@ArtofWar1947 Pretty sure this is the wrong game save. Its on turn T15…
Stuck Tojo (Axis) vs (Omega1759 Allies+13)
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Holy ����. Your Chinese keep hitting at twice the rate they’re supposed to, and my Japs keep hitting at half the rate they’re supposed to. I can’t keep sustaining these kinds of losses. It’s just death by a thousand paper cuts.
It’s a war of attrition with the Japs!
Send 8 IPC per turn for the Americans, 10 IPC for the brits, 15 IPC for the Chinese, 10 IPC for the Soviets, 5 IPC for Anzac.
At some point they can’t keep up!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 bombers, 1 destroyer, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 submarines moved from 91 Sea Zone to 112 Sea Zone
3 carriers, 1 cruiser, 2 destroyers and 1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 carrier and 6 fighters moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 submarine moved from 26 Sea Zone to 25 Sea Zone
4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
3 fighters moved from Hawaiian Islands to 25 Sea ZoneCombat - Americans
Americans creates battle in territory 17 Sea Zone
Battle in 112 Sea Zone
French loiter and taunt; Americans attack with 4 carriers, 1 cruiser, 2 destroyers, 6 fighters, 3 submarines and 2 transports
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Americans roll dice for 3 submarines in 112 Sea Zone, round 2 : 2/3 hits
Units damaged: 1 carrier owned by the Germans and 1 battleship owned by the Germans
Americans roll dice for 4 carriers, 1 cruiser, 2 destroyers, 6 fighters and 2 transports in 112 Sea Zone, round 2 : 5/9 hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 3/6 hits
3 submarines owned by the Americans, 1 tactical_bomber owned by the Germans, 1 cruiser owned by the Germans, 1 carrier owned by the Germans, 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 112 Sea Zone
Americans roll dice for 4 carriers, 1 cruiser, 2 destroyers, 6 fighters and 2 transports in 112 Sea Zone, round 3 : 4/9 hits
Germans roll dice for 1 battleship, 1 fighter and 1 transport in 112 Sea Zone, round 3 : 0/2 hits
1 transport owned by the Germans, 1 fighter owned by the Germans and 1 battleship owned by the Germans lost in 112 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 4 carriers, 1 cruiser, 2 destroyers, 6 fighters and 2 transports remaining. Battle score for attacker is 72
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Casualties for Americans: 3 submarines
Battle in Norway
Americans attack with 1 artillery, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Norway, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 25 Sea Zone
Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 7 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 4/8 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from Kwangsi to Russia
7 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
3 fighters moved from 26 Sea Zone to Hawaiian Islands
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 15 Sea Zone
1 submarine moved from 26 Sea Zone to 23 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
6 submarines moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
4 bombers placed in Eastern United States
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 armour, 1 artillery, 3 fighters, 1 harbour, 7 infantry and 3 mech_infantrys
Midway : 1 airfield
23 Sea Zone : 1 submarine
26 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 3 submarines, 1 tactical_bomber and 2 transports
25 Sea Zone : 1 submarine
15 Sea Zone : 1 submarine
10 Sea Zone : 2 submarines
17 Sea Zone : 1 flag, 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 4 bombers, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 1 fighter
British Guiana : 2 infantry
Morocco : 1 flag
Algeria : 1 flag, 1 infantry
Norway : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Russia : 1 bomber
112 Sea Zone : 4 carriers, 1 cruiser, 2 destroyers, 6 fighters and 2 transports
101 Sea Zone : 1 destroyer, 1 submarine and 2 transports
Brazil : 1 flag
91 Sea Zone : 6 submarinesProduction/PUs Summary :
Germans : 50 / 68
Russians : 27 / 30
Japanese : 34 / 34
Americans : 59 / 84
Chinese : 14 / 21
British : 28 / 28
UK_Pacific : 14 / 19
Italians : 18 / 31
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 9 times
6 was rolled 8 times
Average roll : 3.659
Median : 4.000
Variance : 0.279
Standard Deviation : 0.528
Total rolls : 44Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 4.300
Median : 4.500
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 10Americans Combat
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.394
Median : 3.000
Variance : 0.344
Standard Deviation : 0.586
Total rolls : 33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 artillery and 2 infantry moved from Anhwe to Jehol
2 infantry moved from Chahar to Jehol
1 fighter moved from Chahar to JeholCombat - Chinese
Battle in Jehol
Chinese attack with 1 artillery, 1 fighter and 4 infantry
Japanese defend with 1 aaGun and 2 mech_infantrys
AA fire in Jehol : 1/1 hits
1 fighter owned by the Chinese lost in Jehol
Chinese roll dice for 1 artillery and 4 infantry in Jehol, round 2 : 3/5 hits
Japanese roll dice for 1 aaGun and 2 mech_infantrys in Jehol, round 2 : 0/2 hits
1 aaGun owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 aaGun and 2 mech_infantrys
Casualties for Chinese: 1 fighterNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kiangsi
1 infantry placed in Anhwe
3 artilleries and 1 infantry placed in JeholTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUsTerritory Summary for Chinese :
Shantung : 1 infantry
Kiangsi : 1 infantry
Jehol : 4 artilleries and 5 infantry
Anhwe : 1 infantryProduction/PUs Summary :
Germans : 50 / 68
Russians : 27 / 30
Japanese : 31 / 34
Americans : 59 / 84
Chinese : 17 / 23
British : 28 / 28
UK_Pacific : 14 / 19
Italians : 18 / 31
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3.481
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 52Japanese Combat
1 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.250
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Germans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 4.300
Median : 4.500
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 10Chinese Combat
1 was rolled 3 times
3 was rolled 2 times
Average roll : 1.800
Median : 1.000
Variance : 3.250
Standard Deviation : 1.803
Total rolls : 5Americans Combat
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.394
Median : 3.000
Variance : 0.344
Standard Deviation : 0.586
Total rolls : 33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour; Remaining resources: 1 PUs;Combat Move - British
2 bombers moved from Bryansk to Trans-Jordan
2 infantry moved from Iraq to Trans-Jordan
1 bomber moved from Bryansk to NovgorodCombat - British
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits
Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in Trans-Jordan
British attack with 2 bombers and 2 infantry
Italians defend with 2 infantry
British roll dice for 2 bombers and 2 infantry in Trans-Jordan, round 2 : 1/4 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Trans-Jordan
British roll dice for 2 bombers and 2 infantry in Trans-Jordan, round 3 : 1/4 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - British
2 bombers moved from Trans-Jordan to Iraq
3 armour moved from Persia to Iraq
1 fighter moved from Persia to Bryansk
2 fighters moved from Volgograd to Bryansk
1 bomber moved from Novgorod to Bryansk
1 tactical_bomber moved from Hunan to Novosibirsk
2 mech_infantrys moved from Anhwe to Szechwan
1 aaGun and 2 infantry moved from Kwangsi to Kiangsi
1 aaGun and 6 infantry moved from Yunnan to Hunan
1 infantry moved from Hunan to Anhwe
2 fighters moved from India to Novosibirsk
3 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Belgian Congo to Kenya
1 battleship, 2 cruisers and 2 destroyers moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea ZonePlace Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Persia
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,4
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
3 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
Some Units in India change ownership: 3 armourTerritory Summary for British and UK_Pacific :
Kiangsi : 1 aaGun and 2 infantry
Siam : 1 flag
Hunan : 1 aaGun, 1 artillery and 6 infantry
Szechwan : 2 mech_infantrys
Anhwe : 1 infantry
India : 1 airfield, 3 armour, 1 factory_major and 1 harbour
Malaya : 1 harbour
Kwangtung : 1 harbour
43 Sea Zone : 1 flag
26 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 1 infantry
Gibraltar : 1 aaGun, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Kenya : 3 armour, 2 artilleries and 4 mech_infantrys
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
Rhodesia : 3 infantry
Ethiopia : 1 flag
Bryansk : 1 bomber and 6 fighters
Russia : 2 fighters
Novosibirsk : 2 fighters and 1 tactical_bomber
112 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 1 fighter
106 Sea Zone : 1 flag, 1 transport
Iraq : 3 armour, 1 artillery, 2 bombers and 3 mech_infantrys
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour, 1 factory_minor, 1 fighter and 1 mech_infantryProduction/PUs Summary :
Germans : 50 / 68
Russians : 27 / 30
Japanese : 31 / 34
Americans : 59 / 84
Chinese : 17 / 23
British : 29 / 29
UK_Pacific : 14 / 20
Italians : 17 / 31
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 7 times
3 was rolled 11 times
4 was rolled 14 times
5 was rolled 19 times
6 was rolled 14 times
Average roll : 3.747
Median : 4.000
Variance : 1.013
Standard Deviation : 1.006
Total rolls : 79Null / Other
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 4.462
Median : 5.000
Variance : 1.583
Standard Deviation : 1.258
Total rolls : 13Japanese Combat
1 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.250
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Germans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 4.462
Median : 5.000
Variance : 1.583
Standard Deviation : 1.258
Total rolls : 13British Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Italians Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Chinese Combat
1 was rolled 3 times
3 was rolled 2 times
Average roll : 1.800
Median : 1.000
Variance : 3.250
Standard Deviation : 1.803
Total rolls : 5Americans Combat
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.394
Median : 3.000
Variance : 0.344
Standard Deviation : 0.586
Total rolls : 33 -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
6 infantry moved from Northern Italy to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
8 infantry and 4 transports moved from 95 Sea Zone to 92 Sea Zone
8 infantry moved from 92 Sea Zone to Gibraltar
1 battleship, 2 cruisers, 1 destroyer and 2 submarines moved from 95 Sea Zone to 92 Sea Zone
2 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Ukraine to Rostov
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Egypt to Anglo Egyptian Sudan
3 fighters moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Rostov
Italians attack with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Italians win, taking Rostov from Russians with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 bomber, 3 fighters and 2 infantry
French defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Gibraltar
Italians attack with 8 infantry
British defend with 1 aaGun, 1 harbour and 1 infantry; Americans defend with 1 fighter
Italians win, taking Gibraltar from British with 5 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 3 infantry
Casualties for Americans: 1 fighterNon Combat Move - Italians
1 mech_infantry moved from Romania to Ukraine
1 armour moved from Yugoslavia to Bessarabia
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 fighter moved from Southern Italy to Egypt
3 fighters moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Anglo Egyptian Sudan to Southern ItalyPlace Units - Italians
1 armour and 1 mech_infantry placed in Ukraine
Italians undo move 1.
1 infantry placed in Ukraine
1 armour and 1 mech_infantry placed in Northern Italy
1 fighter placed in Southern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
Scramble in 112?
No thanks.
The garrison in Kiangsu is hanging in there!
Time to throw caution into the wind. The way Japan’s rolled all game long this one will be over in no time if something drastic doesn’t change.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 transports moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from South Australia to Queensland
1 aaGun moved from South Australia to Queensland
1 fighter moved from New South Wales to Queensland
1 fighter moved from Shan State to Eastern Persia
1 bomber moved from Shan State to Russia
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from 26 Sea Zone to Wake Island
1 cruiser moved from 26 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 bombers placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 bombers, 1 factory_minor and 1 harbour
Wake Island : 1 fighter
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag
54 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
Ethiopia : 2 infantry
Russia : 1 bomber
Eastern Persia : 1 fighterProduction/PUs Summary :
Germans : 50 / 68
Russians : 25 / 30
Japanese : 31 / 34
Americans : 59 / 84
Chinese : 17 / 23
British : 28 / 29
UK_Pacific : 14 / 20
Italians : 20 / 30
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 destroyer moved from 41 Sea Zone to 79 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
112 Sea Zone : 1 fighter
79 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 50 / 68
Russians : 25 / 30
Japanese : 31 / 34
Americans : 59 / 84
Chinese : 17 / 23
British : 28 / 29
UK_Pacific : 14 / 20
Italians : 20 / 30
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Scramble in 112?
No thanks.
The garrison in Kiangsu is hanging in there!
Time to throw caution into the wind. The way Japan’s rolled all game long this one will be over in no time if something drastic doesn’t change.
The yellow is getting rare on the map. When I drop 2 subs in the Pacific, it’s a huge deal for Japan to counter but it does give the US 72 IPC to focus on in the Atlantic, which is huge.
The Allies have a footing in Norway which is always a huge step for the Allies. Usually that stabilizes Germany’s income and then it shift resources to defend the Western front.
Another huge milestone for the Allies is to clear the Med and have subs to convoy everything. There is a big Axis navy in there, but there are subs and bombers on the way to take care of it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 62 PUs;
Germans buy 6 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
6 armour moved from Ukraine to Volgograd
Germans take Volgograd from Russians
6 mech_infantrys moved from Ukraine to Volgograd
1 armour moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Tambov
1 bomber moved from Eastern Poland to Tambov
1 bomber and 1 fighter moved from Western Germany to Norway
3 bombers moved from Southern Italy to Norway
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to SmolenskCombat - Germans
Battle in Tambov
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 4 bombers and 1 fighter
Americans defend with 1 artillery, 1 infantry and 1 mech_infantry
Germans win with 3 bombers remaining. Battle score for attacker is -11
Casualties for Germans: 1 bomber and 1 fighter
Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantryNon Combat Move - Germans
2 bombers moved from Norway to Western Germany
1 infantry moved from Karelia to Finland
5 infantry moved from Archangel to Novgorod
10 mech_infantrys moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Southern Italy to Ukraine
1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar
1 fighter moved from 95 Sea Zone to Gibraltar
2 submarines moved from 95 Sea Zone to 92 Sea Zone
3 armour moved from Germany to Baltic States
1 bomber moved from Tambov to Novgorod
1 fighter and 1 tactical_bomber moved from Ukraine to Novgorod
3 artilleries moved from Novgorod to Karelia
1 bomber moved from Norway to Novgorod
1 submarine moved from 119 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to CaucasusPlace Units - Germans
3 mech_infantrys placed in Novgorod
6 armour and 1 mech_infantry placed in Germany
1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Samara to Tambov
1 armour and 2 mech_infantrys moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Vologda
1 infantry moved from Samara to Vologda
1 infantry moved from Samara to Vologda
2 infantry moved from Russia to Smolensk
1 fighter moved from Bryansk to Smolensk
1 infantry moved from Amur to Korea
Russians take Korea from JapaneseCombat - Russians
Battle in Tambov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 1/2 hits
Germans roll dice for 1 mech_infantry in Tambov, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 3 mech_infantrys
Russians roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 0/4 hits
Germans roll dice for 3 mech_infantrys in Caucasus, round 2 : 1/3 hits
1 mech_infantry owned by the Russians lost in Caucasus
Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 3 : 2/3 hits
Germans roll dice for 3 mech_infantrys in Caucasus, round 3 : 0/3 hits
2 mech_infantrys owned by the Germans lost in Caucasus
Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 4 : 1/3 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 4 : 1/1 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 2 mech_infantrysNon Combat Move - Russians
1 tactical_bomber moved from Caucasus to Bryansk
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Samara to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Vologda to Russia
3 infantry moved from Russia to Bryansk
1 infantry moved from Siberia to AmurPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,5,5,1,2,5,6,6,6,6
Russians collect 24 PUs (3 lost to blockades); end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUsTerritory Summary for Russians :
Korea : 1 flag, 1 infantry
Sakha : 1 infantry
Amur : 1 infantry
Kazakhstan : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag, 1 infantry
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 4 aaGuns, 8 artilleries, 62 infantry and 1 tactical_bomber
Russia : 1 airfield, 1 factory_major, 2 fighters and 16 infantry
Tambov : 1 artillery
Vologda : 2 infantry
Caucasus : 1 armour
Smolensk : 2 infantry
Samara : 1 infantry
Iraq : 1 flag
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
91 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 51 / 76
Russians : 27 / 27
Japanese : 28 / 34
Americans : 59 / 84
Chinese : 17 / 23
British : 28 / 29
UK_Pacific : 14 / 20
Italians : 20 / 30
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 13 times
Average roll : 4.000
Median : 4.500
Variance : 1.415
Standard Deviation : 1.189
Total rolls : 42Null / Other
1 was rolled 2 times
2 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.091
Median : 5.000
Variance : 1.700
Standard Deviation : 1.304
Total rolls : 11Germans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.818
Median : 4.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11Russians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 4.050
Median : 4.500
Variance : 0.632
Standard Deviation : 0.795
Total rolls : 20 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Samara to Tambov
1 armour and 2 mech_infantrys moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Vologda
1 infantry moved from Samara to Vologda
1 infantry moved from Samara to Vologda
2 infantry moved from Russia to Smolensk
1 fighter moved from Bryansk to Smolensk
1 infantry moved from Amur to Korea
Russians take Korea from JapaneseCombat - Russians
Battle in Tambov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 1/2 hits
Germans roll dice for 1 mech_infantry in Tambov, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 3 mech_infantrys
Russians roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 0/4 hits
Germans roll dice for 3 mech_infantrys in Caucasus, round 2 : 1/3 hits
1 mech_infantry owned by the Russians lost in Caucasus
Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 3 : 2/3 hits
Germans roll dice for 3 mech_infantrys in Caucasus, round 3 : 0/3 hits
2 mech_infantrys owned by the Germans lost in Caucasus
Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 4 : 1/3 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 4 : 1/1 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 2 mech_infantrysNon Combat Move - Russians
1 tactical_bomber moved from Caucasus to Bryansk
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Samara to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Vologda to Russia
3 infantry moved from Russia to Bryansk
1 infantry moved from Siberia to AmurPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,5,5,1,2,5,6,6,6,6
Russians collect 24 PUs (3 lost to blockades); end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Korea : 1 flag, 1 infantry
Sakha : 1 infantry
Amur : 1 infantry
Kazakhstan : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag, 1 infantry
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 4 aaGuns, 8 artilleries, 62 infantry and 1 tactical_bomber
Russia : 1 airfield, 1 factory_major, 2 fighters and 16 infantry
Tambov : 1 artillery
Vologda : 2 infantry
Caucasus : 1 armour
Smolensk : 2 infantry
Samara : 1 infantry
Iraq : 1 flag
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 51 / 76
Russians : 27 / 27
Japanese : 28 / 34
Americans : 59 / 84
Chinese : 17 / 23
British : 28 / 29
UK_Pacific : 14 / 20
Italians : 20 / 30
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 13 times
Average roll : 4.000
Median : 4.500
Variance : 1.415
Standard Deviation : 1.189
Total rolls : 42Null / Other
1 was rolled 2 times
2 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.091
Median : 5.000
Variance : 1.700
Standard Deviation : 1.304
Total rolls : 11Germans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.818
Median : 4.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11Russians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 4.050
Median : 4.500
Variance : 0.632
Standard Deviation : 0.795
Total rolls : 20 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kiangsu to Anhwe
2 fighters and 2 tactical_bombers moved from Kiangsu to Anhwe
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
2 bombers, 4 fighters and 4 tactical_bombers moved from Kiangsu to Jehol
3 infantry moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
1 armour and 1 mech_infantry moved from Kiangsu to ShantungCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shantung
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 2 bombers, 5 fighters, 3 infantry and 5 tactical_bombers
Chinese defend with 4 artilleries and 5 infantry
Japanese win, taking Jehol from Chinese with 2 bombers, 4 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for Chinese: 4 artilleries and 5 infantry
Battle in Anhwe
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry; Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsu
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 bombers moved from Jehol to Japan
1 fighter and 2 tactical_bombers moved from Jehol to Manchuria
3 fighters and 3 tactical_bombers moved from Jehol to KiangsuPlace Units - Japanese
1 transport placed in 6 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Manchuria
1 armour, 1 infantry and 1 mech_infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 32 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 4 bombers, 1 factory_minor, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 17 Sea Zone to Iwo Jima
2 submarines moved from 10 Sea Zone to 25 Sea Zone
4 fighters moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
3 fighters moved from Hawaiian Islands to 25 Sea Zone
6 fighters moved from 112 Sea Zone to Finland
4 carriers, 1 cruiser, 2 destroyers and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 submarine moved from 91 Sea Zone to 110 Sea Zone
4 submarines moved from 91 Sea Zone to 110 Sea Zone
4 bombers moved from Eastern United States to 110 Sea ZoneCombat - Americans
Battle in Iwo Jima
Battle in Finland
Americans attack with 6 fighters
Germans defend with 1 infantry
Americans roll dice for 6 fighters in Finland, round 2 : 2/6 hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 infantry owned by the Germans lost in Finland
Americans win, taking Iwo Jima from Japanese with 5 fighters remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for Americans: 1 fighter
Battle in 25 Sea Zone
Americans attack with 7 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 7 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 4/8 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 110 Sea Zone
French loiter and taunt; British loiter and taunt; Americans attack with 4 bombers, 4 carriers, 1 cruiser, 2 destroyers, 5 submarines and 2 transports
Germans defend with 1 submarine
Americans roll dice for 5 submarines in 110 Sea Zone, round 2 : 3/5 hits
1 submarine owned by the Germans lost in 110 Sea Zone
Americans win with 4 bombers, 4 carriers, 1 cruiser, 2 destroyers, 5 submarines and 2 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
5 fighters moved from Finland to Norway
1 submarine moved from 91 Sea Zone to 105 Sea Zone
4 bombers moved from 110 Sea Zone to Norway
1 submarine moved from 23 Sea Zone to 17 Sea Zone
1 battleship and 3 carriers moved from 26 Sea Zone to 17 Sea Zone
2 cruisers, 3 destroyers and 3 submarines moved from 26 Sea Zone to 17 Sea Zone
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
6 fighters moved from 25 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Korea
1 submarine moved from 15 Sea Zone to 17 Sea ZonePlace Units - Americans
1 factory_minor placed in Norway
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
4 bombers and 1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag, 1 armour, 1 artillery and 2 infantry
Korea : 1 fighter and 1 tactical_bomber
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour, 5 infantry and 3 mech_infantrys
Midway : 1 airfield
25 Sea Zone : 1 submarine
17 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 6 fighters, 6 submarines and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 4 bombers, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
British Guiana : 2 infantry
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag, 1 infantry
Norway : 1 flag, 4 bombers, 1 factory_minor and 5 fighters
Russia : 1 bomber
101 Sea Zone : 1 destroyer, 1 submarine and 3 transports
Brazil : 1 flag
110 Sea Zone : 4 carriers, 1 cruiser, 2 destroyers, 5 submarines and 2 transports
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 51 / 76
Russians : 27 / 27
Japanese : 31 / 33
Americans : 61 / 86
Chinese : 13 / 23
British : 28 / 29
UK_Pacific : 14 / 20
Italians : 19 / 30
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 5 times
6 was rolled 5 times
Average roll : 3.304
Median : 3.000
Variance : 1.136
Standard Deviation : 1.066
Total rolls : 23Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 5 times
6 was rolled 5 times
Average roll : 3.476
Median : 3.000
Variance : 1.150
Standard Deviation : 1.072
Total rolls : 21 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kiangsi to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
Chinese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits
Chinese roll dice for 1 infantry in Anhwe, round 5 : 1/1 hits
Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Chahar
2 infantry placed in Kiangsi
2 artilleries and 2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUsTerritory Summary for Chinese :
Kiangsi : 2 infantry
Chahar : 1 infantry
Anhwe : 2 artilleries and 3 infantryProduction/PUs Summary :
Germans : 51 / 76
Russians : 27 / 27
Japanese : 30 / 33
Americans : 61 / 86
Chinese : 14 / 20
British : 28 / 29
UK_Pacific : 14 / 20
Italians : 19 / 30
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.484
Median : 4.000
Variance : 0.100
Standard Deviation : 0.316
Total rolls : 31Japanese Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 4.000
Median : 5.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 2 times
Average roll : 3.250
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 5 times
6 was rolled 5 times
Average roll : 3.476
Median : 3.000
Variance : 1.150
Standard Deviation : 1.072
Total rolls : 21 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 fighter, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters; Remaining resources: 0 PUs;Combat Move - British
1 bomber and 6 fighters moved from Bryansk to Novgorod
1 bomber moved from Iraq to Volgograd
2 fighters and 1 tactical_bomber moved from Novosibirsk to Nenetsia
2 fighters moved from Russia to NenetsiaCombat - British
Battle in Nenetsia
British attack with 4 fighters and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 4 fighters and 1 tactical_bomber in Nenetsia, round 2 : 3/5 hits
Germans roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Nenetsia
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Air Battle in Novgorod
British attacks with 7 units heading to Novgorod
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits
Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Cleaning up after air battlesNon Combat Move - British
4 fighters and 1 tactical_bomber moved from Nenetsia to Russia
1 bomber and 6 fighters moved from Novgorod to Bryansk
1 bomber moved from Volgograd to Bryansk
1 fighter moved from Persia to Russia
1 armour and 1 mech_infantry moved from Persia to Iraq
1 bomber moved from Iraq to Russia
1 mech_infantry moved from Szechwan to Tsinghai
1 mech_infantry moved from Szechwan to Sikang
3 armour moved from India to Eastern Persia
1 battleship, 2 cruisers and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
3 armour, 2 artilleries and 4 mech_infantrys moved from Kenya to Belgian Congo
1 battleship moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to IcelandPlace Units - British
1 fighter and 1 transport placed in 110 Sea Zone
3 mech_infantrys placed in PersiaTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
2 fighters placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Some Units in India change ownership: 2 fightersTerritory Summary for British and UK_Pacific :
Kiangsi : 1 aaGun and 2 infantry
Siam : 1 flag
Hunan : 1 aaGun, 1 artillery and 6 infantry
Tsinghai : 1 mech_infantry
Sikang : 1 mech_infantry
India : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Malaya : 1 harbour
Kwangtung : 1 harbour
43 Sea Zone : 1 flag
17 Sea Zone : 1 battleship
Belgian Congo : 3 armour, 2 artilleries, 3 infantry and 6 mech_infantrys
Iceland : 1 airfield, 1 artillery and 1 infantry
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Ethiopia : 1 flag
Bryansk : 2 bombers and 6 fighters
Russia : 1 bomber, 5 fighters and 1 tactical_bomber
123 Sea Zone : 1 transport
106 Sea Zone : 1 flag
Iraq : 4 armour, 1 artillery and 4 mech_infantrys
Eastern Persia : 1 flag, 3 armour
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 3 mech_infantrys
110 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 mech_infantry and 1 transportProduction/PUs Summary :
Germans : 51 / 76
Russians : 27 / 27
Japanese : 30 / 33
Americans : 61 / 86
Chinese : 14 / 20
British : 28 / 28
UK_Pacific : 14 / 19
Italians : 19 / 30
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 12 times
5 was rolled 6 times
6 was rolled 9 times
Average roll : 3.562
Median : 4.000
Variance : 0.894
Standard Deviation : 0.945
Total rolls : 48Null / Other
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.571
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Japanese Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 4.000
Median : 5.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Germans Combat
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4British Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.571
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 2 times
Average roll : 3.250
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 5 times
6 was rolled 5 times
Average roll : 3.476
Median : 3.000
Variance : 1.150
Standard Deviation : 1.072
Total rolls : 21 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 fighter, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters; Remaining resources: 0 PUs;Combat Move - British
1 bomber and 6 fighters moved from Bryansk to Novgorod
1 bomber moved from Iraq to Volgograd
2 fighters and 1 tactical_bomber moved from Novosibirsk to Nenetsia
2 fighters moved from Russia to NenetsiaCombat - British
Battle in Nenetsia
British attack with 4 fighters and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 4 fighters and 1 tactical_bomber in Nenetsia, round 2 : 3/5 hits
Germans roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Nenetsia
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Air Battle in Novgorod
British attacks with 7 units heading to Novgorod
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits
Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Cleaning up after air battlesNon Combat Move - British
4 fighters and 1 tactical_bomber moved from Nenetsia to Russia
1 bomber and 6 fighters moved from Novgorod to Bryansk
1 bomber moved from Volgograd to Bryansk
1 fighter moved from Persia to Russia
1 armour and 1 mech_infantry moved from Persia to Iraq
1 bomber moved from Iraq to Russia
1 mech_infantry moved from Szechwan to Tsinghai
1 mech_infantry moved from Szechwan to Sikang
3 armour moved from India to Eastern Persia
1 battleship, 2 cruisers and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
3 armour, 2 artilleries and 4 mech_infantrys moved from Kenya to Belgian Congo
1 battleship moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to IcelandPlace Units - British
1 fighter and 1 transport placed in 110 Sea Zone
3 mech_infantrys placed in PersiaTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
2 fighters placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Some Units in India change ownership: 2 fighters
Turning on Edit Mode
EDIT: Removing units owned by British from Kiangsi: 2 infantry
EDIT: Adding units owned by British to Anhwe: 2 infantry
EDIT: Removing units owned by British from Hunan: 6 infantry
EDIT: Adding units owned by British to Anhwe: 6 infantry
EDIT: Removing units owned by British from Hunan: 1 aaGun
EDIT: Adding units owned by British to Anhwe: 1 aaGun
EDIT: Removing units owned by British from Hunan: 1 artillery
EDIT: Adding units owned by British to Anhwe: 1 artillery
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
Kiangsi : 1 aaGun
Siam : 1 flag
Tsinghai : 1 mech_infantry
Sikang : 1 mech_infantry
Anhwe : 1 aaGun, 1 artillery and 8 infantry
India : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Malaya : 1 harbour
Kwangtung : 1 harbour
43 Sea Zone : 1 flag
17 Sea Zone : 1 battleship
Belgian Congo : 3 armour, 2 artilleries, 3 infantry and 6 mech_infantrys
Iceland : 1 airfield, 1 artillery and 1 infantry
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Ethiopia : 1 flag
Bryansk : 2 bombers and 6 fighters
Russia : 1 bomber, 5 fighters and 1 tactical_bomber
123 Sea Zone : 1 transport
106 Sea Zone : 1 flag
Iraq : 4 armour, 1 artillery and 4 mech_infantrys
Eastern Persia : 1 flag, 3 armour
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 3 mech_infantrys
110 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 mech_infantry and 1 transportProduction/PUs Summary :
Germans : 51 / 76
Russians : 27 / 27
Japanese : 30 / 33
Americans : 61 / 86
Chinese : 14 / 20
British : 28 / 28
UK_Pacific : 14 / 19
Italians : 19 / 30
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 12 times
5 was rolled 6 times
6 was rolled 9 times
Average roll : 3.562
Median : 4.000
Variance : 0.894
Standard Deviation : 0.945
Total rolls : 48Null / Other
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.571
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Japanese Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 4.000
Median : 5.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Germans Combat
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4British Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.571
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 2 times
Average roll : 3.250
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 5 times
6 was rolled 5 times
Average roll : 3.476
Median : 3.000
Variance : 1.150
Standard Deviation : 1.072
Total rolls : 21 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Egypt to Trans-Jordan
1 armour and 2 mech_infantrys moved from Rostov to Kazakhstan
1 armour moved from Rostov to Caucasus
1 mech_infantry moved from Ukraine to Rostov
1 mech_infantry moved from Rostov to Caucasus
1 artillery moved from Rostov to Caucasus
1 infantry moved from Rostov to Caucasus
2 infantry moved from Egypt to Trans-Jordan
2 artilleries moved from Egypt to Trans-JordanCombat - Italians
Battle in Kazakhstan
Italians attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Kazakhstan from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 armour
Italians win, taking Caucasus from Russians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Trans-Jordan
Italians attack with 2 artilleries, 2 fighters and 4 infantry
British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 2 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
3 transports moved from 92 Sea Zone to 95 Sea Zone
1 armour and 1 mech_infantry moved from Northern Italy to 95 Sea Zone
4 infantry moved from Southern Italy to 95 Sea Zone
1 armour, 4 infantry, 1 mech_infantry and 3 transports moved from 95 Sea Zone to 96 Sea Zone
1 armour and 1 mech_infantry moved from 96 Sea Zone to Tobruk
2 infantry moved from 96 Sea Zone to Libya
2 infantry moved from 96 Sea Zone to Tobruk
1 battleship and 2 cruisers moved from 92 Sea Zone to 96 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
2 submarines moved from 92 Sea Zone to 95 Sea Zone
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Egypt to 95 Sea Zone
1 fighter moved from Egypt to Ukraine
1 infantry moved from Ukraine to Rostov
1 armour moved from Bessarabia to Ukraine
1 armour and 1 mech_infantry moved from Romania to Ukraine
2 fighters moved from Trans-Jordan to TobrukPlace Units - Italians
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
2 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs





