ACGTO TAW Bacala (Roman Alliance) v DizzKneeLand33 (Anti-Roman Alliance)

  • 18 16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 6

    Combat Move - Pergamon

    Purchase Units - Pergamon
                Pergamon buy 1 catapult and 4 phalanxs; Remaining resources: 1 techTokens; 4 PUs;

    Place Units - Pergamon
                1 catapult and 4 phalanxs placed in Sardis

    Research Technology - Pergamon
                Pergamon spend 0 on tech rolls
                Pergamon removing all Technology Tokens after unsuccessful research.

    Turn Complete - Pergamon
                Pergamon collect 22 PUs; end with 26 PUs total
                Trigger TechResetPergamon: Pergamon met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective PER 5unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 25 PUs
                city in Sardis creates 1 techTokens; Pergamon end with 1 techTokens
                city in Sardis creates 3 PUs; Pergamon end with 28 PUs

    triplea_38139_Per6.tsvg

  • 20 16 15 14

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 6

    Combat Move - Carthage
                1 unit repaired.
                1 cavalry, 4 hoplites, 4 phalanxs and 2 warelephants moved from Cale to Olisipo
                1 hoplite moved from Auzia to Volubilis
                1 hoplite moved from Siga to Volubilis
                1 leader moved from Banasa to Volubilis
                1 catapult, 5 cavalrys, 1 hoplite and 5 warelephants moved from Banasa to Volubilis

    Purchase Units - Carthage
                Carthage buy 5 hoplites and 1 suprareme; Remaining resources: 3 techTokens; 1 PUs;

    Combat - Carthage
                Battle in Volubilis
                    Carthage attack with 1 catapult, 5 cavalrys, 3 hoplites, 1 leader and 5 warelephants
                    AI_Barbarians defend with 1 warrior; AI_Neutral defend with 7 spearman_neutrals
                    Units damaged: 1 leader owned by the Carthage
                    Carthage win, taking Volubilis from AI_Neutral with 1 catapult, 2 cavalrys, 3 hoplites, 1 leader and 5 warelephants remaining. Battle score for attacker is -12
                    Casualties for Carthage: 3 cavalrys
                    Casualties for AI_Barbarians: 1 warrior
                    Casualties for AI_Neutral: 7 spearman_neutrals
                Battle in Olisipo
                    Carthage attack with 1 cavalry, 4 hoplites, 4 phalanxs and 2 warelephants
                    AI_Neutral defend with 7 warrior_neutrals
                    Carthage win, taking Olisipo from AI_Neutral with 1 cavalry, 2 hoplites, 4 phalanxs and 2 warelephants remaining. Battle score for attacker is -14
                    Casualties for Carthage: 2 hoplites
                    Casualties for AI_Neutral: 7 warrior_neutrals

    Non Combat Move - Carthage
                2 hoplites moved from Banasa to SZ 12
                2 hoplites moved from SZ 12 to Hispatis
                1 hoplite, 1 phalanx and 1 warelephant moved from Gades to Hispatis
                2 phalanxs and 1 warelephant moved from Corduba to Hispatis

    Place Units - Carthage
                1 suprareme placed in SZ 12
                2 hoplites placed in Banasa
                3 hoplites placed in Gades

    Research Technology - Carthage
                Carthage spend 0 on tech rolls
                Carthage removing all Technology Tokens after successful research.
                Carthage discover supraremes

    Activate Technology - Carthage
                Carthage activating supraremes

    Turn Complete - Carthage
                Carthage collect 63 PUs; end with 64 PUs total
                Trigger TechResetCarthage: Carthage met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective CAR 10unitMaintenance: Carthage met a national objective for an additional -4 PUs; end with 60 PUs
                Objective CAR 5unitMaintenance: Carthage met a national objective for an additional -6 PUs; end with 54 PUs
                city in Banasa creates 1 techTokens; Carthage end with 1 techTokens
                city in Banasa creates 3 PUs; Carthage end with 57 PUs
                city in Carthago creates 1 techTokens; Carthage end with 2 techTokens
                city in Carthago creates 3 PUs; Carthage end with 60 PUs
                city in Gades creates 1 techTokens; Carthage end with 3 techTokens
                city in Gades creates 3 PUs; Carthage end with 63 PUs

    Territory Summary for Carthage :

    Siga : 1 flag
        Theveste : 1 flag
        Cartenna : 1 flag
        Volubilis : 1 flag, 1 catapult, 2 cavalrys, 3 hoplites, 1 leader and 5 warelephants
        Thapsus : 1 hoplite
        Cale : 1 flag
        Banasa : 1 flag, 1 city, 4 hoplites and 1 warelephant
        Carthago : 1 city, 10 hoplites, 4 walls and 2 warelephants
        Auzia : 1 flag
        SZ 36 : 1 flagship, 1 quadrireme, 2 quinqueremes, 2 supraremes and 5 triremes
        Hispatis : 1 flag, 4 hoplites, 4 phalanxs and 3 warelephants
        Gades : 1 city, 3 hoplites and 2 walls
        Capsa : 1 flag
        Palma : 1 cavalry
        Cirta : 1 flag
        Olisipo : 1 flag, 1 cavalry, 2 hoplites, 4 phalanxs and 2 warelephants
        Tingis : 1 wall
        SZ 12 : 2 biremes and 1 suprareme
        Corduba : 1 flag

    Production/PUs Summary :

    RomanRepublic : 68 / 64
        GreekCityStates : 49 / 47
        Pergamon : 22 / 28
        Carthage : 63 / 63
        Macedonia : 33 / 51
        Bosporus : 34 / 36
        Pontus : 7 / 14
        Seleucid : 59 / 71
        Egypt : 60 / 68
        Parthia : 19 / 21
        Armenia : 35 / 40
        AI_Barbarians : 13 / 25
        AI_Neutral : 120 / 698

    triplea_38139_Car6.tsvg

  • 20 16 15 14

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 6

    Combat Move - Macedonia
                1 skirmisher moved from Pergamum to Nicaea
                      Macedonia take Nicaea from Pergamon
                2 cavalrys and 1 skirmisher moved from Apollonia to Dodona
                1 warrior moved from Thessalonica to Dodona
                1 skirmisher moved from Thessalonica to Dodona
                1 warrior moved from Pella to Nicopolis
                3 cavalrys moved from Byzantium to Nicopolis
                1 leader moved from Byzantium to Nicopolis
                1 leader moved from Thessalonica to Nicopolis
                2 phalanxs and 3 warriors moved from Pergamum to SZ 70
                2 phalanxs and 3 warriors moved from SZ 70 to Larissa

    Purchase Units - Macedonia
                Macedonia buy 2 phalanxs, 5 skirmishers and 2 warriors; Remaining resources: 2 techTokens; 1 PUs;

    Combat - Macedonia
                Battle in Larissa
                    Macedonia attack with 2 phalanxs and 3 warriors
                    GreekCityStates defend with 1 archer and 1 hoplite
                    Macedonia win, taking Larissa from GreekCityStates with 2 phalanxs and 1 warrior remaining. Battle score for attacker is 3
                    Casualties for Macedonia: 2 warriors
                    Casualties for GreekCityStates: 1 archer and 1 hoplite
                Battle in Nicopolis
                    Macedonia attack with 3 cavalrys, 2 leaders and 1 warrior
                    AI_Barbarians defend with 1 skirmisher
                    Macedonia win, taking Nicopolis from AI_Barbarians with 3 cavalrys, 2 leaders and 1 warrior remaining. Battle score for attacker is 4
                    Casualties for AI_Barbarians: 1 skirmisher
                Battle in Dodona
                    Macedonia attack with 2 cavalrys, 2 skirmishers and 1 warrior
                    GreekCityStates defend with 1 archer and 1 hoplite
                    Macedonia win, taking Dodona from GreekCityStates with 2 cavalrys, 1 skirmisher and 1 warrior remaining. Battle score for attacker is 11
                    Casualties for Macedonia: 1 skirmisher
                    Casualties for GreekCityStates: 1 archer and 1 hoplite

    Non Combat Move - Macedonia
                1 warrior moved from Thessalonica to Pella

    Place Units - Macedonia
                1 phalanx, 1 skirmisher and 1 warrior placed in Apollonia
                1 phalanx, 4 skirmishers and 1 warrior placed in Thessalonica

    Research Technology - Macedonia
                Macedonia spend 0 on tech rolls
                Macedonia removing all Technology Tokens after unsuccessful research.

    Turn Complete - Macedonia
                Macedonia collect 49 PUs; end with 50 PUs total
                Trigger TechResetMacedonia: Macedonia met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective MAC 5unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 49 PUs
                city in Thessalonica creates 1 techTokens; Macedonia end with 1 techTokens
                city in Thessalonica creates 3 PUs; Macedonia end with 52 PUs
                city in Apollonia creates 1 techTokens; Macedonia end with 2 techTokens
                city in Apollonia creates 3 PUs; Macedonia end with 55 PUs

    Territory Summary for Macedonia :

    Pella : 1 warrior
        Thessalonica : 1 city, 3 phalanxs, 4 skirmishers, 4 walls and 1 warrior
        Larissa : 2 phalanxs and 1 warrior
        Byzantium : 1 warrior
        Pergamum : 1 flag, 1 skirmisher
        SZ 70 : 1 bireme, 1 flagship, 1 quadrireme and 1 suprareme
        Apollonia : 1 flag, 1 city, 1 phalanx, 1 skirmisher, 1 wall and 1 warrior
        Nicaea : 1 flag, 1 skirmisher
        Dodona : 2 cavalrys, 1 skirmisher and 1 warrior
        Nicopolis : 3 cavalrys, 2 leaders and 1 warrior

    Production/PUs Summary :

    RomanRepublic : 68 / 64
        GreekCityStates : 40 / 47
        Pergamon : 17 / 28
        Carthage : 63 / 63
        Macedonia : 49 / 55
        Bosporus : 34 / 36
        Pontus : 7 / 14
        Seleucid : 59 / 71
        Egypt : 60 / 68
        Parthia : 19 / 21
        Armenia : 35 / 40
        AI_Barbarians : 11 / 25
        AI_Neutral : 120 / 698

    triplea_38139_Mac6.tsvg

  • 20 16 15 14

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 6

    Combat Move - Bosporus
                1 unit repaired.
                2 archers, 5 cataphracts, 3 hoplites and 1 leader moved from Aquincum to Tibiscum
                2 archers and 1 hoplite moved from Theodesia to SZ 80
                2 archers, 1 bireme, 1 flagship, 1 hoplite and 1 quadrireme moved from SZ 80 to SZ 79
                2 archers and 1 hoplite moved from SZ 79 to Pityus
                3 archers, 1 cataphract, 1 cavalry and 1 hoplite moved from Sinda to Pityus

    Purchase Units - Bosporus
                Bosporus buy 3 archers, 1 cavalry and 1 horsearcher; Remaining resources: 1 techTokens; 0 PUs;

    Combat - Bosporus
                Battle in Tibiscum
                    Bosporus attack with 2 archers, 5 cataphracts, 3 hoplites and 1 leader
                    AI_Neutral defend with 3 archer_neutrals and 3 cavalry_neutrals
                    Units damaged: 1 leader owned by the Bosporus
                    Bosporus win, taking Tibiscum from AI_Neutral with 2 archers, 5 cataphracts, 1 hoplite and 1 leader remaining. Battle score for attacker is -14
                    Casualties for Bosporus: 2 hoplites
                    Casualties for AI_Neutral: 3 archer_neutrals and 3 cavalry_neutrals
                Battle in Pityus
                    Bosporus attack with 5 archers, 1 cataphract, 1 cavalry and 2 hoplites
                    Armenia defend with 1 spearman
                    Bosporus win, taking Pityus from Armenia with 5 archers, 1 cataphract, 1 cavalry and 2 hoplites remaining. Battle score for attacker is 5
                    Casualties for Armenia: 1 spearman

    Non Combat Move - Bosporus
                3 archers and 1 hoplite moved from Azara to Sinda
                1 cataphract moved from Olbia to Azara
                1 cavalry and 1 horsearcher moved from Theodesia to Azara

    Place Units - Bosporus
                3 archers, 1 cavalry and 1 horsearcher placed in Theodesia

    Research Technology - Bosporus
                Bosporus spend 0 on tech rolls
                Bosporus removing all Technology Tokens after unsuccessful research.

    Turn Complete - Bosporus
                Bosporus collect 40 PUs; end with 40 PUs total
                Bosporus collect 5 PUs from War Bonds; end with 45 PUs total
                Trigger TechResetBosporus: Bosporus met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective BOS 5unitMaintenance: Bosporus met a national objective for an additional -3 PUs; end with 42 PUs
                city in Theodesia creates 1 techTokens; Bosporus end with 1 techTokens
                city in Theodesia creates 3 PUs; Bosporus end with 45 PUs

    Territory Summary for Bosporus :

    Aquincum : 1 flag
        Napoca : 1 flag
        Sarmizegetusa : 1 flag
        SZ 79 : 1 bireme, 1 flagship and 1 quadrireme
        Theodesia : 3 archers, 1 cavalry, 1 city, 1 horsearcher and 4 walls
        Tibiscum : 1 flag, 2 archers, 5 cataphracts, 1 hoplite and 1 leader
        Sinda : 3 archers and 1 hoplite
        Istropolis : 1 flag
        Azara : 1 cataphract, 1 cavalry and 1 horsearcher
        Pityus : 1 flag, 5 archers, 1 cataphract, 1 cavalry and 2 hoplites

    Production/PUs Summary :

    RomanRepublic : 68 / 64
        GreekCityStates : 40 / 47
        Pergamon : 17 / 28
        Carthage : 63 / 63
        Macedonia : 49 / 55
        Bosporus : 40 / 45
        Pontus : 7 / 14
        Seleucid : 59 / 71
        Egypt : 60 / 68
        Parthia : 19 / 21
        Armenia : 32 / 40
        AI_Barbarians : 11 / 25
        AI_Neutral : 117 / 698

    triplea_38139_Bos6.tsvg

  • 20 16 15 14

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 6

    Combat Move - Pontus
                1 unit repaired.

    Purchase Units - Pontus
                Pontus buy nothing; Remaining resources: 1 techTokens; 14 PUs;

    Non Combat Move - Pontus
                1 catapult, 1 chariot, 1 hoplite, 1 leader and 1 phalanx moved from Heraclea Pontica to Nicaea
                1 skirmisher moved from Tavium to Heraclea Pontica

    Research Technology - Pontus
                Pontus spend 0 on tech rolls
                Pontus removing all Technology Tokens after unsuccessful research.

    Turn Complete - Pontus
                Pontus collect 7 PUs; end with 21 PUs total
                Trigger TechResetPontus: Pontus met a national objective for an additional -10 techTokens; end with 0 techTokens

    Territory Summary for Pontus :

    Heraclea Pontica : 1 skirmisher
        Tavium : 1 flag
        SZ 76 : 1 flagship and 1 trireme
        Nicaea : 1 catapult, 1 chariot, 1 hoplite, 1 leader and 1 phalanx

    Production/PUs Summary :

    RomanRepublic : 68 / 64
        GreekCityStates : 40 / 47
        Pergamon : 17 / 28
        Carthage : 63 / 63
        Macedonia : 49 / 55
        Bosporus : 40 / 45
        Pontus : 7 / 21
        Seleucid : 59 / 71
        Egypt : 60 / 68
        Parthia : 19 / 21
        Armenia : 32 / 40
        AI_Barbarians : 11 / 25
        AI_Neutral : 117 / 698

    triplea_38139_Pon6.tsvg

  • 20 16 15 14

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 6

    Combat Move - Seleucid
                2 hoplites, 1 phalanx and 1 warelephant moved from Seleucia to Palmyra
                1 cataphract and 2 hoplites moved from Antioch to Sidon
                2 hoplites and 1 warelephant moved from Antioch to SZ 61
                2 hoplites and 1 warelephant moved from SZ 61 to Salamis

    Purchase Units - Seleucid
                Trigger SELwarCollege: 1 leader gained by PlayerID named:Seleucid
                Trigger SELwarWALL: 1 wall gained by PlayerID named:Seleucid
                Seleucid buy 6 hoplites, 2 phalanxs and 1 warelephant; Remaining resources: 2 techTokens; 1 PUs;

    Combat - Seleucid
                Battle in Palmyra
                    Seleucid attack with 2 hoplites, 1 phalanx and 1 warelephant
                    Egypt defend with 1 archer and 1 chariot
                    Seleucid win, taking Palmyra from Egypt with 1 phalanx and 1 warelephant remaining. Battle score for attacker is 0
                    Casualties for Egypt: 1 archer and 1 chariot
                    Casualties for Seleucid: 2 hoplites
                Battle in Salamis
                    Seleucid attack with 2 hoplites and 1 warelephant
                    Egypt defend with 1 archer
                    Seleucid win, taking Salamis from Egypt with 2 hoplites and 1 warelephant remaining. Battle score for attacker is 8
                    Casualties for Egypt: 1 archer
                Battle in Sidon
                    Seleucid attack with 1 cataphract and 2 hoplites
                    Egypt defend with 1 archer
                    Seleucid win, taking Sidon from Egypt with 1 cataphract and 2 hoplites remaining. Battle score for attacker is 8
                    Casualties for Egypt: 1 archer

    Non Combat Move - Seleucid
                1 hoplite moved from Antioch to Emesa
                3 cataphracts moved from Emesa to Antioch
                1 phalanx and 1 warelephant moved from Ninive to Hatra
                3 cataphracts and 1 leader moved from Cyropolis to Seleucia
                1 hoplite moved from Ctesiphon to Ecbatana

    Place Units - Seleucid
                4 hoplites, 1 leader, 2 phalanxs and 1 warelephant placed in Antioch
                2 hoplites and 1 wall placed in Seleucia

    Research Technology - Seleucid
                Seleucid spend 0 on tech rolls
                Seleucid removing all Technology Tokens after successful research.
                Seleucid discover economics

    Activate Technology - Seleucid
                Seleucid activating economics

    Turn Complete - Seleucid
                Seleucid collect 73 PUs; end with 74 PUs total
                Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 72 PUs
                Objective SEL 20unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 71 PUs
                Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 70 PUs
                Objective SEL 25unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 69 PUs
                Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 67 PUs
                city in Antioch creates 1 techTokens; Seleucid end with 1 techTokens
                city in Antioch creates 3 PUs; Seleucid end with 70 PUs
                city in Seleucia creates 1 techTokens; Seleucid end with 2 techTokens
                city in Seleucia creates 3 PUs; Seleucid end with 73 PUs

    Territory Summary for Seleucid :

    Edessa : 1 hoplite
        Salamis : 1 flag, 2 hoplites and 1 warelephant
        Antioch : 3 cataphracts, 1 city, 6 hoplites, 1 leader, 3 phalanxs, 3 walls and 1 warelephant
        Amida : 1 flag, 1 hoplite
        SZ 61 : 1 bireme, 1 flagship, 1 quadrireme, 1 quinquereme and 1 trireme
        Tarsus : 1 hoplite
        Hatra : 1 phalanx and 1 warelephant
        Palmyra : 1 phalanx and 1 warelephant
        Seleucia : 8 cataphracts, 1 city, 9 hoplites, 1 leader, 6 phalanxs, 4 walls and 5 warelephants
        Ctesiphon : 1 flag, 1 hoplite
        Ecbatana : 1 flag, 1 hoplite
        Cyropolis : 1 flag, 1 hoplite
        Sidon : 1 flag, 1 cataphract and 2 hoplites
        Emesa : 1 hoplite

    Production/PUs Summary :

    RomanRepublic : 68 / 64
        GreekCityStates : 40 / 47
        Pergamon : 17 / 28
        Carthage : 63 / 63
        Macedonia : 49 / 55
        Bosporus : 40 / 45
        Pontus : 7 / 21
        Seleucid : 73 / 73
        Egypt : 46 / 68
        Parthia : 19 / 21
        Armenia : 32 / 40
        AI_Barbarians : 11 / 25
        AI_Neutral : 117 / 698

    triplea_38139_Sel6.tsvg

  • 18 16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 6

    Combat Move - Egypt
                1 archer and 1 phalanx moved from Damascus to Emesa
                1 archer, 1 chariot, 1 phalanx and 1 warelephant moved from Damascus to Palmyra
                1 archer, 1 chariot and 1 warelephant moved from Damascus to Sidon
                1 trireme moved from SZ 60 to SZ 59
                1 chariot moved from Jerusalem to SZ 59
                1 chariot and 1 trireme moved from SZ 59 to SZ 60
                1 chariot moved from SZ 60 to Sidon
                1 quinquereme moved from SZ 60 to SZ 57
                2 chariots moved from Alexandria to Jerusalem

    Purchase Units - Egypt
                Egypt buy 4 archers, 3 chariots and 2 phalanxs; Remaining resources: 2 techTokens; 0 PUs;

    Combat - Egypt
                Battle in Emesa
                    Egypt attack with 1 archer and 1 phalanx
                    Seleucid defend with 1 hoplite
                    Egypt win, taking Emesa from Seleucid with 1 archer and 1 phalanx remaining. Battle score for attacker is 7
                    Casualties for Seleucid: 1 hoplite
                Battle in Palmyra
                    Egypt attack with 1 archer, 1 chariot, 1 phalanx and 1 warelephant
                    Seleucid defend with 1 phalanx and 1 warelephant
                    Egypt win, taking Palmyra from Seleucid with 1 archer and 1 phalanx remaining. Battle score for attacker is 3
                    Casualties for Egypt: 1 chariot and 1 warelephant
                    Casualties for Seleucid: 1 phalanx and 1 warelephant
                Battle in Sidon
                    Egypt attack with 1 archer, 2 chariots and 1 warelephant
                    Seleucid defend with 1 cataphract and 2 hoplites
                    Egypt win, taking Sidon from Seleucid with 1 archer, 1 chariot and 1 warelephant remaining. Battle score for attacker is 16
                    Casualties for Egypt: 1 chariot
                    Casualties for Seleucid: 1 cataphract and 2 hoplites

    Non Combat Move - Egypt
                1 chariot moved from Jerusalem to Bostra
                2 chariots moved from Jerusalem to Damascus

    Place Units - Egypt
                3 archers, 1 chariot and 2 phalanxs placed in Jerusalem
                1 archer and 2 chariots placed in Alexandria

    Research Technology - Egypt
                Egypt spend 0 on tech rolls
                Egypt removing all Technology Tokens after unsuccessful research.

    Turn Complete - Egypt
                Egypt collect 58 PUs; end with 58 PUs total
                Trigger TechResetEgypt: Egypt met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective EGY 5unitMaintenance: Egypt met a national objective for an additional -2 PUs; end with 56 PUs
                city in Jerusalem creates 1 techTokens; Egypt end with 1 techTokens
                city in Jerusalem creates 3 PUs; Egypt end with 59 PUs
                city in Alexandria creates 1 techTokens; Egypt end with 2 techTokens
                city in Alexandria creates 3 PUs; Egypt end with 62 PUs

    triplea_38139_Egy6.tsvg

  • 18 16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 6

    Combat Move - Parthia
                1 unit repaired.
                2 archers and 1 horsearcher moved from East to Cyropolis
                1 archer and 1 horsearcher moved from Susa to Ctesiphon
                1 cataphract and 2 horsearchers moved from Susa to Ecbatana
                1 horsearcher moved from Susa to Ctesiphon

    Purchase Units - Parthia
                Trigger PARtriremes: buyTrireme removed from ParthiaProduction
                Trigger PARtriremes: buyTriremeX added to ParthiaProduction
                Trigger PARtriremesWALL: 1 wall gained by PlayerID named:Parthia
                Parthia buy 1 cataphract and 2 horsearchers; Remaining resources: 2 techTokens; 1 PUs;

    Combat - Parthia
                Battle in Cyropolis
                    Parthia attack with 2 archers and 1 horsearcher
                    Seleucid defend with 1 hoplite
                    Parthia win, taking Cyropolis from Seleucid with 2 archers and 1 horsearcher remaining. Battle score for attacker is 7
                    Casualties for Seleucid: 1 hoplite
                Battle in Ctesiphon
                    Parthia attack with 1 archer and 2 horsearchers
                    Seleucid defend with 1 hoplite
                    Parthia win, taking Ctesiphon from Seleucid with 1 archer and 1 horsearcher remaining. Battle score for attacker is 1
                    Casualties for Parthia: 1 horsearcher
                    Casualties for Seleucid: 1 hoplite
                Battle in Ecbatana
                    Parthia attack with 1 cataphract and 2 horsearchers
                    Seleucid defend with 1 hoplite
                    Parthia win, taking Ecbatana from Seleucid with 1 cataphract and 2 horsearchers remaining. Battle score for attacker is 7
                    Casualties for Seleucid: 1 hoplite

    Non Combat Move - Parthia

    Place Units - Parthia
                1 cataphract, 2 horsearchers and 1 wall placed in Persepolis

    Research Technology - Parthia
                Parthia spend 0 on tech rolls
                Parthia removing all Technology Tokens after unsuccessful research.

    Turn Complete - Parthia
                Parthia collect 33 PUs; end with 34 PUs total
                Trigger TechResetParthia: Parthia met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective PAR 20unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 33 PUs
                Objective PAR 25unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 32 PUs
                Objective PAR 5unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 31 PUs
                Objective PAR 10unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 30 PUs
                Objective PAR 15unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 29 PUs
                city in Persepolis creates 1 techTokens; Parthia end with 1 techTokens
                city in Persepolis creates 3 PUs; Parthia end with 32 PUs
                city in East creates 1 techTokens; Parthia end with 2 techTokens
                city in East creates 3 PUs; Parthia end with 35 PUs

    triplea_38139_Par6.tsvg

  • 18 16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 6

    Combat Move - Armenia
                1 unit repaired.
                1 skirmisher moved from Satala to Amida
                1 skirmisher moved from Melitene to Edessa
                1 cataphract and 1 horsearcher moved from Sinope to Amida
                1 cataphract and 1 leader moved from Sinope to Edessa
                1 horsearcher moved from Trapezus to Tarsus
                1 cataphract moved from Sinope to Tavium
                      Armenia take Tavium from Pontus
                1 cataphract moved from Tavium to Tarsus
                1 cataphract moved from Sinope to Tarsus
                1 cataphract and 1 spearman moved from Sinope to Heraclea Pontica

    Purchase Units - Armenia
                Armenia buy 5 skirmishers and 4 spearmen; Remaining resources: 3 techTokens; 0 PUs;

    Combat - Armenia
                Battle in Edessa
                    Armenia attack with 1 cataphract, 1 leader and 1 skirmisher
                    Seleucid defend with 1 hoplite
                    Armenia win, taking Edessa from Seleucid with 1 cataphract, 1 leader and 1 skirmisher remaining. Battle score for attacker is 7
                    Casualties for Seleucid: 1 hoplite
                Battle in Amida
                    Armenia attack with 1 cataphract, 1 horsearcher and 1 skirmisher
                    Seleucid defend with 1 hoplite
                    Armenia win, taking Amida from Seleucid with 1 cataphract, 1 horsearcher and 1 skirmisher remaining. Battle score for attacker is 7
                    Casualties for Seleucid: 1 hoplite
                Battle in Heraclea Pontica
                    Armenia attack with 1 cataphract and 1 spearman
                    Pontus defend with 1 skirmisher
                    Armenia win, taking Heraclea Pontica from Pontus with 1 cataphract and 1 spearman remaining. Battle score for attacker is 4
                    Casualties for Pontus: 1 skirmisher
                Battle in Tarsus
                    Armenia attack with 2 cataphracts and 1 horsearcher
                    Seleucid defend with 1 hoplite
                    Armenia win, taking Tarsus from Seleucid with 2 cataphracts and 1 horsearcher remaining. Battle score for attacker is 7
                    Casualties for Seleucid: 1 hoplite

    Non Combat Move - Armenia
                2 spearmen moved from Phasis to Armavira
                1 cataphract and 1 horsearcher moved from Albana to Armavira
                1 spearman moved from Trapezus to Phasis
                1 cataphract and 1 horsearcher moved from Trapezus to Armavira
                1 spearman moved from Sinope to Trapezus
                1 spearman moved from Sinope to Melitene
                1 spearman moved from Sinope to Tavium
                1 cataphract moved from Sinope to Artaxata
                5 cataphracts moved from Sinope to Trapezus

    Place Units - Armenia
                4 spearmen placed in Armavira
                2 skirmishers placed in Sinope
                3 skirmishers placed in Albana

    Research Technology - Armenia
                Armenia spend 0 on tech rolls
                Armenia removing all Technology Tokens after successful research.
                Armenia discover tradeRoutes

    Activate Technology - Armenia
                Armenia activating tradeRoutes

    Turn Complete - Armenia
                Armenia collect 52 PUs; end with 52 PUs total
                Armenia collect 1 PU from War Bonds; end with 53 PUs total
                Trigger TechResetArmenia: Armenia met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective ARM 5unitMaintenance: Armenia met a national objective for an additional -3 PUs; end with 50 PUs
                Objective ARM 10unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 49 PUs
                city in Albana creates 1 techTokens; Armenia end with 1 techTokens
                city in Albana creates 3 PUs; Armenia end with 52 PUs
                city in Sinope creates 1 techTokens; Armenia end with 2 techTokens
                city in Sinope creates 3 PUs; Armenia end with 55 PUs
                city in Armavira creates 1 techTokens; Armenia end with 3 techTokens
                city in Armavira creates 3 PUs; Armenia end with 58 PUs

    triplea_38139_Arm6.tsvg

  • 18 16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 7

    Combat Move - RomanRepublic
                1 ballista, 1 legionaire and 1 skirmisher moved from Castulo to Corduba
                3 ballistas, 4 cataphracts, 2 catapults, 14 legionaires and 2 skirmishers moved from Castulo to Salmantica
                1 legionaire moved from Toletum to Salmantica
                2 cataphracts, 1 leader and 7 legionaires moved from Valentia to Salmantica
                1 ballista moved from Barcino to Tarraco
                1 legionaire moved from Barcino to Valentia
                4 legionaires moved from Massilia to Barcino
                4 legionaires moved from Genua to Massilia
                2 legionaires moved from Barcino to Valentia
                1 suprareme moved from SZ 28 to SZ 33
                1 legionaire moved from Roma to Ariminum
                1 legionaire moved from Roma to Tarentum

    Purchase Units - RomanRepublic
                RomanRepublic buy 4 cataphracts, 4 legionaires and 2 skirmishers; Remaining resources: 2 techTokens; 0 PUs;

    Combat - RomanRepublic
                Battle in Salmantica
                    RomanRepublic attack with 3 ballistas, 6 cataphracts, 2 catapults, 1 leader, 22 legionaires and 2 skirmishers
                    AI_Barbarians defend with 1 skirmisher
                    RomanRepublic win, taking Salmantica from AI_Neutral with 3 ballistas, 6 cataphracts, 2 catapults, 1 leader, 22 legionaires and 2 skirmishers remaining. Battle score for attacker is 4
                    Casualties for AI_Barbarians: 1 skirmisher
                Battle in Corduba
                    RomanRepublic attack with 1 ballista, 1 legionaire and 1 skirmisher
                    AI_Barbarians defend with 1 warrior
                    RomanRepublic win, taking Corduba from AI_Neutral with 1 ballista, 1 legionaire and 1 skirmisher remaining. Battle score for attacker is 6
                    Casualties for AI_Barbarians: 1 warrior

    Non Combat Move - RomanRepublic

    Place Units - RomanRepublic
                3 cataphracts placed in Valentia
                1 cataphract, 4 legionaires and 2 skirmishers placed in Roma

    Research Technology - RomanRepublic
                RomanRepublic spend 0 on tech rolls
                RomanRepublic removing all Technology Tokens after successful research.
                RomanRepublic discover economics

    Activate Technology - RomanRepublic
                RomanRepublic activating economics

    Turn Complete - RomanRepublic
                RomanRepublic collect 75 PUs; end with 75 PUs total
                Trigger TechResetRoman: RomanRepublic met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective ROM 25unitMaintenance: RomanRepublic met a national objective for an additional -1 PU; end with 74 PUs
                Objective ROM 15unitMaintenance: RomanRepublic met a national objective for an additional -1 PU; end with 73 PUs
                Objective ROM 5unitMaintenance: RomanRepublic met a national objective for an additional -5 PUs; end with 68 PUs
                Objective ROM 10unitMaintenance: RomanRepublic met a national objective for an additional -3 PUs; end with 65 PUs
                Objective ROM 20unitMaintenance: RomanRepublic met a national objective for an additional -1 PU; end with 64 PUs
                city in Roma creates 1 techTokens; RomanRepublic end with 1 techTokens
                city in Roma creates 3 PUs; RomanRepublic end with 67 PUs
                city in Valentia creates 1 techTokens; RomanRepublic end with 2 techTokens
                city in Valentia creates 3 PUs; RomanRepublic end with 70 PUs

    triplea_38139_Rom7.tsvg

  • 18 16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 7

    Combat Move - GreekCityStates
                1 hoplite moved from Narbo to Barcino
                1 skirmisher moved from Lilybaeum to SZ 33
                1 bireme and 1 skirmisher moved from SZ 33 to SZ 31
                1 skirmisher moved from SZ 31 to Hippo Regius
                1 skirmisher moved from Athens to SZ 69
                1 skirmisher moved from SZ 69 to Pergamum
                1 archer and 1 hoplite moved from Delphi to Dodona
                1 skirmisher moved from Delphi to Dodona
                1 cavalry moved from Athens to Dodona
                1 archer moved from Delphi to Dodona
                1 skirmisher moved from Delphi to Larissa
                1 skirmisher moved from Athens to Larissa
                1 archer and 1 hoplite moved from Athens to Larissa
                1 hoplite moved from Delphi to Larissa
                1 archer moved from Delphi to Larissa

    Purchase Units - GreekCityStates
                GreekCityStates buy 2 archers, 2 cavalrys, 1 hoplite and 2 skirmishers; Remaining resources: 1 techTokens; 4 PUs;

    Combat - GreekCityStates
                Battle in Larissa
                    GreekCityStates attack with 2 archers, 2 hoplites and 2 skirmishers
                    Macedonia defend with 2 phalanxs and 1 warrior
                    GreekCityStates win, taking Larissa from Macedonia with 2 archers, 2 hoplites and 1 skirmisher remaining. Battle score for attacker is 20
                    Casualties for Macedonia: 2 phalanxs and 1 warrior
                    Casualties for GreekCityStates: 1 skirmisher
                Battle in Hippo Regius
                Battle in Pergamum
                    GreekCityStates attack with 1 skirmisher
                    Macedonia defend with 1 skirmisher
                    GreekCityStates win, taking Hippo Regius from Carthage, taking Pergamum from Macedonia with 1 skirmisher remaining. Battle score for attacker is 4
                    Casualties for Macedonia: 1 skirmisher
                Battle in Dodona
                    GreekCityStates attack with 2 archers, 1 cavalry, 1 hoplite and 1 skirmisher
                    Macedonia defend with 2 cavalrys, 1 skirmisher and 1 warrior
                    GreekCityStates win, taking Dodona from Macedonia with 2 archers, 1 cavalry and 1 hoplite remaining. Battle score for attacker is 18
                    Casualties for Macedonia: 2 cavalrys, 1 skirmisher and 1 warrior
                    Casualties for GreekCityStates: 1 skirmisher

    Non Combat Move - GreekCityStates
                1 archer, 1 hoplite and 1 skirmisher moved from Athens to Delphi
                1 skirmisher moved from Corinth to Athens
                1 quadrireme and 1 trireme moved from SZ 68 to SZ 67
                1 archer and 2 hoplites moved from Sparta to SZ 67
                1 archer, 2 hoplites, 1 quadrireme and 1 trireme moved from SZ 67 to SZ 68
                1 archer and 2 hoplites moved from SZ 68 to Athens
                2 hoplites and 2 skirmishers moved from Sparta to Corinth

    Place Units - GreekCityStates
                2 archers, 2 cavalrys, 1 hoplite and 2 skirmishers placed in Sparta

    Research Technology - GreekCityStates
                GreekCityStates spend 0 on tech rolls
                GreekCityStates removing all Technology Tokens after unsuccessful research.

    Turn Complete - GreekCityStates
                GreekCityStates collect 50 PUs; end with 54 PUs total
                Trigger TechResetGreek: GreekCityStates met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective GCS 5unitMaintenance: GreekCityStates met a national objective for an additional -4 PUs; end with 50 PUs
                city in Sparta creates 1 techTokens; GreekCityStates end with 1 techTokens
                city in Sparta creates 3 PUs; GreekCityStates end with 53 PUs

    triplea_38139_Gre7.tsvg

  • 18 16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 7

    Combat Move - Pergamon
                2 spearmen moved from Tarraco to Toletum
                1 catapult, 1 cavalry, 1 leader, 5 phalanxs and 1 spearman moved from Sardis to Nicaea

    Purchase Units - Pergamon
                Pergamon buy 3 cavalrys and 2 spearmen; Remaining resources: 1 techTokens; 0 PUs;

    Combat - Pergamon
                Battle in Nicaea
                    Pergamon attack with 1 catapult, 1 cavalry, 1 leader, 5 phalanxs and 1 spearman
                    Pontus defend with 1 catapult, 1 chariot, 1 hoplite, 1 leader and 1 phalanx; Macedonia defend with 1 skirmisher
                    Pergamon win, taking Nicaea from Macedonia with 5 phalanxs remaining. Battle score for attacker is 15
                    Casualties for Pergamon: 1 catapult, 1 cavalry, 1 leader and 1 spearman
                    Casualties for Pontus: 1 catapult, 1 chariot, 1 hoplite, 1 leader and 1 phalanx
                    Casualties for Macedonia: 1 skirmisher

    Non Combat Move - Pergamon

    Place Units - Pergamon
                3 cavalrys and 2 spearmen placed in Sardis

    Research Technology - Pergamon
                Pergamon spend 0 on tech rolls
                Pergamon removing all Technology Tokens after unsuccessful research.

    Turn Complete - Pergamon
                Pergamon collect 27 PUs; end with 27 PUs total
                Trigger TechResetPergamon: Pergamon met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective PER 5unitMaintenance: Pergamon met a national objective for an additional -2 PUs; end with 25 PUs
                city in Sardis creates 1 techTokens; Pergamon end with 1 techTokens
                city in Sardis creates 3 PUs; Pergamon end with 28 PUs

    triplea_38139_Per7.tsvg

  • 20 16 15 14

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 7

    Combat Move - Carthage
                1 unit repaired.
                2 hoplites and 1 warelephant moved from Carthago to Hippo Regius

    Purchase Units - Carthage
                Trigger CARsupraremes: buySuprareme removed from CarthageProduction
                Trigger CARsupraremes: buySupraremeX added to CarthageProduction
                Trigger CARsupraremesWALL: 1 wall gained by PlayerID named:Carthage
                Carthage buy 2 phalanxs and 2 supraremes; Remaining resources: 3 techTokens; 5 PUs;

    Combat - Carthage
                Battle in Hippo Regius
                    Carthage attack with 2 hoplites and 1 warelephant
                    GreekCityStates defend with 1 skirmisher
                    Carthage win, taking Hippo Regius from GreekCityStates with 1 hoplite and 1 warelephant remaining. Battle score for attacker is -3
                    Casualties for Carthage: 1 hoplite
                    Casualties for GreekCityStates: 1 skirmisher

    Non Combat Move - Carthage
                1 hoplite moved from Thapsus to Carthago
                3 hoplites and 1 warelephant moved from Banasa to SZ 12
                3 hoplites and 1 warelephant moved from SZ 12 to Gades
                4 hoplites, 4 phalanxs and 3 warelephants moved from Hispatis to Gades
                1 catapult, 2 cavalrys, 3 hoplites, 1 leader and 5 warelephants moved from Volubilis to Banasa

    Place Units - Carthage
                2 supraremes placed in SZ 12
                2 phalanxs and 1 wall placed in Gades

    Research Technology - Carthage
                Carthage spend 0 on tech rolls
                Carthage removing all Technology Tokens after unsuccessful research.

    Turn Complete - Carthage
                Carthage collect 56 PUs; end with 61 PUs total
                Trigger TechResetCarthage: Carthage met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective CAR 10unitMaintenance: Carthage met a national objective for an additional -4 PUs; end with 57 PUs
                Objective CAR 5unitMaintenance: Carthage met a national objective for an additional -6 PUs; end with 51 PUs
                Objective CAR 15unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 50 PUs
                Objective CAR 20unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 49 PUs
                city in Banasa creates 1 techTokens; Carthage end with 1 techTokens
                city in Banasa creates 3 PUs; Carthage end with 52 PUs
                city in Carthago creates 1 techTokens; Carthage end with 2 techTokens
                city in Carthago creates 3 PUs; Carthage end with 55 PUs
                city in Gades creates 1 techTokens; Carthage end with 3 techTokens
                city in Gades creates 3 PUs; Carthage end with 58 PUs

    Territory Summary for Carthage :

    Siga : 1 flag
        Theveste : 1 flag
        Cartenna : 1 flag
        Volubilis : 1 flag
        Banasa : 1 flag, 1 catapult, 2 cavalrys, 1 city, 4 hoplites, 1 leader and 5 warelephants
        Carthago : 1 city, 9 hoplites, 4 walls and 1 warelephant
        Auzia : 1 flag
        SZ 36 : 1 flagship, 1 quadrireme, 2 quinqueremes, 2 supraremes and 5 triremes
        Hispatis : 1 flag
        Gades : 1 city, 10 hoplites, 6 phalanxs, 3 walls and 4 warelephants
        Capsa : 1 flag
        Palma : 1 cavalry
        Cirta : 1 flag
        Hippo Regius : 1 hoplite and 1 warelephant
        Olisipo : 1 flag, 1 cavalry, 2 hoplites, 4 phalanxs and 2 warelephants
        Tingis : 1 wall
        SZ 12 : 2 biremes and 3 supraremes

    Production/PUs Summary :

    RomanRepublic : 75 / 70
        GreekCityStates : 49 / 53
        Pergamon : 27 / 28
        Carthage : 56 / 58
        Macedonia : 30 / 55
        Bosporus : 36 / 45
        Pontus : 0 / 21
        Seleucid : 34 / 73
        Egypt : 58 / 62
        Parthia : 33 / 35
        Armenia : 52 / 58
        AI_Barbarians : 11 / 20
        AI_Neutral : 121 / 826

    triplea_38139_Car7.tsvg

  • 20 16 15 14

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 7

    Combat Move - Macedonia
                1 phalanx, 1 skirmisher and 1 warrior moved from Apollonia to Dodona
                2 skirmishers moved from Thessalonica to Dodona
                1 cavalry moved from Nicopolis to Dodona
                1 warrior moved from Thessalonica to Dodona
                1 skirmisher moved from Thessalonica to Dodona

    Purchase Units - Macedonia
                Macedonia buy 1 phalanx, 4 skirmishers and 5 warriors; Remaining resources: 2 techTokens; 0 PUs;

    Combat - Macedonia
                Battle in Dodona
                    Macedonia attack with 1 cavalry, 1 phalanx, 4 skirmishers and 2 warriors
                    GreekCityStates defend with 2 archers, 1 cavalry and 1 hoplite
                    Macedonia win, taking Dodona from GreekCityStates with 1 cavalry, 1 phalanx, 1 skirmisher and 2 warriors remaining. Battle score for attacker is 17
                    Casualties for Macedonia: 3 skirmishers
                    Casualties for GreekCityStates: 2 archers, 1 cavalry and 1 hoplite

    Non Combat Move - Macedonia
                1 leader moved from Nicopolis to Thessalonica
                1 cavalry moved from Nicopolis to Thessalonica
                1 cavalry and 1 leader moved from Nicopolis to Apollonia

    Place Units - Macedonia
                1 phalanx, 1 skirmisher and 1 warrior placed in Apollonia
                3 skirmishers and 4 warriors placed in Thessalonica

    Research Technology - Macedonia
                Macedonia spend 0 on tech rolls
                Macedonia removing all Technology Tokens after unsuccessful research.

    Turn Complete - Macedonia
                Macedonia collect 34 PUs; end with 34 PUs total
                Trigger TechResetMacedonia: Macedonia met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective MAC 5unitMaintenance: Macedonia met a national objective for an additional -2 PUs; end with 32 PUs
                Objective MAC 10unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 31 PUs
                city in Thessalonica creates 1 techTokens; Macedonia end with 1 techTokens
                city in Thessalonica creates 3 PUs; Macedonia end with 34 PUs
                city in Apollonia creates 1 techTokens; Macedonia end with 2 techTokens
                city in Apollonia creates 3 PUs; Macedonia end with 37 PUs

    Territory Summary for Macedonia :

    Pella : 1 warrior
        Thessalonica : 1 cavalry, 1 city, 1 leader, 3 phalanxs, 4 skirmishers, 4 walls and 4 warriors
        Byzantium : 1 warrior
        SZ 70 : 1 bireme, 1 flagship, 1 quadrireme and 1 suprareme
        Apollonia : 1 flag, 1 cavalry, 1 city, 1 leader, 1 phalanx, 1 skirmisher, 1 wall and 1 warrior
        Dodona : 1 cavalry, 1 phalanx, 1 skirmisher and 2 warriors
        Nicopolis : 1 warrior

    Production/PUs Summary :

    RomanRepublic : 75 / 70
        GreekCityStates : 45 / 53
        Pergamon : 27 / 28
        Carthage : 56 / 58
        Macedonia : 34 / 37
        Bosporus : 36 / 45
        Pontus : 0 / 21
        Seleucid : 34 / 73
        Egypt : 58 / 62
        Parthia : 33 / 35
        Armenia : 52 / 58
        AI_Barbarians : 11 / 20
        AI_Neutral : 121 / 826

    triplea_38139_Mac7.tsvg

  • 20 16 15 14

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 7

    Combat Move - Bosporus
                1 unit repaired.
                2 archers, 5 cataphracts, 1 hoplite and 1 leader moved from Tibiscum to Aquincum
                1 cataphract, 1 cavalry and 1 horsearcher moved from Azara to Majar
                3 archers and 1 hoplite moved from Sinda to Majar
                5 archers, 1 cataphract, 1 cavalry and 1 hoplite moved from Pityus to Majar

    Purchase Units - Bosporus
                Bosporus buy 3 archers, 1 cataphract, 1 cavalry and 1 horsearcher; Remaining resources: 1 techTokens; 1 PUs;

    Combat - Bosporus
                Battle in Majar
                    Bosporus attack with 8 archers, 2 cataphracts, 2 cavalrys, 2 hoplites and 1 horsearcher
                    AI_Neutral defend with 2 skirmisher_neutrals and 3 warrior_neutrals
                    Bosporus win, taking Majar from AI_Neutral with 6 archers, 2 cataphracts, 2 cavalrys and 2 hoplites remaining. Battle score for attacker is -22
                    Casualties for Bosporus: 2 archers and 1 horsearcher
                    Casualties for AI_Neutral: 2 skirmisher_neutrals and 3 warrior_neutrals
                Battle in Aquincum
                    Bosporus attack with 2 archers, 5 cataphracts, 1 hoplite and 1 leader
                    AI_Barbarians defend with 1 skirmisher
                    Bosporus win, taking Aquincum from AI_Neutral with 2 archers, 5 cataphracts, 1 hoplite and 1 leader remaining. Battle score for attacker is 4
                    Casualties for AI_Barbarians: 1 skirmisher

    Non Combat Move - Bosporus
                1 bireme, 1 flagship and 1 quadrireme moved from SZ 79 to SZ 80
                3 archers moved from Theodesia to SZ 80
                3 archers, 1 bireme, 1 flagship and 1 quadrireme moved from SZ 80 to SZ 79
                3 archers moved from SZ 79 to Sinda
                1 cavalry and 1 horsearcher moved from Theodesia to Azara

    Place Units - Bosporus
                3 archers, 1 cataphract, 1 cavalry and 1 horsearcher placed in Theodesia

    Research Technology - Bosporus
                Bosporus spend 0 on tech rolls
                Bosporus removing all Technology Tokens after successful research.
                Bosporus discover biremes

    Activate Technology - Bosporus
                Bosporus activating biremes

    Turn Complete - Bosporus
                Bosporus collect 42 PUs; end with 43 PUs total
                Bosporus collect 4 PUs from War Bonds; end with 47 PUs total
                Trigger TechResetBosporus: Bosporus met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective BOS 5unitMaintenance: Bosporus met a national objective for an additional -3 PUs; end with 44 PUs
                Objective BOS 10unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 43 PUs
                city in Theodesia creates 1 techTokens; Bosporus end with 1 techTokens
                city in Theodesia creates 3 PUs; Bosporus end with 46 PUs

    Territory Summary for Bosporus :

    Aquincum : 1 flag, 2 archers, 5 cataphracts, 1 hoplite and 1 leader
        Majar : 1 flag, 6 archers, 2 cataphracts, 2 cavalrys and 2 hoplites
        Napoca : 1 flag
        Sarmizegetusa : 1 flag
        SZ 79 : 1 bireme, 1 flagship and 1 quadrireme
        Theodesia : 3 archers, 1 cataphract, 1 cavalry, 1 city, 1 horsearcher and 4 walls
        Tibiscum : 1 flag
        Sinda : 3 archers
        Istropolis : 1 flag
        Azara : 1 cavalry and 1 horsearcher
        Pityus : 1 flag, 1 hoplite

    Production/PUs Summary :

    RomanRepublic : 75 / 70
        GreekCityStates : 45 / 53
        Pergamon : 27 / 28
        Carthage : 56 / 58
        Macedonia : 34 / 37
        Bosporus : 42 / 46
        Pontus : 0 / 21
        Seleucid : 34 / 73
        Egypt : 58 / 62
        Parthia : 33 / 35
        Armenia : 52 / 58
        AI_Barbarians : 11 / 20
        AI_Neutral : 115 / 826

    triplea_38139_Bos7.tsvg

  • 20 16 15 14

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 7

    Combat Move - Pontus

    Purchase Units - Pontus
                Pontus buy nothing; Remaining resources: 0 techTokens; 21 PUs;

    Turn Complete - Pontus
                Pontus collect 0 PUs; end with 21 PUs total
                Trigger TechResetPontus: Pontus met a national objective for an additional -10 techTokens; end with 0 techTokens

    Territory Summary for Pontus :

    SZ 76 : 1 flagship and 1 trireme

    Production/PUs Summary :

    RomanRepublic : 75 / 70
        GreekCityStates : 45 / 53
        Pergamon : 27 / 28
        Carthage : 56 / 58
        Macedonia : 34 / 37
        Bosporus : 42 / 46
        Pontus : 0 / 21
        Seleucid : 34 / 73
        Egypt : 58 / 62
        Parthia : 33 / 35
        Armenia : 52 / 58
        AI_Barbarians : 11 / 20
        AI_Neutral : 115 / 826

    triplea_38139_Pon7.tsvg

  • 20 16 15 14

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 7

    Combat Move - Seleucid
                1 phalanx and 1 warelephant moved from Hatra to Edessa
                1 hoplite moved from Antioch to Edessa
                1 cataphract moved from Seleucia to Edessa
                1 cataphract moved from Seleucia to Edessa
                1 cataphract and 1 hoplite moved from Antioch to Melitene
                2 hoplites and 1 warelephant moved from Salamis to SZ 61
                2 hoplites and 1 warelephant moved from SZ 61 to Tarsus
                1 hoplite moved from Antioch to Melitene
                1 leader moved from Antioch to Tarsus
                1 leader moved from Seleucia to Emesa
                3 cataphracts moved from Seleucia to Emesa
                1 hoplite, 1 phalanx and 1 warelephant moved from Seleucia to Palmyra
                1 cataphract moved from Seleucia to Palmyra
                1 cataphract, 1 hoplite, 1 phalanx and 1 warelephant moved from Antioch to Sidon
                1 cataphract, 2 hoplites and 2 phalanxs moved from Antioch to Damascus

    Purchase Units - Seleucid
                Trigger SELeconomics: buyCity removed from SeleucidProduction
                Trigger SELeconomics: buyCityX added to SeleucidProduction
                Trigger SELeconomicsWALL: 1 wall gained by PlayerID named:Seleucid
                Seleucid buy 9 hoplites and 1 warelephant; Remaining resources: 2 techTokens; 0 PUs;

    Combat - Seleucid
                Battle in Sidon
                    Seleucid attack with 1 cataphract, 1 hoplite, 1 phalanx and 1 warelephant
                    Egypt defend with 1 archer, 1 chariot and 1 warelephant
                    Seleucid win, taking Sidon from Egypt with 1 phalanx and 1 warelephant remaining. Battle score for attacker is 9
                    Casualties for Egypt: 1 archer, 1 chariot and 1 warelephant
                    Casualties for Seleucid: 1 cataphract and 1 hoplite
                Battle in Damascus
                    Seleucid attack with 1 cataphract, 2 hoplites and 2 phalanxs
                    Egypt defend with 1 archer and 3 chariots
                    Egypt win with no units remaining. Battle score for attacker is -14
                    Casualties for Egypt: 1 archer and 3 chariots
                    Casualties for Seleucid: 1 cataphract, 2 hoplites and 2 phalanxs
                Battle in Edessa
                    Seleucid attack with 2 cataphracts, 1 hoplite, 1 phalanx and 1 warelephant
                    Armenia defend with 1 cataphract, 1 leader and 1 skirmisher
                    Units damaged: 1 leader owned by the Armenia
                    Seleucid win, taking Edessa from Armenia with 1 warelephant remaining. Battle score for attacker is -20
                    Casualties for Armenia: 1 cataphract, 1 leader and 1 skirmisher
                    Casualties for Seleucid: 2 cataphracts, 1 hoplite and 1 phalanx
                Battle in Melitene
                    Seleucid attack with 1 cataphract and 2 hoplites
                    Armenia defend with 1 spearman
                    Seleucid win, taking Melitene from Armenia with 1 cataphract and 1 hoplite remaining. Battle score for attacker is -2
                    Casualties for Armenia: 1 spearman
                    Casualties for Seleucid: 1 hoplite
                Battle in Emesa
                    Seleucid attack with 3 cataphracts and 1 leader
                    Egypt defend with 1 archer and 1 phalanx
                    Units damaged: 1 leader owned by the Seleucid
                    Seleucid win, taking Emesa from Egypt with 1 leader remaining. Battle score for attacker is -7
                    Casualties for Egypt: 1 archer and 1 phalanx
                    Casualties for Seleucid: 3 cataphracts
                Battle in Palmyra
                    Seleucid attack with 1 cataphract, 1 hoplite, 1 phalanx and 1 warelephant
                    Egypt defend with 1 archer and 1 phalanx
                    Seleucid win, taking Palmyra from Egypt with 1 cataphract, 1 phalanx and 1 warelephant remaining. Battle score for attacker is 10
                    Casualties for Egypt: 1 archer and 1 phalanx
                    Casualties for Seleucid: 1 hoplite
                Battle in Tarsus
                    Seleucid attack with 2 hoplites, 1 leader and 1 warelephant
                    Armenia defend with 2 cataphracts and 1 horsearcher
                    Units damaged: 1 leader owned by the Seleucid
                    Seleucid win, taking Tarsus from Armenia with 1 hoplite, 1 leader and 1 warelephant remaining. Battle score for attacker is 15
                    Casualties for Armenia: 2 cataphracts and 1 horsearcher
                    Casualties for Seleucid: 1 hoplite

    Non Combat Move - Seleucid
                1 hoplite moved from Seleucia to Hatra
                1 hoplite moved from Seleucia to Ninive
                2 cataphracts moved from Seleucia to Emesa

    Place Units - Seleucid
                3 hoplites and 1 warelephant placed in Antioch
                6 hoplites and 1 wall placed in Seleucia

    Research Technology - Seleucid
                Seleucid spend 0 on tech rolls
                Seleucid removing all Technology Tokens after unsuccessful research.

    Turn Complete - Seleucid
                Seleucid collect 58 PUs; end with 58 PUs total
                Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 57 PUs
                Objective SEL 20unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 56 PUs
                Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 55 PUs
                Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 54 PUs
                city in Antioch creates 1 techTokens; Seleucid end with 1 techTokens
                city in Antioch creates 3 PUs; Seleucid end with 57 PUs
                city in Seleucia creates 1 techTokens; Seleucid end with 2 techTokens
                city in Seleucia creates 3 PUs; Seleucid end with 60 PUs

    Territory Summary for Seleucid :

    Melitene : 1 flag, 1 cataphract and 1 hoplite
        Edessa : 1 warelephant
        Salamis : 1 flag
        Ninive : 1 hoplite
        Antioch : 1 city, 3 hoplites, 3 walls and 1 warelephant
        SZ 61 : 1 bireme, 1 flagship, 1 quadrireme, 1 quinquereme and 1 trireme
        Tarsus : 1 hoplite, 1 leader and 1 warelephant
        Hatra : 1 hoplite
        Palmyra : 1 cataphract, 1 phalanx and 1 warelephant
        Seleucia : 1 city, 12 hoplites, 5 phalanxs, 5 walls and 4 warelephants
        Sidon : 1 flag, 1 phalanx and 1 warelephant
        Emesa : 2 cataphracts and 1 leader

    Production/PUs Summary :

    RomanRepublic : 75 / 70
        GreekCityStates : 45 / 53
        Pergamon : 27 / 28
        Carthage : 56 / 58
        Macedonia : 34 / 37
        Bosporus : 42 / 46
        Pontus : 0 / 21
        Seleucid : 58 / 60
        Egypt : 46 / 62
        Parthia : 33 / 35
        Armenia : 40 / 58
        AI_Barbarians : 11 / 20
        AI_Neutral : 115 / 826

    triplea_38139_Sel7.tsvg

  • 18 16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 7

    Combat Move - Egypt
                1 archer and 1 chariot moved from Alexandria to SZ 57
                1 archer, 1 chariot and 1 quinquereme moved from SZ 57 to SZ 60
                1 archer and 1 chariot moved from SZ 60 to Sidon
                1 trireme moved from SZ 60 to SZ 59
                1 archer moved from Jerusalem to SZ 59
                1 archer and 1 trireme moved from SZ 59 to SZ 60
                1 archer moved from SZ 60 to Salamis
                1 phalanx moved from Jerusalem to Sidon
                1 chariot moved from Bostra to Emesa
                3 chariots moved from Jerusalem to Emesa
                1 archer moved from Jerusalem to Damascus
                1 archer moved from Jerusalem to Bostra
                1 phalanx moved from Jerusalem to Sidon
                1 chariot moved from Alexandria to Jerusalem

    Purchase Units - Egypt
                Egypt buy 4 archers and 5 chariots; Remaining resources: 2 techTokens; 0 PUs;

    Combat - Egypt
                Battle in Emesa
                    Egypt attack with 4 chariots
                    Seleucid defend with 2 cataphracts and 1 leader
                    Egypt win, taking Emesa from Seleucid with 3 chariots remaining. Battle score for attacker is 10
                    Casualties for Egypt: 1 chariot
                    Casualties for Seleucid: 2 cataphracts and 1 leader
                Battle in Salamis
                Battle in Sidon
                    Egypt attack with 1 archer, 1 chariot and 2 phalanxs
                    Seleucid defend with 1 phalanx and 1 warelephant
                    Egypt win, taking Salamis from Seleucid, taking Sidon from Seleucid with 1 archer and 2 phalanxs remaining. Battle score for attacker is 13
                    Casualties for Egypt: 1 chariot
                    Casualties for Seleucid: 1 phalanx and 1 warelephant

    Non Combat Move - Egypt

    Place Units - Egypt
                4 archers and 2 chariots placed in Jerusalem
                3 chariots placed in Alexandria

    Research Technology - Egypt
                Egypt spend 0 on tech rolls
                Egypt removing all Technology Tokens after unsuccessful research.

    Turn Complete - Egypt
                Egypt collect 62 PUs; end with 62 PUs total
                Trigger TechResetEgypt: Egypt met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective EGY 5unitMaintenance: Egypt met a national objective for an additional -2 PUs; end with 60 PUs
                city in Jerusalem creates 1 techTokens; Egypt end with 1 techTokens
                city in Jerusalem creates 3 PUs; Egypt end with 63 PUs
                city in Alexandria creates 1 techTokens; Egypt end with 2 techTokens
                city in Alexandria creates 3 PUs; Egypt end with 66 PUs

    triplea_38139_Egy7.tsvg

  • 18 16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 7

    Combat Move - Parthia
                1 archer and 1 horsearcher moved from Ctesiphon to Seleucia
                12 archers, 6 cataphracts, 8 horsearchers, 1 leader and 6 warelephants moved from Susa to Seleucia
                1 cataphract and 2 horsearchers moved from Ecbatana to Seleucia
                1 horsearcher moved from Cyropolis to Seleucia
                2 archers moved from Cyropolis to Ctesiphon
                1 cataphract and 2 horsearchers moved from Persepolis to Seleucia

    Purchase Units - Parthia
                Parthia buy 2 cataphracts and 3 horsearchers; Remaining resources: 2 techTokens; 1 PUs;

    Combat - Parthia
                Battle in Seleucia
                    Parthia attack with 13 archers, 8 cataphracts, 14 horsearchers, 1 leader and 6 warelephants
                    Seleucid defend with 1 city, 12 hoplites, 5 phalanxs, 5 walls and 4 warelephants
                    Units damaged: 1 leader owned by the Parthia
                    Parthia win, taking Seleucia from Seleucid with 4 archers, 6 cataphracts, 1 leader and 5 warelephants remaining. Battle score for attacker is 87
                    Casualties for Parthia: 9 archers, 2 cataphracts, 14 horsearchers and 1 warelephant
                    Casualties for Seleucid: 12 hoplites, 5 phalanxs, 5 walls and 4 warelephants

    Non Combat Move - Parthia

    Place Units - Parthia
                2 cataphracts and 3 horsearchers placed in Persepolis

    Research Technology - Parthia
                Parthia spend 0 on tech rolls
                Parthia removing all Technology Tokens after unsuccessful research.

    Turn Complete - Parthia
                Parthia collect 40 PUs; end with 41 PUs total
                Trigger TechResetParthia: Parthia met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective PAR 5unitMaintenance: Parthia met a national objective for an additional -2 PUs; end with 39 PUs
                Objective PAR 10unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 38 PUs
                Objective PAR 15unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 37 PUs
                city in Seleucia creates 1 techTokens; Parthia end with 1 techTokens
                city in Seleucia creates 3 PUs; Parthia end with 40 PUs
                city in Persepolis creates 1 techTokens; Parthia end with 2 techTokens
                city in Persepolis creates 3 PUs; Parthia end with 43 PUs
                city in East creates 1 techTokens; Parthia end with 3 techTokens
                city in East creates 3 PUs; Parthia end with 46 PUs

    triplea_38139_Par7.tsvg

  • 18 16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 7

    Combat Move - Armenia
                1 cataphract, 1 horsearcher and 1 skirmisher moved from Amida to Hatra
                1 spearman moved from Tavium to Melitene
                1 cataphract moved from Heraclea Pontica to Melitene
                1 skirmisher moved from Sinope to Melitene
                1 cataphract moved from Trapezus to Melitene
                1 skirmisher moved from Armavira to Pityus
                1 cataphract moved from Trapezus to Pityus

    Purchase Units - Armenia
                Trigger ARMtradeWALL: 1 wall gained by PlayerID named:Armenia
                Armenia buy 3 horsearchers and 8 spearmen; Remaining resources: 3 techTokens; 0 PUs;

    Combat - Armenia
                Battle in Melitene
                    Armenia attack with 2 cataphracts, 1 skirmisher and 1 spearman
                    Seleucid defend with 1 cataphract and 1 hoplite
                    Armenia win, taking Melitene from Seleucid with 2 cataphracts remaining. Battle score for attacker is 6
                    Casualties for Armenia: 1 skirmisher and 1 spearman
                    Casualties for Seleucid: 1 cataphract and 1 hoplite
                Battle in Pityus
                    Armenia attack with 1 cataphract and 1 skirmisher
                    Bosporus defend with 1 hoplite
                    Armenia win, taking Pityus from Bosporus with 1 cataphract and 1 skirmisher remaining. Battle score for attacker is 7
                    Casualties for Bosporus: 1 hoplite
                Battle in Hatra
                    Armenia attack with 1 cataphract, 1 horsearcher and 1 skirmisher
                    Seleucid defend with 1 hoplite
                    Armenia win, taking Hatra from Seleucid with 1 cataphract and 1 horsearcher remaining. Battle score for attacker is 3
                    Casualties for Armenia: 1 skirmisher
                    Casualties for Seleucid: 1 hoplite

    Non Combat Move - Armenia
                1 spearman moved from Heraclea Pontica to Tavium
                1 cataphract moved from Trapezus to Amida
                1 cataphract moved from Artaxata to Albana
                1 cataphract moved from Trapezus to Armavira
                1 cataphract moved from Trapezus to Albana

    Place Units - Armenia
                2 horsearchers and 3 spearmen placed in Albana
                1 horsearcher and 3 spearmen placed in Armavira
                2 spearmen and 1 wall placed in Sinope

    Research Technology - Armenia
                Armenia spend 0 on tech rolls
                Armenia removing all Technology Tokens after successful research.
                Armenia discover quadriremes

    Activate Technology - Armenia
                Armenia activating quadriremes

    Turn Complete - Armenia
                Armenia collect 50 PUs; end with 50 PUs total
                Armenia collect 3 PUs from War Bonds; end with 53 PUs total
                Trigger TechResetArmenia: Armenia met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective ARM 15unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 52 PUs
                Objective ARM 5unitMaintenance: Armenia met a national objective for an additional -3 PUs; end with 49 PUs
                Objective ARM 10unitMaintenance: Armenia met a national objective for an additional -2 PUs; end with 47 PUs
                city in Albana creates 1 techTokens; Armenia end with 1 techTokens
                city in Albana creates 3 PUs; Armenia end with 50 PUs
                city in Sinope creates 1 techTokens; Armenia end with 2 techTokens
                city in Sinope creates 3 PUs; Armenia end with 53 PUs
                city in Armavira creates 1 techTokens; Armenia end with 3 techTokens
                city in Armavira creates 3 PUs; Armenia end with 56 PUs

    triplea_38139_Arm7.tsvg

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