Alright, good to go. UK lost a couple planes on the offense - rough round. Italy got lucky in 97. Though I guess I can’t complain as luck was with me last round in 110.
Italy’s pretty rich. Haven’t seen an Italy this strong in OOB in a long time. :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 transport; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from New South Wales to Queensland
1 bomber moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 armour and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 79 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 76 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 fighter moved from Gibraltar to Egypt
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 bomber, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
1 infantry moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
1 bomber moved from Western Germany to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Ukraine
9 armour moved from Eastern Poland to Ukraine
1 infantry moved from Belarus to Bryansk
2 armour and 6 mech_infantrys moved from Belarus to Western Ukraine
5 armour and 2 mech_infantrys moved from Germany to Eastern Poland
4 artilleries and 14 infantry moved from Belarus to Eastern Poland
1 armour, 3 artilleries and 8 infantry moved from Novgorod to Karelia
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Archangel
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 4 transports moved from 125 Sea Zone to 113 Sea Zone
2 bombers moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Ukraine to Bryansk
Combat - Germans
Battle in Archangel
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 armour, 1 bomber and 6 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 armour, 1 bomber and 6 mech_infantrys in Western Ukraine, round 2 : 1/9 hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 2 armour, 1 bomber and 5 mech_infantrys in Western Ukraine, round 3 : 3/8 hits
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 armour, 1 bomber and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Ukraine
Germans attack with 9 armour, 1 fighter and 1 tactical_bomber
Russians defend with 2 artilleries, 1 factory_minor and 3 infantry
Germans roll dice for 9 armour, 1 fighter and 1 tactical_bomber in Ukraine, round 2 : 8/11 hits
Russians roll dice for 2 artilleries and 3 infantry in Ukraine, round 2 : 3/5 hits
3 infantry owned by the Russians, 3 armour owned by the Germans and 2 artilleries owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 6 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 3 armour
Casualties for Russians: 2 artilleries and 3 infantry
Battle in 113 Sea Zone
Germans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 4 transports
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 4 transports remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
1 bomber moved from 113 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
1 bomber, 1 fighter and 1 tactical_bomber moved from Bryansk to Bessarabia
1 bomber moved from Western Ukraine to Bessarabia
1 aaGun moved from Belarus to Novgorod
2 aaGuns moved from Belarus to Eastern Poland
Place Units - Germans
1 bomber, 1 fighter and 3 mech_infantrys placed in Western Germany
3 armour placed in Novgorod
2 armour placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bessarabia: 2 bombers
EDIT: Adding units owned by Germans to Eastern Poland: 2 bombers
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
Germans collect 54 PUs (3 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry
Western Germany : 3 aaGuns, 1 airfield, 6 armour, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 4 mech_infantrys
Germany : 1 factory_major
Belarus : 1 flag
Karelia : 1 flag, 1 armour, 3 artilleries and 8 infantry
Baltic States : 1 flag
Bryansk : 1 flag, 2 infantry
Vyborg : 1 flag
Archangel : 1 flag, 2 infantry
Eastern Poland : 1 flag, 2 aaGuns, 5 armour, 4 artilleries, 2 bombers, 14 infantry and 2 mech_infantrys
Bessarabia : 1 flag, 2 fighters and 2 tactical_bombers
Ukraine : 1 flag, 6 armour and 1 factory_minor
Western Ukraine : 1 flag, 2 armour and 5 mech_infantrys
Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 armour, 1 factory_minor, 2 fighters, 1 harbour and 2 tactical_bombers
Smolensk : 1 flag, 1 infantry
125 Sea Zone : 1 flag
113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 4 transports
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 57 / 64
Russians : 21 / 29
Japanese : 37 / 43
Americans : 54 / 79
Chinese : 9 / 14
British : 33 / 33
UK_Pacific : 17 / 13
Italians : 13 / 13
ANZAC : 18 / 34
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 infantry moved from Vologda to Archangel
2 infantry moved from Vologda to Smolensk
2 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter and 4 infantry
Germans defend with 2 infantry
Russians win, taking Archangel from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Bryansk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Bryansk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Archangel to Russia
1 infantry moved from Vologda to Smolensk
2 infantry moved from Timguska to Yenisey
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Volgograd to Caucasus
1 armour and 1 mech_infantry moved from Novosibirsk to Tambov
3 armour and 1 mech_infantry moved from Russia to Tambov
1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 artillery moved from Russia to Tambov
1 infantry moved from Russia to Tambov
Place Units - Russians
1 artillery and 1 infantry placed in Volgograd
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 20 Sea Zone to 43 Sea Zone
3 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Hopei to Kweichow
3 artilleries moved from Kiangsi to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
2 bombers moved from Kiangsi to Kweichow
2 fighters and 2 tactical_bombers moved from Kiangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kiangsi to Kweichow
1 fighter and 2 tactical_bombers moved from Kiangsi to Kwangsi
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
5 transports moved from 20 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 battleship, 2 carriers and 3 destroyers moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from Jehol to Chahar
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport; Americans defend with 1 transport
1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 43 Sea Zone
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 2 bombers, 3 fighters, 1 infantry, 3 mech_infantrys and 3 tactical_bombers
Chinese defend with 1 artillery and 3 infantry
Japanese roll dice for 2 bombers, 3 fighters, 1 infantry, 3 mech_infantrys and 3 tactical_bombers in Kweichow, round 2 : 4/12 hits
Chinese roll dice for 1 artillery and 3 infantry in Kweichow, round 2 : 1/4 hits
1 artillery owned by the Chinese, 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 bombers, 3 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 3 infantry
Battle in Kwangsi
Japanese attack with 4 artilleries, 2 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 armour and 1 mech_infantry
Japanese roll dice for 1 battleship in Kwangsi, round 2 : 1/1 hits
Japanese roll dice for 4 artilleries, 2 fighters, 1 infantry and 3 tactical_bombers in Kwangsi, round 2 : 6/10 hits
Chinese roll dice for 1 armour and 1 mech_infantry in Kwangsi, round 2 : 0/2 hits
1 armour owned by the British and 1 mech_infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 4 artilleries, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 tactical_bomber moved from Kwangsi to Anhwe
2 bombers, 3 fighters and 3 tactical_bombers moved from Kweichow to Anhwe
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Chahar: 1 artillery and 2 infantry
EDIT: Removing units owned by Japanese from Jehol: 1 aaGun
EDIT: Adding units owned by Japanese to Anhwe: 1 aaGun, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
4 artilleries and 2 infantry placed in Japan
3 mech_infantrys placed in Shantung
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 flag, 4 artilleries and 1 infantry
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour and 5 infantry
Jehol : 1 flag
Manchuria : 1 flag
Kweichow : 1 flag, 3 mech_infantrys
Hunan : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 aaGun, 1 artillery, 2 bombers, 3 fighters, 2 infantry and 4 tactical_bombers
Kwangtung : 1 flag, 1 harbour
Sakha : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Buryatia : 1 flag
Celebes : 1 flag, 1 infantry
43 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 1 flag
36 Sea Zone : 1 battleship, 3 carriers, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 5 transports
Production/PUs Summary :
Germans : 54 / 64
Russians : 23 / 29
Japanese : 40 / 40
Americans : 54 / 79
Chinese : 7 / 14
British : 33 / 33
UK_Pacific : 17 / 13
Italians : 13 / 13
ANZAC : 18 / 34
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 cruiser, 2 destroyers, 1 fighter, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 submarines moved from 91 Sea Zone to 105 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 43 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans win, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 mech_infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 mech_infantry moved from 10 Sea Zone to Western United States
1 mech_infantry moved from Western United States to Alaska
2 aaGuns moved from British Columbia to Alaska
1 bomber, 1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 fighter moved from 16 Sea Zone to Hawaiian Islands
1 bomber moved from 16 Sea Zone to Hawaiian Islands
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 artillery, 1 fighter and 2 infantry placed in Western United States
1 cruiser, 1 destroyer and 2 submarines placed in 10 Sea Zone
2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 3 armour and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Morocco to Tunisia
British take Algeria from Italians
British take Tunisia from Italians
1 artillery moved from Tobruk to Libya
British take Libya from Italians
2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to Greece
1 infantry moved from Italian Somaliland to British Somaliland
1 infantry moved from Ethiopia to British Somaliland
1 artillery and 2 infantry moved from Yunnan to Kwangsi
2 fighters and 1 tactical_bomber moved from Burma to Kwangsi
1 mech_infantry moved from Yunnan to Kwangsi
1 armour moved from Yunnan to Kwangsi
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
Combat - British
Battle in Kwangsi
British attack with 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 4 artilleries and 1 infantry
British win, taking Kwangsi from Japanese with 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Japanese: 4 artilleries and 1 infantry
Battle in British Somaliland
British attack with 2 infantry
Italians defend with 1 infantry
British win, taking British Somaliland from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Greece
Non Combat Move - British
1 fighter moved from Gibraltar to Egypt
1 infantry moved from Trans-Jordan to Iraq
3 armour moved from Persia to Caucasus
1 armour moved from Northwest Persia to Caucasus
1 armour moved from Caucasus to Volgograd
3 aaGuns, 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
2 mech_infantrys moved from India to Yunnan
1 artillery and 1 infantry moved from British Columbia to Alaska
1 bomber moved from United Kingdom to Gibraltar
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from Trans-Jordan to Egypt
1 infantry moved from Iraq to Trans-Jordan
Place Units - British
3 armour placed in Persia
3 infantry placed in Egypt
2 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
1 armour, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4,6,6,5,4,4,5,6,2,5,1
UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs total
Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 fighters moved from Southern Italy to 99 Sea Zone
1 armour and 1 mech_infantry moved from Yugoslavia to Greece
2 transports moved from 95 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Greece
1 bomber moved from Novgorod to 99 Sea Zone
1 battleship, 2 cruisers and 2 submarines moved from 95 Sea Zone to 97 Sea Zone
1 battleship, 2 cruisers and 2 submarines moved from 97 Sea Zone to 99 Sea Zone
Order of loss in sz 99?
BB keel
destroyer
cruiser
cruiser
destroyer
cruiser
CV keel
CV
fighter
fighter
BB
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - ANZAC
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
3 fighters moved from Burma to Yunnan
1 transport moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
1 carrier and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 2 bombers and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Bessarabia to 99 Sea Zone
2 bombers moved from Eastern Poland to 99 Sea Zone
2 bombers and 1 fighter moved from Western Germany to 99 Sea Zone
1 armour moved from Novgorod to Archangel
2 fighters and 2 tactical_bombers moved from Novgorod to Archangel
1 armour moved from Karelia to Archangel
1 submarine moved from 113 Sea Zone to 125 Sea Zone
Combat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in Archangel
Germans attack with 2 armour, 2 fighters and 2 tactical_bombers
Russians defend with 4 infantry
Germans roll dice for 2 armour, 2 fighters and 2 tactical_bombers in Archangel, round 2 : 5/6 hits
Russians roll dice for 4 infantry in Archangel, round 2 : 1/4 hits
4 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Casualties for Russians: 4 infantry
Battle in 99 Sea Zone
Germans attack with 4 bombers, 3 fighters and 2 tactical_bombers
British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Germans roll dice for 4 bombers, 3 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 6/9 hits
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 99 Sea Zone, round 2 : 5/6 hits
1 cruiser owned by the British, 2 tactical_bombers owned by the Germans, 2 fighters owned by the British, 1 carrier owned by the British, 3 fighters owned by the Germans and 1 destroyer owned by the British lost in 99 Sea Zone
Germans roll dice for 4 bombers in 99 Sea Zone, round 3 : 4/4 hits
British roll dice for 1 battleship and 2 transports in 99 Sea Zone, round 3 : 1/1 hits
2 transports owned by the British, 1 bomber owned by the Germans and 1 battleship owned by the British lost in 99 Sea Zone
Germans win with 3 bombers remaining. Battle score for attacker is 26
Casualties for Germans: 1 bomber, 3 fighters and 2 tactical_bombers
Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Battle in 113 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer and 4 transports
Russians defend with 1 submarine
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 4 transports in 113 Sea Zone, round 2 : 1/2 hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 carrier, 1 cruiser, 1 destroyer and 4 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
3 bombers moved from 99 Sea Zone to Ukraine
2 armour and 5 mech_infantrys moved from Western Ukraine to Ukraine
2 aaGuns, 5 armour, 4 artilleries, 14 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
3 artilleries and 8 infantry moved from Karelia to Finland
2 armour moved from Novgorod to Eastern Poland
2 fighters and 2 tactical_bombers moved from Archangel to Ukraine
Place Units - Germans
3 artilleries placed in Ukraine
3 armour placed in Novgorod
2 bombers and 1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,4,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5,4,3
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry
Western Germany : 3 aaGuns, 1 airfield, 6 armour, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 4 mech_infantrys
Germany : 1 factory_major
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 armour
Eastern Poland : 1 flag, 2 armour
Bessarabia : 1 flag
Ukraine : 1 flag, 8 armour, 3 artilleries, 3 bombers, 1 factory_minor, 2 fighters, 5 mech_infantrys and 2 tactical_bombers
Western Ukraine : 1 flag, 2 aaGuns, 5 armour, 4 artilleries, 14 infantry and 2 mech_infantrys
Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 4 transports
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 3 artilleries and 8 infantry
Production/PUs Summary :
Germans : 55 / 62
Russians : 22 / 29
Japanese : 35 / 40
Americans : 54 / 79
Chinese : 9 / 14
British : 36 / 43
UK_Pacific : 17 / 15
Italians : 10 / 8
ANZAC : 21 / 31
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
2 infantry moved from Smolensk to Archangel
4 fighters and 1 tactical_bomber moved from Russia to Archangel
2 infantry moved from Yenisey to Yakut S.S.R.
Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 2 infantry
Japanese defend with 1 infantry
1 infantry owned by the Russians retreated to Yenisey
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians win, taking Archangel from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Archangel to Russia
4 armour and 2 mech_infantrys moved from Tambov to Russia
1 artillery moved from Tambov to Russia
1 artillery moved from Volgograd to Tambov
Place Units - Russians
1 infantry placed in Volgograd
2 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
That’ll be my last turn for 3 1/2 weeks.
Until then, have fun in your other games. :-)
Thanks, have a nice holiday!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
5 artilleries and 5 infantry moved from Japan to 6 Sea Zone
5 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 5 infantry and 5 transports moved from 6 Sea Zone to 35 Sea Zone
5 artilleries and 5 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Anhwe to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 battleship, 3 carriers and 2 destroyers moved from 36 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 fighter in 44 Sea Zone, round 2 : 0/1 hits
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Philippines
Japanese attack with 5 artilleries and 5 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 1/3 hits
Japanese roll dice for 5 artilleries and 5 infantry in Philippines, round 2 : 6/10 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 5 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to Formosa
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Anhwe
3 mech_infantrys moved from Shantung to Chahar
3 mech_infantrys moved from Kweichow to Chahar
3 infantry moved from Kiangsu to Anhwe
Place Units - Japanese
2 destroyers and 1 submarine placed in 19 Sea Zone
3 artilleries placed in Kiangsu
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 factory_minor
Formosa : 1 fighter
Kiangsu : 1 flag, 3 artilleries and 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag
Kweichow : 1 flag
Hopei : 1 flag
Chahar : 1 flag, 6 mech_infantrys
Anhwe : 1 flag, 1 aaGun, 1 artillery, 2 bombers, 2 fighters, 5 infantry and 4 tactical_bombers
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 5 artilleries, 1 harbour and 4 infantry
Sakha : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Buryatia : 1 flag
43 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 flag
35 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 5 transports
19 Sea Zone : 2 destroyers, 1 submarine and 1 transport
Production/PUs Summary :
Germans : 53 / 62
Russians : 24 / 24
Japanese : 37 / 37
Americans : 52 / 79
Chinese : 9 / 14
British : 36 / 43
UK_Pacific : 17 / 15
Italians : 10 / 8
ANZAC : 21 / 31
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
5 artilleries and 5 infantry moved from Japan to 6 Sea Zone
5 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 5 infantry and 5 transports moved from 6 Sea Zone to 35 Sea Zone
5 artilleries and 5 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Anhwe to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 battleship, 3 carriers and 2 destroyers moved from 36 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 fighter in 44 Sea Zone, round 2 : 0/1 hits
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Philippines
Japanese attack with 5 artilleries and 5 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 1/3 hits
Japanese roll dice for 5 artilleries and 5 infantry in Philippines, round 2 : 6/10 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 5 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to Formosa
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Anhwe
3 mech_infantrys moved from Shantung to Chahar
3 mech_infantrys moved from Kweichow to Chahar
3 infantry moved from Kiangsu to Anhwe
Place Units - Japanese
2 destroyers and 1 submarine placed in 19 Sea Zone
3 artilleries placed in Kiangsu
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Chahar: 6 mech_infantrys
EDIT: Adding units owned by Japanese to Kiangsu: 6 mech_infantrys
EDIT: Turning off Edit Mode
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 factory_minor
Formosa : 1 fighter
Kiangsu : 1 flag, 3 artilleries, 1 factory_minor and 6 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag
Kweichow : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 aaGun, 1 artillery, 2 bombers, 2 fighters, 5 infantry and 4 tactical_bombers
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 5 artilleries, 1 harbour and 4 infantry
Sakha : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Buryatia : 1 flag
43 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 flag
35 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 5 transports
19 Sea Zone : 2 destroyers, 1 submarine and 1 transport
Production/PUs Summary :
Germans : 53 / 62
Russians : 24 / 24
Japanese : 37 / 37
Americans : 52 / 79
Chinese : 9 / 14
British : 36 / 43
UK_Pacific : 17 / 15
Italians : 10 / 8
ANZAC : 21 / 31
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0