Ouch, tough luck for Italy. BTW, I think we did the battle in SZ106 correctly, so I just played on.
L16 G40 Simon (Allies +21) vs ABH (Axis)
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my 1s
Rolling 2d6:
(1, 3)
my bomber
Rolling 1d6:
(5)Your 2s
Rolling 2d6:
(1, 3) -
my 1s
Rolling 1d6:
(3)
my bomber
Rolling 1d6:
(1)Your 2s
Rolling 1d6:
(4) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 6 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Eastern United States to 109 Sea Zone
1 bomber moved from Eastern United States to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
3 submarines moved from 101 Sea Zone to 104 Sea Zone
1 bomber moved from Gibraltar to 109 Sea Zone
1 fighter moved from Gibraltar to 109 Sea Zone
1 armour moved from Tunisia to Libya
Americans take Libya from Italians
1 armour moved from Libya to Tunisia
1 artillery and 2 infantry moved from Algeria to Tunisia
1 bomber moved from Russia to Egypt
1 fighter moved from Russia to Eastern Persia
1 submarine moved from 87 Sea Zone to 104 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 4 submarines
Germans defend with 1 destroyer
Americans win with 4 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 109 Sea Zone
Americans attack with 3 bombers, 1 destroyer and 1 fighter
Germans defend with 1 battleship, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
Units damaged: 1 battleship owned by the Germans
retreated to 109 Sea Zone
Germans win with 1 battleship, 1 fighter and 3 transports remaining. Battle score for attacker is 15
Casualties for Germans: 1 carrier, 1 submarine and 1 tactical_bomber
Casualties for Americans: 1 destroyer and 1 fighter
1 fighter owned by the Germans forced to land in EireNon Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Germans to 109 Sea Zone: 1 carrier
EDIT: Changing unit hit damage for these Germans owned units to: carrier = 1
EDIT: Removing units owned by Germans from Eire: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Gold Coast: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Gold Coast: 1 mech_infantry
EDIT: Removing units owned by Americans from French West Africa: 1 infantry and 1 mech_infantry
EDIT: Changing ownership of Gold Coast from Italians to British
EDIT: Turning off Edit Mode
3 bombers moved from 109 Sea Zone to United Kingdom
1 bomber moved from French Equatorial Africa to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to Central America
1 mech_infantry moved from 64 Sea Zone to Central America
5 fighters and 1 tactical_bomber moved from Java to India
1 submarine moved from 43 Sea Zone to 56 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 2 submarines moved from 54 Sea Zone to 62 Sea Zone
1 destroyer moved from 25 Sea Zone to 30 Sea Zone
1 carrier moved from 101 Sea Zone to 51 Sea ZonePlace Units - Americans
1 artillery and 1 infantry placed in Western United States
6 fighters placed in Western United States
1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_major; Remaining resources: 8 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Politics - British
Turning on Edit Mode
EDIT: Changing unit bombing damage for these UK_Pacific owned units to: factory_major = 8
EDIT: Changing PUs for UK_Pacific from 2 to 0
EDIT: Turning off Edit ModeCombat Move - British
1 armour, 12 artilleries, 1 fighter, 13 infantry, 4 mech_infantrys and 1 tactical_bomber moved from India to Burma
1 submarine moved from 92 Sea Zone to 109 Sea Zone
4 fighters moved from United Kingdom to 109 Sea Zone
1 transport moved from 83 Sea Zone to 85 Sea Zone
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 infantry moved from French West Africa to French Central AfricaCombat - British
Battle in 109 Sea Zone
British attack with 4 fighters and 1 submarine
Germans defend with 1 battleship, 1 carrier and 3 transports
British win with 3 fighters remaining. Battle score for attacker is 41
Casualties for Germans: 1 battleship, 1 carrier and 3 transports
Casualties for British: 1 fighter and 1 submarine
Battle in Burma
British attack with 1 armour, 12 artilleries, 1 fighter, 13 infantry, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 aaGuns, 4 armour, 4 artilleries, 15 infantry and 5 mech_infantrys
British win, taking Burma from Japanese with 1 armour, 4 artilleries, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 40
Casualties for British: 8 artilleries, 13 infantry and 1 mech_infantry
Casualties for Japanese: 2 aaGuns, 4 armour, 4 artilleries, 15 infantry and 5 mech_infantrysNon Combat Move - British
1 mech_infantry moved from Eastern Persia to India
1 fighter and 1 tactical_bomber moved from Burma to India
3 aaGuns moved from India to Burma
2 artilleries and 2 infantry moved from Trans-Jordan to Egypt
3 fighters moved from 109 Sea Zone to United Kingdom
1 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to RostovPlace Units - British
1 destroyer placed in 110 Sea Zone
2 artilleries placed in Egypt
1 fighter placed in Egypt
1 submarine placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,4,5
British collect 30 PUs (3 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 1 fighter
British defend with 1 submarine
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 submarineNon Combat Move - Italians
1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber moved from Alexandria to Tobruk
1 fighter moved from 93 Sea Zone to TobrukPlace Units - Italians
1 submarine placed in 95 Sea Zone
1 destroyer and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
Sorry about the two sets of dice rolls - forgot an NCM and it was easier.
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I just send my dice rolls to a spam folder; I trust people on the forum.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Java to India
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 cruiser, 1 destroyer and 2 submarines moved from 54 Sea Zone to 62 Sea Zone
2 aaGuns moved from Queensland to New South WalesPlace Units - ANZAC
2 fighters and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by French from Egypt: 1 infantry
EDIT: Adding units owned by French to Alexandria: 1 infantry
EDIT: Changing ownership of Alexandria from Italians to British -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Germans
Germans buy 6 artilleries, 1 fighter and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers and 1 fighter moved from Western Germany to United Kingdom
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
2 tactical_bombers moved from Eastern Poland to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 destroyer moved from 112 Sea Zone to 115 Sea Zone -
Intercept in the UK?
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no thanks.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Germans
Germans buy 6 artilleries, 1 fighter and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers and 1 fighter moved from Western Germany to United Kingdom
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
2 tactical_bombers moved from Eastern Poland to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 destroyer moved from 112 Sea Zone to 115 Sea ZoneCombat - Germans
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 8,7 and causes: 12 damage to unit: factory_major
Bombing raid in United Kingdom causes 12 damage total.
Battle in 115 Sea Zone
Germans attack with 2 destroyers
Russians defend with 1 submarine
Germans win with 1 destroyer remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Ukraine
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
2 tactical_bombers moved from Ukraine to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
1 armour moved from Eastern Poland to Archangel
1 artillery and 3 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
2 artilleries moved from Novgorod to Baltic States
1 infantry moved from Eastern Poland to Bessarabia
3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from Western Germany to Southern Italy
2 bombers moved from United Kingdom to Finland
1 fighter moved from United Kingdom to Holland BelgiumPlace Units - Germans
3 artilleries placed in Novgorod
Germans undo move 1.
2 artilleries and 1 fighter placed in Novgorod
3 artilleries and 7 mech_infantrys placed in Germany
1 artillery placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Bryansk
1 armour moved from Bryansk to Belarus
Russians take Belarus from Germans
1 armour moved from Belarus to Bryansk
1 mech_infantry moved from Russia to Archangel
1 mech_infantry moved from Russia to Archangel
1 armour moved from Russia to Archangel
1 armour moved from Russia to Archangel
3 fighters and 1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Vologda to Archangel
1 armour and 1 mech_infantry moved from Suiyuyan to Tsinghai
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
7 infantry moved from Korea to Amur
1 armour moved from Italian Somaliland to Anglo Egyptian SudanCombat - Russians
Battle in Amur
Russians attack with 7 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Amur from Japanese with 7 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Tsinghai
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Tsinghai from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Archangel
Russians attack with 2 armour, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery and 4 infantry
Russians win, taking Archangel from Germans with 2 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour, 1 artillery and 4 infantry
Casualties for Russians: 1 infantry and 2 mech_infantrysNon Combat Move - Russians
2 infantry moved from Tambov to Bryansk
3 fighters and 1 tactical_bomber moved from Archangel to Russia
4 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
6 artilleries moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
1 armour moved from Russia to BryanskPlace Units - Russians
1 armour, 1 fighter, 6 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2
Russians collect 33 PUs (3 lost to blockades); end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 5 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 39 Sea Zone
Japanese take 37 Sea Zone from Americans
1 fighter and 3 tactical_bombers moved from Shan State to 39 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Japan to Manchuria
1 infantry and 3 mech_infantrys moved from Jehol to Manchuria
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from French Indo China to Borneo
1 destroyer moved from 35 Sea Zone to 56 Sea Zone -
Scramble out of India?
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no thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 5 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 39 Sea Zone
Japanese take 37 Sea Zone from Americans
1 fighter and 3 tactical_bombers moved from Shan State to 39 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Japan to Manchuria
1 infantry and 3 mech_infantrys moved from Jehol to Manchuria
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from French Indo China to Borneo
1 destroyer moved from 35 Sea Zone to 56 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Manchuria
Japanese attack with 1 bomber, 1 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 bomber, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Korea
Battle in 56 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese win, taking Korea from Russians with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 39 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 4 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win, taking 39 Sea Zone from Neutral with 2 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 bomber moved from Borneo to French Indo China
1 fighter and 3 tactical_bombers moved from 39 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from 43 Sea Zone to 41 Sea Zone
1 aaGun moved from Jehol to Shantung
1 bomber moved from Manchuria to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
3 artilleries moved from French Indo China to Shan State
2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 3 fighters and 2 tactical_bombers moved from 35 Sea Zone to 41 Sea Zone
2 fighters moved from 35 Sea Zone to Shan StatePlace Units - Japanese
3 mech_infantrys placed in French Indo China
1 submarine and 1 transport placed in 6 Sea Zone
3 infantry placed in Shantung
1 armour, 1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 48 PUs; end with 50 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 bombers moved from United Kingdom to Finland
1 submarine moved from 104 Sea Zone to 105 Sea Zone
1 bomber moved from Gibraltar to 93 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
1 fighter moved from Gibraltar to 93 Sea ZoneCombat - Americans
Battle in 93 Sea Zone
Americans attack with 1 bomber and 2 fighters
Italians defend with 1 destroyer
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 fighter
Battle in Finland
Americans attack with 3 bombers
Germans defend with 2 bombers
Americans win with 3 bombers remaining. Battle score for attacker is 24
Casualties for Germans: 2 bombersNon Combat Move - Americans
3 bombers moved from Finland to Vologda
1 fighter moved from 93 Sea Zone to Gibraltar
1 bomber moved from 93 Sea Zone to Egypt
1 submarine moved from 104 Sea Zone to 91 Sea Zone
1 submarine moved from 104 Sea Zone to 91 Sea Zone
1 submarine moved from 104 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern Persia to India
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
6 fighters moved from Western United States to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Central America to 64 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 64 Sea Zone to 52 Sea Zone
1 carrier moved from 51 Sea Zone to 63 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 mech_infantry moved from Gold Coast to French Central AfricaPlace Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 fighters placed in Western United States
1 carrier and 1 destroyer placed in 10 Sea Zone
3 submarines placed in 101 Sea Zone
Americans undo move 1.
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs





