@Booper No scramble. GL HF! Will be my first time playing against this opening. Looks intriguing :D.
G40 BM JDOW Axis vs RegularKid
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 cruiser moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from French West Africa to Egypt
1 destroyer moved from 76 Sea Zone to 98 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Novgorod
1 artillery moved from 127 Sea Zone to Novgorod
3 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
1 fighter moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Eastern Poland to Novgorod
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from RussiansCombat - Germans
Battle in Novgorod
Germans attack with 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
3 aaGuns, 5 artilleries and 26 infantry moved from Bessarabia to Ukraine
13 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine
6 artilleries moved from Eastern Poland to Bessarabia
5 mech_infantrys moved from Poland to Bessarabia
3 armour moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to Baltic States
2 mech_infantrys moved from Germany to Romania
3 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 tactical_bomber moved from Western Germany to Southern Italy
1 cruiser moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Novgorod to Eastern Poland
1 fighter moved from Novgorod to Eastern PolandPlace Units - Germans
5 infantry and 3 mech_infantrys placed in Western Germany
7 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Germans collect 52 PUs (1 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 armour, 2 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
8 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
2 mech_infantrys moved from Volgograd to Bryansk
1 armour and 1 mech_infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Vologda to Bryansk
2 fighters and 1 tactical_bomber moved from Vologda to Russia
2 fighters moved from Russia to Bryansk
1 tactical_bomber moved from Russia to BryanskCombat - Russians
Russians creates battle in territory 125 Sea ZoneNon Combat Move - Russians
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
2 infantry moved from Bryansk to Rostov
2 aaGuns moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to RostovPlace Units - Russians
2 artilleries and 1 infantry placed in Volgograd
4 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs -
Hey there,
I have a question: I don’t understand why Russia got 2 IPC for the siberia land lease NO?
"* 2 PUs for each of the following Lend-Lease lanes that is “open” (i.e., the specified Sea Zone has no enemy warships and the specified territory is Allied controlled) when Russia is at war with European Axis: (1) sz 125, Archangel ; (2) sz 80, Persia; (3) sz 5, Amur (This modifies Russia’s “Lend Lease” objective). "
There is a sub = warship in sz5, I though this will negate that NO?
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Hey there,
I have a question: I don’t understand why Russia got 2 IPC for the siberia land lease NO?
"* 2 PUs for each of the following Lend-Lease lanes that is “open” (i.e., the specified Sea Zone has no enemy warships and the specified territory is Allied controlled) when Russia is at war with European Axis: (1) sz 125, Archangel ; (2) sz 80, Persia; (3) sz 5, Amur (This modifies Russia’s “Lend Lease” objective). "
There is a sub = warship in sz5, I though this will negate that NO?
No, it has to be an “enemy” warship. Japan is not Russia’s enemy unless it is at war with Russia. I saw the sub there when I made my move, but figured u put it there in case Russia declared war on Japan (sometimes Japan players will do that, once the Siberian inf reach the backside of china). If u want to edit it back to sz 6, np. lemme know.
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ok, got it, a bit confusing then:)
So in case I declare war with Japan this turn, the following will happen on Rus5:
Siberian NO will be negated by the sub = 0
Persia NO will double up = 4= ±0 total
correct?
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thats true.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 artillery moved from 5 Sea Zone to Siberia
3 artilleries and 9 infantry moved from Yunnan to Burma
1 artillery, 2 infantry and 1 marine moved from Shan State to Burma
1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 fighters moved from 37 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from Philippines to 42 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
2 fighters moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 tactical_bomber moved from Philippines to 44 Sea ZoneCombat - Japanese
Battle in Siberia
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win, taking Siberia from Russians with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Japanese win, taking Java from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Burma
Japanese attack with 4 artilleries, 11 infantry and 1 marine
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 4 artilleries, 10 infantry and 1 marine remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 mech_infantry moved from Yunnan to Burma
1 armour moved from Kweichow to Burma
1 infantry moved from Kwangsi to Hunan
2 infantry moved from French Indo China to Yunnan
1 aaGun moved from Kweichow to Hunan
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Hunan
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from Java to 37 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
1 fighter moved from Kweichow to Kwangsi
1 tactical_bomber moved from Kweichow to Kwangsi
1 aaGun moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 fighters moved from 44 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to Philippines
1 fighter moved from Japan to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
2 mech_infantrys placed in Malaya
1 carrier placed in 37 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
1 destroyer placed in 6 Sea Zone
1 armour, 1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 marine moved from Gibraltar to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 marine moved from 92 Sea Zone to Algeria
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Gibraltar to 92 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from 54 Sea Zone to 55 Sea Zone
2 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_AxisCombat - Americans
Battle in Morocco
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win, taking Morocco from Neutral_Axis with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 bomber, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Italians defend with 1 battleship
Americans win with 1 bomber, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14
Casualties for Italians: 1 battleship
Casualties for Americans: 1 submarine
Battle in AlgeriaNon Combat Move - Americans
1 fighter moved from 92 Sea Zone to Gibraltar
1 tactical_bomber moved from 92 Sea Zone to Gibraltar
1 bomber moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 67 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to 54 Sea ZonePlace Units - Americans
1 infantry placed in Western United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British repair damage of 7x factory_major; Remaining resources: 30 PUs;
British buy 2 fighters, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from 98 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from Egypt to 96 Sea Zone
1 tactical_bomber moved from Egypt to 99 Sea Zone
1 fighter moved from Egypt to 99 Sea Zone
1 infantry moved from Alexandria to Tobruk
1 infantry moved from Alexandria to Tobruk
2 infantry moved from Alexandria to Tobruk
1 artillery moved from Alexandria to Tobruk
1 armour moved from Alexandria to Tobruk
1 infantry moved from Alexandria to Tobruk
1 bomber moved from Egypt to 96 Sea Zone
2 fighters moved from Gibraltar to 104 Sea Zone
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from Gibraltar to 96 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 1 bomber, 2 fighters and 1 tactical_bomber
Italians defend with 1 destroyer
British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 104 Sea Zone
British attack with 2 fighters and 1 submarine
Germans defend with 1 cruiser
British win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 cruiser
Casualties for British: 1 submarine
Battle in Tobruk
British attack with 1 armour, 1 artillery and 5 infantry
Italians defend with 1 infantry
British win, taking Tobruk from Italians with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in 99 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Italians defend with 1 cruiser and 1 transport
British win, taking 99 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Italians: 1 cruiser and 1 transportNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun moved from Alexandria to Tobruk
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from Syria to 98 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Algeria
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from India to Eastern Persia
2 aaGuns, 2 artilleries and 13 infantry moved from India to West India
1 infantry moved from Iraq to Northwest Persia
1 armour, 1 infantry and 1 mech_infantry moved from Iraq to Persia
2 fighters moved from 104 Sea Zone to Gibraltar
1 battleship moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from 96 Sea Zone to Gibraltar
1 carrier moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from 99 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 99 Sea Zone to Egypt
1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to Gibraltar
2 fighters moved from 96 Sea Zone to Egypt
EDIT: 1 destroyer moved from 80 Sea Zone to 98 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
EDIT: 1 destroyer moved from 96 Sea Zone to 92 Sea Zone
EDIT: 1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 battleship and 1 cruiser moved from 98 Sea Zone to 92 Sea ZonePlace Units - British
2 fighters placed in United Kingdom
1 mech_infantry placed in Egypt
1 submarine placed in 98 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUsPlace Units - UK_Pacific
1 infantry placed in India
1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 submarine -
Oh boy, this time I realized I forgot to move the German sub from 93 to 97. Kind of a no brainer move beause it was safe there. This was one element I decided for the blocker move with Italiy. I know you left it now for the French DD.
However, would it have influenced your move if the sub would have been in 97?
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no. u may move it.
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Thanks!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Germans from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 cruiser moved from 97 Sea Zone to 96 Sea Zone
2 fighters moved from Southern Italy to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 bomber moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber, 1 fighter and 1 submarine
British defend with 1 destroyer
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer
Battle in 96 Sea Zone
Italians attack with 1 cruiser and 2 fighters
British defend with 1 destroyer
Italians win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
2 fighters moved from 96 Sea Zone to Southern Italy
1 mech_infantry moved from Southern Italy to Yugoslavia
1 fighter moved from 99 Sea Zone to Southern Italy
1 bomber moved from 99 Sea Zone to Southern Italy
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Libya to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 mech_infantry moved from 97 Sea Zone to Southern Italy
1 infantry moved from 97 Sea Zone to Southern Italy
2 aaGuns, 1 armour, 2 artilleries and 2 infantry moved from Bessarabia to Ukraine
1 armour and 4 mech_infantrys moved from Romania to Ukraine
1 armour moved from Eastern Poland to NovgorodPlace Units - Italians
1 destroyer placed in 97 Sea Zone
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Germans from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 cruiser moved from 97 Sea Zone to 96 Sea Zone
2 fighters moved from Southern Italy to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 bomber moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber, 1 fighter and 1 submarine
British defend with 1 destroyer
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer
Battle in 96 Sea Zone
Italians attack with 1 cruiser and 2 fighters
British defend with 1 destroyer
Italians win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
2 fighters moved from 96 Sea Zone to Southern Italy
1 mech_infantry moved from Southern Italy to Yugoslavia
1 fighter moved from 99 Sea Zone to Southern Italy
1 bomber moved from 99 Sea Zone to Southern Italy
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Libya to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 mech_infantry moved from 97 Sea Zone to Southern Italy
1 infantry moved from 97 Sea Zone to Southern Italy
2 aaGuns, 1 armour, 2 artilleries and 2 infantry moved from Bessarabia to Ukraine
1 armour and 4 mech_infantrys moved from Romania to Ukraine
1 armour moved from Eastern Poland to NovgorodPlace Units - Italians
1 destroyer placed in 97 Sea Zone
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Novgorod: 1 armour
EDIT: Adding units owned by Italians to Ukraine: 1 armour
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from India to Persia
1 infantry moved from French Central Africa to French Equatorial AfricaNon Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to New South Wales
1 infantry moved from 54 Sea Zone to Queensland
1 marine moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 destroyer moved from 98 Sea Zone to 80 Sea ZoneNon Combat Move - French
Turn Complete - French
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I attacked Rostov with 5 inf 3 art and scored 1 hit. What do you lose?
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Oh…I might reconsider my buy btw. I might by a destroyer. This is of course nothing to do with the Rostov roll. I just wanted to post this before work and rushed.
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I will of course decide on the buy before roll any further dice.





