12L - G40 Alpha 3.9 Odonis(Axis) vs U-505 (Allies) - no tech

  • 2007 AAR League

    thats fine.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :5

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 bomber, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                2 artilleries and 2 mech_infantrys moved from France to Normandy Bordeaux
                2 fighters moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to Holland Belgium
    `          1 armour moved from Ukraine to Tambov
                      Germans take Bryansk from Russians
                      Germans take Tambov from Russians
                1 mech_infantry moved from Western Ukraine to Ukraine
                1 mech_infantry moved from Ukraine to Rostov
                2 infantry moved from Ukraine to Rostov
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                3 bombers moved from Eastern Poland to Russia

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 fighter and 1 infantry
                    Americans defend with 1 infantry
                    Germans win, taking Holland Belgium from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                    Germans win with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                    Turning on Edit Mode
                    EDIT: Germans player Adding units owned by PlayerID named:Germans to Holland Belgium: 1 infantry
                    EDIT: Turning off Edit Mode
                Battle in Normandy Bordeaux
              `    Germans attack with 2 artilleries, 2 fighters and 3 mech_infantrys
                    British defend with 1 aaGun, 2 infantry and 1 mech_infantry; Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 aaGun, 2 infantry and 1 mech_infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                    Germans win with 2 artilleries, 2 fighters and 2 mech_infantrys remaining. Bat4le score for attacker is 18
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 aaGun, 2 infantry and 1 mech_infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                    Turning on Edit Mode
                    EDIT: Germans player Removing units owned by PlayerID named:Germans from Normandy Bordeaux: 2 mech_infantrys
                    EDIT: Turning off Edit Mode
                Battle in Rostov
                    Germans attack with 2 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Rostov from Russians with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                    Turning on Edit Mode
                    EDIT: Germans player Adding units owned by PlayerID named:Germans to Rostov: 1 infantry
                    EDIT: Turning off Edit Mode
                Air Battle in Russia
                Germans attacks with 3 units heading to Russia
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Russia
                Bombing raid in Russia causes: 5 damage to unit: airfield
                Bombing raid in Russia causes: 13 damage to unit: factory_major
                    Bombing raid in Russia causes 18 damage total.
    Damaged units is as follows: airfield = 5, factory_major = 13
                Recording Battle Statistics
                Cleaning up after air battles

    Non Combat Move - Germans
                3 bombers moved from Russia to Novgorod
                3 tactical_bombers moved from Belarus to Novgorod
                2 mech_infantrys moved from Belarus to Bryansk
                1 mech_infantry moved from Smolensk to Bryansk
                2 aaGuns, 13 armour, 3 artilleries and 20 infantry moved from Belarus to Bryansk
                2 artilleries moved from Ukraine to Bryansk
                5 infantry moved from Ukraine to Bryansk
                3 mech_infantrys moved from Eastern Poland to Bryansk
                1 armour moved from Romania to Ukraine
                2 mech_infantrys moved from Romania to Ukraine
                3 armour moved from Novgorod to Bryansk
                2 fighters moved from Normandy Bordeaux to Western Germany
                1 fighter moved from Holland Belgium to Western Germany
                3 mech_infantrys moved from Poland to Western Germany
                3 infantry moved from Eastern Poland to Poland
                1 aaGun moved from Western Germany to Germany
                1 infantry moved from Denmark to Western Germany

    Place Units - Germans
                3 artilleries, 1 bomber and 3 infantry placed in Germany
                1 infantry placed in Western Germany
                3 armour placed in Ukraine
                1 tactical_bomber placed in Novgorod

    Turn Complete - Germans
                Germans collect 59 PUs (2 lost to blockades); end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs

  • 2007 AAR League

    Can’t load the file.

  • 2007 AAR League

    When we’re done here. You should download the new tripleA version (1.6.1). So far I haven’t had any problems with the new version(fingers crossed).

  • '20 '19 '18 '15 '13

    I will - any idea where i can find it?

  • '20 '19 '18 '15 '13

    Try this one…

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 3 mech_infantrys; Remaining resources: 14 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                1 armour and 1 mech_infantry moved from Caucasus to Rostov
                1 tactical_bomber moved from Russia to Rostov
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Vologda
                1 fighter, 2 infantry and 1 tactical_bomber moved from Russia to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                    Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                    Russians win with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Russians win with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Rostov
                    Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 infantry and 1 mech_infantry
                    Russians win, taking Rostov from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Russians win with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                1 tactical_bomber moved from Rostov to Russia
                1 fighter and 1 tactical_bomber moved from Tambov to Russia
                1 fighter moved from Vologda to Russia
                3 armour and 6 mech_infantrys moved from Volgograd to Russia

    Place Units - Russians
                3 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 21 PUs; end with 35 PUs total

  • 2007 AAR League

    According to the old G5 scramble map there should only be 1 art in Normandy so I edited out the second one.

  • '20 '19 '18 '15 '13

    Cool

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers, 3 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 armour moved from Anhwe to Kwangsi
                1 fighter moved from 20 Sea Zone to Kwangsi
                1 tactical_bomber moved from 20 Sea Zone to Kwangsi
                1 tactical_bomber moved from Anhwe to Kwangsi
                1 armour moved from Manchuria to Korea
                2 infantry moved from Amur to Sakha
                1 mech_infantry moved from Manchuria to Korea
                1 bomber moved from Manchuria to Sakha
                1 bomber moved from Manchuria to Korea
                1 artillery moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 mech_infantry moved from Manchuria to Sakha
                1 destroyer moved from 41 Sea Zone to 42 Sea Zone
                1 battleship moved from 43 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                1 cruiser moved from 35 Sea Zone to 42 Sea Zone
                1 armour moved from Anhwe to Kwangsi

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
                    ANZAC defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
                    ANZAC win with 1 transport remaining. Battle score for attacker is -22
                    Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
                    Casualties for ANZAC: 1 carrier, 1 destroyer and 2 fighters
                Battle in Sakha
                    Japanese attack with 1 bomber, 2 infantry and 1 mech_infantry
                    Americans defend with 1 armour and 1 mech_infantry
                    Japanese win, taking Sakha from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 armour and 1 mech_infantry
                    Japanese win with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 armour and 1 mech_infantry
                Battle in Korea
                    Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking Korea from Americans with 1 armour remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 bomber and 1 mech_infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                    Japanese win with 1 armour remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 bomber and 1 mech_infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Kwangsi
                    Japanese attack with 2 armour, 1 fighter and 2 tactical_bombers
                    British defend with 2 infantry; Chinese defend with 1 harbour
                    Japanese win, taking Kwangsi from Chinese with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 armour
                    Casualties for British: 2 infantry
                    Japanese win with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 armour
                    Casualties for British: 2 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 fighter moved from Kwangsi to Kwangtung
                2 tactical_bombers moved from Kwangsi to Kwangtung
                1 armour moved from Anhwe to Kwangtung
                1 carrier moved from 20 Sea Zone to 6 Sea Zone
                1 transport moved from 20 Sea Zone to 44 Sea Zone
                1 armour moved from Celebes to 44 Sea Zone
                1 armour and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 armour moved from 35 Sea Zone to Philippines
                1 aaGun moved from Buryatia to Amur
                1 bomber moved from Sakha to Japan

    Place Units - Japanese
                3 fighters placed in Japan
                2 destroyers placed in 6 Sea Zone
                1 armour and 2 infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 37 PUs (8 lost to blockades); end with 37 PUs total

  • 2007 AAR League

    scramble sz6?

  • 2007 AAR League

    Map

  • 2007 AAR League

    I’m done for the night. See you tomorrow.

  • '20 '19 '18 '15 '13

    Scramble, yes, three fighters.

    G’night!

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 4 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 infantry moved from Siberia to Amur
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from Soviet Far East to 6 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
                1 transport moved from 6 Sea Zone to 8 Sea Zone
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Mongolians are now being played by: Human
                    Italians are now being played by: Human
                    Neutral_True is now being played by: Human
                    Americans are now being played by: Human

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery and 3 infantry
                    Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                        Americans roll dice for 1 cruiser in Normandy Bordeaux, round 1 :  0/1 hits
                        Americans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 1 :  1/4 hits
                        Germans roll dice for 1 artillery in Normandy Bordeaux, round 1 :  0/1 hits
                        1 artillery owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                    Americans win with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Amur
                    Americans attack with 1 infantry
                    Japanese defend with 1 aaGun
                        Americans roll dice for 1 infantry in Amur, round 1 :  0/1 hits
                        Americans roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                        Americans roll dice for 1 infantry in Amur, round 3 :  0/1 hits
                        Americans roll dice for 1 infantry in Amur, round 4 :  0/1 hits
                        Americans roll dice for 1 infantry in Amur, round 5 :  0/1 hits
                        Americans roll dice for 1 infantry in Amur, round 6 :  0/1 hits
                        Americans roll dice for 1 infantry in Amur, round 7 :  1/1 hits
                        1 aaGun owned by the Japanese lost in Amur
                    Americans win, taking Amur from Japanese with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                    Americans win with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in 92 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 1 :  0/3 hits
                        Germans roll dice for 1 destroyer in 92 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 :  3/3 hits
                        Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 92 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 destroyer
                    Americans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 1 fighter, 4 submarines and 1 tactical_bomber
                    Japanese defend with 1 carrier, 2 destroyers and 3 fighters
                        Americans roll dice for 4 submarines in 6 Sea Zone, round 1 :  0/4 hits
                        Americans roll dice for 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 1 :  2/3 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 carrier, 2 destroyers and 3 fighters in 6 Sea Zone, round 1 :  3/6 hits
                        1 submarine owned by the Americans , 1 carrier owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 3 submarines in 6 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 carrier, 1 destroyer and 3 fighters in 6 Sea Zone, round 2 :  5/5 hits
                        3 submarines owned by the Americans , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese , 1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans lost in 6 Sea Zone
                    retreated to 6 Sea Zone
                    Japanese win with 3 fighters remaining. Battle score for attacker is -31
                    Casualties for Japanese: 1 carrier and 2 destroyers
                    Casualties for Americans: 1 bomber, 1 carrier, 4 submarines and 1 tactical_bomber
                Recording Battle Statistics
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

    Non Combat Move - Americans
                1 fighter moved from 6 Sea Zone to Soviet Far East
                2 transports moved from 3 Sea Zone to 1 Sea Zone
                2 aaGuns and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 4 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                2 transports moved from 110 Sea Zone to 102 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
                1 armour, 4 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 103 Sea Zone
                2 aaGuns, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 92 Sea Zone to 110 Sea Zone
                1 fighter moved from 92 Sea Zone to 103 Sea Zone
                1 carrier moved from 91 Sea Zone to 103 Sea Zone
                1 fighter moved from Eastern United States to 103 Sea Zone
                1 fighter moved from Eastern United States to 10 Sea Zone
                1 aaGun moved from British Columbia to Alaska
                1 armour moved from Western United States to Alaska
                3 infantry moved from Western United States to British Columbia

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 cruiser and 2 transports placed in 101 Sea Zone
                4 infantry and 2 tactical_bombers placed in Eastern United States
                1 mech_infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    British Columbia : 3 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Alaska : 1 aaGun and 1 armour
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
        Midway : 1 airfield
        Soviet Far East : 1 fighter and 2 mech_infantrys
        Amur : 1 infantry
        10 Sea Zone : 1 carrier and 1 fighter
        1 Sea Zone : 2 transports
        8 Sea Zone : 1 transport
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 2 tactical_bombers
        Normandy Bordeaux : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
        89 Sea Zone : 2 infantry and 1 transport
        102 Sea Zone : 2 transports
        101 Sea Zone : 1 cruiser and 2 transports
        Brazil : 1 flag,    103 Sea Zone : 1 armour, 1 carrier, 2 fighters, 4 infantry, 1 mech_infantry and 3 transports
        110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 4 transports

    Production/PUs Summary :

    Germans : 54 / 69
        Russians : 20 / 35
        Japanese : 44 / 37
        Americans : 54 / 74
        Chinese : 10 / 15
        British : 28 / 28
        UK_Pacific : 17 / 16
        Italians : 17 / 29
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Hopei to Anhwe

    Combat - Chinese
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 fighter and 5 infantry moved from Shensi to Hopei

    Place Units - Chinese
                3 artilleries and 1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

    Territory Summary for Chinese :

    Kansu : 2 infantry
        Hopei : 3 artilleries, 1 fighter and 6 infantry
        Chahar : 1 infantry
        Anhwe : 2 infantry

    Production/PUs Summary :

    Germans : 54 / 69
        Russians : 20 / 35
        Japanese : 42 / 37
        Americans : 54 / 74
        Chinese : 12 / 18
        British : 28 / 28
        UK_Pacific : 17 / 16
        Italians : 17 / 29
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    Game History

    Round :5

    Combat Move - British
                Giving bonus movement to units
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                1 bomber and 2 fighters moved from United Kingdom to Holland Belgium
                1 carrier, 2 cruisers and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from Kenya to 72 Sea Zone
                1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                1 mech_infantry moved from Eastern Persia to 80 Sea Zone
                1 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq
                1 mech_infantry moved from Eastern Persia to Iraq
                1 armour, 2 artilleries and 7 infantry moved from Northwest Persia to Iraq
                1 infantry moved from Hunan to Kwangsi
                2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 armour and 1 artillery moved from Yunnan to Kwangsi
                1 mech_infantry moved from Yunnan to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 bomber, 4 fighters and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                        British roll dice for 1 bomber, 4 fighters and 2 infantry in Holland Belgium, round 1 :  3/7 hits
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 1 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                    British win with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Kwangsi
                    British attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 harbour
                        British roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 1 :  3/6 hits
                        Japanese roll dice for 1 armour in Kwangsi, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Japanese lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry
                    British win with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry
                Battle in Iraq
                    British attack with 1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys
                    Italians defend with 1 armour, 2 artilleries and 5 infantry
                        British roll dice for 2 cruisers in Iraq, round 1 :  0/2 hits
                        British roll dice for 1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys in Iraq, round 1 :  4/13 hits
                        Italians roll dice for 1 armour, 2 artilleries and 5 infantry in Iraq, round 1 :  2/8 hits
                        2 infantry owned by the British and 4 infantry owned by the Italians lost in Iraq
                        British roll dice for 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys in Iraq, round 2 :  3/11 hits
                        Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Iraq, round 2 :  1/4 hits
                        1 infantry owned by the British , 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Iraq
                        British roll dice for 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys in Iraq, round 3 :  3/10 hits
                        Italians roll dice for 1 armour in Iraq, round 3 :  0/1 hits
                        1 armour owned by the Italians lost in Iraq
                    British win, taking Iraq from Italians with 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 20
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 armour, 2 artilleries and 5 infantry
                    British win with 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 20
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 armour, 2 artilleries and 5 infantry
                Recording Battle Statistics

    Non Combat Move - British
                1 aaGun moved from Northwest Persia to Caucasus
                1 fighter moved from Northwest Persia to Russia
                1 fighter and 1 tactical_bomber moved from Szechwan to Russia
                1 infantry moved from Szechwan to Sikang
                2 infantry moved from West India to Eastern Persia
                1 infantry moved from India to West India
                1 armour and 1 mech_infantry moved from India to Eastern Persia
                1 infantry moved from Shan State to Yunnan
                1 armour and 1 mech_infantry moved from Malaya to Yunnan
                2 fighters and 1 tactical_bomber moved from Kwangsi to Sikang
                1 transport moved from 81 Sea Zone to 72 Sea Zone
                2 infantry moved from Rhodesia to Belgian Congo
                1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
                2 fighters moved from Holland Belgium to 110 Sea Zone
                2 fighters moved from Holland Belgium to United Kingdom
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                1 bomber moved from Holland Belgium to United Kingdom

    Place Units - British
                1 fighter placed in United Kingdom
                4 infantry placed in United Kingdom
                2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :5

    Place Units - UK_Pacific
                1 armour, 2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                    Some units change owners in territory India

    Territory Summary for UK_Pacific :

    Siam : 1 flag,    India : 1 factory_major
        French Indo China : 1 flag,    Sumatra : 1 flag,
    Production/PUs Summary :

    Germans : 51 / 69
        Russians : 20 / 35
        Japanese : 40 / 37
        Americans : 54 / 74
        Chinese : 14 / 18
        British : 33 / 33
        UK_Pacific : 17 / 17
        Italians : 15 / 29
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                      Italians take Gibraltar from British
                1 infantry moved from Algeria to Morocco
                      Italians take Morocco from French
                1 armour moved from Algeria to Tunisia
                1 mech_infantry moved from Southern Italy to 97 Sea Zone
                1 mech_infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
                1 mech_infantry moved from 94 Sea Zone to Tunisia

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 armour and 1 mech_infantry
                    French defend with 1 infantry
                    Italians win, taking Tunisia from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                    Italians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Italians
                1 destroyer moved from 94 Sea Zone to 92 Sea Zone
                1 battleship moved from 94 Sea Zone to 92 Sea Zone
                1 cruiser and 1 destroyer moved from 97 Sea Zone to 81 Sea Zone
                2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
                1 artillery moved from 98 Sea Zone to Egypt
                2 infantry moved from Northern Italy to France
                1 artillery moved from Northern Italy to France
                1 infantry moved from Southern France to France
                1 fighter moved from Southern Italy to Egypt
                1 cruiser moved from 94 Sea Zone to 98 Sea Zone
                1 transport moved from 94 Sea Zone to 97 Sea Zone
                2 aaGuns moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 artilleries and 3 infantry placed in Northern Italy
                1 factory_minor placed in Egypt

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 armour moved from Java to 42 Sea Zone
                1 armour and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                1 armour and 1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Japanese

    Combat - ANZAC
                Recording Battle Statistics

    Non Combat Move - ANZAC
                1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from Western Australia to Dutch New Guinea
                1 aaGun and 1 infantry moved from South Australia to Northern Territory
                1 infantry moved from Queensland to Northern Territory

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        Northern Territory : 1 aaGun and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Celebes : 1 flag, 1 armour and 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag, 1 aaGun and 1 fighter

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