i am away for the weekend, so maybe sunday night
16L G40 Kamikaze Pilot (Axis) vs. AetV (Allies +22)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 2 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
Combat - Germans
Germans creates battle in territory 125 Sea ZoneNon Combat Move - Germans
2 armour, 2 fighters, 3 mech_infantrys and 5 tactical_bombers moved from Eastern Poland to Western Ukraine
1 fighter and 2 mech_infantrys moved from Poland to Western Ukraine
3 infantry moved from Romania to Bessarabia
5 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 125 Sea Zone to 127 Sea Zone
2 infantry moved from Karelia to Finland
2 infantry moved from Novgorod to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Finland
1 bomber moved from Romania to Germany
4 bombers moved from Poland to Germany
1 submarine moved from 114 Sea Zone to 113 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
5 armour and 1 tactical_bomber placed in Germany
3 mech_infantrys placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
Germans undo move 1.
1 tactical_bomber placed in Western Germany
5 armour placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Archangel to Belarus
1 infantry moved from Smolensk to Belarus
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
2 armour, 9 artilleries, 4 infantry and 8 mech_infantrys moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Samara to Western Ukraine
2 fighters moved from Russia to Western Ukraine
1 submarine moved from 92 Sea Zone to 97 Sea ZoneCombat - Russians
Battle in Belarus
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 mech_infantry
Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 2 armour, 9 artilleries, 2 fighters, 4 infantry, 8 mech_infantrys and 1 tactical_bomber
Germans defend with 3 armour, 3 fighters, 5 mech_infantrys and 5 tactical_bombers; Italians defend with 3 armour, 1 artillery and 2 infantry
1 artillery owned by the Russians and 2 armour owned by the Russians retreated to Bryansk
Germans win with 1 fighter remaining. Battle score for attacker is 65
Casualties for Germans: 3 armour, 2 fighters, 5 mech_infantrys and 5 tactical_bombers
Casualties for Italians: 3 armour, 1 artillery and 2 infantry
Casualties for Russians: 8 artilleries, 4 infantry and 8 mech_infantrysNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 aaGun, 2 artilleries and 7 infantry moved from Russia to Bryansk
2 infantry moved from Samara to Russia
1 infantry moved from Archangel to Smolensk
1 infantry moved from Trans-Jordan to EgyptPlace Units - Russians
1 armour, 1 fighter, 1 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 6 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from French Indo China to Shan State
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
2 bombers moved from French Indo China to India
2 fighters and 3 tactical_bombers moved from French Indo China to Shan State
2 mech_infantrys moved from Chahar to Hopei
1 fighter and 1 tactical_bomber moved from Kweichow to Hopei
2 artilleries moved from French Indo China to Yunnan
1 fighter and 2 tactical_bombers moved from Kweichow to Yunnan
1 destroyer moved from 19 Sea Zone to 17 Sea Zone
1 armour and 1 mech_infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 armour and 1 mech_infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians -
Intercept India?
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Yes please intercept with all availables.
UK start your Engines! -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 6 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from French Indo China to Shan State
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
2 bombers moved from French Indo China to India
2 fighters and 3 tactical_bombers moved from French Indo China to Shan State
2 mech_infantrys moved from Chahar to Hopei
1 fighter and 1 tactical_bomber moved from Kweichow to Hopei
2 artilleries moved from French Indo China to Yunnan
1 fighter and 2 tactical_bombers moved from Kweichow to Yunnan
1 destroyer moved from 19 Sea Zone to 17 Sea Zone
1 armour and 1 mech_infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 armour and 1 mech_infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from RussiansCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese win, taking 17 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Borneo
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Malaya
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese win, taking Malaya from UK_Pacific, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 1 fighter and 2 tactical_bombers
British defend with 3 infantry
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 2 artilleries
Casualties for British: 3 infantry
Battle in Hopei
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Hopei from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Air Battle in India
Japanese attacks with 2 units heading to India
UK_Pacific launches 1 interceptors out of India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 8,3 and causes: 11 damage to unit: factory_major
Bombing raid in India causes 11 damage total.
Cleaning up after air battlesNon Combat Move - Japanese
2 bombers moved from India to French Indo China
2 fighters and 3 tactical_bombers moved from Shan State to French Indo China
1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China
1 artillery moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Hopei to French Indo China
1 aaGun moved from Chahar to Hopei
1 infantry and 1 mech_infantry moved from Manchuria to Amur
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 battleship moved from 37 Sea Zone to 41 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
2 destroyers placed in 6 Sea Zone
2 mech_infantrys placed in Manchuria
4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total -
@aequitas:
Yes please intercept with all availables.
UK start your Engines!I think they forgot to start the engines 8-)
Cheers
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 4 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 submarine moved from 4 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 bombers moved from Midway to 6 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 54 Sea Zone to 49 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 49 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 6 Sea Zone
Americans attack with 2 bombers and 2 submarines
Japanese defend with 2 destroyers
Americans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Americans: 2 submarines
Casualties for Japanese: 2 destroyers
Battle in 46 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
retreated to 46 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -16
Casualties for Americans: 1 fighter and 1 submarine
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 55 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
2 fighters moved from Gibraltar to United Kingdom
1 bomber moved from Gibraltar to United Kingdom
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 bombers moved from 6 Sea Zone to MidwayPlace Units - Americans
1 destroyer, 4 submarines and 2 transports placed in 10 Sea Zone
Americans undo move 1.
2 transports placed in 10 Sea Zone
2 artilleries and 3 infantry placed in Western United States
3 submarines placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to Hopei
1 fighter moved from Burma to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 aaGun and 1 mech_infantry
Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is -4
Casualties for Chinese: 1 fighter and 1 infantry
Casualties for Japanese: 1 aaGun and 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
1 artillery and 1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 artilleries, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 9 PUs;
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
1 infantry moved from Siam to Shan State
1 fighter moved from India to Shan State
1 tactical_bomber moved from Burma to Shan State
1 mech_infantry moved from Burma to Hunan
Chinese take Hunan from Japanese
3 fighters moved from Bryansk to Western Ukraine
1 bomber moved from Persia to Western Ukraine
1 mech_infantry moved from Kazakhstan to Timguska
Russians take Timguska from JapaneseCombat - British
Battle in Western Ukraine
British attack with 1 bomber and 3 fighters
Germans defend with 1 fighter
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 fighter
Casualties for British: 1 fighter
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to India
2 aaGuns, 10 infantry and 2 mech_infantrys moved from Burma to India
1 fighter moved from Persia to Bryansk
1 bomber and 2 fighters moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Caucasus to Bryansk
3 infantry moved from Caucasus to Rostov
1 infantry moved from Northwest Persia to Caucasus
1 armour and 1 mech_infantry moved from Persia to Caucasus
3 mech_infantrys moved from Egypt to Iraq
1 artillery moved from Alexandria to Egypt
1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
1 artillery moved from British Somaliland to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from Gibraltar to United KingdomPlace Units - British
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Egypt
2 artilleries placed in United Kingdom
1 transport placed in 109 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 tactical_bomber
EDIT: Removing units owned by British from 109 Sea Zone: 2 fighters
EDIT: Adding units owned by British to 109 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by British to United Kingdom: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,3,4,3,5,2,4,3
UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 armour and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5,6,4,2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
Italians collect 10 PUs (3 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 bomber moved from Queensland to 46 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
ANZAC attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 46 Sea Zone to 33 Sea Zone
1 bomber moved from 46 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Burma to India
1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
1 aaGun moved from Queensland to New South WalesPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Scotland to 109 Sea Zone
1 fighter moved from Scotland to United Kingdom
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Caucasus to RostovTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 bomber, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 artillery and 1 infantry moved from Novgorod to Belarus
1 armour moved from Eastern Poland to Ukraine
1 infantry moved from Bessarabia to Ukraine
2 bombers moved from Germany to Ukraine
3 bombers moved from Germany to BelarusCombat - Germans
Battle in Belarus
Germans attack with 1 artillery, 3 bombers and 1 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Belarus from Russians with 1 artillery and 3 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Ukraine
Germans attack with 1 armour, 2 bombers and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Ukraine to Eastern Poland
1 mech_infantry moved from Eastern Poland to Western Ukraine
3 bombers moved from Belarus to Germany
5 armour moved from Germany to Eastern Poland
2 infantry moved from Novgorod to 127 Sea Zone
2 infantry moved from 127 Sea Zone to FinlandPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
2 armour and 5 mech_infantrys placed in Germany
1 artillery and 1 infantry placed in France
1 bomber placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 fighter moved from Russia to ArchangelCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 infantry
Germans defend with 1 artillery
Germans win with no units remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Archangel to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
1 aaGun moved from Bryansk to Russia
1 mech_infantry moved from Russia to Urals
1 armour and 3 infantry moved from Russia to Bryansk
1 fighter moved from Western Ukraine to Russia
1 submarine moved from 115 Sea Zone to 113 Sea ZonePlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 destroyer, 7 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 artillery moved from Kwangsi to Hunan
2 bombers moved from French Indo China to Hunan
1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
1 infantry and 1 mech_infantry moved from Amur to Siberia
1 mech_infantry moved from Manchuria to Siberia
1 fighter and 2 tactical_bombers moved from French Indo China to Shan State
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 41 Sea Zone to Java
1 fighter moved from 41 Sea Zone to Java
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Java
1 carrier moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 34 Sea Zone
1 destroyer moved from 17 Sea Zone to 16 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 cruiser moved from 37 Sea Zone to 21 Sea Zone
1 submarine moved from 45 Sea Zone to 44 Sea Zone
1 battleship, 1 carrier and 1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to HunanCombat - Japanese
Battle in Celebes
Battle in Java
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 2 infantry
Japanese win, taking Celebes from Dutch, taking Java from ANZAC with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 artillery and 2 infantry
Battle in Siberia
Japanese attack with 1 infantry and 2 mech_infantrys
Americans defend with 1 infantry
Japanese win, taking Siberia from Russians with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Hunan
Japanese attack with 1 artillery, 2 bombers, 1 fighter and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese win, taking Hunan from Chinese with 1 artillery, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 4 tactical_bombers
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter and 4 tactical_bombers moved from Shan State to French Indo China
2 bombers, 1 fighter and 2 tactical_bombers moved from Hunan to French Indo China
1 fighter moved from Java to 44 Sea Zone
1 tactical_bomber moved from Java to 44 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
2 armour and 1 mech_infantry placed in Manchuria
Japanese undo move 1.
2 artilleries and 1 mech_infantry placed in French Indo China
7 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,4
Japanese collect 59 PUs (3 lost to blockades); end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 armour, 2 artilleries, 6 infantry, 2 mech_infantrys and 6 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany
1 armour and 1 infantry moved from 112 Sea Zone to Western Germany
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
1 mech_infantry moved from 112 Sea Zone to Denmark
2 fighters moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 33 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
2 bombers moved from Midway to 34 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 55 Sea Zone to 45 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 armour, 2 artilleries, 6 infantry, 2 mech_infantrys and 6 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany
1 armour and 1 infantry moved from 112 Sea Zone to Western Germany
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
1 mech_infantry moved from 112 Sea Zone to Denmark
2 fighters moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 33 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
2 bombers moved from Midway to 34 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 55 Sea Zone to 45 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea ZoneCombat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in Denmark
Battle in Western Germany
Americans attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry
Germans defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
AA fire in Western Germany : 1/3 hits
1 fighter owned by the Americans lost in Western Germany
Americans roll dice for 1 cruiser in Western Germany, round 2 : 0/1 hits
Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry in Western Germany, round 2 : 1/10 hits
Germans roll dice for 2 aaGuns, 1 artillery, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Western Germany, round 2 : 1/6 hits
1 aaGun owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Western Germany, round 3 : 2/9 hits
Germans roll dice for 1 aaGun, 1 artillery, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Western Germany, round 3 : 2/6 hits
1 aaGun owned by the Germans, 2 infantry owned by the Americans and 1 infantry owned by the Germans lost in Western Germany
Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Western Germany, round 4 : 5/7 hits
Germans roll dice for 1 artillery, 3 mech_infantrys and 1 tactical_bomber in Western Germany, round 4 : 2/5 hits
1 tactical_bomber owned by the Germans, 3 mech_infantrys owned by the Germans, 1 artillery owned by the Americans, 1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Western Germany
Americans converts factory_major into different units
Americans win, taking 93 Sea Zone from Italians, taking Denmark from Germans, taking Western Germany from Germans with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Germans: 2 aaGuns, 1 artillery, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Casualties for Americans: 1 artillery, 1 fighter and 4 infantry
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Americans roll dice for 1 fighter in 16 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 bombers in 34 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 cruiser in 21 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 21 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 cruiserNon Combat Move - Americans
1 fighter moved from 45 Sea Zone to 33 Sea Zone
2 bombers moved from 34 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
1 fighter moved from 16 Sea Zone to Midway
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 mech_infantry moved from British Columbia to Western United States
1 submarine moved from 10 Sea Zone to 3 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 3 Sea Zone
1 aaGun moved from 112 Sea Zone to Western Germany
1 fighter moved from Western Germany to 112 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
2 artilleries, 1 fighter and 1 infantry placed in Eastern United States
Americans undo move 4.
2 artilleries and 1 infantry placed in Eastern United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
2 infantry moved from Kweichow to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Hunan, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 artillery and 1 infantry moved from Szechwan to KweichowPlace Units - Chinese
1 infantry placed in Suiyuyan
3 infantry placed in Szechwan
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
1 mech_infantry moved from Bryansk to Bessarabia
3 fighters moved from Bryansk to Bessarabia
1 mech_infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 mech_infantry moved from Timguska to Evenkiyskiy
1 bomber moved from Bryansk to Evenkiyskiy
1 infantry and 3 transports moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 battleship and 1 carrier moved from 109 Sea Zone to 110 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 42 Sea ZoneCombat - British
Battle in Bessarabia
British attack with 3 fighters and 1 mech_infantry
Germans defend with 2 infantry
British win, taking Bessarabia from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry
Casualties for British: 1 fighter
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 42 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport





