Made a NCM adjustment, please use latest file.
16L G40 aequitas et veritas (Allies+21) vs Ktylu Axis
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Russians
1 armour and 1 mech_infantry moved from Western Ukraine to Romania
1 fighter moved from Belarus to Romania
1 fighter moved from Western Ukraine to Romania
1 mech_infantry moved from Belarus to Romania
2 infantry moved from Ulaanbaatar to Amur
1 infantry moved from Central Mongolia to Chahar
1 fighter and 1 tactical_bomber moved from Suiyuyan to Chahar
1 cruiser moved from 114 Sea Zone to 115 Sea ZoneCombat - Russians
Battle in Romania
Russians attack with 1 armour, 2 fighters and 2 mech_infantrys
Germans defend with 2 armour and 1 infantry
Russians win, taking Romania from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 2 armour and 1 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Amur
Russians attack with 2 infantry
Japanese defend with 1 artillery
Russians win, taking Amur from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Chahar
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry and 1 mech_infantry
retreated to Chahar
Japanese win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -14
Casualties for Russians: 1 infantry and 1 tactical_bomber
Battle in 115 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 destroyer, 1 submarine and 1 transport
Germans win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser and 1 submarineNon Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Belarus to Eastern Poland
1 aaGun, 3 artilleries and 3 infantry moved from Novgorod to Belarus
1 infantry moved from Bryansk to Western Ukraine
2 fighters moved from Romania to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Russia to Belarus
1 aaGun and 4 infantry moved from Russia to Bryansk
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Volgograd to Sikang
1 fighter moved from Chahar to Suiyuyan
2 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to TimguskaPlace Units - Russians
3 infantry placed in Ukraine
1 fighter and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 factory_minor and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 armour moved from Sumatra to 41 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Malaya
1 submarine moved from 45 Sea Zone to 35 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 43 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Java to 42 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 submarine moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from Kwangtung to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
2 bombers moved from Kiangsu to Suiyuyan
3 armour moved from Kiangsu to Anhwe
1 infantry moved from French Indo China to Yunnan
4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Manchuria to Amur
2 infantry moved from Manchuria to Amur
1 destroyer moved from 6 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in Suiyuyan
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
Chinese defend with 1 fighter and 1 infantry; Russians defend with 1 fighter
Japanese win, taking Suiyuyan from Chinese with 1 infantry remaining. Battle score for attacker is -5
Casualties for Chinese: 1 fighter and 1 infantry
Casualties for Russians: 1 fighter
Casualties for Japanese: 2 bombers and 1 mech_infantry
Battle in Anhwe
Japanese attack with 3 armour
British defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 2 armour remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Battle in Philippines
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 fighter and 1 mech_infantry
Battle in 45 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 artillery, 1 destroyer, 1 infantry and 1 transport
ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is -14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Malaya
Battle in Shan State
Battle in Yunnan
Japanese attack with 4 fighters, 1 infantry and 4 tactical_bombers
British defend with 1 aaGun, 1 artillery, 2 infantry and 2 mech_infantrys
Japanese win, taking Malaya from UK_Pacific, taking Shan State from UK_Pacific, taking Yunnan from Chinese with 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 13
Casualties for British: 1 aaGun, 1 artillery, 2 infantry and 2 mech_infantrys
Casualties for Japanese: 1 fighter
Battle in Amur
Japanese attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Japanese win, taking Amur from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Manchuria to Amur
2 infantry moved from Manchuria to Korea
1 aaGun moved from Manchuria to Korea
3 infantry moved from Manchuria to Jehol
1 fighter moved from Yunnan to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
2 fighters moved from Yunnan to Kwangsi
4 tactical_bombers moved from Yunnan to KwangsiPlace Units - Japanese
1 factory_minor placed in French Indo China
3 armour placed in Kiangsu
1 carrier and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Hopei to Suiyuyan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Hopei to SuiyuyanCombat - Chinese
Battle in Yunnan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
1 infantry placed in Kweichow
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry and 1 mech_infantry moved from Egypt to 81 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
1 fighter moved from Anglo Egyptian Sudan to Tanganyika Territory
1 infantry moved from Rhodesia to Tanganyika Territory
1 armour moved from India to Shan State
1 tactical_bomber moved from India to Shan State
2 fighters moved from India to Malaya
1 submarine moved from 93 Sea Zone to 97 Sea ZoneCombat - British
Battle in Greece
Battle in Shan State
British attack with 1 armour and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Greece from Germans, taking Shan State from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tanganyika Territory
British attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Malaya
British attack with 2 fighters
Japanese defend with 1 armour and 1 harbour
British win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - British
2 fighters moved from Malaya to Burma
1 aaGun moved from India to Burma
7 infantry moved from India to Burma
2 artilleries moved from India to Burma
2 infantry moved from India to Burma
1 infantry moved from India to Burma
1 armour and 2 mech_infantrys moved from Persia to Caucasus
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Egypt to Caucasus
1 fighter moved from Tanganyika Territory to Anglo Egyptian Sudan
1 mech_infantry moved from Italian Somaliland to Ethiopia
1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from French West Africa to French Central Africa
1 transport moved from 83 Sea Zone to 70 Sea Zone
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Shan State to IndiaPlace Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Persia
1 artillery and 1 mech_infantry placed in Egypt
1 transport placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
British collect 35 PUs (1 lost to blockades); end with 35 PUs totalPlace Units - UK_Pacific
1 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,2,6,1,3,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 armour and 1 infantry -
Sorry for not posting US turn.
I thought that I had allready posted the US and skipped to China when I figured that I have not posted it yet. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Italians
1 armour moved from Slovakia Hungary to Romania
2 infantry moved from Slovakia Hungary to Romania
1 bomber moved from Gibraltar to 99 Sea Zone
1 fighter moved from Gibraltar to Southern ItalyCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Romania
Italians attack with 1 armour and 2 infantry
Russians defend with 1 armour
Italians win, taking Romania from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 1 armour
Battle in 99 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 bomber moved from 99 Sea Zone to Southern Italy
2 aaGuns moved from Slovakia Hungary to RomaniaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
2 artilleries placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
Italians collect 16 PUs; end with 16 PUs total -
@aequitas:
Sorry for not posting US turn.
I thought that I had allready posted the US and skipped to China when I figured that I have not posted it yet.all good sir 8-)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 3 PUs;Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in BorneoNon Combat Move - ANZAC
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 aaGun moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to New South Wales
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from New South Wales to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to Java
1 fighter moved from India to Burma
1 infantry moved from Alexandria to EgyptPlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Combat - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Finland to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
9 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 fighter and 1 tactical_bomber moved from Finland to Baltic States
1 artillery and 1 infantry moved from Poland to Baltic States
1 artillery and 1 infantry moved from Poland to Baltic States
7 armour, 3 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland
15 infantry moved from Poland to Eastern Poland
7 armour moved from Poland to Eastern Poland
8 artilleries moved from Poland to Eastern Poland
4 bombers moved from Slovakia Hungary to Greece
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Greece
1 armour moved from France to Yugoslavia
1 tactical_bomber moved from Germany to Poland
6 artilleries moved from Germany to Poland
1 infantry moved from France to Western GermanyCombat - Germans
Battle in Novgorod
Battle in Baltic States
Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Novgorod from Russians, taking Baltic States from Russians with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Germans attack with 14 armour, 11 artilleries and 20 infantry
Russians defend with 3 infantry
Germans win, taking Eastern Poland from Russians with 14 armour, 11 artilleries and 19 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Greece
Germans attack with 4 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 infantry and 1 mech_infantry
Germans win with 4 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantryNon Combat Move - Germans
4 bombers moved from Greece to Romania
1 fighter and 1 tactical_bomber moved from Greece to Bulgaria
3 aaGuns moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from Baltic States to Poland
1 tactical_bomber moved from Poland to Western Germany
1 tactical_bomber moved from Southern Italy to Western GermanyPlace Units - Germans
1 transport placed in 113 Sea Zone
7 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour and 9 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
3 infantry moved from Ulaanbaatar to AmurCombat - Russians
Battle in Novgorod
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Amur
Russians attack with 3 infantry
Japanese defend with 1 artillery and 3 infantry
1 infantry owned by the Russians retreated to Ulaanbaatar
Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 infantry moved from Novosibirsk to Vologda
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
1 fighter moved from Russia to Yunnan
1 mech_infantry moved from Sikang to Yunnan
2 infantry moved from Northwest Persia to Persia
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bessarabia
1 aaGun, 5 artilleries, 2 fighters and 16 infantry moved from Western Ukraine to Bryansk
2 aaGuns, 1 armour, 7 artilleries and 12 infantry moved from Belarus to Bryansk
1 fighter moved from Novgorod to Bryansk
4 infantry moved from Russia to Vologda
1 aaGun moved from Bryansk to Russia
1 submarine moved from 119 Sea Zone to 110 Sea ZonePlace Units - Russians
9 artilleries placed in Russia
2 armour placed in VolgogradTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 3 artilleries, 1 fighter, 3 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Korea to Amur
3 infantry moved from Jehol to Chahar
1 armour moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 armour moved from Anhwe to Kweichow
3 armour moved from Kiangsu to Hunan
1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Kwangsi to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
1 cruiser moved from 35 Sea Zone to 43 Sea Zone
1 battleship moved from 35 Sea Zone to 43 Sea Zone
1 battleship moved from 43 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
3 carriers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
1 destroyer moved from 34 Sea Zone to 45 Sea Zone
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 tactical_bomber moved from Kwangsi to Shan State
2 destroyers moved from 6 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in Kweichow
Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 3 armour
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 3 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 armour
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in 43 Sea Zone
Japanese attack with 1 cruiser and 2 transports
ANZAC defend with 1 transport
Japanese win, taking 43 Sea Zone from Neutral with 1 cruiser and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 transport; ANZAC defend with 1 destroyer and 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for ANZAC: 1 destroyer and 1 transport
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
UK_Pacific win with 1 artillery and 1 infantry remaining. Battle score for attacker is -16
Casualties for Japanese: 1 fighter and 2 infantry
1 tactical_bomber owned by the Japanese retreatedNon Combat Move - Japanese
1 tactical_bomber moved from Borneo to 42 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
2 tactical_bombers moved from Shan State to French Indo China
2 fighters moved from Kweichow to French Indo China
2 tactical_bombers moved from Kweichow to French Indo China
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Japan to 37 Sea ZonePlace Units - Japanese
1 fighter and 2 transports placed in 6 Sea Zone
3 armour placed in French Indo China
3 artilleries placed in Kiangsu
3 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 battleship
EDIT: Adding units owned by Japanese to 43 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 4 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Eastern United States
1 submarine moved from 54 Sea Zone to 45 Sea Zone
6 fighters moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in Gibraltar
Americans attack with 3 artilleries and 3 infantry
Italians defend with 1 armour, 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 armour and 1 infantry
Battle in Morocco
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery
Americans win, taking Morocco from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
6 fighters moved from 45 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
5 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
3 destroyers and 1 transport placed in 10 Sea Zone
1 fighter placed in Western United States
1 destroyer placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 armour and 1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3,6,5,6,3,3,2,1,3,6,3,2,5,4,1
Americans collect 55 PUs (4 lost to blockades); end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Yunnan to Kweichow
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 armour
Japanese win with 1 armour remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Hopei
Chinese attack with 1 infantry
Japanese defend with 1 armour
Japanese win with no units remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armourNon Combat Move - Chinese
Place Units - Chinese
2 artilleries and 3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British repair damage of 5x factory_major; Remaining resources: 30 PUs;
British buy 3 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
2 fighters moved from Burma to Shan State
1 tactical_bomber moved from India to Shan State
1 submarine moved from 97 Sea Zone to 98 Sea ZoneCombat - British
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
1 aaGun, 2 artilleries and 9 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
3 infantry moved from India to Burma
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 transport moved from 70 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 armour, 2 mech_infantrys and 1 tactical_bomber moved from Caucasus to Bryansk
2 artilleries and 2 infantry moved from Northwest Persia to Caucasus
1 armour, 1 fighter and 1 mech_infantry moved from Persia to Caucasus
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
1 transport placed in 106 Sea Zone
1 submarine placed in 80 Sea Zone
2 mech_infantrys placed in Persia
3 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4
British collect 34 PUs (2 lost to blockades); end with 34 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,2,2,6
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Romania to Western Ukraine
1 bomber moved from Southern Italy to Western Ukraine
1 infantry moved from Romania to Bessarabia
1 artillery moved from France to Northern Italy
1 fighter moved from Southern Italy to BessarabiaCombat - Italians
Battle in Bessarabia
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians win, taking Bessarabia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Western Ukraine to Eastern Poland
1 fighter moved from Bessarabia to Eastern Poland
2 aaGuns moved from Romania to BessarabiaPlace Units - Italians
4 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
Italians collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Java to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 3 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to Queensland
1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Burma to YunnanPlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 cruiser and 1 destroyer moved from 98 Sea Zone to 81 Sea ZoneNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 infantry, 8 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 2 infantry moved from Baltic States to Belarus
1 armour moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
13 armour, 11 artilleries and 19 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
4 bombers moved from Romania to Volgograd
1 fighter moved from Poland to Southern Italy
1 tactical_bomber moved from Southern Italy to Poland
1 tactical_bomber moved from Bulgaria to Poland
1 fighter moved from Bulgaria to Southern Italy
1 armour moved from Yugoslavia to Greece
Germans take Greece from British
9 infantry moved from Karelia to Novgorod
1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Germany to France
6 artilleries moved from Poland to Eastern Poland
2 tactical_bombers moved from Western Germany to Poland
7 armour moved from Germany to Eastern PolandCombat - Germans
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 7,3,3,5 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Novgorod
Germans attack with 9 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Eastern Poland to Western Ukraine
4 bombers moved from Volgograd to BessarabiaPlace Units - Germans
1 transport placed in 113 Sea Zone
3 infantry placed in Western Germany
1 armour and 8 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
Germans collect 52 PUs (1 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs





