I feel bad - anything I can do or should do?
ACGTO 270 BC redrum (Roman alliance) v DizzKneeLand33 (Anti-Roman alliance)
-
Oh geez. Yeah really didn’t go with the right order there at all as I’d prefer max defense to kill as many Macedonian units as possible to either make you retreat sooner or kill more off so Greeks can counterattack. Should have just kept with the engine defaults probably so:
Balista
Cavalry
Velites
LegionsUntil potentially the last round where might choose to keep more expensive units.
Not sure the best way to move forward here.
-
Okay, so the first roll would be completely unaffected. So, what would matter would be the defensive dice on the second roll. So, instead of taking 3 velites and 3 calvary as casualties, it should have been 6 ballistas. So, you were cheated out of 3 dice at a 2 and 3 dice at a one for your second roll (the second attacking roll is completely unaffected). That is 9 pips which is a unit and a half. I would be willing to double that due to my screw-up (and potential variance) and say that you could take off 3 peltasts from Thessalonica and you can replace the 6 ballistas with your 3 velites and 3 calvary.
If you would rather roll for the 6 units instead of taking off 3 casualties for me just let me know and we can roll those on the forum and make a quick edit.
-
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 7
Combat Move - Egypt
1 archer, 2 axemen and 7 spearmen moved from Sidon to SZ 60
1 axeman moved from Salamis to SZ 60
1 archer, 3 axemen, 3 biremes, 7 spearmen and 3 triremes moved from SZ 60 to SZ 62
1 archer, 3 axemen and 7 spearmen moved from SZ 62 to AttaliaPurchase Units - Egypt
Egypt buy 2 archers and 13 spearmen; Remaining resources: 0 PUs;Combat - Egypt
Battle in Attalia
Egypt attack with 1 archer, 3 axemen and 7 spearmen
Seleucid defend with 5 peltastss
Egypt win, taking Attalia from Seleucid with 1 archer and 7 spearmen remaining. Battle score for attacker is 1
Casualties for Egypt: 3 axemen
Casualties for Seleucid: 5 peltastssNon Combat Move - Egypt
4 spearmen moved from Jerusalem to Sidon
1 chariot moved from Pharan to Memphis
2 archers and 7 spearmen moved from Alexandria to ParaetoniumPlace Units - Egypt
2 archers and 7 spearmen placed in Alexandria
6 spearmen placed in JerusalemTurn Complete - Egypt
Egypt collect 50 PUs; end with 50 PUs totalProduction/PUs Summary :
Carthage : 72 / 81
RomanRepublic : 75 / 82
GreekCityStates : 52 / 59
Macedonia : 26 / 26
Egypt : 50 / 50
Seleucid : 19 / 33
Parthia : 67 / 67
Numidia : 33 / 34Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 13 times
4 was rolled 8 times
5 was rolled 10 times
6 was rolled 9 times
Average roll : 3.600
Median : 3.000
Variance : 0.426
Standard Deviation : 0.653
Total rolls : 55Egypt Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.780
Median : 4.000
Variance : 0.525
Standard Deviation : 0.725
Total rolls : 41Seleucid Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.071
Median : 3.000
Variance : 0.462
Standard Deviation : 0.679
Total rolls : 14 -
That works for me. Should be good now :-D
-
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 7
Combat Move - Seleucid
1 peltasts moved from Antioch to SZ 61
1 peltasts moved from SZ 61 to Salamis
Seleucid take Salamis from EgyptPurchase Units - Seleucid
Seleucid buy 3 hoplites, 1 legionaire and 7 peltastss; Remaining resources: 0 PUs;Combat - Seleucid
Non Combat Move - Seleucid
8 hoplites, 1 legionaire and 4 peltastss moved from Tavium to TarsusPlace Units - Seleucid
3 hoplites, 1 legionaire and 7 peltastss placed in AntiochTurn Complete - Seleucid
Seleucid collect 25 PUs; end with 25 PUs totalTerritory Summary for Seleucid :
Heraclea Pontica : 1 flag
Salamis : 1 flag, 1 peltasts
Antioch : 1 city, 37 hoplites, 5 legionaires and 32 peltastss
SZ 61 : 5 biremes and 1 trireme
Tarsus : 8 hoplites, 1 legionaire and 4 peltastssProduction/PUs Summary :
Carthage : 72 / 81
RomanRepublic : 75 / 82
GreekCityStates : 52 / 59
Macedonia : 26 / 26
Egypt : 44 / 50
Seleucid : 25 / 25
Parthia : 67 / 67
Numidia : 33 / 34 -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 7
Combat Move - Parthia
1 spearman moved from Damascus to Antioch
1 spearman moved from Edessa to Antioch
8 archers, 3 cataphracts, 49 cavalrys, 5 horsearchers and 18 spearmen moved from Emesa to Antioch
5 cavalrys moved from Hatra to AntiochPurchase Units - Parthia
Parthia buy 16 cavalrys and 1 spearman; Remaining resources: 0 PUs;Combat - Parthia
Battle in Antioch
Parthia attack with 8 archers, 3 cataphracts, 54 cavalrys, 5 horsearchers and 20 spearmen
Seleucid defend with 1 city, 37 hoplites, 5 legionaires and 32 peltastss
Parthia captures 25PUs while taking Seleucid capital
Parthia win, taking Antioch from Seleucid with 3 cataphracts and 4 horsearchers remaining. Battle score for attacker is -45
Casualties for Parthia: 8 archers, 54 cavalrys, 1 horsearcher and 20 spearmen
Casualties for Seleucid: 37 hoplites, 5 legionaires and 32 peltastssNon Combat Move - Parthia
8 cavalrys moved from Seleucia to EmesaPlace Units - Parthia
3 cavalrys and 1 spearman placed in Emesa
5 cavalrys placed in Hatra
8 cavalrys placed in SeleuciaTurn Complete - Parthia
Parthia collect 78 PUs; end with 103 PUs totalProduction/PUs Summary :
Carthage : 72 / 81
RomanRepublic : 75 / 82
GreekCityStates : 52 / 59
Macedonia : 26 / 26
Egypt : 44 / 50
Seleucid : 14 / 0
Parthia : 78 / 103
Numidia : 33 / 34Dice Statistics:
Total
1 was rolled 76 times
2 was rolled 78 times
3 was rolled 76 times
4 was rolled 72 times
5 was rolled 66 times
6 was rolled 78 times
Average roll : 3.466
Median : 3.000
Variance : 0.243
Standard Deviation : 0.493
Total rolls : 446Parthia Combat
1 was rolled 42 times
2 was rolled 38 times
3 was rolled 42 times
4 was rolled 49 times
5 was rolled 39 times
6 was rolled 46 times
Average roll : 3.559
Median : 4.000
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 256Seleucid Combat
1 was rolled 34 times
2 was rolled 40 times
3 was rolled 34 times
4 was rolled 23 times
5 was rolled 27 times
6 was rolled 32 times
Average roll : 3.342
Median : 3.000
Variance : 0.952
Standard Deviation : 0.976
Total rolls : 190 -
one hit on the final round – dice were crazy in the dark ages lol.
1 out of 27 (hitting at 2)
-
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 7
Combat Move - Numidia
1 spearman moved from Siwa to Paraetonium
3 archers, 16 cavalrys, 17 spearmen and 11 swordmen moved from Paliurus to Paraetonium
4 cavalrys moved from Cyrene to ParaetoniumPurchase Units - Numidia
Numidia buy 8 cavalrys; Remaining resources: 2 PUs;Combat - Numidia
Battle in Paraetonium
Numidia attack with 3 archers, 20 cavalrys, 18 spearmen and 11 swordmen
Egypt defend with 7 archers and 39 spearmen
7 cavalrys owned by the Numidia and 11 swordmen owned by the Numidia retreated to Paliurus
Egypt win with 7 archers and 14 spearmen remaining. Battle score for attacker is -43
Casualties for Numidia: 3 archers, 13 cavalrys and 18 spearmen
Casualties for Egypt: 25 spearmenNon Combat Move - Numidia
1 spearman moved from Berenice to Siwa
1 archer and 1 spearman moved from Berenice to Paliurus
4 cavalrys moved from Leptis Magna to Paliurus
2 spearmen moved from Leptis Magna to Berenice
1 archer and 1 spearman moved from Oea to Leptis Magna
4 cavalrys moved from Auzia to Zama
2 swordmen moved from Siga to Cartenna
2 biremes moved from SZ 36 to SZ 33Place Units - Numidia
4 cavalrys placed in Cyrene
4 cavalrys placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 33 PUs; end with 35 PUs totalTerritory Summary for Numidia :
Oea : 1 flag
Siwa : 1 spearman
Siga : 1 flag
Thenae : 1 flag
Berenice : 2 spearmen
Cartenna : 1 flag, 2 swordmen
Sabrata : 1 flag
Banasa : 1 flag
Cyrene : 1 flag, 4 cavalrys and 1 city
Auzia : 1 flag
SZ 33 : 2 biremes
Zama : 4 cavalrys
Leptis Magna : 1 archer, 4 cavalrys, 1 city and 1 spearman
Paliurus : 1 archer, 11 cavalrys, 1 spearman and 11 swordmen
Tingis : 1 flagProduction/PUs Summary :
Carthage : 72 / 81
RomanRepublic : 75 / 82
GreekCityStates : 52 / 59
Macedonia : 26 / 26
Egypt : 44 / 50
Seleucid : 14 / 0
Parthia : 78 / 103
Numidia : 33 / 35 -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 8
Combat Move - Carthage
3 units repaired.
2 cavalrys, 1 hoplite, 5 spearmen, 7 swordmen and 2 warelephants moved from Cale to Brigantium
2 hoplites, 4 spearmen, 1 swordman and 3 warelephants moved from Valentia to Tarraco
4 spearmen and 2 swordmen moved from Lilybaeum to Syracuse
2 spearmen moved from Lilybaeum to SyracusePurchase Units - Carthage
Carthage buy 3 hoplites, 6 spearmen, 2 swordmen, 1 trireme and 2 warelephants; Remaining resources: 0 PUs;Combat - Carthage
Battle in Brigantium
Carthage attack with 2 cavalrys, 1 hoplite, 5 spearmen, 7 swordmen and 2 warelephants
Neutral defend with 3 axemen
Units damaged: 1 warelephant owned by the Carthage
Carthage loses 0 PUs for violating Brigantiums neutrality.
Carthage win, taking Brigantium from Neutral with 2 cavalrys, 1 hoplite, 5 spearmen, 7 swordmen and 2 warelephants remaining. Battle score for attacker is 9
Casualties for Neutral: 3 axemen
Battle in Syracuse
Carthage attack with 6 spearmen and 2 swordmen
RomanRepublic defend with 1 legionaire and 3 velitess
Carthage win, taking Syracuse from GreekCityStates with 3 spearmen and 2 swordmen remaining. Battle score for attacker is 4
Casualties for Carthage: 3 spearmen
Casualties for RomanRepublic: 1 legionaire and 3 velitess
Battle in Tarraco
Carthage attack with 2 hoplites, 4 spearmen, 1 swordman and 3 warelephants
Neutral defend with 3 axemen and 3 swordmen
Units damaged: 1 warelephant owned by the Carthage
Carthage loses 0 PUs for violating Tarracos neutrality.
Carthage win, taking Tarraco from Neutral with 2 hoplites, 4 spearmen, 1 swordman and 3 warelephants remaining. Battle score for attacker is 21
Casualties for Neutral: 3 axemen and 3 swordmenNon Combat Move - Carthage
2 spearmen and 2 swordmen moved from Carthago to SZ 36
3 biremes, 2 spearmen, 2 swordmen and 2 triremes moved from SZ 36 to SZ 33
2 spearmen and 2 swordmen moved from SZ 33 to Lilybaeum
2 biremes moved from SZ 24 to SZ 26
1 hoplite, 2 spearmen, 1 swordman and 1 warelephant moved from Castulo to Valentia
1 hoplite, 2 spearmen, 1 swordman and 1 warelephant moved from Corduba to CastuloPlace Units - Carthage
1 hoplite, 2 spearmen, 1 swordman and 1 warelephant placed in Lilybaeum
1 hoplite, 2 spearmen, 1 swordman and 1 warelephant placed in Corduba
1 hoplite and 2 spearmen placed in Carthago
1 trireme placed in SZ 32Turn Complete - Carthage
Carthage collect 84 PUs; end with 84 PUs totalTerritory Summary for Carthage :
Brigantium : 1 flag, 2 cavalrys, 1 hoplite, 5 spearmen, 7 swordmen and 2 warelephants
Pax Julia : 1 flag
Salmantica : 1 flag
Caralis : 1 spearman
Palantia : 1 flag
Cale : 1 flag
Tarraco : 1 flag, 2 hoplites, 4 spearmen, 1 swordman and 3 warelephants
Castulo : 1 flag, 1 hoplite, 2 spearmen, 1 swordman and 1 warelephant
Toletum : 1 flag
Carthago : 1 city, 1 hoplite and 2 spearmen
Syracuse : 1 flag, 3 spearmen and 2 swordmen
SZ 33 : 3 biremes and 2 triremes
SZ 32 : 1 trireme
SZ 26 : 2 biremes
Lilybaeum : 1 cavalry, 1 city, 5 hoplites, 29 spearmen, 3 swordmen and 8 warelephants
Olisipo : 1 flag
Valentia : 1 flag, 1 hoplite, 2 spearmen, 1 swordman and 1 warelephant
Emerita Augusta : 1 flag
Corduba : 1 city, 1 hoplite, 2 spearmen, 1 swordman and 1 warelephant
Scallabis : 1 flagProduction/PUs Summary :
Carthage : 84 / 84
RomanRepublic : 75 / 82
GreekCityStates : 46 / 59
Macedonia : 26 / 26
Egypt : 44 / 50
Seleucid : 14 / 0
Parthia : 78 / 103
Numidia : 33 / 35 -
Interesting game so far!
-
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 8
Combat Move - RomanRepublic
1 velites moved from Pella to Dodona
1 velites moved from Pella to Philippopolis
3 legionaires moved from Pella to Philippopolis
2 legionaires moved from Pella to Dodona
1 cavalry moved from Pella to Philippopolis
2 cavalrys moved from Pella to Dodona
3 legionaires and 6 velitess moved from Messana to Syracuse
1 ballista and 3 velitess moved from Aleria to SZ 21
1 ballista, 1 bireme, 1 trireme and 3 velitess moved from SZ 21 to SZ 24
1 ballista and 3 velitess moved from SZ 24 to CaralisPurchase Units - RomanRepublic
RomanRepublic buy 1 city, 4 forts, 1 legionaire, 2 triremes and 5 velitess; Remaining resources: 0 PUs;Combat - RomanRepublic
Battle in Caralis
RomanRepublic attack with 1 ballista and 3 velitess
Carthage defend with 1 spearman
RomanRepublic win, taking Caralis from Carthage with 1 ballista and 3 velitess remaining. Battle score for attacker is 3
Casualties for Carthage: 1 spearman
Battle in Philippopolis
RomanRepublic attack with 1 cavalry, 3 legionaires and 1 velites
Macedonia defend with 2 peltastss and 1 swordman
RomanRepublic win, taking Philippopolis from Macedonia with 3 legionaires and 1 velites remaining. Battle score for attacker is 4
Casualties for RomanRepublic: 1 cavalry
Casualties for Macedonia: 2 peltastss and 1 swordman
Battle in Syracuse
RomanRepublic attack with 3 legionaires and 6 velitess
Carthage defend with 3 spearmen and 2 swordmen
RomanRepublic win, taking Syracuse from Carthage with 3 legionaires and 3 velitess remaining. Battle score for attacker is 8
Casualties for Carthage: 3 spearmen and 2 swordmen
Casualties for RomanRepublic: 3 velitess
Battle in Dodona
RomanRepublic attack with 2 cavalrys, 2 legionaires and 1 velites
Macedonia defend with 2 peltastss and 1 swordman
RomanRepublic win, taking Dodona from Macedonia with 2 cavalrys and 2 legionaires remaining. Battle score for attacker is 5
Casualties for RomanRepublic: 1 velites
Casualties for Macedonia: 2 peltastss and 1 swordmanNon Combat Move - RomanRepublic
1 bireme moved from SZ 25 to SZ 28
1 trireme moved from SZ 34 to SZ 28
8 velitess moved from Roma to Capua
1 cavalry moved from Pella to Salonae
7 cavalrys moved from Patavium to Salonae
1 bireme moved from SZ 45 to SZ 44Place Units - RomanRepublic
4 forts placed in Messana
1 legionaire and 5 velitess placed in Roma
2 triremes placed in SZ 28
1 city placed in CapuaTurn Complete - RomanRepublic
RomanRepublic collect 86 PUs; end with 86 PUs totalProduction/PUs Summary :
Carthage : 74 / 84
RomanRepublic : 86 / 86
GreekCityStates : 52 / 59
Macedonia : 19 / 26
Egypt : 44 / 50
Seleucid : 14 / 0
Parthia : 78 / 103
Numidia : 33 / 35Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 11 times
3 was rolled 19 times
4 was rolled 7 times
5 was rolled 13 times
6 was rolled 8 times
Average roll : 3.382
Median : 3.000
Variance : 1.403
Standard Deviation : 1.184
Total rolls : 68Carthage Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 4.182
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11RomanRepublic Combat
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 16 times
4 was rolled 3 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.255
Median : 3.000
Variance : 2.239
Standard Deviation : 1.496
Total rolls : 47Macedonia Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.100
Median : 3.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10 -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 8
Combat Move - GreekCityStates
1 slingers moved from Nicaea to Heraclea Pontica
GreekCityStates take Heraclea Pontica from Seleucid
1 hoplite and 2 slingerss moved from Sardis to Pergamum
1 slingers moved from Sardis to NicaeaPurchase Units - GreekCityStates
GreekCityStates buy 1 bireme, 20 slingerss and 1 trireme; Remaining resources: 0 PUs;Combat - GreekCityStates
Battle in Pergamum
GreekCityStates attack with 1 hoplite and 2 slingerss
Macedonia defend with 1 peltasts
GreekCityStates win, taking Pergamum from Macedonia with 1 hoplite and 1 slingers remaining. Battle score for attacker is 0
Casualties for Macedonia: 1 peltasts
Casualties for GreekCityStates: 1 slingersNon Combat Move - GreekCityStates
7 slingerss moved from Athens to Larissa
1 slingers moved from Sparta to Corinth
3 slingerss moved from Rhodos to SZ 68
3 slingerss moved from SZ 68 to AthensPlace Units - GreekCityStates
7 slingerss placed in Sardis
6 slingerss placed in Larissa
7 slingerss placed in Athens
1 bireme and 1 trireme placed in SZ 68Turn Complete - GreekCityStates
GreekCityStates collect 61 PUs; end with 61 PUs totalProduction/PUs Summary :
Carthage : 74 / 84
RomanRepublic : 86 / 86
GreekCityStates : 61 / 61
Macedonia : 13 / 26
Egypt : 44 / 50
Seleucid : 11 / 0
Parthia : 78 / 103
Numidia : 33 / 35Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 2.429
Median : 2.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Macedonia Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2GreekCityStates Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 2 times
Average roll : 2.600
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5 -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 8
Combat Move - Macedonia
1 hoplite moved from Pessinus to Heraclea PonticaPurchase Units - Macedonia
Macedonia buy 4 hoplites and 2 peltastss; Remaining resources: 2 PUs;Combat - Macedonia
Battle in Heraclea Pontica
Macedonia attack with 1 hoplite
GreekCityStates defend with 1 slingers
GreekCityStates win with no units remaining. Battle score for attacker is -3
Casualties for Macedonia: 1 hoplite
Casualties for GreekCityStates: 1 slingersNon Combat Move - Macedonia
1 bireme moved from SZ 70 to SZ 69Place Units - Macedonia
4 hoplites and 2 peltastss placed in ThessalonicaTurn Complete - Macedonia
Macedonia collect 13 PUs; end with 15 PUs totalTerritory Summary for Macedonia :
Thessalonica : 3 cavalrys, 1 city, 26 hoplites, 5 peltastss and 6 swordmen
Pessinus : 1 flag
Tavium : 1 flag
SZ 69 : 4 biremes and 1 triremeProduction/PUs Summary :
Carthage : 74 / 84
RomanRepublic : 86 / 86
GreekCityStates : 61 / 61
Macedonia : 13 / 15
Egypt : 44 / 50
Seleucid : 11 / 0
Parthia : 78 / 103
Numidia : 33 / 35 -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 8
Combat Move - Egypt
1 spearman moved from Attalia to Pessinus
Egypt take Pessinus from Macedonia
1 spearman moved from Attalia to Tavium
Egypt take Tavium from Macedonia
1 archer and 4 spearmen moved from Attalia to SZ 62
1 archer and 4 spearmen moved from SZ 62 to SalamisPurchase Units - Egypt
Egypt buy 1 archer, 1 bireme, 1 city and 8 spearmen; Remaining resources: 0 PUs;Combat - Egypt
Battle in Salamis
Egypt attack with 1 archer and 4 spearmen
Seleucid defend with 1 peltasts
Egypt win, taking Salamis from Seleucid with 1 archer and 4 spearmen remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltastsNon Combat Move - Egypt
4 spearmen moved from Sidon to Antioch
1 spearman moved from Jerusalem to Sidon
5 spearmen moved from Jerusalem to Pharan
1 chariot moved from Memphis to Paraetonium
2 archers and 7 spearmen moved from Alexandria to ParaetoniumPlace Units - Egypt
1 city placed in Hermopolis
1 archer and 8 spearmen placed in Alexandria
1 bireme placed in SZ 59Turn Complete - Egypt
Egypt collect 57 PUs; end with 57 PUs totalProduction/PUs Summary :
Carthage : 74 / 84
RomanRepublic : 86 / 86
GreekCityStates : 61 / 61
Macedonia : 6 / 15
Egypt : 57 / 57
Seleucid : 5 / 0
Parthia : 78 / 103
Numidia : 33 / 35Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Egypt Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.800
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Seleucid Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 8
Combat Move - Seleucid
8 hoplites, 1 legionaire and 4 peltastss moved from Tarsus to AntiochCombat - Seleucid
Battle in Antioch
Seleucid attack with 8 hoplites, 1 legionaire and 4 peltastss
Egypt defend with 4 spearmen; Parthia defend with 3 cataphracts, 1 city and 4 horsearchers
Parthia win with 3 cataphracts remaining. Battle score for attacker is -16
Casualties for Egypt: 4 spearmen
Casualties for Parthia: 4 horsearchers
Casualties for Seleucid: 8 hoplites, 1 legionaire and 4 peltastssNon Combat Move - Seleucid
Turn Complete - Seleucid
Territory Summary for Seleucid :
SZ 61 : 5 biremes and 1 trireme
Production/PUs Summary :
Carthage : 74 / 84
RomanRepublic : 86 / 86
GreekCityStates : 61 / 61
Macedonia : 6 / 15
Egypt : 57 / 57
Seleucid : 5 / 0
Parthia : 78 / 103
Numidia : 33 / 35 -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 8
Combat Move - Parthia
1 cavalry moved from Emesa to Tarsus
Parthia take Tarsus from Seleucid
8 cavalrys moved from Seleucia to Palmyra
5 cavalrys moved from Hatra to Palmyra
1 spearman moved from Emesa to Palmyra
3 cataphracts moved from Antioch to Bostra
1 cavalry moved from Emesa to Palmyra
9 cavalrys moved from Emesa to BostraPurchase Units - Parthia
Parthia buy 22 cavalrys and 1 city; Remaining resources: 0 PUs;Combat - Parthia
Battle in Palmyra
Parthia attack with 14 cavalrys and 1 spearman
Neutral defend with 3 cavalrys and 4 spearmen
Parthia loses 0 PUs for violating Palmyras neutrality.
Parthia win, taking Palmyra from Neutral with 12 cavalrys remaining. Battle score for attacker is 13
Casualties for Neutral: 3 cavalrys and 4 spearmen
Casualties for Parthia: 2 cavalrys and 1 spearman
Battle in Bostra
Parthia attack with 3 cataphracts and 9 cavalrys
Neutral defend with 1 archer and 4 spearmen
Parthia loses 0 PUs for violating Bostras neutrality.
Parthia win, taking Bostra from Neutral with 3 cataphracts and 6 cavalrys remaining. Battle score for attacker is 4
Casualties for Neutral: 1 archer and 4 spearmen
Casualties for Parthia: 3 cavalrysNon Combat Move - Parthia
Place Units - Parthia
1 city placed in Damascus
11 cavalrys placed in Antioch
4 cavalrys placed in Emesa
7 cavalrys placed in SeleuciaTurn Complete - Parthia
Parthia collect 88 PUs; end with 88 PUs totalProduction/PUs Summary :
Carthage : 74 / 84
RomanRepublic : 86 / 86
GreekCityStates : 61 / 61
Macedonia : 6 / 15
Egypt : 57 / 57
Seleucid : 0 / 0
Parthia : 88 / 88
Numidia : 33 / 35Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 11 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.077
Median : 3.000
Variance : 0.868
Standard Deviation : 0.932
Total rolls : 39Neutral Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 4 times
Average roll : 2.583
Median : 2.500
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12Parthia Combat
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.296
Median : 3.000
Variance : 1.115
Standard Deviation : 1.056
Total rolls : 27 -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 8
Purchase Units - Numidia
Numidia buy 4 archers and 4 swordmen; Remaining resources: 3 PUs;Non Combat Move - Numidia
2 spearmen moved from Berenice to Paliurus
4 cavalrys moved from Cyrene to Paliurus
1 archer and 1 spearman moved from Leptis Magna to Berenice
4 cavalrys moved from Leptis Magna to Paliurus
4 cavalrys moved from Zama to Thenae
2 swordmen moved from Cartenna to Igilgili
2 biremes moved from SZ 33 to SZ 26Place Units - Numidia
4 archers placed in Cyrene
4 swordmen placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 33 PUs; end with 36 PUs totalTerritory Summary for Numidia :
Oea : 1 flag
Siwa : 1 spearman
Siga : 1 flag
Thenae : 1 flag, 4 cavalrys
Berenice : 1 archer and 1 spearman
Cartenna : 1 flag
Sabrata : 1 flag
Banasa : 1 flag
Cyrene : 1 flag, 4 archers and 1 city
Auzia : 1 flag
SZ 26 : 2 biremes
Igilgili : 2 swordmen
Leptis Magna : 1 city and 4 swordmen
Paliurus : 1 archer, 19 cavalrys, 3 spearmen and 11 swordmen
Tingis : 1 flagProduction/PUs Summary :
Carthage : 74 / 84
RomanRepublic : 86 / 86
GreekCityStates : 61 / 61
Macedonia : 6 / 15
Egypt : 57 / 57
Seleucid : 0 / 0
Parthia : 88 / 88
Numidia : 33 / 36 -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 9
Combat Move - Carthage
2 units repaired.
8 spearmen and 2 swordmen moved from Lilybaeum to Syracuse
1 spearman moved from Lilybaeum to Syracuse
1 hoplite and 2 spearmen moved from Carthago to SZ 32
2 spearmen and 2 warelephants moved from Lilybaeum to SZ 33
1 cavalry moved from Lilybaeum to SZ 33
2 spearmen moved from Lilybaeum to SZ 33
1 hoplite, 2 spearmen and 1 trireme moved from SZ 32 to SZ 26
3 biremes, 1 cavalry, 4 spearmen, 2 triremes and 2 warelephants moved from SZ 33 to SZ 26
1 cavalry, 1 hoplite, 6 spearmen and 2 warelephants moved from SZ 26 to Caralis
2 hoplites, 4 spearmen, 1 swordman and 3 warelephants moved from Tarraco to Barcino
2 cavalrys, 1 hoplite, 5 spearmen, 7 swordmen and 2 warelephants moved from Brigantium to Lucus AugustiPurchase Units - Carthage
Carthage buy 1 bireme, 1 hoplite, 2 spearmen, 1 swordman, 4 triremes and 1 warelephant; Remaining resources: 0 PUs;Combat - Carthage
Battle in Caralis
Carthage attack with 1 cavalry, 1 hoplite, 6 spearmen and 2 warelephants
RomanRepublic defend with 1 ballista and 3 velitess
Units damaged: 2 warelephants owned by the Carthage
Carthage win, taking Caralis from RomanRepublic with 1 cavalry, 1 hoplite, 6 spearmen and 2 warelephants remaining. Battle score for attacker is 14
Casualties for RomanRepublic: 1 ballista and 3 velitess
Battle in Lucus Augusti
Carthage attack with 2 cavalrys, 1 hoplite, 5 spearmen, 7 swordmen and 2 warelephants
Neutral defend with 1 swordman
Carthage loses 0 PUs for violating Lucus Augustis neutrality.
Carthage win, taking Lucus Augusti from Neutral with 2 cavalrys, 1 hoplite, 5 spearmen, 7 swordmen and 2 warelephants remaining. Battle score for attacker is 4
Casualties for Neutral: 1 swordman
Battle in Syracuse
Carthage attack with 9 spearmen and 2 swordmen
RomanRepublic defend with 3 legionaires and 3 velitess
Carthage win, taking Syracuse from GreekCityStates with 6 spearmen and 2 swordmen remaining. Battle score for attacker is 12
Casualties for Carthage: 3 spearmen
Casualties for RomanRepublic: 3 legionaires and 3 velitess
Battle in Barcino
Carthage attack with 2 hoplites, 4 spearmen, 1 swordman and 3 warelephants
Neutral defend with 1 axeman, 1 cavalry and 3 swordmen
Units damaged: 1 warelephant owned by the Carthage
Units damaged: 1 warelephant owned by the Carthage
Carthage loses 0 PUs for violating Barcinos neutrality.
Carthage win, taking Barcino from Neutral with 2 hoplites, 4 spearmen, 1 swordman and 3 warelephants remaining. Battle score for attacker is 19
Casualties for Neutral: 1 axeman, 1 cavalry and 3 swordmenNon Combat Move - Carthage
1 hoplite, 2 spearmen, 1 swordman and 1 warelephant moved from Valentia to Tarraco
1 hoplite, 2 spearmen, 1 swordman and 1 warelephant moved from Castulo to Valentia
1 hoplite, 2 spearmen, 1 swordman and 1 warelephant moved from Corduba to CastuloPlace Units - Carthage
1 hoplite, 2 spearmen, 1 swordman and 1 warelephant placed in Corduba
1 bireme and 4 triremes placed in SZ 33Turn Complete - Carthage
Carthage collect 89 PUs; end with 89 PUs totalTerritory Summary for Carthage :
Barcino : 1 flag, 2 hoplites, 4 spearmen, 1 swordman and 3 warelephants
Brigantium : 1 flag
Pax Julia : 1 flag
Salmantica : 1 flag
Caralis : 1 cavalry, 1 hoplite, 6 spearmen and 2 warelephants
Palantia : 1 flag
Cale : 1 flag
Tarraco : 1 flag, 1 hoplite, 2 spearmen, 1 swordman and 1 warelephant
Castulo : 1 flag, 1 hoplite, 2 spearmen, 1 swordman and 1 warelephant
Toletum : 1 flag
Carthago : 1 city
Syracuse : 1 flag, 6 spearmen and 2 swordmen
SZ 33 : 1 bireme and 4 triremes
SZ 26 : 5 biremes and 3 triremes
Lilybaeum : 1 city, 5 hoplites, 16 spearmen, 1 swordman and 6 warelephants
Olisipo : 1 flag
Valentia : 1 flag, 1 hoplite, 2 spearmen, 1 swordman and 1 warelephant
Emerita Augusta : 1 flag
Corduba : 1 city, 1 hoplite, 2 spearmen, 1 swordman and 1 warelephant
Lucus Augusti : 1 flag, 2 cavalrys, 1 hoplite, 5 spearmen, 7 swordmen and 2 warelephants
Scallabis : 1 flagProduction/PUs Summary :
Carthage : 89 / 89
RomanRepublic : 82 / 86
GreekCityStates : 55 / 61
Macedonia : 6 / 15
Egypt : 57 / 57
Seleucid : 0 / 0
Parthia : 88 / 88
Numidia : 33 / 36 -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 9
Combat Move - RomanRepublic
6 legionaires and 7 velitess moved from Messana to SyracusePurchase Units - RomanRepublic
RomanRepublic buy 2 ballistas, 1 bireme, 1 trireme and 19 velitess; Remaining resources: 0 PUs;Combat - RomanRepublic
Battle in Syracuse
RomanRepublic attack with 6 legionaires and 7 velitess
Carthage defend with 6 spearmen and 2 swordmen
RomanRepublic win, taking Syracuse from Carthage with 6 legionaires and 2 velitess remaining. Battle score for attacker is 11
Casualties for Carthage: 6 spearmen and 2 swordmen
Casualties for RomanRepublic: 5 velitessNon Combat Move - RomanRepublic
1 legionaire and 5 velitess moved from Roma to SZ 28
1 legionaire, 2 triremes and 5 velitess moved from SZ 28 to SZ 34
2 biremes and 2 triremes moved from SZ 28 to SZ 34
8 velitess moved from Capua to SZ 34
1 legionaire and 13 velitess moved from SZ 34 to Messana
1 bireme moved from SZ 44 to SZ 35
11 cavalrys moved from Salonae to Patavium
2 cavalrys moved from Dodona to Salonae
2 legionaires moved from Dodona to Apollonia
1 velites moved from Pella to Dodona
3 legionaires moved from Philippopolis to Pella
1 bireme and 1 trireme moved from SZ 24 to SZ 25Place Units - RomanRepublic
2 ballistas and 2 velitess placed in Messana
1 bireme and 1 trireme placed in SZ 28
7 velitess placed in Capua
7 velitess placed in Roma
3 velitess placed in AriminumTurn Complete - RomanRepublic
RomanRepublic collect 82 PUs; end with 82 PUs totalProduction/PUs Summary :
Carthage : 83 / 89
RomanRepublic : 82 / 82
GreekCityStates : 61 / 61
Macedonia : 6 / 15
Egypt : 57 / 57
Seleucid : 0 / 0
Parthia : 88 / 88
Numidia : 33 / 36Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 10 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 9 times
6 was rolled 16 times
Average roll : 3.635
Median : 4.000
Variance : 0.790
Standard Deviation : 0.889
Total rolls : 63Carthage Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 4.000
Median : 4.500
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 18RomanRepublic Combat
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 10 times
Average roll : 3.489
Median : 3.000
Variance : 0.386
Standard Deviation : 0.622
Total rolls : 45 -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 9
Combat Move - GreekCityStates
2 biremes and 4 triremes moved from SZ 68 to SZ 69Purchase Units - GreekCityStates
GreekCityStates buy 3 biremes and 20 slingerss; Remaining resources: 0 PUs;Combat - GreekCityStates
Battle in SZ 69
GreekCityStates attack with 2 biremes and 4 triremes
Macedonia defend with 4 biremes and 1 trireme
GreekCityStates win with 4 triremes remaining. Battle score for attacker is 26
Casualties for Macedonia: 4 biremes and 1 trireme
Casualties for GreekCityStates: 2 biremesNon Combat Move - GreekCityStates
10 slingerss moved from Athens to Larissa
1 slingers moved from Corinth to Athens
1 hoplite and 1 slingers moved from Pergamum to Sardis
1 bireme moved from SZ 71 to SZ 70
1 slingers moved from Nicaea to SardisPlace Units - GreekCityStates
6 slingerss placed in Larissa
7 slingerss placed in Athens
7 slingerss placed in Sardis
3 biremes placed in SZ 68Turn Complete - GreekCityStates
GreekCityStates collect 61 PUs; end with 61 PUs totalProduction/PUs Summary :
Carthage : 83 / 89
RomanRepublic : 82 / 82
GreekCityStates : 61 / 61
Macedonia : 6 / 15
Egypt : 57 / 57
Seleucid : 0 / 0
Parthia : 88 / 88
Numidia : 33 / 36Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 13 times
3 was rolled 10 times
4 was rolled 10 times
5 was rolled 15 times
6 was rolled 19 times
Average roll : 3.627
Median : 4.000
Variance : 0.817
Standard Deviation : 0.904
Total rolls : 83Carthage Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 4.000
Median : 4.500
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 18RomanRepublic Combat
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 10 times
Average roll : 3.489
Median : 3.000
Variance : 0.386
Standard Deviation : 0.622
Total rolls : 45Macedonia Combat
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 2.375
Standard Deviation : 1.541
Total rolls : 9GreekCityStates Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.273
Median : 3.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11





