StuckTojo (Axis) vs. Simon33 (Allies +16) G40

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 1 carrier and 1 destroyer moved from 89 Sea Zone to 102 Sea Zone
                1 fighter moved from 89 Sea Zone to 102 Sea Zone
                1 fighter moved from Eastern United States to 102 Sea Zone

    Non Combat Move - Americans
                1 transport moved from 89 Sea Zone to 101 Sea Zone
                1 infantry moved from Southeast Mexico to Central America
                1 tactical_bomber moved from 89 Sea Zone to 10 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                2 fighters moved from Hawaiian Islands to Midway
                1 fighter moved from Guam to Wake Island
                1 bomber moved from Hawaiian Islands to Midway
                2 cruisers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 carriers and 1 destroyer placed in 10 Sea Zone
                1 infantry placed in Central United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    triplea_38273.0_Ame2.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Shensi to Hopei
                7 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 7 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Burma

    Place Units - Chinese
                5 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

    triplea_38273.0_Chi2.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 3 artilleries, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 2 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                1 artillery and 2 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Yunnan
                1 armour moved from India to Yunnan
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Shan State to Kwangsi
                3 fighters moved from India to Kwangsi
                2 infantry moved from Kwangtung to Kwangsi
                5 infantry moved from Shan State to Siam
                1 armour moved from Egypt to Kenya
                1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Kenya
                1 bomber moved from Syria to Kenya
                1 fighter moved from Malta to 92 Sea Zone

    Combat - British
                Battle in Siam
                    British attack with 5 infantry
                    Japanese defend with 2 infantry
                    British win, taking Siam from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 92 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 42 Sea Zone
                    British attack with 1 destroyer; ANZAC loiter and taunt
                    Japanese defend with 1 submarine
                    British win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Kenya
                    British attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                    British win, taking Kenya from Italians with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Kwangsi
                    British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 artilleries and 4 infantry
                    retreated to Kwangsi
                    Japanese win with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 3 infantry
                Battle in Yunnan
                    British attack with 1 armour, 1 artillery and 3 infantry
                    Japanese defend with 1 infantry
                    British win, taking Yunnan from Japanese with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                3 fighters and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 transport moved from 41 Sea Zone to 38 Sea Zone
                1 aaGun and 1 infantry moved from Burma to 38 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
                1 aaGun and 1 infantry moved from 41 Sea Zone to Sumatra
                1 aaGun moved from Burma to Yunnan
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                2 infantry moved from Rhodesia to Belgian Congo
                1 bomber moved from Kenya to Egypt
                1 fighter moved from 92 Sea Zone to Morocco
                1 mech_infantry moved from British Guiana to Brazil
                      British take Brazil from Neutral_Allies
                1 transport moved from 88 Sea Zone to 86 Sea Zone
                1 transport moved from 86 Sea Zone to 85 Sea Zone
                1 armour moved from Quebec to Ontario
                1 infantry moved from Quebec to Ontario
                1 cruiser moved from 76 Sea Zone to 98 Sea Zone
                1 carrier moved from 81 Sea Zone to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from Syria to 98 Sea Zone
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                2 fighters moved from United Kingdom to Morocco

    Place Units - British
                1 artillery and 1 infantry placed in Union of South Africa
                2 artilleries and 1 infantry placed in Egypt
                1 mech_infantry placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                1 armour, 2 artilleries and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 22 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
                Some Units in India change ownership: 1 armour, 2 artilleries and 2 mech_infantrys

    triplea_38273.0_UK_2.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 armour and 1 destroyer; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                1 armour moved from Romania to Baltic States
                      Italians take Eastern Poland from Russians
                      Italians take Baltic States from Russians
                1 armour moved from Romania to Greece
                3 fighters moved from Southern Italy to Greece
                1 bomber moved from Southern Italy to Egypt
                1 artillery and 3 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 artillery moved from Ethiopia to British Somaliland
                      Italians take British Somaliland from British
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 artillery moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 armour and 1 mech_infantry moved from Tunisia to Morocco

    Combat - Italians
                Strategic bombing raid in Egypt
                    Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Egypt causes 6 damage total.
                Battle in Greece
                    Italians attack with 1 armour and 3 fighters
                    Neutral_Allies defend with 1 infantry
                    Italians win with 3 fighters remaining. Battle score for attacker is -3
                    Casualties for Neutral_Allies: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Morocco
                    Italians attack with 1 armour and 1 mech_infantry
                    French defend with 2 infantry; British defend with 3 fighters
                    French win with 3 fighters and 1 infantry remaining. Battle score for attacker is -7
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 armour and 1 mech_infantry

    Non Combat Move - Italians
                3 fighters moved from Greece to Southern Italy
                1 cruiser moved from 93 Sea Zone to 97 Sea Zone
                1 bomber moved from Egypt to Italian Somaliland
                2 artilleries and 3 infantry moved from Yugoslavia to Romania
                1 infantry moved from Yugoslavia to Albania
                2 aaGuns moved from Yugoslavia to Northern Italy
                2 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                1 armour placed in Northern Italy
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total

    triplea_38273.0_Ita2.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Shan State to Burma
                1 fighter moved from Shan State to Kweichow
                1 fighter moved from Java to Burma

    Non Combat Move - ANZAC
                1 transport moved from 42 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 aaGun moved from Queensland to Northern Territory
                1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 fighter moved from Queensland to Java

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    triplea_38273.0_ANZ2.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French

    triplea_38273.0_Fre2.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 fighter, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                1 armour moved from Holland Belgium to 110 Sea Zone
                1 armour, 1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 bomber moved from Western Germany to Morocco
                1 fighter and 1 tactical_bomber moved from Gibraltar to Morocco
                1 armour moved from 91 Sea Zone to Morocco
                2 bombers moved from Southern Italy to Morocco
                1 fighter and 1 tactical_bomber moved from Gibraltar to Morocco
                1 fighter moved from Western Germany to 125 Sea Zone
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                2 submarines moved from 103 Sea Zone to 109 Sea Zone
                1 armour moved from Yugoslavia to Greece
                      Germans take Greece from Neutral_Allies

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter and 1 submarine
                    Russians defend with 1 submarine
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Morocco
                    Germans attack with 1 armour, 3 bombers, 2 fighters and 2 tactical_bombers
                    French defend with 1 infantry; British defend with 3 fighters
                    Germans win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour, 1 fighter and 1 tactical_bomber
                    Casualties for French: 1 infantry
                    Casualties for British: 3 fighters

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Morocco to 91 Sea Zone
                2 bombers moved from Morocco to Southern France
                1 bomber moved from Morocco to Gibraltar
                1 fighter moved from 125 Sea Zone to Norway
                9 infantry moved from Finland to Norway
                2 aaGuns, 3 artilleries and 10 infantry moved from Poland to Baltic States
                2 armour moved from Germany to Baltic States
                6 infantry moved from Slovakia Hungary to Eastern Poland
                1 aaGun, 2 artilleries and 8 infantry moved from Romania to Eastern Poland
                4 armour moved from Yugoslavia to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Southern Italy to Baltic States
                8 artilleries moved from Germany to Poland
                1 mech_infantry moved from Holland Belgium to Germany
                1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                1 artillery moved from Normandy Bordeaux to France

    Place Units - Germans
                9 mech_infantrys placed in Germany
                1 fighter placed in Western Germany
                2 infantry placed in France

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    triplea_38273.0_Ger3.tsvg

  • '19 '17 '16

    Man, I really buggered up Italy’s turn. Think I’d best not play at 1:00 AM after a bottle of wine.  :lol:

  • '19 '17 '16

    @StuckTojo:

    Man, I really buggered up Italy’s turn. Think I’d best not play at 1:00 AM after a bottle of wine.   :lol:

    Do you want to edit anything?

  • '19 '17 '16

    @simon33:

    @StuckTojo:

    Man, I really buggered up Italy’s turn. Think I’d best not play at 1:00 AM after a bottle of wine.   :lol:

    Do you want to edit anything?

    Oh, gosh no. Except maybe place a stack of 20 tanks in Italian Somaliland to protect my poor little bomber.  :-P

    Thanks for the offer, though.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Karelia to Finland
                      Russians take Finland from Germans

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns, 3 artilleries and 9 infantry moved from Western Ukraine to Bryansk
                1 armour and 2 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 armour, 2 fighters and 2 mech_infantrys moved from Shensi to Kweichow
                6 infantry moved from Russia to Bryansk
                6 infantry moved from Novgorod to Archangel
                1 aaGun moved from Karelia to Finland
                1 aaGun and 7 infantry moved from Belarus to Archangel
                1 infantry moved from Novgorod to Archangel
                1 tactical_bomber moved from Archangel to Caucasus

    Place Units - Russians
                3 infantry placed in Ukraine
                2 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs

    triplea_38273.0_Rus3.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 harbour and 5 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - Japanese
                1 mech_infantry moved from Kiangsu to Kwangtung
                      Japanese take Kwangtung from UK_Pacific
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                2 artilleries moved from Kwangsi to Yunnan
                1 armour, 3 artilleries and 4 infantry moved from Hunan to Yunnan
                1 infantry moved from Chahar to Hopei
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                2 artilleries and 2 infantry moved from 5 Sea Zone to Amur
                1 infantry moved from Korea to Amur
                1 artillery, 3 fighters, 9 infantry, 1 mech_infantry and 2 tactical_bombers moved from Manchuria to Amur
                2 bombers moved from Anhwe to Amur
                2 fighters and 2 tactical_bombers moved from Anhwe to Amur
                1 tactical_bomber moved from Anhwe to Amur
                2 fighters moved from Anhwe to Amur
                1 infantry moved from Anhwe to Hopei
                1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
                1 fighter moved from 36 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
                1 cruiser and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 transport; British defend with 1 destroyer
                    Japanese win, taking 42 Sea Zone from UK_Pacific with 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 transport
                    Casualties for British: 1 destroyer
                Battle in 41 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    British defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Amur
                    Japanese attack with 3 artilleries, 2 bombers, 7 fighters, 12 infantry, 1 mech_infantry and 5 tactical_bombers
                    Russians defend with 2 aaGuns and 18 infantry
                    Japanese win, taking Amur from Russians with 3 artilleries, 2 bombers, 6 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 24
                    Casualties for Japanese: 1 fighter and 10 infantry
                    Casualties for Russians: 2 aaGuns and 18 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 5 artilleries and 4 infantry
                    British defend with 1 aaGun, 1 armour, 1 artillery and 3 infantry
                    Japanese win, taking Yunnan from Chinese with 1 armour and 5 artilleries remaining. Battle score for attacker is 12
                    Casualties for Japanese: 4 infantry
                    Casualties for British: 1 aaGun, 1 armour, 1 artillery and 3 infantry
                Battle in Hopei
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Hopei from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
                1 artillery moved from Anhwe to Hunan
                1 fighter and 1 tactical_bomber moved from Hopei to Kiangsu
                1 carrier moved from 19 Sea Zone to 5 Sea Zone
                3 fighters moved from Amur to Kiangsu
                2 bombers moved from Amur to Kiangsu
                2 tactical_bombers moved from Amur to Shantung
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer and 1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 fighter moved from Kiangsu to Shantung
                1 tactical_bomber moved from Kiangsu to Shantung
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
                1 fighter moved from 45 Sea Zone to 36 Sea Zone
                2 battleships moved from 36 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 destroyer moved from 36 Sea Zone to 19 Sea Zone
                1 cruiser moved from 36 Sea Zone to 19 Sea Zone
                1 fighter moved from Amur to 5 Sea Zone
                1 fighter moved from Amur to 5 Sea Zone
                1 fighter and 3 tactical_bombers moved from Amur to Manchuria

    Place Units - Japanese
                1 harbour placed in Hainan
                1 armour and 2 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 37 PUs total

    triplea_38273.0_Jap3.tsvg

  • '19 '17 '16

    OK, I’m totally not thinking this weekend.

    I’ll let you have the game if you want it. I thought you had a sub and a destroyer in Hawaii, not a transport. My fault for not double-checking.

    If you’re cool with letting me fix that I’d appreciate it, but don’t feel obligated. I’ve playing like a putz the last couple days and deserve what I get.

  • '19 '17 '16

    @StuckTojo:

    OK, I’m totally not thinking this weekend.

    I’ll let you have the game if you want it. I thought you had a sub and a destroyer in Hawaii, not a transport. My fault for not double-checking.

    If you’re cool with letting me fix that I’d appreciate it, but don’t feel obligated. I’ve playing like a putz the last couple days and deserve what I get.

    What do you want to do to fix it? Buy a fighter or something?

  • '19 '17 '16

    How about if I place three units from my original buy on Japan instead of on Asia?

    Put one mobile from Kiangsu on Japan and two mobiles from Shantung on Japan.

    That gives you a sweet opening on the mainland where I’ll deservingly be weak, and you can still try to take Japan with your transport and bomber if you feel lucky with the dice.

    Is that cool?

    By the way, I’ve never seen this strategy with the Allies before. It’s been keeping me hopping. Nicely done.

  • '19 '17 '16

    Sounds cool.

  • '19 '17 '16

    I’ll make the edits.

  • '19 '17 '16

    It’s not possible for the USA to attack Japan. UK DOW’d on Japan, not the other way around, so USA can’t DOW until collect income.

    Still change your placements?

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 fighter, 2 infantry, 2 submarines and 1 transport; Remaining resources: 5 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 artillery and 1 infantry moved from Central United States to Western United States

    Non Combat Move - Americans
                2 carriers, 1 destroyer and 1 tactical_bomber moved from 10 Sea Zone to 15 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 15 Sea Zone
                1 fighter moved from Wake Island to 15 Sea Zone
                2 fighters moved from Midway to 15 Sea Zone

    Place Units - Americans
                2 submarines and 1 transport placed in 10 Sea Zone
                1 artillery and 2 infantry placed in Central United States
                2 artilleries and 1 fighter placed in Eastern United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    triplea_38273.0_Ame3.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                11 infantry moved from Kweichow to Yunnan
                1 fighter moved from Burma to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 11 infantry
                    Japanese defend with 1 armour and 5 artilleries
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 5
                    Casualties for Chinese: 7 infantry
                    Casualties for Japanese: 1 armour and 5 artilleries

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma

    Place Units - Chinese
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    triplea_38273.0_Chi3.tsvg

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