16L G40 Russian techs dice -Pete (Axis) vs. Simon33 (Allies)

  • '19 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 bomber and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from Caroline Islands to 6 Sea Zone
                1 cruiser and 2 destroyers moved from 33 Sea Zone to 6 Sea Zone
                      ANZAC take 22 Sea Zone from Japanese
                      ANZAC take 17 Sea Zone from Japanese

    triplea_38018_ANZ6.tsvg

  • '19 '17 '16

    Scramble SZ6?

    And are you happy to lose the sub on the first hit or do you want to see how many hits I get?


  • lose sub thx

  • '19 '17 '16

    But what about the scramble?


  • no scramblambo

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 bomber and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from Caroline Islands to 6 Sea Zone
                1 cruiser and 2 destroyers moved from 33 Sea Zone to 6 Sea Zone
                      ANZAC take 22 Sea Zone from Japanese
                      ANZAC take 17 Sea Zone from Japanese

    Combat - ANZAC
                Battle in 6 Sea Zone
                    Americans loiter and taunt; ANZAC attack with 1 cruiser, 2 destroyers and 1 fighter
                    Japanese defend with 1 submarine
                    ANZAC win with 1 cruiser, 2 destroyers and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Celebes

    Non Combat Move - ANZAC
                1 fighter moved from 6 Sea Zone to Korea
                1 destroyer moved from 57 Sea Zone to 37 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 aaGun and 1 infantry moved from Northern Territory to Queensland

    Place Units - ANZAC
                1 artillery, 1 bomber and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    triplea_38018_ANZ6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium

    Combat - French
                Battle in Holland Belgium
                    French attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 4 infantry
                    Germans win with 1 infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 3 infantry
                    Casualties for French: 1 artillery and 2 infantry
                    1 fighter owned by the French retreated

    Non Combat Move - French
                1 fighter moved from Holland Belgium to United Kingdom
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    triplea_38018_Fre6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans
                Germans spend 20 on tech rolls
                Germans removing all Technology Tokens after successful research.
                Germans discover Jet Power

    Activate Technology - Germans
                Germans activating Jet Power

    Purchase Units - Germans
                Germans buy 1 armour, 3 fighters and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                2 fighters moved from Western Germany to Normandy Bordeaux
                1 armour moved from Vyborg to Belarus
                1 armour moved from Karelia to Belarus
                1 artillery and 1 infantry moved from Novgorod to Archangel
                1 armour moved from Novgorod to Archangel
                1 armour moved from Novgorod to Belarus
                3 artilleries and 5 infantry moved from Eastern Poland to Belarus
                3 armour moved from Bessarabia to Belarus
                1 fighter moved from Western Germany to Belarus

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 armour, 1 artillery and 1 infantry
                    Russians defend with 1 armour
                    Germans win, taking Archangel from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour
                Battle in Belarus
                    Germans attack with 6 armour, 3 artilleries, 1 fighter and 5 infantry
                    Russians defend with 2 artilleries and 6 infantry
                    Germans win, taking Belarus from Russians with 6 armour, 3 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 23
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 artilleries and 6 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 fighters, 1 infantry and 1 mech_infantry
                    French defend with 1 factory_minor and 1 harbour; Americans defend with 1 fighter
                    Germans win, taking Normandy Bordeaux from French with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 fighter

    Non Combat Move - Germans
                2 fighters moved from Southern Italy to Persia
                1 fighter moved from Normandy Bordeaux to Southern Italy
                1 fighter moved from Normandy Bordeaux to Southern Italy
                3 infantry moved from Western Germany to France
                2 infantry moved from Western Germany to France
                1 aaGun moved from Novgorod to Belarus
                1 fighter moved from Belarus to Novgorod
                6 infantry moved from Germany to 113 Sea Zone
                6 infantry moved from 113 Sea Zone to Norway

    Place Units - Germans
                1 armour, 3 fighters and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    triplea_38018_Ger7.tsvg


  • that was some crazy dice in russia, i just meant to strafe the territory and see if i could get some hits.

    could you please edit my aa gun in poland to belarus?

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 armour, 4 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Rocket attack in Persia does 2 damage to factory_minor owned by Italians
                    Rockets in Russia roll: 2
                3 artilleries and 2 infantry moved from Ukraine to Bessarabia
                6 infantry moved from Western Ukraine to Bessarabia
                1 artillery and 2 infantry moved from Volgograd to Caucasus
                1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus
                1 artillery and 4 infantry moved from Western Ukraine to Bessarabia

    Airborne Attack Move - Russians
                2 infantry moved from Russia to Caucasus

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 4 artilleries and 12 infantry
                    Italians defend with 1 artillery
                    Russians win, taking Bessarabia from Germans with 4 artilleries and 12 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Caucasus
                    Russians attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                    Italians defend with 3 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Italians win with 3 armour and 1 artillery remaining. Battle score for attacker is -27
                    Casualties for Italians: 2 infantry and 1 mech_infantry
                    Casualties for Russians: 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Suiyuyan from Japanese to Chinese
                EDIT: Changing ownership of Hopei from Japanese to Chinese
                EDIT: Turning off Edit Mode
                1 armour moved from Russia to Volgograd
                1 aaGun moved from Western Ukraine to Bessarabia
                EDIT: 1 aaGun moved from Eastern Poland to Belarus
                3 artilleries and 5 infantry moved from Bryansk to Rostov
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Anhwe to Hopei
                15 infantry moved from Anhwe to Kiangsi

    Place Units - Russians
                2 artilleries and 2 infantry placed in Volgograd
                1 armour placed in Ukraine
                2 artilleries and 6 infantry placed in Russia
                Russians undo move 2.
                1 armour placed in Ukraine
                Russians undo move 1.
                1 artillery and 1 infantry placed in Volgograd
                1 artillery and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Russians collect 2 PUs from War Bonds; end with 33 PUs total

    triplea_38018_Rus7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 2 fighters and 1 harbour; Remaining resources: 0 SuicideAttackTokens; 0 PUs; 0 techTokens;

    Combat Move - Japanese
                1 bomber moved from Japan to 26 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 battleship moved from 42 Sea Zone to 44 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 26 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 artillery, 1 infantry and 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 artillery, 1 infantry and 1 transport
                Battle in Celebes
                    Japanese attack with 1 artillery
                    ANZAC defend with 1 infantry
                    ANZAC win with no units remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 bomber could not land in 26 Sea Zone and was removed
                2 transports moved from 42 Sea Zone to 36 Sea Zone
                1 bomber and 6 fighters moved from Japan to French Indo China
                1 carrier moved from 42 Sea Zone to 36 Sea Zone
                2 infantry moved from French Indo China to Shan State

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Marshall Islands: 1 bomber
                EDIT: Turning off Edit Mode
                1 artillery, 2 fighters and 1 harbour placed in French Indo China
                Japanese undo move 1.
                1 destroyer placed in 36 Sea Zone
                1 artillery, 1 fighter and 1 harbour placed in French Indo China
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,5,2,6,3,6
                Japanese collect 29 PUs (6 lost to blockades); end with 29 PUs total

    triplea_38018_Jap7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 7 PUs; 0 techTokens;

    Combat Move - Americans
                1 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians

    Combat - Americans

    Non Combat Move - Americans
                3 artilleries and 3 infantry moved from Morocco to Algeria
                2 transports moved from 91 Sea Zone to 89 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from British Guiana to 88 Sea Zone
                1 artillery and 2 infantry moved from Southeast Mexico to 89 Sea Zone
                1 mech_infantry moved from Central America to 89 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 89 Sea Zone to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 88 Sea Zone to British Guiana
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 110 Sea Zone to 102 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to Quebec
                1 mech_infantry moved from Kiangsu to Kweichow
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
                1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East

    Place Units - Americans
                1 carrier and 1 transport placed in 101 Sea Zone
                1 artillery, 2 fighters and 1 infantry placed in Eastern United States
                1 carrier placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    triplea_38018_Ame7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kiangsi to Kwangtung
                3 artilleries and 8 infantry moved from Kwangsi to Kwangtung

    Combat - Chinese
                Battle in Kwangtung
                    Chinese attack with 3 artilleries and 9 infantry
                    Japanese defend with 1 aaGun, 1 harbour and 8 infantry
                    Chinese win, taking Kwangtung from Japanese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 17
                    Casualties for Japanese: 1 aaGun and 8 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Chinese
                3 infantry moved from Kwangsi to Yunnan

    Place Units - Chinese
                3 artilleries and 5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    triplea_38018_Chi7.tsvg

  • '19 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - British
                2 bombers and 2 fighters moved from United Kingdom to Western Germany
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Persia
                1 fighter moved from Egypt to Persia
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                1 mech_infantry moved from Egypt to Iraq
                      British take Iraq from Italians
                2 armour moved from Egypt to Syria
                      British take Syria from Italians
                1 mech_infantry moved from Belgian Congo to Ethiopia
                      British take Ethiopia from Italians
                1 fighter moved from India to Persia

    triplea_38018_Bri7.tsvg

  • '19 '17 '16

    Intercept in West Germany?


  • no thanks

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 artillery, 1 bomber, 1 infantry and 1 transport; Remaining resources: 7 PUs; 0 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 bombers and 2 fighters moved from United Kingdom to Western Germany
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Persia
                1 fighter moved from Egypt to Persia
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                1 mech_infantry moved from Egypt to Iraq
                      British take Iraq from Italians
                2 armour moved from Egypt to Syria
                      British take Syria from Italians
                1 mech_infantry moved from Belgian Congo to Ethiopia
                      British take Ethiopia from Italians
                1 fighter moved from India to Persia

    Combat - British
                Air Battle in Western Germany
                    British attacks with 4 units heading to Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 7,6 and causes: 13 damage to unit: factory_major
                    Bombing raid in Western Germany causes 13 damage total.
                Battle in Persia
                    British attack with 1 artillery, 2 fighters and 3 infantry
                    Germans defend with 2 fighters; Italians defend with 1 artillery, 1 factory_minor and 1 infantry
                    British win, taking Persia from Italians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 24
                    Casualties for Germans: 2 fighters
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Cleaning up after air battles

    Non Combat Move - British
                1 fighter moved from Persia to India
                1 mech_infantry moved from Belgian Congo to Egypt
                3 infantry moved from Egypt to Alexandria
                2 bombers and 2 fighters moved from Western Germany to United Kingdom
                1 destroyer moved from 81 Sea Zone to 97 Sea Zone
                1 fighter moved from Persia to Trans-Jordan

    Place Units - British
                1 transport placed in 109 Sea Zone
                1 artillery, 1 bomber and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 41 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total
                Some Units in India change ownership: 2 infantry

    triplea_38018_UK_7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Italians
                3 armour and 1 artillery moved from Caucasus to Volgograd
                1 armour, 1 artillery and 2 infantry moved from Libya to Tunisia

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    Americans defend with 1 infantry
                    Italians win, taking Tunisia from Americans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Volgograd
                    Italians attack with 3 armour and 1 artillery
                    Russians defend with 1 armour, 1 artillery, 1 factory_minor and 1 infantry
                    Italians win, taking Volgograd from Russians with 3 armour remaining. Battle score for attacker is 9
                    Casualties for Russians: 1 armour, 1 artillery and 1 infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - Italians
                2 infantry moved from Northern Italy to Yugoslavia
                1 aaGun and 1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 armour and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,3,5,4,2
                Italians collect 12 PUs (7 lost to blockades); end with 13 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs

    triplea_38018_Ita7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 44 Sea Zone to 55 Sea Zone
                1 fighter moved from Queensland to 44 Sea Zone
                1 bomber moved from New South Wales to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 bomber and 1 fighter
                    Japanese defend with 1 battleship and 1 transport
                    ANZAC win with 1 bomber and 1 fighter remaining. Battle score for attacker is 27
                    Casualties for Japanese: 1 battleship and 1 transport

    Non Combat Move - ANZAC
                1 bomber and 1 fighter moved from 44 Sea Zone to Celebes
                1 aaGun, 2 artilleries and 3 infantry moved from Queensland to Northern Territory
                1 artillery and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 bomber and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    triplea_38018_ANZ7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French

    triplea_38018_Fre7.tsvg

Suggested Topics

  • 70
  • 18
  • 80
  • 105
  • 56
  • 78
  • 234
  • 2.7k
Axis & Allies Boardgaming Custom Painted Miniatures

19

Online

17.8k

Users

40.5k

Topics

1.8m

Posts