@Adam514 said in 2025 BM4 Playoff Adam514 (Axis) vs axis-dominion (Allies+19):
Scramble sz110 and submerge sz106?
no scramble.
Sub fights and if you get a hit before I do in 106, kill the destroyer and then submerge
glhf!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
French take 43 Sea Zone from Japanese
2 infantry moved from United Kingdom to 110 Sea Zone
Combat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 destroyer
110 Sea Zone : 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 39 / 64
Russians : 23 / 33
Japanese : 17 / 16
Americans : 67 / 92
Chinese : 23 / 29
British : 30 / 30
UK_Pacific : 14 / 19
Italians : 25 / 41
ANZAC : 21 / 35
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 5.000
Median : 6.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5
Null / Other
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
ANZAC Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Italians Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
From dice emails, looks like these are bloody battles!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 16x factory_major; Remaining resources: 48 PUs;
Germans buy 2 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Germany to Normandy Bordeaux
7 armour moved from Caucasus to Kazakhstan
1 fighter and 1 tactical_bomber moved from Caucasus to Kazakhstan
1 bomber moved from Ukraine to Kazakhstan
2 infantry moved from Novgorod to Karelia
1 fighter moved from Novgorod to Karelia
2 infantry moved from Novgorod to Belarus
2 artilleries moved from Novgorod to Belarus
2 fighters and 2 tactical_bombers moved from Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
2 fighters moved from Germany to Normandy Bordeaux
1 infantry moved from Novgorod to Belarus
2 submarines moved from 95 Sea Zone to 98 Sea Zone
Combat - Germans
Battle in Kazakhstan
Germans attack with 7 armour, 1 bomber, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 fighter; Russians defend with 5 infantry
Germans win, taking Kazakhstan from Russians with 6 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 fighter
Casualties for Germans: 1 armour
Casualties for Russians: 5 infantry
Battle in Belarus
Germans attack with 2 artilleries and 3 infantry
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 1 artillery remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 2 infantry
Battle in Karelia
Germans attack with 1 fighter and 2 infantry
British defend with 1 mech_infantry
Germans win, taking Karelia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 3 fighters, 4 infantry and 2 tactical_bombers
British defend with 1 aaGun and 1 infantry; Americans defend with 1 armour
Germans win, taking Holland Belgium from Americans with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter and 2 infantry
Casualties for British: 1 aaGun and 1 infantry
Casualties for Americans: 1 armour
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 mech_infantry
British defend with 1 aaGun and 1 infantry; Americans defend with 1 armour, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Casualties for Americans: 1 armour
Non Combat Move - Germans
1 armour moved from Western Germany to Germany
3 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Kazakhstan to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
1 fighter moved from Ukraine to Northwest Persia
1 bomber moved from Kazakhstan to Ukraine
2 mech_infantrys moved from Ukraine to Caucasus
7 armour moved from Novgorod to Eastern Poland
1 artillery moved from Novgorod to Baltic States
1 mech_infantry moved from Novgorod to Eastern Poland
5 infantry moved from Germany to Western Germany
2 fighters and 2 tactical_bombers moved from Holland Belgium to Germany
2 fighters moved from Normandy Bordeaux to Southern France
2 bombers moved from Normandy Bordeaux to Germany
2 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to Germany
1 fighter moved from Karelia to Germany
1 mech_infantry moved from Novgorod to Eastern Poland
Place Units - Germans
1 artillery, 1 fighter and 8 infantry placed in Germany
1 artillery and 2 infantry placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3,2,4,5,1
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Bryansk to Rostov
1 artillery and 3 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
2 infantry moved from Samara to Volgograd
1 infantry moved from Tambov to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 fighter moved from Bryansk to Rostov
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 artillery and 2 infantry moved from Bryansk to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 2/3 hits
Germans roll dice for 1 artillery in Belarus, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Volgograd
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 2 armour and 1 factory_minor
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits
Italians roll dice for 2 armour in Volgograd, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 armour owned by the Italians lost in Volgograd
Russians win, taking Volgograd from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Italians: 2 armour
Battle in Western Ukraine
Russians attack with 1 artillery and 3 infantry
Italians defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 0/4 hits
Italians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 0/3 hits
Italians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 3 : 1/2 hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 0/2 hits
Italians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 4 : 1/2 hits
1 infantry owned by the Russians lost in Western Ukraine
1 artillery owned by the Russians retreated to Bryansk
Italians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantry
Battle in Rostov
Russians attack with 1 artillery, 1 fighter and 2 infantry
Italians defend with 1 armour
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 2 : 1/4 hits
Italians roll dice for 1 armour in Rostov, round 2 : 0/1 hits
1 armour owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
1 fighter moved from Rostov to Bryansk
2 artilleries and 6 infantry moved from Russia to Bryansk
1 infantry moved from Vologda to Russia
1 infantry moved from Nenetsia to Archangel
Place Units - Russians
1 armour and 9 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,5,6,1,6,6,1,6,3,3,4,6,6,3,5,4,2,2,1,6,1,4
Russians collect 27 PUs (3 lost to blockades); end with 27 PUs total
Territory Summary for Russians :
Korea : 1 flag, 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 artillery and 2 infantry
Bryansk : 4 aaGuns, 5 artilleries, 2 fighters, 66 infantry and 1 tactical_bomber
Rostov : 1 artillery and 2 infantry
Archangel : 1 infantry
Russia : 1 airfield, 1 armour, 1 factory_major and 10 infantry
Volgograd : 1 factory_minor and 2 infantry
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Samara : 2 infantry
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 44 / 55
Russians : 30 / 27
Japanese : 14 / 16
Americans : 62 / 92
Chinese : 23 / 29
British : 30 / 30
UK_Pacific : 14 / 19
Italians : 21 / 41
ANZAC : 21 / 35
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 13 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 14 times
Average roll : 3.630
Median : 3.000
Variance : 1.321
Standard Deviation : 1.149
Total rolls : 54
Null / Other
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 3.696
Median : 4.000
Variance : 1.045
Standard Deviation : 1.022
Total rolls : 23
Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Russians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.381
Median : 3.000
Variance : 1.550
Standard Deviation : 1.245
Total rolls : 21
Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.778
Median : 4.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Non Combat Move - Japanese
1 fighter moved from Japan to 6 Sea Zone
Place Units - Japanese
1 carrier placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,2,2,4,6,3,5,2,5,4,3,6,4,2,6,4,3,4,2,2,2,2,1,5,3,2,5,2,1,3
Japanese collect 9 PUs (5 lost to blockades); end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 armour, 4 bombers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Finland to Karelia
1 armour moved from Norway to Vyborg
Russians take Vyborg from Germans
2 armour moved from Norway to Karelia
3 fighters moved from 110 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
3 bombers moved from Norway to Baltic States
4 bombers moved from Norway to Karelia
3 fighters moved from Norway to Karelia
Combat - Americans
Battle in Gibraltar
Americans attack with 2 artilleries, 3 fighters and 4 infantry
Italians defend with 1 harbour and 5 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits
Americans roll dice for 2 artilleries, 3 fighters and 4 infantry in Gibraltar, round 2 : 4/9 hits
Italians roll dice for 5 infantry in Gibraltar, round 2 : 3/5 hits
3 infantry owned by the Americans and 5 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 5 infantry
Casualties for Americans: 3 infantry
Battle in Karelia
Americans attack with 3 armour, 4 bombers and 3 fighters
Germans defend with 1 infantry
Americans roll dice for 3 armour, 4 bombers and 3 fighters in Karelia, round 2 : 6/10 hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Karelia
Americans win, taking Karelia from Germans with 3 armour, 4 bombers and 3 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Americans attack with 3 bombers
Germans defend with 1 artillery
Americans roll dice for 3 bombers in Baltic States, round 2 : 2/3 hits
Germans roll dice for 1 artillery in Baltic States, round 2 : 1/1 hits
1 bomber owned by the Americans and 1 artillery owned by the Germans lost in Baltic States
Americans win with 2 bombers remaining. Battle score for attacker is -8
Casualties for Germans: 1 artillery
Casualties for Americans: 1 bomber
Non Combat Move - Americans
2 bombers moved from Baltic States to Bryansk
4 bombers and 3 fighters moved from Karelia to Norway
1 fighter moved from Eastern United States to 91 Sea Zone
3 fighters moved from Gibraltar to 91 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
4 submarines moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
3 armour placed in Norway
2 fighters placed in Eastern United States
4 bombers placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 10 Sea Zone: 4 submarines
EDIT: Adding units owned by Americans to 7 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 15 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 8 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 25 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 21 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 19 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Territory Summary for Americans :
Iwo Jima : 1 flag
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield and 2 fighters
Western United States : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour, 5 infantry and 3 mech_infantrys
Midway : 1 airfield
26 Sea Zone : 1 destroyer
25 Sea Zone : 1 submarine
20 Sea Zone : 1 flag, 1 submarine
15 Sea Zone : 1 submarine
19 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 6 fighters, 6 submarines and 2 transports
17 Sea Zone : 1 flag
7 Sea Zone : 1 submarine
8 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Gibraltar : 2 artilleries and 1 infantry
Morocco : 1 flag, 1 infantry
Algeria : 1 flag
Norway : 1 flag, 3 armour, 4 bombers, 1 factory_minor and 3 fighters
Karelia : 3 armour
Bryansk : 4 bombers
Vyborg : 1 armour
101 Sea Zone : 1 submarine
Brazil : 1 flag
91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 5 submarines and 3 transports
Finland : 1 flag
110 Sea Zone : 4 carriers, 2 destroyers, 3 fighters and 2 transports
105 Sea Zone : 2 submarines
Production/PUs Summary :
Germans : 43 / 55
Russians : 31 / 27
Japanese : 14 / 9
Americans : 62 / 87
Chinese : 23 / 29
British : 30 / 30
UK_Pacific : 14 / 19
Italians : 21 / 41
ANZAC : 21 / 35
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 2.900
Median : 2.000
Variance : 1.379
Standard Deviation : 1.174
Total rolls : 30
Germans Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.600
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Americans Combat
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 2.957
Median : 2.000
Variance : 1.409
Standard Deviation : 1.187
Total rolls : 23
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 9 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Jehol
1 infantry placed in Chahar
1 infantry placed in Suiyuyan
1 infantry placed in Anhwe
1 infantry placed in Hopei
1 infantry placed in Shensi
1 infantry placed in Kiangsi
1 infantry placed in Hunan
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs
Territory Summary for Chinese :
Shantung : 2 artilleries and 2 infantry
Kiangsu : 1 infantry
Kiangsi : 1 infantry
Jehol : 1 infantry
Manchuria : 2 artilleries and 5 infantry
Shensi : 1 infantry
Suiyuyan : 1 infantry
Kweichow : 1 infantry
Hunan : 1 infantry
Kansu : 1 infantry
Hopei : 1 infantry
Tsinghai : 1 infantry
Chahar : 1 infantry
Sikang : 1 infantry
Anhwe : 1 infantry
Production/PUs Summary :
Germans : 43 / 55
Russians : 31 / 27
Japanese : 14 / 9
Americans : 62 / 87
Chinese : 23 / 31
British : 30 / 30
UK_Pacific : 14 / 19
Italians : 21 / 41
ANZAC : 21 / 35
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 2.900
Median : 2.000
Variance : 1.379
Standard Deviation : 1.174
Total rolls : 30
Germans Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.600
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Americans Combat
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 2.957
Median : 2.000
Variance : 1.409
Standard Deviation : 1.187
Total rolls : 23
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 3 armour and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 armour and 3 mech_infantrys moved from Eastern Persia to Kazakhstan
3 bombers, 6 fighters and 1 tactical_bomber moved from Persia to Kazakhstan
3 armour and 3 mech_infantrys moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
3 armour and 3 mech_infantrys moved from Trans-Jordan to Iraq
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 artillery and 2 infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 2/2 hits
British roll dice for 1 artillery, 1 fighter and 3 infantry in Holland Belgium, round 2 : 2/5 hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits
2 infantry owned by the British, 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 2 infantry
Battle in Normandy Bordeaux
British attack with 1 fighter and 2 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/2 hits
2 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans win with 1 artillery remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry
1 fighter owned by the British retreated
Battle in Kazakhstan
British attack with 1 armour, 3 bombers, 6 fighters, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 6 armour
British roll dice for 1 armour, 3 bombers, 6 fighters, 3 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 6/14 hits
Germans roll dice for 6 armour in Kazakhstan, round 2 : 2/6 hits
6 armour owned by the Germans and 2 mech_infantrys owned by the British lost in Kazakhstan
British win, taking Kazakhstan from Germans with 1 armour, 3 bombers, 6 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Germans: 6 armour
Casualties for British: 2 mech_infantrys
Battle in Iraq
British attack with 3 armour and 3 mech_infantrys
Italians defend with 1 aaGun, 1 artillery and 2 infantry
British roll dice for 3 armour and 3 mech_infantrys in Iraq, round 2 : 3/6 hits
Italians roll dice for 1 aaGun, 1 artillery and 2 infantry in Iraq, round 2 : 0/3 hits
1 aaGun owned by the Italians and 2 infantry owned by the Italians lost in Iraq
British roll dice for 3 armour and 3 mech_infantrys in Iraq, round 3 : 0/6 hits
Italians roll dice for 1 artillery in Iraq, round 3 : 0/1 hits
British roll dice for 3 armour and 3 mech_infantrys in Iraq, round 4 : 2/6 hits
Italians roll dice for 1 artillery in Iraq, round 4 : 0/1 hits
1 artillery owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 15
Casualties for Italians: 1 aaGun, 1 artillery and 2 infantry
Non Combat Move - British
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
6 fighters and 1 tactical_bomber moved from Kazakhstan to Persia
3 bombers moved from Kazakhstan to Persia
3 mech_infantrys moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
2 fighters moved from India to Persia
1 aaGun moved from Kweichow to Shensi
Place Units - British
3 armour placed in Persia
4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,4,3
British collect 33 PUs (3 lost to blockades); end with 33 PUs total
Place Units - UK_Pacific
1 armour and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
Some Units in India change ownership: 1 armour and 3 mech_infantrys
Territory Summary for British and UK_Pacific :
Siam : 1 flag
Shensi : 1 aaGun
India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 3 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
Kazakhstan : 1 armour and 1 mech_infantry
19 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 harbour, 3 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Norway : 2 infantry
Holland Belgium : 1 flag, 1 artillery and 1 infantry
Ethiopia : 1 flag
Bryansk : 7 fighters
106 Sea Zone : 1 flag
Iraq : 1 flag, 3 armour and 6 mech_infantrys
Eastern Persia : 1 flag
Persia : 1 flag, 6 armour, 3 bombers, 1 factory_minor, 8 fighters and 1 tactical_bomber
110 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers, 2 fighters and 3 transports
Production/PUs Summary :
Germans : 39 / 55
Russians : 32 / 27
Japanese : 14 / 9
Americans : 62 / 87
Chinese : 23 / 31
British : 36 / 33
UK_Pacific : 14 / 20
Italians : 18 / 41
ANZAC : 21 / 35
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 21 times
2 was rolled 22 times
3 was rolled 14 times
4 was rolled 21 times
5 was rolled 21 times
6 was rolled 11 times
Average roll : 3.291
Median : 3.000
Variance : 0.991
Standard Deviation : 0.995
Total rolls : 110
Null / Other
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 4 times
Average roll : 3.235
Median : 4.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 17
Germans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 4 times
Average roll : 3.235
Median : 4.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 17
British Combat
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 10 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.349
Median : 3.000
Variance : 0.357
Standard Deviation : 0.598
Total rolls : 43
Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10
Americans Combat
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 2.957
Median : 2.000
Variance : 1.409
Standard Deviation : 1.187
Total rolls : 23
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians repair damage of 13x factory_major; Remaining resources: 28 PUs;
Italians buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 armour and 4 mech_infantrys moved from Northwest Persia to Kazakhstan
1 armour and 1 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Western Ukraine to Rostov
1 fighter moved from Ukraine to Rostov
1 submarine moved from 95 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in Kazakhstan
Italians attack with 3 armour and 4 mech_infantrys
British defend with 1 armour and 1 mech_infantry
Italians win, taking Kazakhstan from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Italians: 2 mech_infantrys
Battle in Rostov
Italians attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry
Italians win, taking Rostov from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Italians: 1 infantry and 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Rostov to Eastern Poland
2 fighters moved from Ukraine to 95 Sea Zone
2 fighters moved from Ukraine to Southern Italy
1 aaGun moved from Ukraine to Bessarabia
1 fighter moved from Western Germany to Southern Italy
1 infantry moved from Northern Italy to France
2 infantry moved from Libya to Tunisia
Place Units - Italians
1 armour and 3 infantry placed in Northern Italy
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 factory_minor and 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 bombers moved from Shan State to Borneo
3 bombers and 1 fighter moved from Persia to Northwest Persia
1 bomber moved from Bryansk to Northwest Persia
1 bomber moved from Norway to Northern Italy
Combat - ANZAC
Battle in Borneo
ANZAC attack with 2 bombers and 2 infantry
Japanese defend with 2 artilleries
ANZAC roll dice for 1 cruiser in Borneo, round 2 : 0/1 hits
ANZAC roll dice for 2 bombers and 2 infantry in Borneo, round 2 : 0/4 hits
Japanese roll dice for 2 artilleries in Borneo, round 2 : 1/2 hits
1 infantry owned by the ANZAC lost in Borneo
ANZAC roll dice for 2 bombers and 1 infantry in Borneo, round 3 : 1/3 hits
Japanese roll dice for 2 artilleries in Borneo, round 3 : 1/2 hits
1 bomber owned by the ANZAC and 1 artillery owned by the Japanese lost in Borneo
ANZAC roll dice for 1 bomber and 1 infantry in Borneo, round 4 : 1/2 hits
Japanese roll dice for 1 artillery in Borneo, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 2 artilleries
Casualties for ANZAC: 1 bomber and 1 infantry
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits
Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Northern Italy causes 5 damage total.
Battle in Northwest Persia
ANZAC attack with 4 bombers and 1 fighter
Germans defend with 2 fighters, 1 mech_infantry and 1 tactical_bomber
ANZAC roll dice for 4 bombers and 1 fighter in Northwest Persia, round 2 : 3/5 hits
Italians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/4 hits
2 bombers owned by the ANZAC, 1 tactical_bomber owned by the Germans, 1 mech_infantry owned by the Germans, 1 fighter owned by the Germans and 1 fighter owned by the ANZAC lost in Northwest Persia
ANZAC roll dice for 2 bombers in Northwest Persia, round 3 : 2/2 hits
Italians roll dice for 1 fighter in Northwest Persia, round 3 : 1/1 hits
1 bomber owned by the ANZAC and 1 fighter owned by the Germans lost in Northwest Persia
ANZAC win with 1 bomber remaining. Battle score for attacker is -11
Casualties for Germans: 2 fighters, 1 mech_infantry and 1 tactical_bomber
Casualties for ANZAC: 3 bombers and 1 fighter
Non Combat Move - ANZAC
1 bomber moved from Northwest Persia to Persia
1 bomber moved from Borneo to Shan State
2 bombers moved from New South Wales to Shan State
1 bomber moved from Northern Italy to Norway
Place Units - ANZAC
1 factory_minor placed in Queensland
1 bomber and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Territory Summary for ANZAC :
Shan State : 3 bombers
Borneo : 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
Celebes : 1 flag, 1 armour and 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Egypt : 2 infantry
Norway : 1 bomber
Persia : 1 bomber
Production/PUs Summary :
Germans : 39 / 55
Russians : 29 / 27
Japanese : 10 / 9
Americans : 62 / 87
Chinese : 23 / 31
British : 36 / 33
UK_Pacific : 18 / 20
Italians : 21 / 28
ANZAC : 21 / 32
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 13 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.553
Median : 3.000
Variance : 0.848
Standard Deviation : 0.921
Total rolls : 47
Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.611
Median : 3.000
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 18
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5
ANZAC Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.611
Median : 3.000
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 18
Italians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
1 destroyer moved from 43 Sea Zone to 20 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
Combat - French
Battle in Normandy Bordeaux
French attack with 1 fighter and 2 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
French roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
French roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits
1 infantry owned by the French and 1 artillery owned by the Germans lost in Normandy Bordeaux
French win, taking Normandy Bordeaux from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for French: 1 infantry
Non Combat Move - French
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
Turn Complete - French
Territory Summary for French :
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
20 Sea Zone : 1 destroyer
Normandy Bordeaux : 1 factory_minor, 1 harbour and 1 infantry
110 Sea Zone : 1 fighter
Production/PUs Summary :
Germans : 37 / 55
Russians : 29 / 27
Japanese : 10 / 9
Americans : 62 / 87
Chinese : 23 / 31
British : 36 / 33
UK_Pacific : 18 / 20
Italians : 21 / 28
ANZAC : 21 / 32
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 15 times
4 was rolled 11 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.564
Median : 3.000
Variance : 1.019
Standard Deviation : 1.009
Total rolls : 55
Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.611
Median : 3.000
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 18
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5
Germans Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
ANZAC Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.611
Median : 3.000
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 18
French Combat
3 was rolled 1 times
4 was rolled 4 times
6 was rolled 1 times
Average roll : 4.167
Median : 4.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6
Italians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 49 PUs;
Germans buy 1 fighter and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Southern France to Normandy Bordeaux
2 fighters moved from Southern France to Normandy Bordeaux
3 infantry moved from Western Germany to Holland Belgium
4 fighters and 2 tactical_bombers moved from Germany to Holland Belgium
1 mech_infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
3 mech_infantrys moved from Ukraine to Volgograd
1 bomber moved from Ukraine to Volgograd
1 bomber moved from Germany to Belarus
1 bomber moved from Germany to Belarus
3 mech_infantrys moved from Eastern Poland to Belarus
Combat - Germans
Battle in Volgograd
Germans attack with 1 bomber and 4 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 2 bombers and 3 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans win, taking Belarus from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 2 infantry
Battle in Holland Belgium
Germans attack with 4 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from British with 4 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 fighters and 2 infantry
French defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from French with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Germans
1 fighter moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Normandy Bordeaux to Germany
4 fighters and 2 tactical_bombers moved from Holland Belgium to Germany
1 artillery moved from Southern France to France
2 infantry moved from Germany to Poland
2 infantry moved from France to Western Germany
2 infantry moved from Germany to Poland
2 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
2 bombers moved from Belarus to Germany
1 bomber moved from Volgograd to Eastern Poland
2 submarines moved from 98 Sea Zone to 95 Sea Zone
2 infantry moved from Ukraine to Rostov
3 aaGuns, 11 armour, 5 artilleries, 24 infantry and 10 mech_infantrys moved from Ukraine to Bessarabia
11 armour and 10 mech_infantrys moved from Bessarabia to Eastern Poland
1 armour moved from Southern France to Northern Italy
Place Units - Germans
1 fighter and 2 infantry placed in France
10 infantry placed in Germany
1 infantry placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5,5,2,5,4
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Samara to Volgograd
1 armour moved from Russia to Volgograd
2 fighters and 1 tactical_bomber moved from Bryansk to Volgograd
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Archangel to Belarus
2 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
3 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 artillery and 3 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
4 infantry moved from Russia to Tambov
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Rostov
1 infantry moved from Russia to Tambov
Combat - Russians
Battle in Belarus
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 1/4 hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Russians attack with 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 4 mech_infantrys
Russians roll dice for 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/6 hits
Germans roll dice for 4 mech_infantrys in Volgograd, round 2 : 1/4 hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
Russians roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/5 hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 3 : 1/2 hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 4 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Tambov
Russians attack with 5 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 5 infantry in Tambov, round 2 : 1/5 hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 4 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry; Italians defend with 1 factory_minor
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 2/3 hits
Italians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 4 infantry
Italians defend with 1 armour
Russians roll dice for 1 artillery and 4 infantry in Western Ukraine, round 2 : 3/5 hits
Italians roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Rostov
Russians attack with 1 artillery and 5 infantry
Germans defend with 2 infantry; Italians defend with 1 armour
Russians roll dice for 1 artillery and 5 infantry in Rostov, round 2 : 0/6 hits
Italians roll dice for 1 armour and 2 infantry in Rostov, round 2 : 2/3 hits
2 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 artillery and 3 infantry in Rostov, round 3 : 1/4 hits
Italians roll dice for 1 armour and 2 infantry in Rostov, round 3 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 4 : 0/3 hits
Italians roll dice for 1 armour and 1 infantry in Rostov, round 4 : 1/2 hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 5 : 1/2 hits
Italians roll dice for 1 armour and 1 infantry in Rostov, round 5 : 2/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Rostov
Italians win with 1 armour remaining. Battle score for attacker is -13
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 5 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Volgograd to Bryansk
1 infantry moved from Korea to Manchuria
2 infantry moved from Russia to Samara
2 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,2,5,1,3,4,1,6,2,6,3,1,5,2,3,3,1,5,6,5,6,2,1,4
Russians collect 31 PUs (3 lost to blockades); end with 31 PUs total
Territory Summary for Russians :
Korea : 1 flag
Manchuria : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 artillery and 3 infantry
Baltic States : 1 infantry
Bryansk : 4 aaGuns, 1 artillery, 2 fighters, 53 infantry and 1 tactical_bomber
Russia : 1 airfield, 1 factory_major and 9 infantry
Tambov : 4 infantry
Ukraine : 1 artillery, 1 factory_minor and 1 infantry
Western Ukraine : 1 artillery and 3 infantry
Vologda : 2 infantry
Volgograd : 1 armour and 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Samara : 3 infantry
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 41 / 54
Russians : 34 / 31
Japanese : 10 / 9
Americans : 62 / 87
Chinese : 23 / 31
British : 33 / 33
UK_Pacific : 18 / 20
Italians : 17 / 28
ANZAC : 21 / 32
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 19 times
2 was rolled 19 times
3 was rolled 12 times
4 was rolled 9 times
5 was rolled 15 times
6 was rolled 14 times
Average roll : 3.273
Median : 3.000
Variance : 0.920
Standard Deviation : 0.959
Total rolls : 88
Null / Other
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.280
Median : 3.000
Variance : 0.292
Standard Deviation : 0.540
Total rolls : 25
Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.375
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
Russians Combat
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 9 times
6 was rolled 8 times
Average roll : 3.512
Median : 4.000
Variance : 0.548
Standard Deviation : 0.740
Total rolls : 43
Italians Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.455
Standard Deviation : 1.206
Total rolls : 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 fighters and 3 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 submarine moved from 18 Sea Zone to 21 Sea Zone
1 submarine moved from 21 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers
French defend with 1 destroyer; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Japanese win, taking 20 Sea Zone from Americans with 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Japanese
4 fighters and 3 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
Place Units - Japanese
1 submarine placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6,5,1,2,1,6,3,3,3,6,3,3,4,1,2,2,4,2,6,2,4,6,5,2,3,3,1,4,3,4,2
Japanese collect 8 PUs (2 lost to blockades); end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 5 bombers, 1 factory_minor and 2 infantry; Remaining resources: 5 PUs;
Combat Move - Americans
4 bombers moved from Bryansk to Germany
3 fighters moved from Norway to Germany
1 fighter moved from 110 Sea Zone to France
1 bomber moved from Norway to Western Germany
1 bomber moved from Norway to France
1 bomber moved from Norway to Northern Italy
1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 6 fighters, 6 submarines and 2 transports moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 15 Sea Zone to 6 Sea Zone
1 submarine moved from 8 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from Wake Island to 6 Sea Zone
4 bombers moved from Western United States to 6 Sea Zone
2 artilleries and 1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Norway to Northern Italy
Combat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Battle in 6 Sea Zone
Americans attack with 1 battleship, 4 bombers, 3 carriers, 2 cruisers, 4 destroyers, 8 fighters, 11 submarines and 2 transports
Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 2 submarines, 3 tactical_bombers and 1 transport
Americans roll dice for 11 submarines in 6 Sea Zone, round 2 : 3/11 hits
Units damaged: 3 carriers owned by the Japanese
Americans roll dice for 1 battleship, 4 bombers, 3 carriers, 2 cruisers, 4 destroyers, 8 fighters and 2 transports in 6 Sea Zone, round 2 : 10/19 hits
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 8/21 hits
Units damaged: 1 battleship owned by the Americans
2 submarines owned by the Americans, 3 carriers owned by the Americans, 2 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 9 submarines in 6 Sea Zone, round 3 : 0/9 hits
Americans roll dice for 1 battleship, 4 bombers, 2 cruisers, 4 destroyers, 8 fighters and 2 transports in 6 Sea Zone, round 3 : 11/19 hits
Japanese roll dice for 7 fighters and 3 tactical_bombers in 6 Sea Zone, round 3 : 7/10 hits
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers and 1 transport in 6 Sea Zone, round 3 : 4/6 hits
4 submarines owned by the Americans, 2 fighters owned by the Americans, 3 destroyers owned by the Americans, 2 cruisers owned by the Japanese, 3 tactical_bombers owned by the Japanese, 2 carriers owned by the Japanese, 2 cruisers owned by the Americans, 2 fighters owned by the Japanese and 2 battleships owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 5 submarines in 6 Sea Zone, round 4 : 0/5 hits
Americans roll dice for 1 battleship, 4 bombers, 1 destroyer, 6 fighters and 2 transports in 6 Sea Zone, round 4 : 8/12 hits
Japanese roll dice for 5 fighters in 6 Sea Zone, round 4 : 3/5 hits
3 fighters owned by the Americans, 1 transport owned by the Japanese and 5 fighters owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 4 bombers, 1 destroyer, 3 fighters, 5 submarines and 2 transports remaining. Battle score for attacker is 92
Casualties for Japanese: 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 2 submarines, 3 tactical_bombers and 1 transport
Casualties for Americans: 3 carriers, 2 cruisers, 3 destroyers, 5 fighters and 6 submarines
Battle in Normandy Bordeaux
Americans attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/6 hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Normandy Bordeaux, round 3 : 3/6 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Air Battle in France
Americans attacks with 2 units heading to France
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Germany
Americans attacks with 7 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 0/4 hits
Bombing raid in Germany rolls: 4,3,3,8 and causes: 18 damage to unit: factory_major
Bombing raid in Germany causes 18 damage total.
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/2 hits
Bombing raid in Northern Italy rolls: 5,7 and causes: 10 damage to unit: factory_major
Bombing raid in Northern Italy causes 10 damage total.
Cleaning up after air battles
Non Combat Move - Americans
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from France to 110 Sea Zone
1 bomber moved from France to Norway
1 bomber moved from Western Germany to Norway
3 fighters moved from Germany to Norway
4 bombers moved from Germany to Norway
1 armour moved from Vyborg to Baltic States
3 armour moved from Karelia to Novgorod
3 armour moved from Norway to Karelia
2 bombers moved from Northern Italy to Norway
2 submarines moved from 105 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
4 bombers moved from 6 Sea Zone to Korea
3 fighters moved from 6 Sea Zone to Korea
Place Units - Americans
1 factory_minor placed in Finland
1 artillery and 2 infantry placed in Norway
5 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 69 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Territory Summary for Americans :
Iwo Jima : 1 flag
Korea : 4 bombers and 3 fighters
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour, 5 infantry and 3 mech_infantrys
Midway : 1 airfield
19 Sea Zone : 1 flag
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 battleship, 1 destroyer, 5 submarines and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 5 bombers, 1 factory_major and 1 harbour
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Algeria : 1 flag
Norway : 1 flag, 1 artillery, 8 bombers, 1 factory_minor, 3 fighters and 2 infantry
Karelia : 3 armour
Baltic States : 1 armour
Novgorod : 3 armour
Brazil : 1 flag
91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 8 submarines
Finland : 1 flag, 1 factory_minor
110 Sea Zone : 4 carriers, 2 destroyers, 5 fighters and 5 transports
Production/PUs Summary :
Germans : 39 / 54
Russians : 34 / 31
Japanese : 10 / 8
Americans : 64 / 94
Chinese : 23 / 31
British : 33 / 33
UK_Pacific : 18 / 20
Italians : 17 / 28
ANZAC : 21 / 32
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 39 times
2 was rolled 32 times
3 was rolled 52 times
4 was rolled 46 times
5 was rolled 41 times
6 was rolled 41 times
Average roll : 3.562
Median : 4.000
Variance : 0.924
Standard Deviation : 0.961
Total rolls : 251
Null / Other
1 was rolled 14 times
2 was rolled 12 times
3 was rolled 20 times
4 was rolled 19 times
5 was rolled 18 times
6 was rolled 12 times
Average roll : 3.537
Median : 4.000
Variance : 0.734
Standard Deviation : 0.857
Total rolls : 95
Japanese Combat
1 was rolled 10 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 12 times
Average roll : 3.540
Median : 3.500
Variance : 0.612
Standard Deviation : 0.782
Total rolls : 50
Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
6 was rolled 4 times
Average roll : 4.000
Median : 3.000
Variance : 1.875
Standard Deviation : 1.369
Total rolls : 9
Italians Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
1 was rolled 14 times
2 was rolled 12 times
3 was rolled 20 times
4 was rolled 19 times
5 was rolled 18 times
6 was rolled 12 times
Average roll : 3.537
Median : 4.000
Variance : 0.734
Standard Deviation : 0.857
Total rolls : 95
For the attack on Japanese fleet, I optimally spread the Kamikaze 1 per cruiser and then destroyers with the rest.
I also assumed a scramble.
Along with the destruction of the Japanese fleet which was almost certain, the bombing run was devastating for the Germans and Italians.
I think at this point it’s pretty certain that Germany and Italy are on the rout, but if you want to continue, let me know.
Naw, I’ve pretty much just been letting you have some fun the last round. We can call it quits.
Good game.
I’ll post the results. Let me know if you’d like a re-match, or if you’d like a break.
Naw, I’ve pretty much just been letting you have some fun the last round. We can call it quits.
Good game.
I’ll post the results. Let me know if you’d like a re-match, or if you’d like a break.
Good game, I’ll take another break!