@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
16L G40 AetV (Axis) vs Kamikaze_pilot (Allies +22)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Szechwan to Shensi
1 armour, 1 fighter and 1 mech_infantry moved from Sikang to Shensi
1 armour and 1 mech_infantry moved from Kazakhstan to Shensi
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Baltic States
1 aaGun and 3 artilleries moved from Novgorod to Belarus
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Belarus
4 infantry moved from Russia to Bryansk
2 infantry moved from Rostov to Ukraine
1 armour, 2 artilleries and 2 infantry moved from Ukraine to Western Ukraine
1 submarine moved from 125 Sea Zone to 119 Sea ZonePlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Shensi : 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Yenisey : 6 infantry
Yakut S.S.R. : 2 aaGuns and 12 infantry
Belarus : 4 aaGuns, 4 artilleries and 6 infantry
Baltic States : 1 infantry
Bryansk : 4 infantry
Eastern Poland : 1 infantry
Russia : 1 airfield, 3 artilleries, 1 factory_major and 5 infantry
Ukraine : 1 artillery, 1 factory_minor and 5 infantry
Western Ukraine : 1 armour, 3 artilleries and 7 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 10 infantry
119 Sea Zone : 1 submarine
114 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 34
UK_Pacific : 21 / 21
Italians : 16 / 17
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 harbour, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
2 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 bombers, 8 fighters and 6 tactical_bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 8 fighters, 2 infantry and 6 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 2 bombers, 8 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 aaGun moved from Manchuria to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 artilleries moved from Kwangsi to 36 Sea Zone
1 aaGun and 1 infantry moved from 36 Sea Zone to Kwangsi
2 artilleries and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 10 infantry moved from Manchuria to Jehol
1 artillery moved from Chahar to Jehol
1 artillery, 4 infantry and 1 mech_infantry moved from Anhwe to Hunan
2 bombers, 8 fighters and 6 tactical_bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea ZonePlace Units - Japanese
1 harbour placed in Hainan
1 infantry and 2 mech_infantrys placed in Kiangsu
Japanese undo move 2.
2 mech_infantrys placed in Kiangsu
1 submarine placed in 19 Sea Zone
Japanese undo move 3.
1 infantry placed in Kiangsu
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 1 infantry and 2 tactical_bombers; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Eastern United States to Hawaiian Islands
1 fighter moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 carrier moved from 101 Sea Zone to 28 Sea Zone
1 fighter moved from 101 Sea Zone to 28 Sea Zone
1 fighter moved from 101 Sea Zone to 28 Sea ZonePlace Units - Americans
1 carrier placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
1 infantry and 1 tactical_bomber placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 1 fighter, 1 harbour and 3 infantry
Midway : 1 airfield
38 Sea Zone : 1 destroyer
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 2 transports
28 Sea Zone : 1 carrier and 2 fighters
10 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
54 Sea Zone : 1 submarine
Central United States : 1 armour, 1 factory_minor, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
101 Sea Zone : 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 33 / 43
Americans : 52 / 53
Chinese : 5 / 15
British : 28 / 34
UK_Pacific : 21 / 21
Italians : 16 / 17
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to Hopei
1 artillery and 9 infantry moved from Shensi to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 artillery and 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 9 infantry in Suiyuyan, round 2 : 2/10 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 artillery and 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 2/3 hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to KansuPlace Units - Chinese
2 infantry placed in Kansu
3 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Suiyuyan : 1 artillery and 12 infantry
Kansu : 1 fighter and 2 infantry
Hopei : 2 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 31 / 43
Americans : 52 / 53
Chinese : 7 / 7
British : 28 / 34
UK_Pacific : 21 / 21
Italians : 16 / 17
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 2 artilleries, 4 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 artillery and 2 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from India to YunnanCombat - British
Battle in Yunnan
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/6 hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to India
3 infantry moved from Shan State to Burma
1 aaGun, 2 artilleries and 3 infantry moved from India to Burma
1 battleship moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 mech_infantry moved from Ethiopia to Egypt
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery, 1 cruiser, 1 destroyer and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Egypt
2 infantry moved from Rhodesia to Belgian Congo
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Quebec to 106 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
1 fighter moved from New Brunswick Nova Scotia to Iceland
1 armour, 2 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 battleship and 1 cruiser moved from 123 Sea Zone to 106 Sea Zone
1 fighter moved from Malta to Egypt
1 fighter moved from Malta to Egypt
1 bomber moved from Malta to Egypt
1 tactical_bomber moved from Malta to EgyptPlace Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 transport placed in 106 Sea Zone
1 artillery and 1 infantry placed in Quebec
2 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 7 infantryTerritory Summary for British and UK_Pacific :
Yunnan : 1 artillery and 2 infantry
Burma : 3 aaGuns, 3 artilleries and 10 infantry
India : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
44 Sea Zone : 1 transport
37 Sea Zone : 1 destroyer
26 Sea Zone : 1 battleship
Belgian Congo : 2 armour, 2 infantry and 1 mech_infantry
Iceland : 1 airfield and 1 fighter
Quebec : 2 artilleries, 1 factory_minor and 2 infantry
Gibraltar : 1 armour, 1 fighter, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 bomber, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Ethiopia : 1 flag
106 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 transport
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Persia : 1 flag, 3 infantry
91 Sea Zone : 2 destroyers and 1 transportProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 30 / 43
Americans : 52 / 53
Chinese : 8 / 7
British : 30 / 30
UK_Pacific : 24 / 29
Italians : 16 / 17
ANZAC : 14 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
1 armour moved from Greece to 97 Sea Zone
1 artillery moved from Greece to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
2 fighters moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from BritishCombat - Italians
Battle in Egypt
Italians attack with 2 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry
British defend with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 2 infantry -
1st Round of Combat in egypt.
Italy scored 4 hits. Do you want to keep your UK Bmbr for another round or do you want to go full Defence?
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Go full defence please
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
1 armour moved from Greece to 97 Sea Zone
1 artillery moved from Greece to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
2 fighters moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from BritishCombat - Italians
Battle in Egypt
Italians attack with 2 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry
British defend with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 2 infantry
Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry in Egypt, round 2 : 4/12 hits
British roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 1/12 hits
1 bomber owned by the British, 2 infantry owned by the ANZAC, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry in Egypt, round 3 : 5/11 hits
British roll dice for 1 armour, 2 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 4/8 hits
1 mech_infantry owned by the British, 1 artillery owned by the Italians, 2 artilleries owned by the British, 1 armour owned by the British, 3 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
Italians roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry in Egypt, round 4 : 3/7 hits
British roll dice for 2 fighters and 1 tactical_bomber in Egypt, round 4 : 3/3 hits
1 tactical_bomber owned by the British, 1 mech_infantry owned by the Italians, 2 fighters owned by the British, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 43
Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Casualties for British: 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for ANZAC: 2 infantry
Battle in Eastern Poland
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Eastern Poland, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Eastern Poland
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun, 1 artillery and 1 infantry moved from Southern France to Northern Italy
1 cruiser moved from 97 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Tunisia to Libya
2 fighters moved from Egypt to Alexandria
1 bomber moved from Egypt to GreecePlace Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Java to India
1 transport moved from 42 Sea Zone to 61 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 aaGun moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
India : 3 fighters
Malaya : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
South Australia : 1 aaGun, 1 artillery and 2 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 aaGun and 1 infantry
43 Sea Zone : 1 destroyer
45 Sea Zone : 1 transport
62 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
61 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 30 / 43
Americans : 52 / 53
Chinese : 8 / 7
British : 27 / 30
UK_Pacific : 24 / 29
Italians : 19 / 24
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
Combat - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
Territory Summary for French :
41 Sea Zone : 1 destroyer
Trans-Jordan : 1 infantry
Gibraltar : 1 fighter
United Kingdom : 2 infantry
Morocco : 2 infantry
French Equatorial Africa : 1 infantry
92 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 30 / 43
Americans : 52 / 53
Chinese : 8 / 7
British : 27 / 30
UK_Pacific : 24 / 29
Italians : 19 / 24
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer and 5 submarines; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 transport moved from 115 Sea Zone to 113 Sea Zone
2 artilleries and 9 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
2 infantry moved from Poland to Baltic States
2 bombers moved from Southern Italy to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from Alexandria to 81 Sea Zone
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 fighter moved from Western Germany to Baltic StatesCombat - Germans
Battle in 91 Sea Zone
Germans attack with 2 bombers
British defend with 2 destroyers and 1 transport
Germans roll dice for 2 bombers in 91 Sea Zone, round 2 : 1/2 hits
British roll dice for 2 destroyers and 1 transport in 91 Sea Zone, round 2 : 1/2 hits
1 bomber owned by the Germans and 1 destroyer owned by the British lost in 91 Sea Zone
Germans roll dice for 1 bomber in 91 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 91 Sea Zone
1 transport owned by the British lost in 91 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 bomber
Casualties for British: 2 destroyers and 1 transport
Battle in 81 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 1 cruiser, 1 destroyer and 1 transport
Germans roll dice for 2 fighters and 2 tactical_bombers in 81 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 cruiser, 1 destroyer and 1 transport in 81 Sea Zone, round 2 : 1/2 hits
1 tactical_bomber owned by the Germans, 1 transport owned by the British, 1 cruiser owned by the British and 1 destroyer owned by the British lost in 81 Sea Zone
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 cruiser, 1 destroyer and 1 transport
Battle in Baltic States
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from France to Normandy Bordeaux
1 bomber moved from 91 Sea Zone to Normandy Bordeaux
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from Baltic States to Germany
2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Romania to Bessarabia
3 infantry moved from Romania to Eastern Poland
3 aaGuns, 3 armour, 1 artillery and 15 infantry moved from Poland to Eastern Poland
5 infantry moved from Poland to Eastern Poland
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Yugoslavia to 97 Sea Zone
4 armour moved from Yugoslavia to Eastern Poland
2 fighters and 1 tactical_bomber moved from 81 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to EgyptPlace Units - Germans
1 destroyer placed in 113 Sea Zone
5 submarines placed in 112 Sea Zone
1 bomber placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 45 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to BessarabiaCombat - Russians
Battle in Bessarabia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 infantry moved from Ukraine to Bryansk
1 armour, 3 artilleries and 6 infantry moved from Western Ukraine to Bryansk
4 aaGuns, 4 artilleries and 6 infantry moved from Belarus to Bryansk
3 artilleries and 5 infantry moved from Russia to Bryansk
1 infantry moved from Novgorod to Belarus
9 infantry moved from Novgorod to Archangel
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 119 Sea Zone to 108 Sea Zone
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Shensi to SuiyuyanPlace Units - Russians
4 artilleries and 6 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs totalTerritory Summary for Russians :
Suiyuyan : 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Yenisey : 2 aaGuns and 12 infantry
Timguska : 6 infantry
Belarus : 1 infantry
Bryansk : 4 aaGuns, 1 armour, 10 artilleries and 24 infantry
Archangel : 9 infantry
Bessarabia : 1 artillery and 2 infantry
Russia : 1 airfield, 4 artilleries, 1 factory_major and 6 infantry
Ukraine : 1 factory_minor
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor and 1 infantry
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
108 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 55
Russians : 34 / 34
Japanese : 30 / 43
Americans : 52 / 53
Chinese : 8 / 7
British : 27 / 30
UK_Pacific : 24 / 29
Italians : 19 / 24
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 cruiser moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from Caroline Islands to 45 Sea Zone
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 bomber moved from Kwangsi to 44 Sea Zone
1 bomber moved from Kwangsi to Philippines
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
2 mech_infantrys moved from Kiangsu to Kwangtung
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
3 fighters and 1 tactical_bomber moved from Kwangsi to KwangtungCombat - Japanese
Battle in Philippines
Japanese attack with 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 2 cruisers in Philippines, round 2 : 1/3 hits
Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 2 : 1/9 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 0/3 hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 submarine and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Borneo
Battle in Malaya
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 54 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 submarine in 54 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 submarine in 54 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 6 : 1/1 hits
Americans roll dice for 1 submarine in 54 Sea Zone, round 6 : 0/1 hits
1 submarine owned by the Americans lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kwangtung
Japanese attack with 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese roll dice for 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 3/8 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Kwangtung to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 bomber moved from Philippines to Kwangsi
1 aaGun moved from Kwangsi to French Indo China
1 infantry moved from Kwangsi to French Indo China
1 mech_infantry moved from Hunan to French Indo China
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
2 artilleries and 10 infantry moved from Jehol to Anhwe
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Kwangsi
1 bomber moved from 44 Sea Zone to Kwangsi
1 fighter moved from 45 Sea Zone to Paulau IslandPlace Units - Japanese
1 carrier placed in 19 Sea Zone
1 armour and 1 mech_infantry placed in Kiangsu
1 fighter placed in Japan
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 46 PUs; end with 47 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 bomber moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea ZoneCombat - Americans
Battle in 54 Sea Zone
Americans attack with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 54 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/9 hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
1 destroyer owned by the Japanese lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 2 fighters moved from 28 Sea Zone to 26 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 bomber, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland
1 cruiser and 1 destroyer moved from 101 Sea Zone to 86 Sea Zone
1 fighter moved from 10 Sea Zone to Eastern United States
1 tactical_bomber moved from Central United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea ZonePlace Units - Americans
1 carrier placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Queensland : 1 bomber, 1 fighter and 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
Midway : 1 airfield
38 Sea Zone : 1 destroyer
26 Sea Zone : 2 carriers, 3 fighters, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 carrier, 1 destroyer and 1 fighter
54 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 3 submarines
Central United States : 1 armour, 1 factory_major, 3 infantry and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
86 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
101 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
Brazil : 1 flag, 1 artillery and 3 infantryProduction/PUs Summary :
Germans : 44 / 55
Russians : 34 / 34
Japanese : 46 / 47
Americans : 52 / 72
Chinese : 6 / 7
British : 27 / 30
UK_Pacific : 14 / 29
Italians : 19 / 24
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 artillery and 12 infantry moved from Suiyuyan to Shensi
1 fighter and 2 infantry moved from Kansu to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 3 armour and 1 factory_minor; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
2 armour, 2 infantry and 1 mech_infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
3 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from India to Iraq
1 fighter moved from India to IraqCombat - British
Battle in Iraq
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 3 : 3/6 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in KenyaNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Iraq to Persia
3 aaGuns, 3 artilleries and 10 infantry moved from Burma to India
1 fighter moved from Iceland to United Kingdom
1 fighter moved from Gibraltar to French Central Africa
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from 88 Sea Zone to British Guiana
1 battleship moved from 26 Sea Zone to 54 Sea ZonePlace Units - British
1 factory_minor placed in Persia
3 armour placed in Union of South AfricaTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
7 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,5,3,1,6,3,6
UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs total
Some Units in India change ownership: 7 infantry and 2 mech_infantrysTerritory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 24 infantry and 2 mech_infantrys
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
54 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 armour, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
British Guiana : 1 artillery and 1 infantry
Scotland : 1 airfield
Kenya : 2 armour, 1 artillery, 3 infantry and 1 mech_infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
French Central Africa : 1 fighter
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Iraq : 1 flag, 3 infantry
Eastern Persia : 1 flag
72 Sea Zone : 1 transport
Persia : 1 flag, 1 factory_minor, 2 fighters and 1 tactical_bomber
88 Sea Zone : 1 battleship, 1 cruiser and 1 transportProduction/PUs Summary :
Germans : 44 / 55
Russians : 34 / 34
Japanese : 44 / 47
Americans : 52 / 72
Chinese : 8 / 9
British : 30 / 30
UK_Pacific : 14 / 13
Italians : 18 / 24
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 factory_minor and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 cruiser moved from 94 Sea Zone to 92 Sea Zone
1 bomber moved from Greece to 92 Sea ZoneCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber and 1 cruiser
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 bomber and 1 cruiser in 92 Sea Zone, round 2 : 1/2 hits
French roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the Italians and 1 destroyer owned by the French lost in 92 Sea Zone
Italians roll dice for 1 bomber in 92 Sea Zone, round 3 : 0/1 hits
French roll dice for 1 cruiser in 92 Sea Zone, round 3 : 1/1 hits
1 bomber owned by the Italians lost in 92 Sea Zone
French win with 1 cruiser remaining. Battle score for attacker is -16
Casualties for Italians: 1 bomber and 1 cruiser
Casualties for French: 1 destroyerNon Combat Move - Italians
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Alexandria to Egypt
1 fighter moved from Alexandria to Southern Italy
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
2 submarines placed in 97 Sea Zone
1 factory_minor placed in EgyptTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser, 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 61 Sea Zone to 63 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from South Australia to QueenslandPlace Units - ANZAC
3 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
India : 3 fighters
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 aaGun and 1 infantry
63 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
62 Sea Zone : 3 destroyersProduction/PUs Summary :
Germans : 44 / 55
Russians : 34 / 34
Japanese : 44 / 47
Americans : 52 / 72
Chinese : 8 / 9
British : 30 / 30
UK_Pacific : 14 / 13
Italians : 18 / 23
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Combat - French
Non Combat Move - French
1 cruiser moved from 92 Sea Zone to 86 Sea ZoneTurn Complete - French





