L26 PTV GeneralDisarray (Axis+10) vs AD Allies)
G1 Scramble GLHF!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 artillery moved from Morocco to Algeria
1 aaGun, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
2 armour and 2 infantry moved from Alexandria to Tobruk
1 bomber moved from Alexandria to Ukraine
1 bomber moved from Southern Italy to Ukraine
2 fighters moved from Southern Italy to Tobruk
1 aaGun and 2 artilleries moved from Bessarabia to Ukraine
Place Units - Italians
3 infantry placed in Ukraine
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
sorry, been super busy, will get move up tonight or tomorrow
No worries, it’s all good.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
3 infantry moved from Tunisia to Libya
French take Libya from Italians
So I’ll just go for Germany then and assume you’re finished with France?
yeah whoops sorry, just go as G
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Germans
Germans buy 2 artilleries, 2 fighters, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
11 infantry moved from Ukraine to Rostov
3 armour moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Nenetsia
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from France to 92 Sea Zone
1 fighter moved from Western Germany to 92 Sea Zone
1 fighter moved from Western Germany to 92 Sea Zone
1 tactical_bomber moved from France to 92 Sea Zone
3 bombers moved from Western Germany to 92 Sea Zone
1 artillery and 2 infantry moved from Algeria to Tunisia
Germans take Tunisia from French
1 fighter moved from Western Germany to 92 Sea Zone
Scramble in sz 92?
What’s in 92 for me? Just my cruiser? If that’s the case, then no scramble. …if it’s something else then I’ll have to load the actual map
Just the cruiser + 4 fighters on Gib.
I’m coming with 3 fighters, 3 tactical, and 3 bombers.
Sorry, just 2 tactical.
No scram, thanks
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Germans
Germans buy 2 artilleries, 2 fighters, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
11 infantry moved from Ukraine to Rostov
3 armour moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Nenetsia
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from France to 92 Sea Zone
1 fighter moved from Western Germany to 92 Sea Zone
1 fighter moved from Western Germany to 92 Sea Zone
1 tactical_bomber moved from France to 92 Sea Zone
3 bombers moved from Western Germany to 92 Sea Zone
1 artillery and 2 infantry moved from Algeria to Tunisia
Germans take Tunisia from French
1 fighter moved from Western Germany to 92 Sea Zone
Combat - Germans
Battle in 92 Sea Zone
Germans attack with 3 bombers, 3 fighters and 2 tactical_bombers
Americans defend with 1 cruiser
Germans win with 3 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in Rostov
Germans attack with 4 armour, 1 fighter, 11 infantry and 1 tactical_bomber
Russians defend with 11 infantry
4 infantry owned by the Germans and 4 armour owned by the Germans retreated to Ukraine
Russians win with 5 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 7 infantry
Casualties for Russians: 6 infantry
Non Combat Move - Germans
2 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
2 infantry moved from Archangel to Belarus
2 infantry moved from Finland to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
1 infantry moved from Finland to Norway
5 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to Romania
1 fighter moved from Rostov to Romania
1 tactical_bomber moved from Rostov to Romania
2 tactical_bombers moved from 92 Sea Zone to Southern France
3 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Southern France
3 infantry moved from Western Germany to France
2 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to France
1 aaGun moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to France
3 bombers moved from 92 Sea Zone to Southern Italy
3 fighters moved from 92 Sea Zone to Algeria
1 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
1 fighter and 1 tactical_bomber moved from Romania to Bulgaria
Place Units - Germans
2 artilleries placed in Southern France
1 infantry placed in Normandy Bordeaux
3 mech_infantrys placed in France
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Germany
1 mech_infantry placed in Southern France
2 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Kazakhstan
3 infantry moved from Samara to Kazakhstan
2 infantry moved from Samara to Vologda
2 fighters and 1 tactical_bomber moved from Bryansk to Vologda
2 infantry moved from Russia to Smolensk
2 fighters moved from Bryansk to Smolensk
Combat - Russians
Battle in Kazakhstan
Russians attack with 4 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Kazakhstan from Japanese with 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Vologda to Bryansk
2 artilleries and 11 infantry moved from Russia to Bryansk
2 aaGuns and 7 infantry moved from Samara to Russia
2 fighters moved from Smolensk to Bryansk
5 infantry moved from Bryansk to Rostov
5 infantry moved from Bryansk to Rostov
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 armour, 1 destroyer, 2 fighters, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
2 mech_infantrys moved from Kansu to Kazakhstan
1 armour moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Kazakhstan
3 infantry moved from Timguska to Novosibirsk
1 artillery moved from Kansu to Novosibirsk
1 armour and 1 mech_infantry moved from Tsinghai to Kazakhstan
3 armour moved from French Indo China to Burma
2 artilleries and 1 infantry moved from Shan State to Burma
1 armour, 1 artillery and 1 mech_infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
3 mech_infantrys moved from Kweichow to Burma
1 mech_infantry moved from Malaya to Burma
2 bombers moved from French Indo China to India
1 fighter and 1 tactical_bomber moved from Sikang to Kazakhstan
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 mech_infantry moved from Szechwan to Burma
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
Japanese take 37 Sea Zone from Americans
Japanese take 42 Sea Zone from Americans
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Java
1 fighter moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Strategic bombing raid in India
Bombing raid in India rolls: 5,5 and causes: 10 damage to unit: factory_major
Bombing raid in India causes 10 damage total.
Battle in Java
Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 3 infantry
Japanese win, taking Java from ANZAC with 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 3 infantry
Battle in Burma
Japanese attack with 4 armour, 3 artilleries, 1 fighter, 2 infantry, 6 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Japanese win, taking Burma from UK_Pacific with 4 armour, 3 artilleries, 1 fighter, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry and 1 mech_infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Kazakhstan
Japanese attack with 2 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 4 infantry
Japanese win, taking Kazakhstan from Russians with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 4 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 fighter and 1 tactical_bomber moved from Kazakhstan to Sikang
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
3 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone
1 fighter moved from 34 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
1 aaGun moved from Shensi to Tsinghai
2 bombers moved from India to French Indo China
1 infantry moved from Amur to Korea
Place Units - Japanese
3 armour placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
2 fighters placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 69 PUs; end with 70 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 6 infantry and 3 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
7 infantry moved from Gibraltar to Spain
1 armour and 3 artilleries moved from Gibraltar to Spain
4 fighters moved from Gibraltar to Spain
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
2 artilleries and 8 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 2 fighters, 8 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 8 infantry moved from 91 Sea Zone to Spain
Combat - Americans
Battle in Morocco
Battle in Spain
Americans attack with 1 armour, 5 artilleries, 4 fighters and 15 infantry
Neutral_True defend with 6 infantry
Americans win, taking Morocco from Italians, taking Spain from Neutral_True with 1 armour, 5 artilleries, 4 fighters and 13 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
3 fighters moved from Spain to Gibraltar
1 fighter moved from Spain to Gibraltar
1 destroyer moved from 101 Sea Zone to 103 Sea Zone
1 destroyer moved from 103 Sea Zone to 104 Sea Zone
3 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
1 artillery and 5 infantry placed in Eastern United States
1 infantry placed in Western United States
3 destroyers placed in 101 Sea Zone
Americans undo move 3.
1 infantry placed in Central United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 airfield, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 6 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Changing unit bombing damage for these UK_Pacific owned units to: factory_major = 12
EDIT: Changing PUs for UK_Pacific from 6 to 0
EDIT: Turning off Edit Mode
4 artilleries and 4 infantry moved from Iraq to Turkey
1 tactical_bomber moved from Persia to Turkey
6 artilleries and 8 infantry moved from Egypt to Alexandria
2 mech_infantrys moved from Egypt to 81 Sea Zone
2 mech_infantrys moved from 81 Sea Zone to Saudi Arabia
4 mech_infantrys moved from Egypt to Saudi Arabia
Combat - British
British creates battle in territory 106 Sea Zone
Battle in Saudi Arabia
British attack with 6 mech_infantrys
Neutral_True defend with 2 infantry
British win, taking Saudi Arabia from Neutral_True with 4 mech_infantrys remaining. Battle score for attacker is -2
Casualties for British: 2 mech_infantrys
Casualties for Neutral_True: 2 infantry
Battle in Turkey
British attack with 4 artilleries, 4 infantry and 1 tactical_bomber
Neutral_True defend with 8 infantry
British win, taking Turkey from Neutral_True with 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 2 artilleries and 4 infantry
Casualties for Neutral_True: 8 infantry
Battle in Alexandria
British attack with 6 artilleries and 8 infantry
Germans defend with 1 artillery
British win, taking Alexandria from Italians with 6 artilleries and 8 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - British
2 fighters moved from Persia to Bryansk
1 artillery and 2 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from Gibraltar to Spain
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from Turkey to Persia
3 aaGuns, 5 artilleries, 13 infantry and 4 mech_infantrys moved from India to West India
4 mech_infantrys moved from West India to Eastern Persia
Place Units - British
1 airfield placed in Gibraltar
3 infantry placed in Iraq
2 mech_infantrys placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2,5,4
British collect 31 PUs (6 lost to blockades); end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Italians
3 armour, 2 artilleries, 2 bombers, 3 infantry and 2 mech_infantrys moved from Ukraine to Rostov
1 fighter moved from Southern Italy to Rostov
2 armour, 2 fighters and 2 infantry moved from Tobruk to Libya
Combat - Italians
Battle in Rostov
Italians attack with 3 armour, 2 artilleries, 2 bombers, 1 fighter, 3 infantry and 2 mech_infantrys
Russians defend with 15 infantry
1 armour owned by the Italians retreated to Ukraine
Russians win with 3 infantry remaining. Battle score for attacker is -1
Casualties for Russians: 12 infantry
Casualties for Italians: 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys
Battle in Libya
Italians attack with 2 armour, 2 fighters and 2 infantry
French defend with 3 infantry
Italians win, taking Libya from French with 2 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for French: 3 infantry
Non Combat Move - Italians
2 fighters moved from Libya to Southern Italy
1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry moved from Algeria to Tunisia
1 fighter moved from Rostov to Ukraine
2 bombers moved from Rostov to Southern Italy
2 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs