armour, 1 artillery and 2 infantry
        Southern France : 1 bomber and 2 fighters
        Romania : 1 armour, 2 infantry and 1 mech_infantry
        Tobruk : 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Northern Italy : 2 aaGuns, 1 factory_major, 2 infantry and 3 mech_infantrys
        Italian Somaliland : 1 artillery and 3 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
        Bessarabia : 1 flag
        94 Sea Zone : 2 cruisers
        Bulgaria : 2 artilleries and 3 infantry
        Greece : 1 flag
        92 Sea Zone : 1 battleship, 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 45 / 49
        Americans : 52 / 72
        Chinese : 10 / 15
        British : 29 / 30
        UK_Pacific : 11 / 10
        Italians : 14 / 15
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.625
            Median : 2.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    French Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
            Average roll : 1.833
            Median : 2.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

  • TripleA

    I assume he is attacking your usa fleet, he has subs and now he has air in range with a place to land.

  • TripleA

    kind of gives germany a bit of incentive to buy naval.


  • I hate all these damn Italian can openers, lost my fleet in 91 in games 2 or 3 times now.

  • '12

    @Cow:

    kind of gives germany a bit of incentive to buy naval.

    cow, as always i have no idea what you are talking about.  yeah he can get a few planes there, but it’s an attack i was prepared for, even inviting.  maybe i’m missing something and zhukov will teach me a new trick, so either way i win!  :lol:

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 fighter moved from United Kingdom to Gibraltar

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        Gibraltar : 1 fighter
        United Kingdom : 2 infantry
        French Equatorial Africa : 1 infantry
        Tunisia : 1 infantry
        80 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 45 / 49
        Americans : 52 / 72
        Chinese : 10 / 15
        British : 29 / 30
        UK_Pacific : 11 / 10
        Italians : 14 / 15
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    there is only 1 thing zhukov could be thinking that would make sense to me, and i’m prepared for that too.  i’m actually hoping he knows something i don’t.  :?

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