@cwglee51 no thank you.
StuckTojo (Axis) vs. Talleyrand19 (Allies +18) Rubber Match
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
3 infantry moved from Algeria to Tunisia
French take Tunisia from ItaliansCombat - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 fighter and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Belarus
5 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
1 infantry moved from 92 Sea Zone to Algeria
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Algeria
1 infantry moved from 92 Sea Zone to Algeria
1 carrier moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from Western Germany to 92 Sea Zone
1 bomber moved from Western Germany to United KingdomCombat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in United Kingdom causes 3 damage total.
Battle in AlgeriaNon Combat Move - Germans
1 bomber moved from United Kingdom to France
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Ukraine
1 bomber moved from Greece to France
1 tactical_bomber moved from Germany to France
1 fighter moved from Germany to Western Germany
1 tactical_bomber moved from Southern Italy to France
1 infantry moved from France to Western Germany
3 infantry moved from Normandy Bordeaux to France
1 transport moved from 125 Sea Zone to 127 Sea Zone
3 aaGuns, 9 armour, 15 artilleries, 11 infantry and 8 mech_infantrys moved from Western Ukraine to Ukraine
2 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine
2 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 artillery moved from Egypt to Alexandria
1 submarine moved from 124 Sea Zone to 119 Sea Zone
2 bombers moved from France to Western Germany
1 submarine moved from 125 Sea Zone to 110 Sea ZonePlace Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
7 mech_infantrys placed in Germany
1 bomber and 1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Rostov
2 infantry moved from Tambov to Rostov
4 fighters and 1 tactical_bomber moved from Bryansk to RostovCombat - Russians
Battle in Rostov
Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 artilleries and 8 infantry moved from Russia to Bryansk
8 infantry moved from Samara to Russia
12 infantry moved from Novosibirsk to Samara
2 aaGuns moved from Novosibirsk to Samara
4 fighters and 1 tactical_bomber moved from Rostov to Bryansk
6 infantry moved from Bryansk to Rostov
2 infantry moved from Bryansk to Rostov
1 infantry moved from Kansu to NovosibirskPlace Units - Russians
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 armour and 1 mech_infantry moved from Kweichow to Kansu
1 artillery and 1 mech_infantry moved from Shan State to Malaya
1 infantry moved from Siberia to Amur
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 mech_infantry moved from French Indo China to Szechwan
Japanese take Szechwan from Chinese
2 bombers moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
1 mech_infantry moved from Kweichow to Kansu
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 armour moved from Kweichow to Tsinghai
1 infantry moved from Yenisey to TimguskaCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - Japanese
4 carriers moved from 43 Sea Zone to 35 Sea Zone
4 fighters and 3 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to Yunnan
1 tactical_bomber moved from Malaya to Yunnan
2 bombers moved from Malaya to French Indo China
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Hopei to Szechwan
1 aaGun moved from Hopei to Shensi
3 mech_infantrys moved from Kiangsu to Kweichow
1 armour and 1 mech_infantry moved from French Indo China to Yunnan
2 transports moved from 43 Sea Zone to 37 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 43 Sea Zone to 35 Sea Zone
1 submarine moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Szechwan to SikangPlace Units - Japanese
2 transports placed in 6 Sea Zone
3 armour placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery, 2 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 carriers, 1 cruiser, 4 destroyers, 4 fighters and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Queensland to 42 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
French loiter and taunt; Americans attack with 2 carriers, 1 cruiser, 4 destroyers, 4 fighters and 1 submarine
Germans defend with 1 carrier, 2 fighters and 1 transport; Italians defend with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Germans
Americans win with 1 cruiser and 4 fighters remaining. Battle score for attacker is 30
Casualties for Germans: 1 carrier, 2 fighters and 1 transport
Casualties for Italians: 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
Casualties for French: 1 fighter
Casualties for Americans: 2 carriers, 4 destroyers and 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from 42 Sea Zone to Queensland
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
4 fighters moved from 92 Sea Zone to GibraltarPlace Units - Americans
1 carrier and 2 destroyers placed in 101 Sea Zone
1 destroyer and 2 fighters placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 25 PUs;
British buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
6 artilleries and 8 infantry moved from Trans-Jordan to Egypt
2 infantry and 6 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from India to Burma
1 artillery moved from India to Burma
2 fighters moved from 81 Sea Zone to EgyptCombat - British
British creates battle in territory 106 Sea Zone
Battle in Egypt
British attack with 6 artilleries, 2 fighters, 10 infantry and 6 mech_infantrys
Germans defend with 1 infantry; Italians defend with 1 harbour and 1 infantry
British win, taking Egypt from Italians with 6 artilleries, 2 fighters, 8 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 infantry moved from Persia to Iraq
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 fighter moved from Egypt to Persia
1 fighter moved from Egypt to PersiaPlace Units - British
3 artilleries placed in Iraq
1 artillery and 2 infantry placed in Persia
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,6
British collect 32 PUs (1 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 artillery moved from Morocco to Algeria
1 aaGun, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
2 armour and 2 infantry moved from Alexandria to Tobruk
1 bomber moved from Alexandria to Ukraine
1 bomber moved from Southern Italy to Ukraine
2 fighters moved from Southern Italy to Tobruk
1 aaGun and 2 artilleries moved from Bessarabia to UkrainePlace Units - Italians
3 infantry placed in Ukraine
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total -
sorry, been super busy, will get move up tonight or tomorrow
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No worries, it’s all good.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
3 infantry moved from Tunisia to Libya
French take Libya from Italians -
So I’ll just go for Germany then and assume you’re finished with France?
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yeah whoops sorry, just go as G
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Germans
Germans buy 2 artilleries, 2 fighters, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
11 infantry moved from Ukraine to Rostov
3 armour moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Nenetsia
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from France to 92 Sea Zone
1 fighter moved from Western Germany to 92 Sea Zone
1 fighter moved from Western Germany to 92 Sea Zone
1 tactical_bomber moved from France to 92 Sea Zone
3 bombers moved from Western Germany to 92 Sea Zone
1 artillery and 2 infantry moved from Algeria to Tunisia
Germans take Tunisia from French
1 fighter moved from Western Germany to 92 Sea Zone -
Scramble in sz 92?
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What’s in 92 for me? Just my cruiser? If that’s the case, then no scramble. …if it’s something else then I’ll have to load the actual map
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Just the cruiser + 4 fighters on Gib.
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I’m coming with 3 fighters, 3 tactical, and 3 bombers.
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Sorry, just 2 tactical.
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No scram, thanks





