16L G40 -Pete (axis) vs oysteilo (techs and free chart 1 for Soviet Union)


  • The anzac battle in the pacific is kind of critical. I think I have 4 subs, 2 fighters and 2 bombers

    I think you have something like 2 damaged battle ships, 2 damaged carriers and 1 loaded carrier (carrier + 2 fighters)

    So, how are we doing this? Order of loss is critical in this battle. If you take a hit to the undamaged carrier I might retreat at some point and your fighters are lost


  • @oysteilo:

    The anzac battle in the pacific is kind of critical. I think I have 4 subs, 2 fighters and 2 bombers

    I think you have something like 2 damaged battle ships, 2 damaged carriers and 1 loaded carrier (carrier + 2 fighters)

    So, how are we doing this? Order of loss is critical in this battle. If you take a hit to the undamaged carrier I might retreat at some point and your fighters are lost

    Sorry, you have
    2 battleships, 2 carriers, 2 cruisers, 2 fighters and 2 transports. 1 of the carriers is undamged and there is one hit to all the other capital ships


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 2 submarines; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                2 submarines moved from 54 Sea Zone to 45 Sea Zone
                1 submarine moved from 43 Sea Zone to 45 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                1 submarine moved from 36 Sea Zone to 45 Sea Zone
                2 fighters moved from Dutch New Guinea to 45 Sea Zone
                1 bomber moved from Dutch New Guinea to 45 Sea Zone
                1 bomber moved from Queensland to 45 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 2 bombers, 2 fighters and 4 submarines
                    Japanese defend with 2 battleships, 2 carriers, 2 cruisers, 2 fighters and 2 transports
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win with 2 battleships, 1 carrier, 1 cruiser, 2 fighters and 2 transports remaining. Battle score for attacker is -40
                    Casualties for ANZAC: 2 bombers, 2 fighters and 4 submarines
                    Casualties for Japanese: 1 carrier and 1 cruiser
                    2 fighters owned by the Japanese could not land and were killed

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 submarines placed in 54 Sea Zone
                1 bomber placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 45 Sea Zone: 1 cruiser
                EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 0
                EDIT: Adding units owned by Japanese to 45 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode

    triplea_37970_ANZ9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    triplea_37970_Fre9.tsvg


  • obviously you are not taking a hit to your healthy carrier when all my subs miss. I misclicked so I did that for you. At the end of the battle edited away a cruiser and gave you back your healty carrier with your two planes. My bad, but to your advantage


  • Thanks, for that.

    rough dice.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans
                Germans spend 10 on tech rolls
                Germans removing all Technology Tokens after successful research.
                Germans discover Heavy Bomber

    Activate Technology - Germans
                Germans activating Heavy Bomber

    Purchase Units - Germans
                Germans buy 3 bombers, 1 factory_minor, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                Rocket attack in United Kingdom does 2 damage to airfield owned by British
                    Rockets in France roll: 5
                Rocket attack in Egypt does 4 damage to factory_minor owned by British
                    Rockets in Greece roll: 4
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 submarines moved from 112 Sea Zone to 91 Sea Zone
                5 bombers moved from Greece to 91 Sea Zone
                2 tactical_bombers moved from Greece to 91 Sea Zone
                1 fighter moved from Greece to 91 Sea Zone
                4 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from Iraq to Eastern Persia
                1 fighter and 1 tactical_bomber moved from Northwest Persia to Eastern Persia

    Combat - Germans
                Battle in Eastern Persia
                    Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 battleship, 5 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines, 2 tactical_bombers and 4 transports
                    British defend with 1 battleship, 2 cruisers and 3 destroyers; Americans defend with 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 3 submarines
                    Units damaged: 1 carrier owned by the Americans
                    Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the British
                    Units damaged: 1 battleship owned by the Germans
                    Germans win with 2 bombers and 4 transports remaining. Battle score for attacker is 34
                    Casualties for Germans: 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 2 tactical_bombers
                    Casualties for British: 1 battleship, 2 cruisers and 3 destroyers
                    Casualties for Americans: 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 3 submarines
                Battle in Morocco
                Battle in Gibraltar
                    Germans attack with 3 artilleries and 3 infantry
                    British defend with 1 airfield and 1 harbour; Americans defend with 2 infantry and 1 mech_infantry
                    Germans win, taking Morocco from Americans, taking Gibraltar from British with 3 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry and 1 mech_infantry

    Non Combat Move - Germans
                2 bombers moved from 91 Sea Zone to Holland Belgium
                1 aaGun moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 aaGun and 2 infantry moved from Norway to Finland
                1 mech_infantry moved from Novgorod to Bryansk
                1 infantry moved from Belarus to Bryansk
                1 armour moved from Bryansk to Caucasus
                7 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Iraq
                1 artillery and 4 infantry moved from Volgograd to Caucasus
                1 artillery and 2 infantry moved from Samara to Volgograd
                3 infantry moved from Rostov to Caucasus
                3 bombers moved from Ukraine to Southern Italy
                1 armour and 2 mech_infantrys moved from Russia to Volgograd
                2 mech_infantrys moved from Ukraine to Caucasus
                1 infantry moved from Western Germany to Holland Belgium
                1 carrier and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                5 infantry moved from Northern Italy to Southern France

    Place Units - Germans
                1 factory_minor placed in Iraq
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Russia
                3 bombers and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
                Germans collect 66 PUs (1 lost to blockades); end with 66 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 75 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs

    triplea_37970_Ger10.tsvg


  • just continue with russia. there are no units left?


  • @oysteilo:

    just continue with russia. there are no units left?

    I mean click through and do japan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Japanese
                Japanese spend 5 on tech rolls
                Japanese removing all Technology Tokens after unsuccessful research.

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;

    Combat Move - Japanese
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 fighters moved from Philippines to Malaya
                1 infantry moved from Siam to Shan State
                2 fighters moved from French Indo China to Shan State
                1 artillery, 4 infantry and 2 mech_infantrys moved from Manchuria to Amur
                2 mech_infantrys moved from Jehol to Amur
                1 fighter moved from French Indo China to Amur
                1 transport moved from 45 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from 43 Sea Zone to Borneo

    Combat - Japanese
                Battle in Borneo
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                    UK_Pacific win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    UK_Pacific win with 2 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry
                    2 fighters owned by the Japanese retreated
                Battle in Amur
                    Japanese attack with 1 artillery, 1 fighter, 4 infantry and 4 mech_infantrys
                    Americans defend with 1 armour, 1 artillery and 2 infantry
                    Japanese win, taking Amur from Americans with 1 artillery, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 4 infantry
                    Casualties for Americans: 1 armour, 1 artillery and 2 infantry
                Battle in Shan State
                    Japanese attack with 2 fighters and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from Shan State to 20 Sea Zone
                2 battleships, 1 carrier, 2 fighters and 1 transport moved from 45 Sea Zone to 20 Sea Zone
                1 fighter moved from Amur to Manchuria
                1 infantry moved from Jehol to Buyant-Uhaa
                1 aaGun moved from Jehol to Manchuria
                1 artillery moved from Yakut S.S.R. to Dzavhan
                1 artillery and 1 infantry moved from Kazakhstan to Turkmenistan
                1 infantry moved from Sikang to Kazakhstan
                1 infantry moved from Szechwan to Yunnan
                2 fighters moved from 20 Sea Zone to 35 Sea Zone
                2 fighters moved from 35 Sea Zone to Philippines
                2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
                2 fighters moved from Malaya to Yunnan

    Place Units - Japanese
                1 destroyer and 1 transport placed in 20 Sea Zone
                1 infantry placed in Kwangtung
                1 armour and 2 infantry placed in Manchuria
                Japanese undo move 3.
                1 armour, 1 artillery and 1 infantry placed in Manchuria
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kiangsu: 3 mech_infantrys
                EDIT: Adding units owned by Japanese to Jehol: 3 mech_infantrys
                EDIT: Turning off Edit Mode
                Japanese undo move 3.
                1 artillery and 2 infantry placed in Manchuria
                1 armour and 2 infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5
                Japanese collect 52 PUs (1 lost to blockades); end with 52 PUs total

    triplea_37970_Jap10.tsvg


  • ok

    good game! I amposting your win now


  • good game man, hope to have a rematch some time down the road!


  • Sure!

Suggested Topics

  • 130
  • 35
  • 80
  • 190
  • 315
  • 24
  • 63
  • 309
Axis & Allies Boardgaming Custom Painted Miniatures

43

Online

17.8k

Users

40.5k

Topics

1.8m

Posts