scramble? scramble 3.tsvg
Koalabär vs. Ozymandiac
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from Jehol to 35 Sea Zone
1 tactical_bomber moved from Malaya to 42 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 armour moved from Korea to Manchuria
Japanese take Manchuria from Chinese
1 armour and 2 mech_infantrys moved from Kiangsu to Anhwe
1 bomber moved from Jehol to Anhwe
1 fighter moved from Jehol to Anhwe
1 mech_infantry moved from French Indo China to Kweichow
2 fighters and 2 tactical_bombers moved from Yunnan to Kweichow
3 tactical_bombers moved from French Indo China to Kweichow
3 fighters moved from Japan to 16 Sea Zone
1 mech_infantry moved from Jehol to ManchuriaCombat - Japanese
Battle in Anhwe
Japanese attack with 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 1 mech_infantry and 5 tactical_bombers
Chinese defend with 2 infantry
Japanese win with 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is -9
Casualties for Japanese: 1 mech_infantry and 1 tactical_bomber
Casualties for Chinese: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Alaska
Battle in 16 Sea Zone
Japanese attack with 3 fighters
Americans defend with 1 destroyer
Japanese win, taking Alaska from Americans with 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 bomber moved from 35 Sea Zone to French Indo China
1 tactical_bomber moved from 42 Sea Zone to Malaya
1 tactical_bomber moved from Malaya to Burma
2 mech_infantrys moved from Malaya to Burma
2 infantry moved from Shan State to Burma
1 armour and 1 mech_infantry moved from French Indo China to Burma
2 fighters and 4 tactical_bombers moved from Kweichow to Burma
1 bomber moved from Anhwe to French Indo China
1 fighter moved from Anhwe to Burma
3 fighters moved from 16 Sea Zone to Japan
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
2 mech_infantrys placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4
Japanese collect 38 PUs (5 lost to blockades); end with 38 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 25 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
Everything ready now.
Thanks for the waiting
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Not a problem at all, I was busy this weekend playing a tabletop A&A :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 destroyer, 4 fighters and 6 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from 112 Sea Zone to Greece
1 destroyer moved from 112 Sea Zone to 119 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
3 carriers, 1 cruiser and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to Greece
1 bomber moved from Algeria to Tobruk
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 2 Sea ZoneCombat - Americans
Americans creates battle in territory 20 Sea Zone
Americans creates battle in territory 22 Sea Zone
Battle in Tobruk
Americans attack with 1 bomber
Italians defend with 1 fighter
Italians win, taking 20 Sea Zone from Japanese, taking 22 Sea Zone from Japanese with no units remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for Americans: 1 bomber
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 submarine moved from 10 Sea Zone to 4 Sea Zone
1 submarine moved from 10 Sea Zone to 15 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 18 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Philippines
2 carriers, 2 destroyers and 2 fighters moved from 54 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
6 infantry and 2 mech_infantrys moved from New Brunswick Nova Scotia to 106 Sea Zone
6 infantry, 2 mech_infantrys and 4 transports moved from 106 Sea Zone to 107 Sea Zone
3 transports moved from 109 Sea Zone to 106 Sea Zone
6 infantry, 2 mech_infantrys and 4 transports moved from 107 Sea Zone to 109 Sea Zone
6 infantry and 2 mech_infantrys moved from 109 Sea Zone to United Kingdom
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Central United States
4 infantry moved from Eastern United States to QuebecPlace Units - Americans
4 fighters placed in Eastern United States
1 destroyer placed in 101 Sea Zone
6 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Chahar
1 infantry placed in Szechwan
1 infantry placed in Kweichow
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 38 PUs;
British buy 1 armour, 1 artillery, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from Albania to Greece
1 transport moved from 39 Sea Zone to 72 Sea ZoneCombat - British
British creates battle in territory 97 Sea ZoneNon Combat Move - British
2 infantry moved from 109 Sea Zone to United Kingdom
3 destroyers moved from 106 Sea Zone to 109 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from Persia to Greece
1 armour and 2 mech_infantrys moved from West India to India
1 armour and 2 mech_infantrys moved from Persia to West IndiaPlace Units - British
3 infantry placed in Greece
1 armour and 2 mech_infantrys placed in Persia
1 artillery and 1 infantry placed in United Kingdom
1 destroyer placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
British collect 34 PUs; end with 34 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 1 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 infantry moved from Yugoslavia to Albania
Italians take Albania from BritishCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in 97 Sea Zone
Italians attack with 1 submarine
British defend with 2 submarines
2 submarines owned by the British SubmergedNon Combat Move - Italians
1 armour and 2 infantry moved from Romania to Yugoslavia
2 artilleries and 3 infantry moved from Greater Southern Germany to Yugoslavia
1 aaGun moved from Western Germany to Greater Southern Germany
1 mech_infantry moved from Southern France to Southern Italy
1 mech_infantry moved from Southern France to Yugoslavia
1 mech_infantry moved from Southern France to Yugoslavia
1 submarine moved from 92 Sea Zone to 91 Sea ZonePlace Units - Italians
1 bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,4,1
Italians collect 12 PUs (1 lost to blockades); end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsProduction/PUs Summary :
Germans : 46 / 57
Russians : 34 / 37
Japanese : 43 / 38
Americans : 57 / 77
Chinese : 9 / 10
British : 33 / 34
UK_Pacific : 10 / 10
Italians : 13 / 18
ANZAC : 14 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Not a problem at all, I was busy this weekend playing a tabletop A&A :-D
The best excuse you can have here :-D
How did it go?
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Went well, Allied win. We were playing with houseruled victory conditions (http://www.axisandallies.org/forums/index.php?topic=37848.0) that take some getting used to but it was a fun game
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 submarine moved from 21 Sea Zone to 36 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 fighter and 7 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Bulgaria to Eastern Poland
1 bomber moved from Western Germany to Eastern Poland
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 bomber moved from Western Germany to Eastern Poland
1 fighter moved from Western Germany to Eastern Poland
1 fighter moved from Western Germany to Eastern PolandCombat - Germans
Battle in Eastern Poland
Germans attack with 2 bombers, 2 fighters, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 2 bombers, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 119 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarineNon Combat Move - Germans
2 fighters moved from Eastern Poland to Germany
2 bombers moved from Eastern Poland to Western Germany
2 infantry moved from Archangel to 127 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 127 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
2 infantry moved from 112 Sea Zone to Denmark
1 armour and 3 mech_infantrys moved from Western Germany to Yugoslavia
4 armour and 8 mech_infantrys moved from Bulgaria to Yugoslavia
1 aaGun moved from Western Germany to Germany
2 artilleries moved from Poland to Slovakia HungaryPlace Units - Germans
3 artilleries placed in Germany
2 armour, 1 fighter and 7 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,2,2
Germans collect 45 PUs (2 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Yugoslavia: 1 armour and 3 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 1 armour and 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning off Edit Mode -
You know you are fucked as germany, when those two are your only two combats a turn :-D
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Haha yes - I think this game is over in favour of the Allies.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
2 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
1 artillery moved from Bessarabia to Eastern Poland
4 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Western Ukraine to Eastern PolandCombat - Russians
Battle in Eastern Poland
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry and 1 mech_infantry
Russians win, taking Eastern Poland from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantryNon Combat Move - Russians
3 artilleries and 3 infantry moved from Ukraine to Bessarabia
2 mech_infantrys moved from Bessarabia to Western Ukraine
5 infantry moved from Western Ukraine to Bessarabia
1 mech_infantry moved from Bryansk to Western Ukraine
1 armour moved from Russia to Western Ukraine
1 mech_infantry moved from Bryansk to Belarus
1 armour moved from Russia to Belarus
1 aaGun moved from Russia to Bryansk
1 aaGun moved from Bryansk to Western Ukraine
1 infantry moved from Smolensk to Belarus
1 mech_infantry moved from Tsinghai to Szechwan
1 mech_infantry moved from Volgograd to Sikang
1 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Yenisey to Yakut S.S.R.
2 mech_infantrys moved from Russia to Belarus
1 artillery and 3 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Volgograd to Novosibirsk
1 infantry moved from Vologda to ArchangelPlace Units - Russians
3 artilleries placed in Ukraine
2 mech_infantrys placed in Volgograd
1 armour, 1 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 armour, 3 fighters, 2 infantry, 3 mech_infantrys and 5 tactical_bombers moved from Burma to India
2 bombers moved from French Indo China to India
1 tactical_bomber moved from Malaya to India
1 armour and 1 mech_infantry moved from Manchuria to Amur
1 fighter moved from Japan to Amur
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 armour and 2 mech_infantrys moved from Kiangsu to ChaharCombat - Japanese
Battle in Chahar
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Amur
Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in India
Japanese attack with 4 armour, 2 bombers, 3 fighters, 2 infantry, 3 mech_infantrys and 6 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 2 armour, 4 artilleries, 2 fighters, 1 harbour, 4 infantry and 2 mech_infantrys; UK_Pacific defend with 1 factory_major
Japanese captures 10PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 3 armour, 1 fighter, 2 infantry, 3 mech_infantrys and 2 tactical_bombers
Casualties for British: 3 aaGuns, 2 armour, 4 artilleries, 2 fighters, 4 infantry and 2 mech_infantrys
Battle in Wake Island
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese
2 mech_infantrys moved from Malaya to Yunnan
1 armour and 2 mech_infantrys moved from French Indo China to Yunnan
2 mech_infantrys moved from Anhwe to Yunnan
1 armour moved from Anhwe to Yunnan
2 bombers moved from India to French Indo China
1 tactical_bomber moved from India to Malaya
2 fighters moved from India to French Indo China
2 tactical_bombers moved from India to French Indo China
1 tactical_bomber moved from India to French Indo China
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Amur to 6 Sea ZonePlace Units - Japanese
1 destroyer placed in 6 Sea Zone
2 mech_infantrys placed in Malaya
1 mech_infantry placed in Kiangsu
2 mech_infantrys placed in French Indo China
1 mech_infantry placed in Kiangsu
2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6
Japanese collect 43 PUs (6 lost to blockades); end with 53 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs -
Haha yes - I think this game is over in favour of the Allies.
yes, but I planned on giving you an honourable fight the last one or two rounds.
This is actually the first time in my life where I conquer india :mrgreen:
With a fleet still intact, this woud have been way easier I suppose, he -
I didn’t think you would pull it off considering the amount of IPCs spent against Japan, but you did it :-)
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 1 fighter, 4 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
6 infantry and 2 mech_infantrys moved from United Kingdom to 109 Sea Zone
6 infantry, 2 mech_infantrys and 4 transports moved from 109 Sea Zone to 105 Sea Zone
6 infantry and 2 mech_infantrys moved from 105 Sea Zone to Normandy Bordeaux
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
3 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 18 Sea Zone to 6 Sea Zone
1 submarine moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 submarine moved from 4 Sea Zone to 6 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 15 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 23 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 23 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 26 Sea Zone to 31 Sea Zone
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
2 submarines moved from 22 Sea Zone to 6 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands -
Hirohito-san, you’re allowed a scramble around Japan.