I’ve created an Macro-enabled Excel spreadsheet for banking in Global '40. It keeps track of all the banks and has a calculator for purchasing units.
You’ll need Excel 2007 (maybe 2003 will work, I’m not sure) to use this spreadsheet – make sure to enable macros.
1. Download the spreadsheet.
2. Rename the extension from .xls to .xlsm (I had to change it to upload it to this forum).
3. Open the renamed spreadsheet.
There are three macros within the spreadsheet: “ResetGame,” “EndTurn” and “PurchaseUnits.” “ResetGamr” resets all the game data to the Global 1940 starting positions, “EndTurn” advances to the next player’s turn, and “PurchaseUnits” sums up the purchase and subtracts it from your bank.
At the beginning of each game, you’ll want to reset the banks. To do this, open up the macro menu (Alt-F8) and select “ResetGame”.
Now that the game has started, Germany can enter in the number of each unit they’d like to purchase in column L. Once the purchases are finished, go to the macro menu and run “PurchaseUnits” or use the keyboard shortcut: Ctrl-P. If you make a mistake, you can always manually reset the current funds for the country (cell B4 for Germany, for instance) and redo the purchase. UK has separate banks for Europe and Pacific.
When the UK’s turn comes up, the european purchases are made first, then Pacific. Hitting Ctrl-P for UK E makes that purchase and sets up the purchase area for UK P. UK P then loops back to UK E when you’re finished. If you make a mistake in one theater, finish the purchases for the other theater then you’ll automatically be back at the first theater.
When all the purchases are done and combat has been resolved, make sure to adjust the Income and Bonus values for each country. Using the “EndTurn” macro (Ctrl-T) will add the income and bonus to the current bank and advance to the next country (remember to manually adjust the current funds for convoy disruptions and whatnot). Hitting Ctrl-T after France resets the country to Germany and advances the turn. If you make any mistakes or get lost, you can always manually enter the country and turn in cells C10 and D10 respectively (the cells with the country and turn in rows 15 and 16 are just for display, any adjustments need to be made in the smaller cells above).
Remember that if you make any mistakes or need to adjust the setup at all, you make manual adjustments to the income, bonus, current funds, country or turn number.
Other Features, Quirks:
-Rows 19 and 20 contain the total incomes and banks for the two teams, giving a quick look at the overall economies.
-The big cell around 24C gives my approximation of the year and season based on the turn number.
-If you update the current funds for a country, it won’t immediately be reflected in the purchase section, even though when you hit Ctrl-P it will use the updated value. You can always manually enter it in cell K24 if you need it to help with your purchasing.
I wrote this program to help out with my games, so it’s not extremely user-friendly. Please let me know if you have any suggestions or notice any mistakes.