Surprised Italy didn’t claim Bryansk or Rostov. Preparing for the fall of Rome perhaps.
Another transport lost to a bomber! Urgh.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 marine and 5 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
1 infantry and 1 mech_infantry moved from 111 Sea Zone to Scotland
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 bomber moved from Western Germany to 109 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 armour, 5 artilleries and 20 infantry moved from Eastern Poland to Western Ukraine
Combat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 1 and causes: 1 damage to unit: airfield
Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in United Kingdom causes 9 damage total. Damaged units is as follows: airfield = 1, factory_major = 8
Battle in Scotland
Battle in 109 Sea Zone
Germans attack with 1 bomber, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans win, taking Scotland from British, taking 109 Sea Zone from British with 1 bomber, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Western Ukraine
Germans attack with 1 armour, 5 artilleries and 20 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 armour, 5 artilleries and 20 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
2 aaGuns moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Western Ukraine
2 armour moved from Eastern Poland to Western Ukraine
2 artilleries moved from Poland to Eastern Poland
2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
2 artilleries moved from Poland to Germany
2 infantry moved from Romania to Eastern Poland
1 fighter moved from France to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
1 tactical_bomber moved from Southern Italy to Western Germany
1 fighter moved from Western Germany to Gibraltar
1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 aaGun moved from France to Southern France
1 bomber moved from 109 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Western Germany
2 armour moved from Northern Italy to Germany
1 mech_infantry moved from Northern Italy to Southern France
1 armour moved from Greater Southern Germany to Yugoslavia
1 armour moved from Greater Southern Germany to Northern Italy
4 infantry moved from Finland to Norway
1 infantry moved from Finland to Norway
1 battleship moved from 112 Sea Zone to 111 Sea Zone
1 cruiser moved from 112 Sea Zone to 113 Sea Zone
1 destroyer moved from 111 Sea Zone to 113 Sea Zone
1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Western Germany to Southern France
1 infantry moved from Romania to Bulgaria
1 infantry moved from Romania to Bessarabia
Place Units - Germans
1 bomber and 1 marine placed in Western Germany
5 transports placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
I have a feeling, that round 4 will be quite interesting :-)
I have a feeling, that round 4 will be quite interesting :-)
Hmm. Seems like I should have gone with sz91 for the British fleet. :roll:
Anyhow I fear round 3 will have all the action since I’m leaning towards a crazy response. I’m not even sure it mounts up to a do or die. Even if lady luck smiles on me it may end up a pyrrhic victory due to the costs suffered by Russia. :|
I’m gonna assume that you want to scramble and keep best defense. You can edit the losses after if you rather keep boats over aircraft. :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 carriers and 1 destroyer; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Russians
1 submarine moved from 115 Sea Zone to 113 Sea Zone
3 fighters and 1 tactical_bomber moved from Novgorod to 113 Sea Zone
1 infantry moved from Karelia to Finland
1 armour moved from Novgorod to Finland
1 infantry moved from Vyborg to Finland
1 artillery and 2 infantry moved from Novgorod to Baltic States
Combat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 3 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 2 tactical_bombers and 5 transports
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 3 fighters and 1 tactical_bomber in 113 Sea Zone, round 2 : 3/4 hits
Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter, 2 tactical_bombers and 5 transports in 113 Sea Zone, round 2 : 1/5 hits
1 tactical_bomber owned by the Germans, 1 submarine owned by the Russians, 1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone
1 submarine owned by the Germans Submerged
Russians roll dice for 3 fighters and 1 tactical_bomber in 113 Sea Zone, round 3 : 0/4 hits
Germans roll dice for 1 fighter, 1 tactical_bomber and 5 transports in 113 Sea Zone, round 3 : 1/2 hits
1 fighter owned by the Russians lost in 113 Sea Zone
Russians roll dice for 2 fighters and 1 tactical_bomber in 113 Sea Zone, round 4 : 1/3 hits
Germans roll dice for 1 fighter, 1 tactical_bomber and 5 transports in 113 Sea Zone, round 4 : 1/2 hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the Russians lost in 113 Sea Zone
Russians roll dice for 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 5 : 1/2 hits
Germans roll dice for 1 fighter and 5 transports in 113 Sea Zone, round 5 : 1/1 hits
1 fighter owned by the Germans and 1 tactical_bomber owned by the Russians lost in 113 Sea Zone
5 transports owned by the Germans lost in 113 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 50
Casualties for Germans: 1 cruiser, 1 destroyer, 1 fighter, 2 tactical_bombers and 5 transports
Casualties for Russians: 2 fighters, 1 submarine and 1 tactical_bomber
Battle in Finland
Russians attack with 1 armour and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 2 infantry in Finland, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from 113 Sea Zone to 115 Sea Zone
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
2 infantry moved from Belarus to Bryansk
3 infantry moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Baltic States
1 infantry moved from Vyborg to Novgorod
3 artilleries and 4 infantry moved from Russia to Bryansk
2 infantry moved from Olgiy to Timguska
6 infantry moved from Yenisey to Timguska
1 infantry moved from Dzavhan to Olgiy
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Ulaanbaatar to Dzavhan
2 infantry moved from Buyant-Uhaa to Central Mongolia
Place Units - Russians
2 carriers and 1 destroyer placed in 115 Sea Zone
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Production/PUs Summary :
Germans : 45 / 55
Russians : 34 / 44
Japanese : 32 / 45
Americans : 52 / 52
Chinese : 8 / 11
British : 28 / 29
UK_Pacific : 21 / 21
Italians : 17 / 22
ANZAC : 17 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 10 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3,879
Median : 4,000
Variance : 1,469
Standard Deviation : 1,212
Total rolls : 33
Germans Combat
1 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4,231
Median : 4,000
Variance : 1,583
Standard Deviation : 1,258
Total rolls : 13
Russians Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3,650
Median : 4,000
Variance : 0,526
Standard Deviation : 0,725
Total rolls : 20
Seems like my 33% chance at victory was enough. :roll:
Seems like my 33% chance at victory was enough. :roll:
And I send my precious fighters to save the italian fleet. classic
Seems like my 33% chance at victory was enough. :roll:
And I send my precious fighters to save the italian fleet. classic
Both the Italians and the British is thankful for that. :-D
*are
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 bomber moved from Caroline Islands to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 battleship moved from 33 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Hunan to Kwangtung
1 armour moved from Soviet Far East to Sakha
Japanese take Siberia from Russians
Japanese take Sakha from Russians
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Suiyuyan
1 fighter and 1 tactical_bomber moved from Siam to Yunnan
1 bomber moved from Siam to Java
1 battleship moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
1 fighter moved from Kiangsu to Suiyuyan
1 fighter moved from Kwangsi to Kweichow
1 fighter moved from 36 Sea Zone to Philippines
1 tactical_bomber moved from 36 Sea Zone to Yunnan
Combat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 battleship and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Guam
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Guam from Americans, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Borneo
Battle in Sumatra
Battle in 46 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese win, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for Chinese: 3 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Chinese: 2 infantry
Battle in Suiyuyan
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Suiyuyan from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 submarine moved from 41 Sea Zone to 74 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 carrier moved from 36 Sea Zone to 44 Sea Zone
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
1 tactical_bomber moved from Celebes to 44 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 bomber moved from Java to Siam
1 bomber moved from 46 Sea Zone to Kwangsi
1 infantry moved from Soviet Far East to 5 Sea Zone
3 infantry moved from Amur to Ulaanbaatar
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
3 infantry moved from Manchuria to Buyant-Uhaa
1 artillery moved from Manchuria to Buyant-Uhaa
1 mech_infantry moved from Manchuria to Chahar
1 fighter moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to Chahar
1 tactical_bomber moved from Suiyuyan to Chahar
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
1 fighter moved from Kwangtung to 43 Sea Zone
2 fighters moved from Yunnan to Siam
1 tactical_bomber moved from Yunnan to Siam
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Kweichow to Kwangsi
1 tactical_bomber moved from Kweichow to Kwangsi
1 aaGun moved from Anhwe to Hopei
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kwangtung to Kwangsi
1 artillery moved from Manchuria to Buyant-Uhaa
1 infantry moved from Manchuria to Buyant-Uhaa
1 carrier moved from 35 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Kwangsi to 43 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Manchuria
Turn Complete - Japanese
Japanese collect 59 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 16 times
3 was rolled 13 times
4 was rolled 13 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3,286
Median : 3,000
Variance : 1,306
Standard Deviation : 1,143
Total rolls : 63
Japanese Combat
1 was rolled 3 times
2 was rolled 13 times
3 was rolled 11 times
4 was rolled 9 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3,383
Median : 3,000
Variance : 1,674
Standard Deviation : 1,294
Total rolls : 47
ANZAC Combat
4 was rolled 2 times
Average roll : 4,000
Median : 4,000
Variance : 4,000
Standard Deviation : 2,000
Total rolls : 2
UK_Pacific Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2,500
Median : 2,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
Chinese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,111
Median : 3,000
Variance : 0,625
Standard Deviation : 0,791
Total rolls : 9
Americans Combat
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2,333
Median : 2,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 2 carriers, 1 cruiser, 4 destroyers, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 bomber and 1 fighter moved from Eastern United States to 91 Sea Zone
1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Western United States to 91 Sea Zone
1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in Morocco
Americans attack with 1 armour, 2 infantry, 1 marine and 1 mech_infantry
Italians defend with 1 armour
Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits
Americans roll dice for 1 armour, 2 infantry, 1 marine and 1 mech_infantry in Morocco, round 2 : 2/5 hits
Italians roll dice for 1 armour in Morocco, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 armour owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 armour, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Americans: 1 infantry
Battle in 46 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 submarines moved from 15 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Central United States to Western United States
1 bomber moved from 91 Sea Zone to United Kingdom
Place Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
1 bomber placed in Western United States
3 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
retreated to Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
3 infantry moved from Szechwan to Sikang
1 fighter moved from Yunnan to Sikang
1 infantry moved from Shensi to Kansu
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
I didn’t ask for scramble from Gibraltar in Americas turn and I won’t bother in UK’s either. If you did want to scramble we can re-roll that battle in forum and go from there. :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British repair damage of 6x factory_major; Remaining resources: 23 PUs;
British buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Sikang: 1 fighter
EDIT: Adding units owned by Chinese to Kansu: 1 fighter
EDIT: Turning off Edit Mode
1 bomber and 3 infantry moved from United Kingdom to Scotland
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Syria to 92 Sea Zone
1 battleship, 2 cruisers and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
1 carrier moved from 98 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to 92 Sea Zone
2 infantry moved from Persia to Iraq
1 armour, 2 infantry and 1 mech_infantry moved from Syria to Iraq
2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Italian Somaliland
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery moved from Kenya to 72 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to British Somaliland
1 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
Combat - British
Battle in British Somaliland
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 cruiser in British Somaliland, round 2 : 1/1 hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits
1 infantry owned by the Italians lost in British Somaliland
British win, taking British Somaliland from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Italian Somaliland
Battle in 109 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking Italian Somaliland from Italians, taking 109 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 92 Sea Zone
British attack with 1 battleship, 1 carrier, 2 cruisers, 5 fighters and 2 tactical_bombers
Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 1 transport
British roll dice for 1 battleship, 1 carrier, 2 cruisers, 5 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 : 5/10 hits
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 3/4 hits
Units damaged: 1 battleship owned by the British
1 battleship owned by the Italians, 1 tactical_bomber owned by the British, 1 fighter owned by the British, 2 cruisers owned by the Italians and 1 destroyer owned by the Italians lost in 92 Sea Zone
1 transport owned by the Italians lost in 92 Sea Zone
British win with 1 battleship, 1 carrier, 2 cruisers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 38
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 1 transport
Battle in Iraq
British attack with 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry in Iraq, round 2 : 4/11 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Yunnan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits
1 infantry owned by the British lost in Yunnan
retreated to Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Scotland
British attack with 1 bomber and 3 infantry
Germans defend with 1 airfield, 1 infantry and 1 mech_infantry
British roll dice for 1 bomber and 3 infantry in Scotland, round 2 : 1/4 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Scotland, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
British roll dice for 1 bomber and 2 infantry in Scotland, round 3 : 1/3 hits
Germans roll dice for 1 mech_infantry in Scotland, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
British win, taking Scotland from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for British: 2 infantry
Non Combat Move - British
1 bomber moved from Scotland to United Kingdom
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Morocco
1 fighter moved from Syria to Bryansk
3 aaGuns, 4 artilleries and 12 infantry moved from India to Burma
1 infantry moved from West India to India
1 fighter moved from Yunnan to India
1 battleship and 1 destroyer moved from 79 Sea Zone to 75 Sea Zone
1 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 destroyer moved from 86 Sea Zone to 91 Sea Zone
Place Units - British
4 infantry placed in United Kingdom
1 destroyer placed in 106 Sea Zone
1 infantry placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
1 armour, 1 infantry and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 armour, 1 infantry and 3 mech_infantrys
Production/PUs Summary :
Germans : 43 / 55
Russians : 31 / 44
Japanese : 59 / 65
Americans : 51 / 71
Chinese : 6 / 8
British : 33 / 36
UK_Pacific : 10 / 10
Italians : 15 / 22
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
I also ncm edited the Chinese fighter in the British combat move:
Fig sik > kan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Romania to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 bomber moved from Southern France to Ukraine
Combat - Italians
Battle in Ukraine
Italians attack with 2 armour and 1 bomber
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Ukraine from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Italians
1 bomber moved from Ukraine to Bessarabia
2 artilleries moved from Romania to Bessarabia
2 infantry moved from Yugoslavia to Bulgaria
1 aaGun moved from Yugoslavia to Bulgaria
1 mech_infantry moved from Northern Italy to Bulgaria
1 mech_infantry moved from Northern Italy to Bulgaria
1 mech_infantry moved from Northern Italy to Romania
1 aaGun moved from Northern Italy to Western Germany
1 marine moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to France
1 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to Western Germany
2 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
Place Units - Italians
1 fighter placed in Southern Italy
1 armour and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Your scramble orders were perfect. No reroll needed
Well, this was a harsh round for the axis.
forgot to calculate that russia is able to buy two carriers not just one
and that the US can supply marocco as a landing space :roll:
I it’s all on japan now 8-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Production/PUs Summary :
Germans : 43 / 55
Russians : 29 / 44
Japanese : 59 / 65
Americans : 51 / 71
Chinese : 6 / 8
British : 33 / 36
UK_Pacific : 10 / 10
Italians : 17 / 22
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Your scramble orders were perfect. No reroll needed
Well, this was a harsh round for the axis.
forgot to calculate that russia is able to buy two carriers not just one
and that the US can supply marocco as a landing space :roll:I it’s all on japan now 8-)
Add bad luck to that and you do get a harsh round for the axis instead of a rd3 Axis win. :-)
As you may have noticed I hit ‘done’ instead of ‘post turn’ for Anzac. :oops: