ncm edit if youre okay with it J3 edit ncm.tsvg
S02 - Gamerman01 (axis) vs. DutchmanD (allies +13)
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 Caro taken with 1 arm NonCom 
 fleet z56 > z51
 fleet z38 > z51
 ftrs Caro > z51
 dd z46 > z51
 bom z22 lands Brazil
 2 inf W US > ES
 fleet z14 > z12
 art Aus > NZMobilization 
 4 subs z56
 2 ftrs WUSCollect $48 
 Has $48
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 2 inf W US > ES That was from West Canada to East Canada. (I clarify these things for if I print out the game and play it later, not doing it for the purpose of pointing out your errors) 
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 G13 with 42, buy 8 INF, 2 ART, 2 ARM Combat moves - 
 Kaz - 3 INF, FTR (Per)
 Bel - INF, 2 BMB (EUK)
 NWE - 2 INF, FTR (Fra) FTR (Ger)Bel  Rolls: 1@1 2@4; Total Hits: 21@1: (4)2@4: (2, 1) Rolls: 1@1 2@4; Total Hits: 21@1: (4)2@4: (2, 1) Rolls: 1@2; Total Hits: 01@2: (5) Rolls: 1@2; Total Hits: 01@2: (5)
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 NWE  Rolls: 2@1 2@3; Total Hits: 12@1: (4, 4)2@3: (3, 5) Rolls: 2@1 2@3; Total Hits: 12@1: (4, 4)2@3: (3, 5) Rolls: 1@2; Total Hits: 01@2: (6) Rolls: 1@2; Total Hits: 01@2: (6)
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 Kaz  Rolls: 3@1 1@3; Total Hits: 03@1: (4, 6, 4)1@3: (6) Rolls: 3@1 1@3; Total Hits: 03@1: (4, 6, 4)1@3: (6) Rolls: 1@2; Total Hits: 11@2: (2) Rolls: 1@2; Total Hits: 11@2: (2)
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 I found Rambo. He’s in Kazakh 
 Kaz2 Rolls: 2@1 1@3; Total Hits: 12@1: (6, 5)1@3: (2) Rolls: 2@1 1@3; Total Hits: 12@1: (6, 5)1@3: (2) Rolls: 1@2; Total Hits: 01@2: (4) Rolls: 1@2; Total Hits: 01@2: (4)
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 Got 'im 
 Cau - 35 INF, 3 ART (EUk) 7 INF, 3 ART (Per)
 Egy - ARM (Per) FTR (Kaz)
 Ukr - ARM (Pol)
 Bul - 5 ARM (Ger) AA (Pol)
 Sui - BMB (Bel)
 Fra - BMB (Bel) 2 INF (Ger) 2 FTR (NWE)Place 6 INF (Fra) 
 Place 2 INF, 2 ART, 2 ARM (Ger)
 Collect 44, 44 on hand
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 Soviet 13 Has $17 Purchases 
 2 repair
 5 inf
 Save $0Combat Moves 
 Eve
 2 inf Urals
 1 ftr MoscowNovo 
 1 inf, 3 arm Urals
 3 inf MoscowBelo 
 inf Bst
 inf Kar
 arm MoscowCombat 
 Eve
 A:
  Rolls: 2@1 1@3; Total Hits: 12@1: (6, 2)1@3: (2) Rolls: 2@1 1@3; Total Hits: 12@1: (6, 2)1@3: (2)D: 
  Rolls: 1@2; Total Hits: 11@2: (2) Rolls: 1@2; Total Hits: 11@2: (2)
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 eve taken with 1 inf + 1 ftr Novo 
 A:
  Rolls: 4@1 3@3; Total Hits: 24@1: (1, 1, 4, 3)3@3: (5, 6, 4) Rolls: 4@1 3@3; Total Hits: 24@1: (1, 1, 4, 3)3@3: (5, 6, 4)D: 
  Rolls: 1@2; Total Hits: 11@2: (2) Rolls: 1@2; Total Hits: 11@2: (2)
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 Novo taken with 3 inf, 3 arm Belo 
 A:
  Rolls: 2@1 1@3; Total Hits: 02@1: (3, 4)1@3: (6) Rolls: 2@1 1@3; Total Hits: 02@1: (3, 4)1@3: (6)D: 
  Rolls: 1@2; Total Hits: 01@2: (6) Rolls: 1@2; Total Hits: 01@2: (6)
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 Round 2 
 A:
  Rolls: 2@1 1@3; Total Hits: 12@1: (6, 2)1@3: (2) Rolls: 2@1 1@3; Total Hits: 12@1: (6, 2)1@3: (2)D: 
  Rolls: 1@2; Total Hits: 01@2: (5) Rolls: 1@2; Total Hits: 01@2: (5)
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 Belo taken with 2 inf, 1 arm NonCom 
 arm, aa gun Urals > Novo
 inf, arm Moscow > Novo
 ftr lands Moscow
 aa gun Kar > Belo
 Magellan’s sub to z51Mobilization 
 5 inf MoscowCollect $16 
 Has $16
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 Wow, time flies. Starting to work on my move now - have a quiet house :-D 
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 (You also moved the last armor from Ura to Rus) 
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 J13 with 73, buy 3 ARM, 4 SS, 3 DD, FTR Combat moves - 
 Sum - 2 INF (Phi)
 Aus - 2 INF (Phi) offload from 39
 Z57 - BMB (Jpn)
 Eve - 2 INF, ARM (Yak) BMB (Jpn)
 Rus - SBR X 2 (Ind)Rus AA  Rolls: 2@1; Total Hits: 02@1: (4, 2) Rolls: 2@1; Total Hits: 02@1: (4, 2)
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 Rus  Rolling 2: Rolling 2:
 (4, 6)
 Eve Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (2, 5)1@3: (2)1@4: (1) Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (2, 5)1@3: (2)1@4: (1) Rolls: 1@2; Total Hits: 01@2: (4) Rolls: 1@2; Total Hits: 01@2: (4)
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 Yak - BMB (Eve) BMB (Rus) 
 Kaz - 2 INF, ART (Chi) FTR (Cng)
 Cau - 4 ARM (Ind)
 Per - 2 INF (Ind)
 Egy - AA, ARM (TrJ) FTR (Cng)
 Z33 - TP, BB (Z27)
 Z62 - All (Z50)
 Ind - BMB (Rus)
 Sui - FTR (Ind)
 Bry - BMB (Z57) 2 INF, 2 ARM (Jpn) offload from 62Place 3 ARM (Ind) 
 Place 4 SS, 3 DD, FTR (Z62)
 Collect 72, 72 on hand
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 Only transport 2 armor to Bry, and leave 2 infantry on the home islands to protect against a last ditch desperation effort. 
 Also, bomber from 57 lands on Japan.
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 Since you haven’t posted anything - 
 I’m going to go even more conservative. Don’t land anything at all on Bry - keep it all on the home islands.
 Even if you’ve started planning the UK move, this has no bearing on their turn. Plus, you’ve made more late adjustments (more than a half hour after posting) than I have this game, so this should be acceptable.
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 UK 13 Has $31 Purchases 
 3 arm
 5 inf
 Save $1Combat Moves 
 Pol (2 inf)
 2 inf, 2 ftrs Bst
 2 ftrs z5Balk ( ) 
 1 inf AlgNWE (2 inf) 
 2 inf, 2 ftrs England
 BB, cru bombard from z7z39 (1 tnp) 
 1 ftr z51Epl 
 1 inf BstCombat 
 Pol
 A:
  Rolls: 2@1 4@3; Total Hits: 22@1: (1, 6)4@3: (6, 2, 6, 4) Rolls: 2@1 4@3; Total Hits: 22@1: (1, 6)4@3: (6, 2, 6, 4)D: 
  Rolls: 2@2; Total Hits: 12@2: (2, 6) Rolls: 2@2; Total Hits: 12@2: (2, 6)
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